Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 76 Metascore
    • 60 Critic Score
    Toki Tori 2+ joins Fez as part of a new breed of exploration-based puzzle games.
    • 70 Metascore
    • 60 Critic Score
    Lollipop Chainsaw is silly, short-lived fun that won't appeal to everybody, but shouldn't fail to leave a lasting impression on players who stick with it to the end.
    • 75 Metascore
    • 60 Critic Score
    It's hard not to smile at the charming cartoonish visuals, though that smile can easily go the other way after a few of the action hero's cringe-worthy one-liners.
    • 71 Metascore
    • 60 Critic Score
    As a result, Infestor's 60 levels are over rather quickly. The levels are smartly designed and still quite rewarding, but it feels like there is still a lot that Ravenous could do with the different abilities. If we're lucky a sequel will materialize before too long, because Infestor shows promise to be studio's best yet.
    • 67 Metascore
    • 60 Critic Score
    The controls too, while still endearingly clumsy, are perhaps streamlined to the point of losing the punch line thanks to the ability to aim your instruments with a tap. The result is a Surgeon Simulator that is easier to control, but loses some of its signature humor for it.
    • 64 Metascore
    • 60 Critic Score
    Shadow of the Beast might not be exactly what true fans were expecting, especially with a few strange gameplay and narrative choices, but there's still something here for everyone. It's short, but it's only ÂŁ11.99 and there's plenty of replayability here - not to mention it's two games for the price of one.
    • 77 Metascore
    • 60 Critic Score
    Sprinkle Islands is much harder than it looks, in part due to occasionally wonky physics, but with greater puzzle variety than its predecessor that shouldn't deter fans.
    • 73 Metascore
    • 60 Critic Score
    Directive 8020 is a bold attempt to evolve a familiar format, but ironically the biggest and most ambitious changes only serve to dull the game. The best parts of the title are when Supermassive plays to and builds on its strengths, and it's a shame that this game deviates a bit too much away from that.
    • 68 Metascore
    • 60 Critic Score
    The game feels short, but that's more because of enjoying the puzzles and wanting more to play than because of a lack of content.
    • 66 Metascore
    • 60 Critic Score
    The free-to-play design elements may hold some players back from completing the game, but it is clear the developers have a lot of love in their homage to the Ghostbusters films.
    • 82 Metascore
    • 60 Critic Score
    Perhaps the most interesting part of Death Stranding's legacy will be the fascinating and barmy hype train we've all been riding for the last few years. It's certainly been a fun ride, but the destination wasn't worth the wait.
    • 66 Metascore
    • 60 Critic Score
    If you spend Saturday nights singing Black Eyed Peas songs into an old hairbrush, not only do you need to get out more, but you won't regret picking up The Black Eyed Peas Experience. Everybody else, however, might be better suited rocking that body to any one of Kinect's alternative rhythm action releases.
    • 54 Metascore
    • 60 Critic Score
    Knack has its moments, and PlayStation 4 owners starved for something to play on their shiny new console will appreciate that the game actually becomes more fun to play the second time around, allowing it to keep players busy during the several month drought that seems to follow every system launch.
    • 60 Metascore
    • 60 Critic Score
    Ultimately, however, while there's fun to be had, Ryse: Son of Rome is a little too shallow to conquer the Xbox One's launch lineup.
    • 76 Metascore
    • 60 Critic Score
    Combat and exploration is still enormously satisfying, and the narrative is powerful, but without enough fresh ideas that it can call its own, 'Freedom Cry' feels like too much, too soon.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, it's a case of one game too far for owners of last year's release and all of its related DLC.
    • 66 Metascore
    • 60 Critic Score
    Despite The Amazing Spider-Man's ambitions, the game's imprecise controls aren't suited to letting players do whatever a spider can.
    • 62 Metascore
    • 60 Critic Score
    Bladeslinger may be a showpiece on iOS for how it looks, but the gameplay was just too ambitious for the touchscreen's capabilities this time, and the overall game suffers as a result.
    • 72 Metascore
    • 60 Critic Score
    While Lara Croft and the Temple of Osiris fails to sparkle in single-player, it really comes alive when two or more players join the mix. Working together to solve puzzles and navigate tombs is good, but selfishly screwing over your friends in pursuit of the best treasure is great.
    • 70 Metascore
    • 60 Critic Score
    Dead Trigger has style to spare, but the reliance on in-app purchases kills some of its substance.
    • 70 Metascore
    • 60 Critic Score
    While this sort of endless runner formula has been fairly exhausted on iOS devices already, Verticus manages to still stand out as a top notch game thanks to the skydiving freedom of movement and responsive controls.
    • 80 Metascore
    • 60 Critic Score
    For nostalgic fans, Grand Theft Auto: Vice City is worth it on iOS just to take one last drive through the city with you wherever you go. But if you actually hope to complete missions and play the story, this is probably the worst version you can get.
    • 73 Metascore
    • 60 Critic Score
    Soul Calibur for iOS looks sleek and plays reasonably well, but too many of the original's best qualities have been jettisoned to justify its high price tag. The absence of multiplayer is particularly disappointing, and the exclusion of Mission Mode is another missed opportunity. This might be one to revisit post DLC, but as it stands there's more bang for buck value to be found elsewhere.
    • 76 Metascore
    • 60 Critic Score
    Feels like a deconstruction of the first game. The atmospheric plot and tense action segments have each been given their own separate treatments through the story and arcade modes. When at their best, both modes surpass the original in their respective areas, but as a whole their separation doesn't work in American Nightmare's favor.
    • 74 Metascore
    • 60 Critic Score
    From its intense firefights to its wanton destruction and carmageddon, Just Cause 3 ​has all the hallmarks of a classic action movie - it's just a shame the end result is more Van Damme in quality than vintage Schwarzenegger​ or Stallone.
    • 66 Metascore
    • 60 Critic Score
    F1 2011 is a laudable attempt at scaling down a sophisticated simulation racer for a handheld platform, but it would have benefited from stronger AI and more challenge. In its defense, it caters well for newcomers due to its casual Challenges mode and forgiving level of difficulty, but still falls marginally short of expectations.
    • 69 Metascore
    • 60 Critic Score
    The Amazing Spider-Man is one of the more successful movie tie-ins in recent memory, with a solid if short single-player campaign and an enormously enjoyable web-swinging mechanic. The sense of freedom and fun gleaned from swinging through Manhattan makes the latest Beenox release one worth checking out, despite its shortcomings. Much like Andrew Garfield's Peter Parker, the development team is starting to get to grips with its powers, pointing towards a greater adventure still to come.
    • 70 Metascore
    • 60 Critic Score
    The market for shooters is so saturated that issues such as those detailed above could be terminal and it is not enough just to rely on the Tom Clancy brand to pull people in. There are some great elements to this game and you can certainly see it engrossing players, particularly with the abilities and tactics. But overall, more work must be done and hopefully Ubisoft is treating this beta as a learning exercise before full launch.
    • tbd Metascore
    • 60 Critic Score
    The amount of backtracking required is enough to hang up progress, making KnightScape feel more like a leisurely stroll than a gallant knight on a brisk run.
    • 76 Metascore
    • 60 Critic Score
    UFC 2 is the best attempt to date at turning the sport into a game, and seasoned fans will no doubt be able to overlook its shortcomings and enjoy it for what it is - a gorgeous-looking but ultimately flawed fighter.

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