Digital Chumps' Scores

  • Games
For 3,133 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Cat Quest III
Lowest review score: 20 Ace Banana
Score distribution:
3144 game reviews
    • tbd Metascore
    • 80 Critic Score
    MotorStorm RC doesn't appear to be related to MotorStorm, not at first anyway. Dig a bit deeper and you'll eventually discover Evolution's signature talent at pushing the player closer and closer to perfection.
    • 80 Metascore
    • 84 Critic Score
    This is a complete and very nicely done port of a really great fighting game.
    • 86 Metascore
    • 86 Critic Score
    Quite possibly the best value on the Vita right now. This is a neat, fun platforming adventure at a great price.
    • 59 Metascore
    • 66 Critic Score
    From Ashes plunks a relatively mundane mission but sweetens the deal with a provocative, highly interesting additional party member. Given the gravity of said party member, how this wasn't a part of Mass Effect 3 is mind blowing. Is From Ashes exploitive? Probably, but Mass Effect 3 as a whole stands to benefit from his presence and I regret completing the game without him.
    • 93 Metascore
    • 100 Critic Score
    Preserving the importance of a personal story against the backdrop of a galactic catastrophe, Mass Effect 3 respects its foundation as much as it understands and indulges in the player's choices. And it does it better than anything else.
    • 67 Metascore
    • 68 Critic Score
    Dynasty Warriors Next is a solid entry into the series that combines the gameplay of a typical Dynasty Warriors experience with the exclusive controls and features the Vita hardware offers. If you enjoy the series, there's a lot to like about Next.
    • 83 Metascore
    • 88 Critic Score
    An extremely deep and refined 2D fighter from Japan that challenges and impresses.
    • 77 Metascore
    • 86 Critic Score
    The Komplete Edition is a compelling release, especially for those who held off on purchasing Mortal Kombat to this point.
    • 60 Metascore
    • 64 Critic Score
    The developers also addressed many of the issues from the first game such as adding some small multiplayer support, and providing additional content after the game is finished. Still, it doesn't span the wide range of demographics as the handheld RPGs and this spin-off series is still best suited for a younger audience. And, the $49.99 price tag is just too much for a game such as this in my opinion.
    • 88 Metascore
    • 94 Critic Score
    A platforming experience for the ages; superb on console as well as Vita, you can't go wrong.
    • 49 Metascore
    • 52 Critic Score
    Dungeon Hunter Alliance has too many fundamental issues -- from gameplay quality and length, to presentation issues, to a massively inflated price -- to make it worthwhile for most Vita owners.
    • 92 Metascore
    • 94 Critic Score
    Its approach to control, cooperative play, failure, exploration, and gratification are fundamentally novel and indifferent to its peers. These deliberate alternatives might seem unwieldy because we keep implicit rules reserved in our minds, but Journey's pretends none of them ever existed and still manages to treat its audience with the utmost respect. What a joy that it's a lot of fun to play, too.
    • 82 Metascore
    • 84 Critic Score
    SSX
    At the end of the run, very solid venture.
    • 49 Metascore
    • 56 Critic Score
    Not a bad game, but better arcade racers are on the horizon that are likely to give you a lot more bang for your buck.
    • 57 Metascore
    • 64 Critic Score
    Army Corps of Hell starts off interesting but after just a few short hours you reach that uneasy realization that the game is not changing and the experience gets very repetitive. I can appreciate that it's a new IP for a new platform, and I encourage that, but this one falls considerably short of greatness.
    • 75 Metascore
    • 74 Critic Score
    Tales of the Abyss is JRPG through and through, something which may be appreciated by a 3DS audience which doesn't yet have a lot of other choices of this variety. It arrives with many of the caveats that come with the territory, and its age is unfortunately visually evident. But the strength of its real-time battle system and a progressively interesting story can keep you hooked if you trudge through the less-thrilling opening hours.
    • 83 Metascore
    • 94 Critic Score
    Of all of the Vita launch titles I have been fortunate enough to play, this is honestly the easiest one to recommend. Accessible, fun, addictive, and offering lots of content, Lumines: Electronic Symphony is a superb launch title.
    • 57 Metascore
    • 64 Critic Score
    This is a competent port of MJ: The Experience. It's technically sound, but it just feels a little short on content and a bit high on price.
    • 79 Metascore
    • 86 Critic Score
    An impressive, feature-rich port of the best soccer game out there.
    • 72 Metascore
    • 84 Critic Score
    A superb game no matter how you -- or Ryu Hayabusa -- slices it.
    • 71 Metascore
    • 86 Critic Score
    Ultimately while this theme of epic revenge may ring familiar, CyberConnect2 has done an excellent job with their specific story details and in how they present it. Asura's Wrath is maybe just a little bit too hands off for my tastes, but I had an absolute blast from start to finish.
    • 83 Metascore
    • 92 Critic Score
    I loved the game but it still didn't seem to reach the level of greatness that was the DS version (I felt that its predecessor had a few more enjoyable songs, better endless mini-games and a little more charm overall). Nonetheless, Rhythm Heaven Fever is still a gem of a game that shouldn't be missed for the avid Wii owner.
    • 75 Metascore
    • 82 Critic Score
    Syndicate's guise is thoroughly unoriginal and yet irrefutably stylish. Its guns aren't distinctive but feel great with every pull of the trigger. Breaching is debatably necessary and still every time it's engaged. Cooperative plays feels more like beating the game than beating the intended challenge, which somehow makes for a better feeling of elation. In conforming to the first person standard, Syndicate has turned in a wave of contradictions that, almost in spite of itself, typically emerge on the right side of social order.
    • 76 Metascore
    • 80 Critic Score
    Alan Wake's American Nightmare is Alan Wake with the benefit of proper editing and revision.
    • 64 Metascore
    • 60 Critic Score
    Sixty frames per second in 3D is indeed a marvelous technical achievement and Tekken 3D: Prime Edition deserves praise for reaching that goal. It's just too bad the game never bothered with building a deck around its ace.
    • 79 Metascore
    • 68 Critic Score
    The Darkness II is a fun romp for the brief duration that it lasts. Multiplayer is clever, but not enough to make up for the short, mediocre campaign. Definitely worth a serious look if you played and enjoyed the first Darkness game but note that a weekend rental might be all you need out of it.
    • 76 Metascore
    • 90 Critic Score
    Whether it's Diesel City's impromptu rooftop scrambles, Metro Square's ice rink, or Sunspring's movie theater, every single level, even with paired down to smaller maps, is loaded with detail.
    • 73 Metascore
    • 78 Critic Score
    A textbook, solid tennis sim from EA Sports that is accessible yet about as deep as you want it to be.
    • 86 Metascore
    • 92 Critic Score
    Large bank of modes and fighters, pristine presentation, and unbelievably immersive gameplay is what will make this game such a huge hit. It may be so well received, in fact, that non fans interested in the game could begin to watch the real events and become real MMA fans.
    • 72 Metascore
    • 72 Critic Score
    One would have expected a gentle tragedy out of Gotham City Imposters, not unlike the way its collection of wacky gadgets would perform against actual assault rifles. In practice, however, it's those same silly toys that boost Gotham City Imposters out of copycat land and into a neat realm all its own. If you want a bit of humor and subtle creativity injected into your competitive first person shooting, and don't mind its inherent familiarity, look no further.

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