Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 84 Metascore
    • 90 Critic Score
    There isn’t all that much to say about Lil Gator Game because there really isn’t much to it. It’s simply a wonderful game that I think will resonate with those who have cherished memories of the simpler days of youth and long afternoons spent exploring the world around us. We all have to grow up sometime, but Lil Gator Game is a great reminder of why you should never completely stop being a kid.
    • 77 Metascore
    • 80 Critic Score
    Need for Speed Unbound is a highly enjoyable and splendidly polished arcade racer. Criterion has picked meticulously through almost 30 years of NFS legacy, stitching together its finest elements to create a brilliant, feature-packed amalgamation that offers compelling gameplay, deep design, and dazzling aesthetics. Simply put, Need for Speed Unbound is one of the best entries in the history of the franchise.
    • 78 Metascore
    • 70 Critic Score
    Crisis Core: Final Fantasy VII Reunion is a beautiful remake of a good-but-not-great game. Its structure is more well-suited for the platform it originated on, and several of the one-shot gameplay concepts it introduces don’t really land as well as they probably did in 2007. Still, it’s got charm, and I love the unpredictable nature of the DMW and how it impacts the solid combat mechanics. I don’t think Zack’s adventure will resonate with me for as long as Cloud’s did, but I am happy to have been given a chance to get to know him better before he pops up in Final Fantasy VII Rebirth.
    • 69 Metascore
    • 60 Critic Score
    If Callisto Protocol was able to get out of its own way (and was less glitchy at launch), it probably would have been an even bigger hit.
    • 68 Metascore
    • 50 Critic Score
    Almost 20 years on from its initial arrival, The Rumble Fish 2 still packs a punch as a spunky fighter that dared to hold its own in a crowded market, powered by a fun cast, a unique look, and solid gameplay. Unfortunately, this expensive release fails to capitalize on its grand comeback, offering barebones features, lacking rudimentary options, and greedily locking characters behind paywalls. That this long-lost fighter would receive such a half-hearted presentation is hugely disappointing.
    • 82 Metascore
    • 85 Critic Score
    As was the case with Legion taking us out of the dour mood of Warlords of Draenor, WoW has risen from the ashes once again.
    • 67 Metascore
    • 55 Critic Score
    I appreciate what Squanch Games is doing in the industry as a whole, but Trover Saves the Universe was a much better distillation of Roiland and company's humor in a sounder package.
    • 83 Metascore
    • 85 Critic Score
    Boo Lake might be something of a controversial choice for the #1 spot on this list, but I think this is a phenomenal track.
    • 56 Metascore
    • 65 Critic Score
    Choo-Choo Charles could have been drawn out, fluffed up, or watered down in so many ways. Any additional brush strokes could have detracted from the bigger picture, but Two Star Games didn’t do that. Instead, they focused on delivering, and deliver they did. It’s small, tight, and its ambition doesn’t go beyond its central concept. Thankfully, that central concept is a pretty juicy morsel.
    • 62 Metascore
    • 50 Critic Score
    I can only recommend Samurai Maiden if you look at it and come to the conclusion that this is your jam. It targets a specific niche, and it’s competent enough that I think that it would satisfy that. However, if you’re hoping for anything deeper than that – anything that might create a memorable experience – you’re not going to find it. Samurai Maiden is about as generic as it gets.
    • 72 Metascore
    • 75 Critic Score
    Maybe it’s the Dragon Quest charm, or maybe it’s because I’m happy to be playing a game way less buggy than the last one I reviewed, but I got a kick out of Dragon Quest Treasures. This is the type of game I will happily sink hours into without caring about whether or not I’m actually progressing beyond just building up my cache. A perfect game for those long winter nights, Dragon Quest Treasures will more than tide me over until Square Enix finally gets around to releasing Infinity Strash.
    • tbd Metascore
    • 80 Critic Score
    As much as there might not be anything revolutionary here, it feels up to snuff next to the game as a whole – a game I already love.
    • 69 Metascore
    • 70 Critic Score
    While Front Mission 1st didn’t set my world on fire, and I found it lacking in a lot of areas, I did enjoy it. It’s not the best tactical strategy game to come out this year, but it’s welcome nonetheless. It’s also a great and loving remaster of the Super Famicom title, and while there are places I wish it was tightened up, I’m overall happy about it. It leaves me excited to play the next two remasters as they work their way to release.
    • 83 Metascore
    • 75 Critic Score
    Midnight Suns isn't what I expected, in a good way.
    • 72 Metascore
    • 60 Critic Score
    I do honestly think that most people can find an entertaining Pokemon experience in this generation. I have, too. But it’s come with enough baggage to unsettle me for what future generations will look like. I’m going to keep playing Pokemon Scarlet, and I’m going to keep hoping that the next Pokemon game doesn’t come with so many asterisks.
    • 71 Metascore
    • 60 Critic Score
    It’s hard to make a bad Pokémon game because the series’ standard gameplay is still so satisfying. But you can make a disappointing one, and that’s exactly what Game Freak did here. Whether it can be blamed on a lack of time, a lack of resources, or a lack of talent within the developer itself, Pokémon Violet is not up to the level where a game of this caliber should be. And while I will gladly continue to fill out my Pokédex until I’ve captured every critter hiding in this world, I’m always going to be left mourning what this game should have been rather than what it ended up being.
    • 57 Metascore
    • 70 Critic Score
    Go into Gungrave Gore with an open mind, the mindset that you're going to kick some ass in an old school action game, and maybe, after a sale.
    • 75 Metascore
    • 80 Critic Score
    Call of Duty: Modern Warfare II is certainly not a perfect game, but for all its flaws, it’s my favorite CoD game that I’ve played so far. The story mode was a blast, and the multiplayer is just as addicting as ever. It’s one of the best looking games we may have so far, and I recommend playing it on a next gen console or souped-up PC if you can to see it at its full potential. Infinity Ward has proven yet again that Call of Duty is at the forefront of the FPS genre, and I’m really impressed with how they continue to drive the series forward.
    • 73 Metascore
    • 75 Critic Score
    If Harvestella is to be the first of a new franchise for Square Enix, I think this game gets it off on the right foot. Outside of combat and the disappointment of the much-hullabalooed Quietus season, this is a pretty good take on the farm sim/RPG genre with some excellently designed dungeons and characters worth caring about. It may be a bit too simple for some, but I will gladly accept simplicity if it’s wrapped around something as delightful as Harvestella.
    • 88 Metascore
    • 90 Critic Score
    Pentiment is a compelling narrative adventure that pushes you to make decisions, and then see how those consequences play out. But it also has a dedication to showing how the people, as much as the town and ongoing intrigue, have to live with everything that goes down. It’s a murder mystery, but it’s also a decades-spanning story about people trying to make a life in a little town called Tassing. It’s gorgeous, crafted, and will certainly fit the bill for anyone seeking some historical intrigue with a complex but earnest heart inside.
    • 79 Metascore
    • 70 Critic Score
    I’m merely lukewarm on Cultic’s first episode, which is to say that I liked it, but it didn’t get my thighs grinding. It’s a solid experience that helps prove the point that a solo-developer experience doesn’t have to mean that concessions have been made. It didn’t make me feel like I had to cut it any slack when comparing it to titles from larger developers, which is good because I wouldn’t anyway. Even if it’s not a massive win, I still think it belongs in the heavyweight category. And for its launch price, it’s a steal.
    • 70 Metascore
    • 70 Critic Score
    There’s a lot I’d like to see improved upon in a Sonic Frontiers sequel (which they should absolutely do), but I had fun playing around with the open world format, and just skipping some of the more boring stuff that I didn’t want to do. If you haven’t given up on Sonic yet, you’ll find a lot to love as you wade through some of the muck.
    • 74 Metascore
    • 75 Critic Score
    But even without a fun and innovative way to summon new kaiju, I think Ultra Kaiju Monster Rancher is an excellent revival of a cult classic series. You don’t even have to be a fan of Ultraman to appreciate this crossover. As long as you don’t mind the slow and occasionally repetitious gameplay that’s at the core of the Monster Rancher franchise, there are plenty of good times to be had here.
    • 94 Metascore
    • 90 Critic Score
    God of War Ragnarok is a fantastic showcase of what this series has to offer, and a sterling example of how it still has life left in it.
    • tbd Metascore
    • 85 Critic Score
    I love the weird experiments, but it’s also nice to see the results applied to a cohesive and polished design. More marketable? Maybe, but it’s hard to look at this wonderfully nuanced game and not have a deep appreciation for the craftsmanship. That’s what Stay Out of the House is: a solid end result that doesn’t stray too far from the jank and seediness of the Puppet Combo brand. It’s a well-carved victim. An expertly stabbed Grandma.
    • 81 Metascore
    • 95 Critic Score
    For survival horror fans, and lovers of cosmic sci-fi terror, this is a no-brainer. Signalis is a fresh, reinvigorating take on the games that inspired it. Thinking back on each hour, through each locale and their mysteries, I’m repeatedly won over by its impressive style-swapping, carefully balanced tension, brilliant art and sound design, and engaging puzzles. This is a promise worth keeping.
    • 86 Metascore
    • 100 Critic Score
    When playing Bayonetta 3, much to my delight, I had no clue what was going to happen next at all times.
    • 75 Metascore
    • 75 Critic Score
    Everything that made the first two Yomawari games special are here. The only problem is that nothing was added on top. This isn’t Yomawari: Plus One; it’s Yomawari: Another One. I wouldn’t even say it’s Yomawari: The Best One.
    • 81 Metascore
    • 95 Critic Score
    What is here though is a deep simulation where every aspect of your nation interweaves with itself telling a story that you built. I’ve never been this in love with a strategy game before. I finally found the one for me, and I won’t need another one for quite a long while.
    • 73 Metascore
    • 70 Critic Score
    Shadows of Rose was surprisingly tense, and lifts up the Winters' Expansion DLC as a whole.

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