Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Troll and I
Score distribution:
4917 game reviews
    • 90 Metascore
    • 100 Critic Score
    The Stanley Parable: Ultra Deluxe might joke about overly aggrandizing reviews, but it’s one of the few games that’s actually deserving of one. For all its smugness, I’d love to sit here and tell you that The Stanley Parable is pretentious and full of shit, but it earns every right to its pretension. And I for one and so glad I’m here to see it. There’s a reason it’s considered one of the best games of all time.
    • 71 Metascore
    • 70 Critic Score
    The gameplay is just overwhelmingly underwhelming. Poor exploration, unimpressive combat, and a merely passable narrative can’t be made up for by aesthetics. Which is too bad, because the aesthetics are terrific. The backgrounds have a stunning amount of variety to them and are of almost poetic quality. I suppose if you saw Trek to Yomi and this is what grabbed you, then you’re all set. However, if you want strong gameplay to back that up, then it just isn’t worth the trek.
    • 82 Metascore
    • 90 Critic Score
    The Eye isn’t perfect and, in the end, it wasn’t my home. But it is the place where I discovered a different one. Citizen Sleeper elicits feelings like that incredibly well, while providing a practically catered experience that will stick with me, long after my departure from Erlin’s Eye.
    • 72 Metascore
    • 70 Critic Score
    Before you pick up Nintendo Switch Sports, carefully weigh your options of how many people you'll have readily available to play.
    • 80 Metascore
    • 80 Critic Score
    I’m not certain if I’m personally going to return to Dorfromantik following this review, simply due to my mind’s response to its relaxing gameplay. On the other hand, I would at least recommend giving it a try. The price seems right for something that you may either embrace as a calming way to take a moment, or bounce off of because it’s just not for you. However, in terms of execution, I’d argue that Dorfromantik absolutely nails it.
    • 88 Metascore
    • 95 Critic Score
    I knew from my limited time with the Early Access version that Rogue Legacy 2 would be great, but I didn’t necessarily think it would go on to become one of the best games of 2022 and one of my favorite roguelite games. The competition is fierce, but it’s ready.
    • 60 Metascore
    • 50 Critic Score
    It hurts that the gameplay loop is so enjoyable, but falls apart when it comes to progression. The whole product has a fun aesthetic, a sense of humor that avoids the pitfall of being too mean-spirited, and an impressive soundtrack. Godlike Burger works better than it has any right to be, but lets itself down when it comes to tying everything together. It’s like having a perfectly good burger that someone has topped with grilled pineapple; it doesn’t matter how good the meat is, you completely ruined it with your horrible life choices!
    • 65 Metascore
    • 55 Critic Score
    There is so much potential in a crossover between the Neptunia and Senran Kagura series that it’s a real disappointment this is the best Tamsoft, Compile Heart, and Idea Factory have to offer. What should have been a celebration of two niche franchises that have defied the odds (and critics) to succeed in this industry is instead yet another forgettable spinoff for two series that have already seen their fair share of forgettable spinoffs. Both franchises deserve better, and quite frankly, so do the fans who have done their part to keep them going.
    • 65 Metascore
    • 70 Critic Score
    I'd recommend Star Wars: The Force Unleashed in 2022 with caution.
    • 74 Metascore
    • 65 Critic Score
    Forgive Me Father is one of those games that I like more in theory than in practice, unfortunately. It’s got a solid premise, a really cool, unique art style, and a compelling RPG system, but it lacks a certain level of polish that would help make it a more memorable experience. I’d say if you’re a diehard FPS fan, you should totally give it a try, but if not, this might be one to skip.
    • 69 Metascore
    • 55 Critic Score
    At the very least, the Switch version needed more time in the oven. Bugs. Bugs everywhere. Some of them required me to restart the software, and the opening load screen takes an ungodly amount of time to get all its cats herded. Even without them, Cat Cafe Manager controls like absolute garbage, it’s dangerously unbalanced, and the UI needed another pass. But it lets you pick up a raccoon off the street and pass it off as a cat, so at least it allows you to show the appropriate amount of contempt for your customers.
    • 83 Metascore
    • 80 Critic Score
    Even without those extra options, I think Gotta Protectors: Cart of Darkness is a wonderful follow-up to an outstanding 3DS gem. It’s fast, fun, and genuinely funny with a real appreciation of ‘80s video game culture. I’ll admit I prefer the single-player-focused design of its predecessor and all the overwhelming systems that went along with it, but even with Cart of Darkness‘s simplified execution, there is still a great deal of fun to be had protecting that princess. Especially if you bring some friends along for the ride.
    • 60 Metascore
    • 50 Critic Score
    There isn’t much that Janitor Bleeds really nails, which is the real shame. The concept itself is tantalizing enough, but the scares and the narrative needed more consideration. It neither subverts expectations nor does it execute standard horror cliches very well. It’s not a total wash, it just lands so consistently in the middle that it’s hard not to be disappointed. Like many of the games in the derelict arcade, this one is, unfortunately, out of order.
    • 88 Metascore
    • Critic Score
    The smoothness of the 13 Sentinels Switch port extends to the handheld mode as well, which is how I spent most of my time with the game. That’s something of a rarity for me, but in this case, I wanted to spend every waking minute I could with the game, so that meant trucking it around with me wherever I went. While handheld mode does appear to run at a lower resolution than when playing with your Switch docked, it’s not really that much of a downgrade (if it even is one). I’m about 55% of the way through the game on Switch, and it’s truly impressive to see how well Vanillaware and Atlus optimized this game for the hardware.
    • 77 Metascore
    • 60 Critic Score
    That’s all you need to know: it’s a PlayStation-era Square RPG. Can you still stand to play Final Fantasy IX and Parasite Eve? Then Chrono Cross is worth your time, and here’s an okay way to play it. Is that era too antiquated for you? Then this remaster has no chance of changing your mind. Regardless of what you think of the game or genre, it’s not a very loving or respectful port, and Chrono Cross deserves better.
    • 82 Metascore
    • 75 Critic Score
    It's a fun way to relive the films as an adult and show them to kids at the same time.
    • 89 Metascore
    • 90 Critic Score
    NORCO takes you on a wild, bizarre journey that makes you feel like you’ve really gone through something when you come out the other side. In a sea of point-and-click narrative adventures, it oozes style, polish, and earnestness in a way that makes me think it will become a staple of the genre in years to come...Geography of Robots may be a studio that’s still in its early days, but after playing this game, you’d think they’re seasoned pros. When I get excited about video games’ potential in what they can do as a brand new storytelling medium, NORCO is exactly the kind of experience I envision.
    • 76 Metascore
    • 80 Critic Score
    Weird West presents a bizarre world to tell a story about real, human struggles. It might have some hitches and messiness, but it’s a journey worth taking if you’ve ever been nostalgic about the good ol’ days. Or you just like the idea of charging into a group of enemies as an unstoppable fantasy monstrosity, shotgun barrels blazing, with electric western riffs ringing out in the distance. Saddle up, pigman. That’s your cue.
    • 86 Metascore
    • Critic Score
    I’m not convinced Core Keeper can match the quality and scope of its best-in-class inspirations, but it’s already worth a look in Early Access, and if the rest of the pieces fall into place leading up to the full launch, it’ll be fondly remembered. [Early Access Review]
    • 78 Metascore
    • 80 Critic Score
    Tiny Tina's Wonderlands is more Borderlands, and the lighter fantasy fare might actually get people to dive in for the first time.
    • 85 Metascore
    • 95 Critic Score
    I'm an easy sell when it comes to Kirby, but Forgotten Land is easily one of my favorite entries in the series, and possibly my top game outside of Kirby Super Star (an all-time classic).
    • 76 Metascore
    • 65 Critic Score
    Dawn of the Monsters is a fine time that is shy of greatness, though not for lack of trying. 13AM’s tribute to a timeless cinematic genre captures the majestic nihilism of its inspiration, stamping its own mark with smart combat and brilliant visuals. Unfortunately, repetitive missions, undemanding challenge, slow pacing, and limited replay value might dishearten those who prefer their scrappers on the tougher, speedier side. Regardless, anyone with a case of Atomic Breath should find some cataclysmic fun within.
    • tbd Metascore
    • 90 Critic Score
    The design of Iron Lung captivated me. It’s a brilliant approach to the horror genre. It keeps you feeling perpetually vulnerable. There is nothing to help you and absolutely no escape. Your only option is to keep pressing ahead, as there’s no rescue until the job is done. Don’t get distracted, ignore the sounds. Hurry, but be careful not to bash into a wall. I don’t think it’s possible to represent that idea better in an interactive medium. Iron Lung really is the perfect short-form horror experience.
    • 68 Metascore
    • 60 Critic Score
    I do like Rune Factory 5. It has a great cast, a wealth of activities, and much of the farm sim experience I love. But every time I found myself smitten with the game, something would come along to point out just how underwhelming it is as a whole. For those who are already fans of the Rune Factory series, I imagine any complaints I’ve listed above might be easy to overlook. For everyone else, you may want to try your hand at a previous entry in the franchise to see if you even like Rune Factory’s combination of farming and fighting before giving this one a go.
    • tbd Metascore
    • 85 Critic Score
    I honestly think that Golden Light is going to appeal specifically to people with a specific type of brain rot. My specific type of brain rot, where we like our wretched absurdity mixed in with the type of emotions that eat at you from the inside. It’s the torment that Golden Light nails in every aspect. It’s the perfect interactive demonstration of what it’s like to have a mind that never lets the light shine. The fact that it simultaneously manages to be a unique and enjoyable experience is probably a very important fact that I’m too busy staring at my shoes to appreciate.
    • 73 Metascore
    • 70 Critic Score
    If none of these tracks really tickle your fancy, you’re probably better off just waiting for the next proper entry in the Mario Kart series. For me, I’m cautious but optimistic the rest of the Booster Course Pass will be worth the $25 entry fee once all is said and done. Obviously, there are some great tracks included already with Wave 1, but if Toad Circuit’s inclusion is any indication, I shouldn’t completely dismiss the possibility of some stinkers getting through too.
    • 75 Metascore
    • 75 Critic Score
    Ghostwire: Tokyo isn't for everyone, but it gives us a glimpse into what Tango is capable of, and I hope they push the envelope a little further next time.
    • 85 Metascore
    • 90 Critic Score
    I don’t really care about any of that, because Tunic stroked my ego from start to finish. I frequently found myself muttering, “you devious bastard.” It speaks the language of games gone by while injecting both modernity and its own personal twist. It’s brilliant enough to stand apart, and this is one garment I recommend you slip into. Maybe with some leggings. It would look nice.
    • 72 Metascore
    • 65 Critic Score
    Has WWE 2K22 convinced me to rebuild my custom roster? Hesitantly, I guess so. The actual in-ring gameplay is solid, and MyGM mode is a little addictive slice of management. I want to be hopeful and believe that 2K and Visual Concepts will take the foundation they created and finally build a wrestling game that doesn’t just feel like a bunch of compromises. However, that’s exactly what I’ve wanted for years, but they just keep hitting the same.
    • 66 Metascore
    • 75 Critic Score
    As a casual fighting game fan, I am drawn to the type of experience Phantom Breaker: Omnia has going for it. It’s very low commitment, not the type of fighter where I feel I’m going to have to invest day after day to be able to land those epic combos and spectacular specials. That’s certainly an option for those who want to make a serious go at it, but I’d wager, like most other fighters that attempt to simplify the fighting game experience, this one will likely remain favored by a more easygoing audience than those who destined to stand atop the podium at EVO.

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