Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Troll and I
Score distribution:
4917 game reviews
    • 82 Metascore
    • 85 Critic Score
    Dungeon Encounters is one of the best games I’ve played this year. I get that may be kind of hard to believe given its stripped-down presentation. After all, this isn’t exactly the type of game we expect to come from Square Enix, a developer that is no stranger to extravagant graphics and battle systems. But if you’re judging it on looks alone, you’re really not going to be able to see the rewarding dungeon crawler found within. Give it a shot, and once you get into it, you might see it the way I do: as a gripping, strategic adventure that is not only a game but a celebration of one of the great innovations of the turn-based RPG genre.
    • 63 Metascore
    • 40 Critic Score
    Six years later, in that timeframe, Capcom did the opposite with Resident Evil 7 — which has now sold over 10 million copies, making it one of the most popular games in the franchise. I think if Koei Tecmo still has an interest in reviving the Fatal Frame franchise, they need to go back to the drawing board or give newcomers a good collection of games that made this survival horror series great in the first place.
    • 80 Metascore
    • 65 Critic Score
    Guardians of the Galaxy coasts by quite a bit on personality, and that's definitely going to make it divisive.
    • tbd Metascore
    • 70 Critic Score
    For your $30, you essentially get a touched-up Toy Soldiers. I loved Toy Soldiers, I think it’s a fantastic game. I’m happy that they took the time to make the battlefields look a little more modern, but if I hadn’t gone back to check the original game, I might not have realized that anything had been done at all. So, the real value to me is just being able to re-experience the game on new platforms, or on PC without the Games for Windows Live nonsense.
    • 72 Metascore
    • 60 Critic Score
    As much as I feel like this series is stuck in the shadow of Until Dawn for a large part of the audience, collectively, The Dark Pictures Anthology is becoming something memorable in its own right. I'll keep enjoying these games as long as I can, House of Ashes included.
    • 77 Metascore
    • 80 Critic Score
    Whether I’m laughing out loud over a brilliant strategy gone awry or just barely getting onto an escape vehicle with Ridden right on my heels, Back 4 Blood has the right formula for a good few weekends of co-op fun. If it gets even more support and updates down the line, I could see this taking up a spot as a go-to social game for quite a while to come. Really, it just feels good to have this sort of game back again.
    • 85 Metascore
    • 75 Critic Score
    I was deeply absorbed until the game flipped for the first time, then I fell out of love. I reconciled before the end, but I was still left feeling like I played a few similar games of different quality. Maybe it was a good idea to change things up before it had the chance to grow stale, it’s just nothing gripped me as firmly as the first chapter.
    • 62 Metascore
    • 60 Critic Score
    The Good Life does many things, but they never felt like they coalesced together into an experience that could stick with me. I certainly enjoyed parts of it, and some of its stranger moments really do land as big, enjoyable peaks. But there’s a lot of valley in-between, and while I arrived in Rainy Woods eager for a pleasant countryside escape, I didn’t feel like making a return trip after the credits had rolled.
    • tbd Metascore
    • 60 Critic Score
    Mon Amour, as seen on the box, is fine. It even has that sometimes annoying “one more turn” addictiveness. That doesn’t last long, and beneath that, there’s nothing to sink your teeth into. It’s the Taco Bell of Onion Games. It’s tastes like food, it’s inoffensive, but once you dig in, you won’t find any real meat.
    • 67 Metascore
    • 70 Critic Score
    Nickelodeon All-Star Brawl is obviously in no position to take the platform fighter throne right now, but I think the teams at Ludosity and Fair Play Labs have created a very good blueprint for what could be a very great franchise. If Super Smash Bros. is a celebration of all things Nintendo, I don’t see why an All-Star Brawl 2 couldn’t be a celebration of all things Nickelodeon. I think it’s possible with the right amount of time and money, and I hope this game is successful enough to convince GameMill to invest in a sequel that could be truly spectacular.
    • 75 Metascore
    • 75 Critic Score
    If you’re a long-time fan of the series, I say it’s totally worth it to try something new, but if Jackbox Party Pack 8 is your first time trying Jackbox out, I recommend taking a look at some of the older packs first.
    • 69 Metascore
    • 65 Critic Score
    Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is another decent brawler adaptation that sort of asks you to already have a bit of background on the source material to truly enjoy it. In that sense, it joins a very crowded space of many other anime games before it, and many of you out there know where you stand on these.
    • 78 Metascore
    • 80 Critic Score
    For as gorgeous as Eastward‘s graphics are, and as endearing as some of its characters become, and as much as I need its soundtrack on vinyl as soon as possible, it also falls short in some ways that leave its conclusion feeling a bit off. It’s one of the more promising debuts I’ve seen, and Pixpil has ensured I’ll be incredibly interested in whatever they do next. Eastward is something a fan of pixel art and good music, with a weakness for video game nostalgia, deserves to check out. It’s just also a journey that left me wanting a little more.
    • 88 Metascore
    • 85 Critic Score
    Metroid Dread doesn't take a lot of big swings, but it rarely bats a foul ball.
    • 73 Metascore
    • 75 Critic Score
    If Far Cry 3 was the last game you really got into, or the modern Far Cry formula is your meaty open-world experience of choice that somehow never loses its potency, you’ll find a lot of comfort in Far Cry 6. Otherwise, get to it when you get to it, and try not to burn out.
    • 80 Metascore
    • 80 Critic Score
    I waited more than 10 years to finally play Alan Wake, and now that I’ve seen the credits roll, I can’t get it out of my mind. It’s firmly sunk its teeth into me, and like with many of the other greats, I’ll be returning to this world again and again for years to come.
    • 80 Metascore
    • 90 Critic Score
    The Eternal Cylinder clocked in at around ten hours, and I was so absorbed in it — I was so curious about how my funky bunch of critters was going to get out of this seemingly insurmountable jam — that I finished the game in two sittings. It truly clicked with me. I’m equally excited to see how much it resonates with everyone else. Maybe it won’t! But I thoroughly enjoyed it, and this experience will stick with me for a long time.
    • 75 Metascore
    • 80 Critic Score
    Super Monkey Ball Banana Mania was a pleasant surprise, in that it doesn’t mess too much with a formula that works and it makes strides to welcome newcomers into the fold. Not all of its stages are created equal, but this is a great entry point into a series that’s been lacking one on modern platforms for a long while.
    • 74 Metascore
    • 85 Critic Score
    Not everyone is going to think that way, clearly. Each individual has their own expectations for a remake, and Actraiser Renaissance may have put hands on facets that were once sacred. Some will find the changes intrusive. It would have been nice if there was a classic mode included that strips out the tower defense to make everyone happy, but that’s not in the cards. In my eyes, however, Acraiser Renaissance was one of the biggest surprises and the most enjoyable gaming experiences I’ve had this year.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, the only thing that really matters here is determining whether or not Knockout Home Fitness is effective. As is the case with almost every other exercise game, it is. If you stick with it and get those daily stamps, you should be able to notice it making a difference whether you’re working out for 15 minutes a day or an hour. It’s certainly made a difference in my life, but I want to stress this game is not here to hold your hand. It sets a quick pace and expects you to keep up. If you need an exercise game that is a bit more amicable to the beginnings of a fitness journey, you may want to look elsewhere.
    • 84 Metascore
    • 90 Critic Score
    Castlevania Advance Collection really showcases a side of Konami we don't see very often anymore.
    • 78 Metascore
    • 80 Critic Score
    Hot Wheels Unleashed impressed me on basically every marker. It looks terrific, it feels great, and the track design is extremely well done. I kind of hate the blind box approach of unlocking cars, but that’s a small complaint when getting my wheels on the track is always a delight.
    • 70 Metascore
    • 60 Critic Score
    Despite some disappointing and frustrating moments, there’s enough compelling stuff that I can still recommend In Sound Mind to fans of adventure-leaning indie horror games. Overall, I dug this team’s ambition, and I was excited to see where it was headed. I just wish the game ran better and streamlined some of its level and puzzle design.
    • 81 Metascore
    • 85 Critic Score
    Diablo II: Resurrected did what it was supposed to as a re-release, and it managed to simultaneously preserve the original game.
    • 85 Metascore
    • Critic Score
    My advice? If you’ve got a partial PS4 save file ready to go, or even an endgame file that’s not at 100 percent completion, Death Stranding Director’s Cut is a wonderful way to tie up loose ends. Some of the additions are interesting distractions at best, while others are genuinely helpful tools that provide alternate plans of attack as a futuristic delivery man. The short but memorable line of new side-quests is essentially icing on top. Brand-new players, by all means. Tear into this poignant, artisanal, off-the-rails hiking video game, even if it’s slow at first. And don’t forget to smash that “like” button.
    • 81 Metascore
    • 80 Critic Score
    I wouldn’t call Kena: Bridge of Spirits overly ambitious. More like “strategically ambitious.” Ember Lab avoided biting off more than it could chew with its first game, and I dug it. I hope there’s a sequel! After a much-deserved break, of course.
    • tbd Metascore
    • 35 Critic Score
    If you’re wondering why it took so long for this review to show up on Destructoid, I’ll tell you: I dreaded playing Baldo. Every night over the past three weeks, I looked down at my Xbox controller with unease, worried the next two to three hours of my life would be agonizing. And every night, that intuition turned out to be correct.
    • tbd Metascore
    • 80 Critic Score
    Bloodwash is a horror snack, just like the low-budget VHS’s you found in the back of the video store. It’s a tight little package that thrills in small measures. The perfect way to spend an evening. Nothing that will tax you too much, but won’t leave you feeling empty, either.
    • 81 Metascore
    • 75 Critic Score
    With its tough-but-fair combat, timeless storybook visuals, and unique furry fantasy, Tails of Iron is one of the year’s most distinctive RPG experiences. The intentionally subdued pace and challenging nature will definitely test the impatient, but anyone looking for a knuckle-cracking slugger, powered by a tale of valor and vengeance, will find Odd Bug Studio’s sophomore effort washes down like a fine flask of Bug Juice. Rest well, Redgi, your friends have done your memory proud.
    • 82 Metascore
    • 80 Critic Score
    Judgment may have been an acquired taste in many ways, but the sequel makes some of the bitterness go down easier.

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