Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 73 Metascore
    • 75 Critic Score
    Mario Party 9 features less motion control, fewer board-game rules, and more of a videogame feel, but there's still plenty left to chance. Those waiting for a full-scale overhaul will have to wait a little longer.
    • 73 Metascore
    • 80 Critic Score
    It takes time to really get into MechWarrior 5.
    • 73 Metascore
    • 65 Critic Score
    The Infamy is a little bit too dependent on the assumed purchase of the other two packs. With a cliffhanger ending, and memory fragments to collect across multiple episodes, it's clear that it will be much more poignant as a complete story.
    • 73 Metascore
    • 65 Critic Score
    Wrath of the Druids is simply more Assassin's Creed Valhalla, with a few added twists and some of the same baggage. The benefit of not swinging for the fences is that you're getting more AC comfort food, even if it falls far short of a homerun.
    • 73 Metascore
    • 75 Critic Score
    Stadia is going to be a dealbreaker for a lot of people though, so that timed exclusivity can't end soon enough.
    • 73 Metascore
    • 65 Critic Score
    While Out of Time has a tendency to meander (like Max herself), it hits hard in its critical moments. This episode succeeds in that it's adept at creating sincere concern for most of the inhabitants of Life is Strange. That depth is appreciated, but Out of Time felt like a giant step to the side, as we aren't much further along than we were at the end of episode one.
    • 73 Metascore
    • 70 Critic Score
    Tesla vs Lovecraft doesn't reinvent the twin-stick shooter genre, but it's a hell of a lot of fun and has its own weird and distinct style. I only wish there were a bit more substance to the cutscenes and a few more story missions packed in for good measure. But if you like fighting off large waves of monsters, you'll get a lot of fun out of its endless mode.
    • 73 Metascore
    • 70 Critic Score
    It’s a lower bar to clear to be sure, but People Can Fly have delivered what Bungie and other studios can’t seem to do these days: a complete $60 game.
    • 73 Metascore
    • 80 Critic Score
    God Eater 2: Rage Burst inadvertently feels less like a sequel to God Eater Resurrection than a very substantial expansion, becoming a refinement of what came "before" than a genuine step forward. While it's impossible to deny the mechanical improvements in the game, many players' enjoyment of it will largely hinge on how much more God Eater they wanted to play, or if this is the only one available to them.
    • 73 Metascore
    • 75 Critic Score
    Despite the abrupt ending in Guardian, Batman: A Telltale Games Series has been one of the most consistent works the developer has put out to date. I still get the occasional audio or jerky animation issue on PC, but at least on my machine, nothing in the first four episodes rang any major alarm bells. With just one chapter left, I think you're in the all clear for going all in on this.
    • 73 Metascore
    • 80 Critic Score
    A bittersweet end to the Wii's life: a taste of the kind of software that could have carried the console during those slow months. As it stands, it won't be anything more that an engaging action RPG with a clever hook. But I suppose I can live with that.
    • 73 Metascore
    • 70 Critic Score
    WWII's DLC is slipping into a comfortable skin, which is great if you've already nabbed your season pass, and meh news for everyone else.
    • 73 Metascore
    • 80 Critic Score
    NES Remix 2 is a solid follow-up with more "must have" games and a few extras to sweeten the deal.
    • 73 Metascore
    • 85 Critic Score
    Given that I still play the original from time to time, I'd say I'm more than happy with a nip and a tuck here and there.
    • 73 Metascore
    • 70 Critic Score
    Shadows of Rose was surprisingly tense, and lifts up the Winters' Expansion DLC as a whole.
    • 73 Metascore
    • 70 Critic Score
    Sega 3D Classics Collection is an uneven package, but nothing outside of Altered Beast is what I would consider a "bad game."
    • 73 Metascore
    • 85 Critic Score
    Going at Chariot solo adds up to a competent and unique platformer that's satisfying, yet somewhat unfulfilling because of all the opportunity that's unfortunately necessary to pass up. However, once you have a friend in the mix, any concern dissipates and you're left with a memorable social experience that just happens to be almost flawless in its execution.
    • 73 Metascore
    • 90 Critic Score
    It's a game that has a little something for everyone, all without compromising its unyielding, unique, and undivided attention on its mission to blast pure adorableness into the world in all directions. If Kirby and the Rainbow Curse doesn't make you smile, you may need to see a doctor for that.
    • 73 Metascore
    • 85 Critic Score
    Defiance remastered is a triumph, even if an obvious one. Unlike the Angel of Darkness remaster, a game so broken that no amount of rework could turn it fully playable, Defiance was always the simplest and most obvious of vision tweaks away from brilliance. One can only imagine how much of a splash it could’ve made way back in ‘03 if released in proper form. Here’s hoping this excellent rework will find enough of a new player base to get the wheel of fate turning in its favor once more.
    • 73 Metascore
    • 70 Critic Score
    Persona 3: Dancing in Moonlight delivers upon expectations without quite surpassing them. It's a very welcome return for a great cast of characters with a fun, colourful, challenging rhythm-action game wrapped around their weird and entertaining universe. Though the price of entry is undeniably high, there is definitely a party happening in the Velvet Room, and few Persona fans in attendance will find themselves leaving disappointed.
    • 73 Metascore
    • 90 Critic Score
    Like the Metroid titles that inspired it, the music, graphics, and world/enemy design are more than worth revisiting a few times a year. This may be Renegade Kid's best game yet, despite its relatively short length.
    • 73 Metascore
    • 75 Critic Score
    Remedial as it may be, it has some challenging spots, and it's still worth playing if you dig puzzle games.
    • 73 Metascore
    • 75 Critic Score
    Driftmoon is very obviously a labor of love. A lot of time and dedication went into creating it, and it shows. Though it may fall short in some areas, this is a classic RPG through and through. Beginners and veterans alike should take note and try out the demo at the very least.
    • 73 Metascore
    • 70 Critic Score
    Whether you are a fan of fast-paced, challenging puzzle games or an old-school RPG fan, Dungeon Hearts' charm will rub off on you. And if you are a fan of both of those things, you won't even mind its shortcomings, in time.
    • 73 Metascore
    • 65 Critic Score
    Mom Hid My Game! is a tough sell, especially when its mobile counterparts are arguably a better experience (and free, no less). But, if you've got five dollars to spend and you're specifically looking for a charming puzzle-based escape game for your Switch or 3DS that clocks in a little over an hour, this might be for you. If you're like Fiddy however, with a lot livin' to do before you die and got no time to waste, maybe pass on this.
    • 73 Metascore
    • 65 Critic Score
    There's no question that Sean and Daniel leave Life is Strange 2's third episode with more scars than they began with. Scars have a way of robbing innocence and dispiriting the spirited. It's no wonder Daniel is disillusioned. But that headstrong attitude leaves Wastelands feeling like an episode without much development. Deep in the California forest, the weed is growing but that's about it.
    • 73 Metascore
    • 90 Critic Score
    An experience that I haven't had since P.B. Winterbottom and Braid, and it gives both of them a run for their money. Together, these three games now constitute my Holy Trinity of puzzle games.
    • 73 Metascore
    • 60 Critic Score
    Scaling back and looking at Rayman Adventures as a whole paints it as a game where progress feels meaningless and sometimes confusing. But spending time inside the Rayman-patented lively world is a joy in small bursts, even if the execution is left wanting.
    • 73 Metascore
    • 85 Critic Score
    "Onion Games has done it again.” For fans of the developer, that’s pretty much all I'd have to say to convince them it’s worth it.
    • 73 Metascore
    • 55 Critic Score
    There is a great blend of RPG and narrative mechanics here, it just isn't worth muddling through everything else to experience.

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