Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 73 Metascore
    • 75 Critic Score
    Disney Magical World 2 feels like an intro class into video gaming. There's a little bit of everything here, all of it aimed at younger, inexperienced gamers. For an old crust like me, it's easy to point out its flaws with the frame rate, inventory management, excess of load screens, and simplicity, but I don't think that will matter to younger players. And after helping plan a most wonderful party for the residents of the Hundred Acre Wood, it really didn't matter to me either.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for something to scratch that Animal Crossing or Tomodachi Life itch with a little more substance, Fantasy Life is the game for you.
    • 73 Metascore
    • 65 Critic Score
    Fobia – St. Dinfna Hotel is worth playing for patient survival horror fans who want something lighter on combat, and can handle budget-constrained rough edges. Monsters wander around in an effort to raise the stakes, but the focus is on meticulous exploration, just-cryptic-enough puzzle-solving, and mentally mapping out the many, many hotel halls.
    • 73 Metascore
    • 90 Critic Score
    HarmoKnight is a wonderful bundle of charm and joy that doesn't really punish failure but rather encourages perseverance and dedication. There isn't even a "Game Over" when you die! Instead, the screen reads, "Oh Dear..." Reminds me of a mother who picks up a child who fell off the jungle gym, dusts him off, and gently urges him to try again. It's such a minor touch, but it's nonetheless uplifting. Maybe I'm sentimental like that.
    • 73 Metascore
    • 80 Critic Score
    It's the PS Vita's biggest release this year, and likely will be for some time. If you own a PlayStation Vita or TV, you'd be crazy to pass up Freedom Wars.
    • 73 Metascore
    • 65 Critic Score
    It's a fun, awkward exercise that some may grow tired of all too soon.
    • 73 Metascore
    • 80 Critic Score
    This has some great potential as a bite-sized series to spend an evening with. If I had kids, this is exactly the sort of experience I'd want to share with them. As a thirty-one-year-old bachelor, I still think it's pretty gosh darn rad.
    • 73 Metascore
    • 50 Critic Score
    Scribblenauts Unlimited still serves some purpose as a playground of silly ideas, and it still has a measure of charm left over from its original incarnation, but when it comes time to actually play it, this is the most boring and monotonous game in the series. Anything it does well was already done in the portable installments, and the new structure is utterly tedious.
    • 73 Metascore
    • 65 Critic Score
    Cloudpunk is certainly a game worth seeing, but beyond that, there's not much to back up its cyberpunk aesthetic. Flying around in your hover car is a joy, and the city is a consistently surprising visual treat, but whenever the game gets around to providing context to all of it, it stumbles. You largely get what it says on the box, but Cloudpunk would have benefited from more compelling gameplay and a more focused story. It's not that it's badly designed or horribly written, it just doesn't quite reach the clouds.
    • 73 Metascore
    • 80 Critic Score
    Extinction mode is as strong as ever, but the real star of Invasion is the collective of welcome maps. Infinity Ward has finally learned that in order to charge $15 for five levels, it has to put forth more than a minimal effort. I'd go so far as to say that this is one of the strongest map packs in Call of Duty history, and that the Season Pass has cemented its worth already.
    • 73 Metascore
    • 70 Critic Score
    Disney Illusion Island won’t go down in history like the best Disney platformer classics have. But it’s still a fun, if not forgettable, romp starring Mickey and friends. Those who are newer to platformers or want to get someone in on the genre will be primed to enjoy this title. Also, while I don’t think the exploratory angle does the game any favors, it may appeal to collect-athon fans. Otherwise, Illusion Island is just a reliable game for a rainy day. A perfect seven if there ever was one.
    • 73 Metascore
    • 90 Critic Score
    I don't think HAL is very interested in drastically altering the Kirby formula at this point, and that's perfectly fine.
    • 73 Metascore
    • 45 Critic Score
    Eufloria is a frustrating experience because of how good it could have been and it's even more frustrating because criticism of the first version hasn't been properly addressed. It has some great, fresh mechanics and they mostly work, but it just isn't satisfying or engaging in the end.
    • 73 Metascore
    • 70 Critic Score
    You don't really need Ashes of Ariandel unless you've squeezed every ounce out of Dark Souls III already or thrive on PVP. I think the concept of splitting up their resources took away from the sum of both parts, but there's still plenty of challenges and surprises to warrant another bloody good time.
    • 73 Metascore
    • 80 Critic Score
    Oxenfree II feels like Night School returning to its roots in a way, and I think the confidence with which they do so is laudable. There’s enough here that keeps true to its creepy, radio-static origins while expanding out the possibilities. The studio’s style has clearly evolved in the years since, and seeing that come together back in the coastal town of Camena is exciting. It might not be the out-of-left-field surprise it was then, but Oxenfree II: Lost Signals is a solid adventure for those who can’t get enough of strange frequencies and existential dread.
    • 73 Metascore
    • 85 Critic Score
    I'm definitely happy with how the big picture is coming along this far into release.
    • 73 Metascore
    • 85 Critic Score
    I don't know if this is the work of the localization team or the original scenario writers of the game, but gone is the disjointed structure of Project X Zone and here is an easy-to-follow storyline that even people who are totally unfamiliar with the series will be able to understand.
    • 73 Metascore
    • 70 Critic Score
    I would outright suggest that you avoid Tri Force Heroes if you plan on going at it alone. The good news is that the online portion works wonderfully, and with download play, you can get a local three-person game running up in no time. If you don't fit that criteria though, you can probably pass on Link's newest adventure.
    • 73 Metascore
    • 75 Critic Score
    Despite some repetition and a handful of weird glitches, it'd be hard for me not to recommend Stories: The Path of Destinies. The "Goosebumps" kid in me was just too excited to have branching narratives from a developer that had fun with the concept instead of using it as another box to check in its marketing plans.
    • 73 Metascore
    • 65 Critic Score
    If you haven’t experienced Pokemon Diamond or Pearl yet and don’t have access to Platinum, then the Gen 4 remakes on Switch might be worth exploring. Sinnoh has its own charm to it, and completionists will likely enjoy the endgame that is Grand Underground collecting. I just hope that when the time comes to remake Black and White, whatever team handles it is a lot less conservative.
    • 73 Metascore
    • 85 Critic Score
    It may not be the re-boot that non-fans (and ex-fans) of Animal Crossing were looking for, but City Folk is the ultimate entry in the ultimate series about goofing off. For that alone, it deserves an...
    • 73 Metascore
    • 60 Critic Score
    There are still great things to be found in the Temple of Osiris, and those who care less about scoring points or who have some good partners to team up with can still find some fun in it. For me, Lara Croft and the Temple of Osiris is a lot like Horus's staff: it is a treasure that can do great things, but it is cursed.
    • 73 Metascore
    • 70 Critic Score
    The main plot is average, lacking any real standout moments worth discussing. It exists as a vehicle to get players between gunfights or to the more entertaining optional missions. This won't go down in history as an example of exceptional DLC, but it does what it does well and it's worth the time to play through.
    • 73 Metascore
    • 75 Critic Score
    From first blood to knockout this is an exceptional fighting game. I just wish the rest of it was held to that same standard.
    • 73 Metascore
    • 60 Critic Score
    The Last Place You Look is more of the same -- and slightly better, if anything -- so those who have enjoyed the series thus will be pleased to just keep on trucking.
    • 73 Metascore
    • 85 Critic Score
    Runner3 might be the best realization of their penchant for synesthesia yet.
    • 73 Metascore
    • 75 Critic Score
    As a full package, Vaporum is pretty great. A well polished and challenging dungeon crawler set within an exciting world. Although the controls can sometimes be a bit of a pain for the console editions, we see so few games in this genre today that the minor headaches are worth struggling through.
    • 73 Metascore
    • 75 Critic Score
    Going into Fatal Frame: Mask of the Lunar Eclipse, you have to be prepared for an uncomfortable experience. The combat is a mire of frustration, and the controls really could have used some tender loving care. However, if you’re looking for some classic Japanese horror with a stack of cryptic narrative lore to dig through and you’re aware of what you might be in for, it’s definitely worth diving into.
    • 73 Metascore
    • 65 Critic Score
    It feels like it would fit better as an additional mode to some sort of NES Remix compilation. And that’s ignoring the fact that NES Remix 2 already had a mode based on the Nintendo World Championships. Nintendo World Championship: NES Edition is a celebration of the classic console; it’s just one that lacks excitement and is too exclusive for its own good.
    • 73 Metascore
    • 65 Critic Score
    Forsaken had a fantastic campaign that Shadowkeep doesn't quite match, but all of the enhancements for Year 3 of Destiny 2 help balance it all out.

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