Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 64 Metascore
    • 75 Critic Score
    Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.
    • 62 Metascore
    • 75 Critic Score
    With a bit more content and some tweaking, Kersploosh! could have been one of the best games on the 3DS eShop, because as it stands, it's a hard sell for people who like their experiences padded with more content. If you're okay with a short, enjoyable journey to the bottom of a well though, it's more than enough.
    • 70 Metascore
    • 75 Critic Score
    The best advi[c]e I can give you is to treat the game as a platform that will be more fleshed out in the future. If you are a fan of tower defense and FPS mechanics it's definitely worth checking out.
    • 80 Metascore
    • 75 Critic Score
    There's no denying it's one of the most beautiful 2D games I've ever seen, and it might have taken the title easily if Owlboy hadn't come out just a couple of months ago. It ran flawlessly on the Wii U, so I have no doubt it'll look just as breathtaking on more modern consoles and PCs.
    • 89 Metascore
    • 75 Critic Score
    I’m not even sure if I enjoyed it, I just couldn’t look away. It’s like being trapped in a burning circus; it’s a little terrifying, but you can’t help enjoying yourself. There’s something awe-inspiring about having all these terrible little facets come together into a cohesive package. So, I guess I recommend playing it?
    • 74 Metascore
    • 75 Critic Score
    As a mostly outdoor affair, the layout is a tad scrunched, and sadly, the indoor areas are too tight-knit for their own good.
    • 93 Metascore
    • 75 Critic Score
    At the end of the day, I wasn't enamored by Punch Quest, but I enjoyed my time with it, and it has enough content to keep you going for a while. If you like endless runners and punching things, odds are you'll enjoy RocketCat's latest effort. If not, I doubt it'll make any convincing arguments to convert you.
    • 78 Metascore
    • 75 Critic Score
    Hardcore players might scoff at the lower ceiling compared to other fighters, but there's a lot of potential here.
    • 77 Metascore
    • 75 Critic Score
    Good. Replayable, fun, but nothing innovative or amazing. The game potentially has large flaws that, while they don't make the game bad, prevent it from being as good as it could be.
    • 75 Metascore
    • 75 Critic Score
    The experience is wonderful and I am excited to introduce others to it, but its lasting appeal is a hard sell, especially for those who can simply jump over to traditional Rock Band and play any other instrument.
    • 75 Metascore
    • 75 Critic Score
    Utawarerumono: Mask of Truth's strengths aren't entirely justified by the sheer amount of time it would take to experience them in full, but anyone that's already willing to give it that time - or those who come in with properly calibrated expectations - will find an entertaining saga that's worth seeing through.
    • 67 Metascore
    • 75 Critic Score
    Perhaps Romance of the Three Kingdoms XIII's most lasting achievement will be once again proving that strategy games can work on consoles. And though it doesn't quite make the case for console strategy ever really being as good as PC-based efforts, the game is worth trying for anyone who can let their historical curiosity overcome their need for visual and interface flair.
    • 80 Metascore
    • 75 Critic Score
    The Darkness II succeeds far more than it fails. The single-player experience features some genuine emotion in its narrative, something games which don't feature skull-extricating tentacles rarely manage to accomplish. And while the Vendettas cooperative multiplayer content feels lackluster by comparison, it's not bad either and serves to pad out this short but otherwise delightful game.
    • 62 Metascore
    • 75 Critic Score
    Marvelous and Honey∞Parade Games' biggest mistake with Senran Kagura: Peach Ball was treating it as a budget title because it deserves so much more: more tables, more girls, more everything. Combining the cheeseball sexuality of Senran with pinball is perhaps the most brilliant idea this franchise has ever had and the execution of what is here is nearly flawless. But the lack of a diverse set of pinball tables and a curtailed cast keep Peach Ball from reaching the excellence it could have so easily achieved if the developers had more time and more ideas for what they wanted Peach Ball to be.
    • 80 Metascore
    • 75 Critic Score
    Darkwood does a great job of showing off its weird, unsettling world, but it struggles to tell players what they have to do. The woods are home to secrets and terrible truths alike. Though it falls short of reaching its full potential, mostly due to questionable controls and cumbersome combat, this horror game is worth the experience on the merits of its haunting atmosphere alone.
    • 81 Metascore
    • 75 Critic Score
    The music is also wonderful, giving the extra detail to each character that makes them even more memorable.
    • tbd Metascore
    • 75 Critic Score
    I’m not sure if New Genesis is going to live up to the nine-year-and-still-going-legacy of PSO 2, but it’s a start.
    • 77 Metascore
    • 75 Critic Score
    Battle for Neighborville doesn't go out of its way to surpass expectations, but it's a silly, strange, joyful game – one I'm glad was greenlit.
    • 72 Metascore
    • 75 Critic Score
    Dragon Ball Xenoverse 2, despite its issues, is still an improvement over the original Xenoverse, although minimally.
    • tbd Metascore
    • 75 Critic Score
    It is a very simple premise that boils down to a quiz with associated research, but it presents it with love and pizzazz. It’s very much greater than the sum of its parts. With its mix of the weird and mundane, it has a winning personality. It probably won’t blow you away, and the console version is perhaps not the most optimal way to play it, but it’s an enjoyable day job.
    • 69 Metascore
    • 75 Critic Score
    If you haven't played a Dynasty Warriors game in a long while, picking up Xtreme Legends on your shiny new PS4 isn't a bad idea. It doesn't offer up anything mind-blowing that demands the attention of casual fans, but as a complete package it's a wonderful entry point.
    • 68 Metascore
    • 75 Critic Score
    Brink is a confusing beast. Inspired and engrossing, exasperating and chaotic. Putting my thoughts into words has been difficult, as a series of garbled, guttural noises are what I want to make whenever I try to describe this game. I want to excitedly shout about how happy it makes me, but I can't do so without adding important, overbearing caveats.
    • tbd Metascore
    • 75 Critic Score
    It’s definitely a worthwhile game, especially if you’re a fan of bureaucracy simulators. If you get stimulation from organizing, considering, and processing. Entrepreneurial pirate aside, the game is well written and delivered. The soundtrack is outstanding, the atmosphere is just so, and the replay value is nice. I’m not sure I’ll be exhuming it for another playthrough anytime soon, but it was a decent experience before it was put to rest.
    • 81 Metascore
    • 75 Critic Score
    Gunslugs is a great tribute to the old school, while still maintaining a fresh outlook on the genre. While its random level generation isn't perfect, the control and chaos at play here is a fun distraction for an afternoon. You'll shoot a lot, you'll die a lot, and you'll always be moving right, but you'll always be having fun too.
    • 75 Metascore
    • 75 Critic Score
    Star Trek: Bridge Crew is a brilliant VR experience, and pushes the technology to emphasize social interaction and cooperation in a way only a handful of other titles have been able to realize. Beyond that, it's fine slice of Star Trek fan service, as well.
    • 68 Metascore
    • 75 Critic Score
    I've certainly enjoyed my time with the game, and I think it's worth playing. But I know deep down that in a few years I'm far more likely to replay Chrono Trigger for a twentieth time than I am to come back to Lost Sphear.
    • tbd Metascore
    • 75 Critic Score
    Despite multiple graphical and audio issues, Star Trek Resurgence is worth checking out. The experience of the former Telltale employees shows in Dramatic Labs. Somehow, the engine is just as buggy, but the gripping storyline and characters shine bright. It’s also cool how dedicated the studio is to recreating the gadgets from this Star Trek era. If you’re a Trekkie or a casual fan, you should give this game a go.
    • 78 Metascore
    • 75 Critic Score
    That Dragon, Cancer is a beautiful experience, if one that would have benefited considerably from having content cut to improve the flow, pacing and tone.
    • 89 Metascore
    • 75 Critic Score
    You'll have to slog through a very frustrating few hours in order to get to the good stuff, but once you've gotten over the game's incredibly obvious flaws, you'll find one of the most emotionally evocative games ever made.
    • tbd Metascore
    • 75 Critic Score
    Fuga: Melodies of Steel 2 is complacent. It’s great, but we’ve already seen its greatness.

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