Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 48 Metascore
    • 20 Critic Score
    Flat, featureless, and simplistic, it is devoid of any redeeming qualities found elsewhere such as replay value or fun. What could have been a cool, cartoon-y version of a classic franchise is but a wasted shell of its former self.
    • 48 Metascore
    • 70 Critic Score
    LocoCycle tries a lot of new things thematically, while simultaneously paying homage to classic arcade racing shooters. It doesn't succeed in everything it sets out to do, but if you're looking for a decent arcade shooter to toy around with on your new Xbox One, LocoCycle is it.
    • 48 Metascore
    • 45 Critic Score
    As much as I enjoy Valhalla Knights 3’s combat I wish the rest of the game was more engaging.
    • 48 Metascore
    • 70 Critic Score
    The lack of content, despite some clever ideas, makes it feel like it would have been better suited for a WiiWare title at a downloadable game price.
    • 48 Metascore
    • 30 Critic Score
    I admit that I'm new to using a Xbox 360 controller, but damn if these ladies aren't as slippery and wet as a walrus' throat.
    • 48 Metascore
    • 70 Critic Score
    Mordecai and Rigby in 8-Bit Land feels a lot like one of my favorite DSi platformers no one played -- Pro Jumper: Guilty Gear Tangent. It pretty much knows what it is, and even if it doesn't offer up anything new for those who normally loathe platform games, it'll still placate fans of the genre. So while it feels a bit phoned in at times, fans of old-school gaming will no doubt get an afternoon of enjoyment out of it.
    • 48 Metascore
    • 60 Critic Score
    Multiplayer is the saving grace of Ironfall: Invasion. Although it doesn't offer anything new, it should scratch that itch for arena shooter fans who are looking for something to play online long term on 3DS.
    • 48 Metascore
    • 50 Critic Score
    Unfortunately, SuperMash is a game where the concept is better than the execution. While the spritework and chiptunes are nice, the gameplay holds the whole thing back; a big problem when the gameplay is supposed to be the main feature. Ironically, the mashed-up games usually end up being less than the sum of their parts.
    • 48 Metascore
    • 30 Critic Score
    This game does not in fact rock, but succeeds in doing quite the opposite.
    • 48 Metascore
    • 60 Critic Score
    This is a great game for the fanatics who like having all their Sonic games on a next generation console. However, if you're a casual fan looking for a masterpiece, all you'll find is a relic that was once considered greatness. It honestly pains me to say that.
    • 48 Metascore
    • 30 Critic Score
    Offers nothing unique to the genre and is likely to leave players unfulfilled. What could have been an interesting, inoffensive multiplayer game turned out to be a buggy mess without so much as a hint of something fresh.
    • 47 Metascore
    • 40 Critic Score
    If the control scheme was a better, we'd call Mahjong Tales: Ancient Wisdom a great time-waster for the PS3. But the lack of polish on this boring $10 PlayStation Network game makes us want to call it a waste of time instead.
    • 47 Metascore
    • 25 Critic Score
    I hope to never return to this game and I wouldn’t want anyone to waste their time and money on the endeavor. Whether that is harsh or not, Slain on the Switch is not the version you should buy. If you want to have any hope of enjoying the game, get any of the other versions available (all of which run at 60 FPS and offer customizable controls).
    • 47 Metascore
    • 30 Critic Score
    Within under ten minutes time you'll have experienced all the game has to offer; boring boating, equally dull scaling of buildings and peering out a periscope to find the next white and green building to climb. There is no failstate, no urgency, no combat, just moving from point to point and monotonously collecting shit.
    • 47 Metascore
    • 20 Critic Score
    Buried beneath bugs, control issues, harsh mission design and even harsher economic balancing, there seems to be a shadow of the old Stronghold as we remember it; sometimes you'll even have a minute of fun here and there.
    • 47 Metascore
    • 60 Critic Score
    Extinction is a good blueprint for a more interesting game.
    • 47 Metascore
    • 25 Critic Score
    I don't know why this sequel exists, outside of a cynical cash-grab or a frankly ridiculous belief that the original was almost perfect and could get away with trying the same trick twice. Both circumstances are unforgivable. No game about a psychopathic teddybear should be this dreadful.
    • 47 Metascore
    • 40 Critic Score
    For a title set far into the future, Terminator: Resistance remains disappointingly locked into the past. With lackluster design, story, dialogue, AI, and combat, Terminator: Resistance is a genre example generations out of time.
    • 47 Metascore
    • 45 Critic Score
    It's unfortunate then that the game is buried under a myriad of problems, from dated, ugly presentation to shooting that feels clumsy.
    • 47 Metascore
    • 30 Critic Score
    The lazily created campaign mode, the dreadful level and upgrade design, horrendous lack of bullet feedback and latency are all factors working against it. The great visuals and matchmaking have nothing to do with the core game, which is lifeless, sluggish, and dreadful.
    • 47 Metascore
    • 40 Critic Score
    Still, it's not the worst thing on shelves right now, but its $49.99 price tag isn't doing the game any favors, either. Maybe as a deep discount title or even a digital download with some of the game's more frustrating modes stripped out (let me run over zombies for ten bucks!) Blood Drive might have been a more attractive proposition.
    • 47 Metascore
    • 25 Critic Score
    X-Men: Destiny is an ugly, boring, lazy little game. Even if it were free, it would be insulting to have one's time wasted in this way, but the fact it's being sold for sixty dollars rubs salt in the wound. It tries to eke out an existence by pretending to be a far richer and more satisfying game than it is, but the promise of a better experience only serves to hammer home just how bad the final product actually is.
    • 47 Metascore
    • 25 Critic Score
    There's almost nothing redeeming about it...The biggest problem with Shattered Crystal is the sluggish pace.
    • 47 Metascore
    • 30 Critic Score
    The most heartbreaking part of Food Truck Simulator is that the core gameplay is solid-ish, but the foundation they put it on is built out of Saltines. I feel like I could stick my finger into every orifice of the game and come up with a different disease each time. It’s rotten.
    • 46 Metascore
    • 30 Critic Score
    From UI, to writing, to systems, this feels like an ancient game that was also, tragically, not given enough time in the oven.
    • 46 Metascore
    • 40 Critic Score
    A big mess of a strategy role-playing game, as it seems to fall short on just about every level. Fans of strategy games can easily overlook a lackluster presentation, but Zoids Assault also suffers a severe lack of appealing game play, making it hard to recommend to anyone.
    • 46 Metascore
    • 20 Critic Score
    In theory, Tony Hawk: Ride could have been an interesting and fresh gaming experience, and Activision and Robomodo should at least be commended for taking a chance. But in execution, Tony Hawk: Ride falls flat in nearly every aspect.
    • 46 Metascore
    • 50 Critic Score
    This game does show signs of promise for the future, and that with more polish and refinements to the formula, we could have a much better game to succeed Exile's End. As is, it's a decent-enough experience that can be really rough around the edges. Only the hardcore metroidvania fans who are starved for games in the genre will find much here.
    • 46 Metascore
    • 30 Critic Score
    The idea has merit, but the actual end result is a boring, ugly mess that offers little.
    • 46 Metascore
    • 30 Critic Score
    The crashes aren’t the main issue with Elite Squad: it’s the complete predictability and lack of imagination found in every corner of the app that’s the problem. This is nothing more than "Free-to-Play Mobile Game: The Game" with a Tom Clancy skin. A perfectly adequate time-waster, but those are a dime a dozen on smartphones.

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