Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 75 Metascore
    • 70 Critic Score
    While On the Rain-Slick Precipice of Darkness Episode Two makes for a better game in the technical sense, the somewhat ho-hum story drags it down.
    • 58 Metascore
    • 70 Critic Score
    It's fairly shallow but very fun in spurts, and the best part is that players can truly enjoy the game for more than a few minutes at a time without feeling like they aren't getting anywhere.
    • 68 Metascore
    • 70 Critic Score
    I enjoyed my time with Lord of Magna: Maiden Heaven, despite the fact that it felt a tad unfinished at times. The combat system is fast-paced, the cast is likable, and the animation style looks excellent on Nintendo's newest portable.
    • 66 Metascore
    • 70 Critic Score
    Double D isn't the most tightly produced of shooters, but it's a laugh. With genuinely amusing, self-deprecating humor peppered throughout, and increasingly ridiculous opponents to tackle, Mommy's Best Games has produced something that is sure to entertain, even if it doesn't inspire.
    • 70 Metascore
    • 70 Critic Score
    Agatha Knife isn't a perfect game, and definitely won't appeal to all. But if you can stomach some of the monotony and awkwardness of gameplay, you'll be rewarded with a charming and quirky little title that's got a lot of heart. Just don't let it get cut out of you.
    • 75 Metascore
    • 70 Critic Score
    Even if Full Clip Edition isn't the best upgrade around, at least it truly is the most definitive package.
    • 81 Metascore
    • 70 Critic Score
    I think what it comes down to is how much you need a strong narrative framework to guide you through a game. CrossCode asks for a rather large time commitment -- over 40 hours in my case -- and if you’re expecting a compelling plot to keep you glued to it, you may never find it. On the other hand, if you can push all that story into the background and focus on the sheer thrill of the game’s combat and the challenge of its puzzles, it has a lot more going for it. CrossCode puts its mechanics to good use in inventive ways, and at times, I found it to be legitimately impressive. However, without the beating heart of a convincing narrative, you may find yourself logging out too soon.
    • 71 Metascore
    • 70 Critic Score
    There's no doubt that Pilotwings Resort offers a smooth, pleasurable ride and a long overdue return to a beloved series. But when you land, you'll just wish there was a little more fuel in its tank.
    • 69 Metascore
    • 70 Critic Score
    Paperbound isn't all that exciting even for hardcore arena veterans, but the foundation is there for a fast-paced frag-fest. The developers employed a half-measure when it comes to aesthetics and content, but there's plenty of fun to be had once you start flipping out and making gravity your bitch.
    • 75 Metascore
    • 70 Critic Score
    The main knock here is that Marrakesh almost feels like three unrelated areas (school, consulate, public) stitched together -- there's even a secret, sterile-looking corridor that basically connects the school and the consulate.
    • 71 Metascore
    • 70 Critic Score
    In years to come, Unit 13 will likely not be remembered by a great many people, but for right now, it's a good indicator of what the future of console-equivalent experiences will feel like on Sony's newest portable. The future's looking promising.
    • 79 Metascore
    • 70 Critic Score
    This is a piece of DLC reserved for either the most die-hard of fans who just can't get enough, or for players who need the distraction and change of scenery before they finally finish the core game.
    • 72 Metascore
    • 70 Critic Score
    Backbone is stylish but not exceptional. It’s a good time with an enjoyable story, but otherwise it’s just kind of routine. The visual style is great, but it’s offset by uneven audio design. There’s definitely a lot to love about Backbone, I just don’t feel it sticks the landing quite well. It will be worthwhile playing for most, but I’m more interested in what comes next from EggNut.
    • 75 Metascore
    • 70 Critic Score
    Rick and Morty Simulator: Virtual Rick-ality's irreverence reminds me a lot of JazzPunk, but more grounded and less adventurous, with all of the good and bad a structure like that entails.
    • 48 Metascore
    • 70 Critic Score
    LocoCycle tries a lot of new things thematically, while simultaneously paying homage to classic arcade racing shooters. It doesn't succeed in everything it sets out to do, but if you're looking for a decent arcade shooter to toy around with on your new Xbox One, LocoCycle is it.
    • 66 Metascore
    • 70 Critic Score
    Meet the new Ultra Street Fighter II: The Final Challengers, mostly the same as the old Street Fighter II. Beyond the veil of some visual wizardry and a few rote fleeting fluff modes, this is the old school foundation that a lot of folks built their fighting game careers on.
    • 78 Metascore
    • 70 Critic Score
    A decent remaster of an okay game. Not bad, better than middling, but not good. Given that it has the Star Wars license, Dark Forces was no doubt successful in 1995 and will most likely be successful now. And it should be. Because even mediocre games can be worthwhile, and they often have a story to tell. I’ll always be grateful when Nightdive and other studios go to the effort to revive them, and I will always be here asking for more.
    • 72 Metascore
    • 70 Critic Score
    Setting aside the fact I came down with a severe case of “stupid hands” while playing this, I did get a lot of enjoyment out of Onion Assault. It speaks to a very niche part of my nostalgic mind, and while I would have liked to have seen more creativity and new ideas, what’s here is good enough that I won’t be deleting it from my (rapidly filling) microSD card anytime soon.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky isn't quite what I thought it would be. It's a fun sandbox game that's full of wonder, until it isn't. Unlike other similar titles, the magic fades over time, because 18 billion planets (sorry, 18 quintillion) don't matter if it feels like there's only truly 20 unique ones. I wouldn't recommend No Man's Sky if you don't like getting lost -- but for those of you who do, wander away.
    • 77 Metascore
    • 70 Critic Score
    For $13, Graceful Explosion Machine is a fun little space shooter with nice visuals and audio that is worth your time and money if you're a high score hound.
    • 74 Metascore
    • 70 Critic Score
    What I mean to say is that if an extremely rigid city-builder doesn’t sound like a problem to you, or even if it sounds appealing, then SteamWorld Build is worth trying. I can honestly say that I didn’t hate the time I spent with it, even on the second playthrough. It just feels empty when I think back on it. I don’t think it’s going to stick with me. But there are far worse problems for a game to have than being too robotic.
    • 65 Metascore
    • 70 Critic Score
    Regardless of how you feel about the lack of challenge and the simplicity of the design, there aren’t really any noticeable cut corners. It seems to know exactly what it is. It’s a short (3-5 hours) jaunt through a lovingly created resurrection of an old franchise with a lot of untapped potential. It’s maybe not going to set your world on fire, but if you have any affection for Hebereke, then it’s a worthwhile tribute. Even if you don’t have the prior familiarity, its ease, pace, and quirks mean that it will be, at the very least, a comfortable experience...To put it more poetically, Ufouria: The Saga 2 might not be a game for your brain, but it’s one for your heart.
    • 71 Metascore
    • 70 Critic Score
    After the awful showing of Episode 2, I had absolutely no expectations going into this one. But hey, I came away relatively pleased and somewhat looking forward to what is to come next. The underlying issues that have plagued every episode thus far still persist here, but at least The Council is finally utilizing its strengths in the best way possible, despite its flaws.
    • 67 Metascore
    • 70 Critic Score
    Ignore the taboos and give it a shot, especially if you’re looking for something a little different than a dungeon crawler or traditional role-playing game.
    • 72 Metascore
    • 70 Critic Score
    The deciding factor for Hammerwatch depends on if you’re planning on playing it cooperatively. If you've got a buddy or two who would play through the game with you and you enjoy some mindless hacking and/or slashing, then it will not disappoint.
    • 64 Metascore
    • 70 Critic Score
    Maybe a little bit of polish on the controls or some fine tuning with the difficulty curve, but Super Rad Raygun is definitely worth a playthrough. As a love letter to the Game Boy era and classic games, in general, you’d be hard pressed to find another game made with such passion and style.
    • 82 Metascore
    • 70 Critic Score
    What really starts to impact the whole experience is how Microsoft and Turn 10 have needlessly and thoughtlessly introduced loot boxes.
    • 73 Metascore
    • 70 Critic Score
    Pocket Mortys, like many episodes of the show, is a true roller coaster. It has a lot of highs, a ton of lows, and that may not appeal to everyone. For me though, I feel like I got my money's worth, and it made the wait for the next season of the show (which still has no set premiere window) that much easier.
    • 75 Metascore
    • 70 Critic Score
    The bad situation that House Forrester is in is only going to get worse. It feels like a punch to the gut, and it sets the stage for an intensely emotionally draining experience. In spite of its blemishes, so far it looks like Game of Thrones: A Telltale Game Series deserves its place in the A Song of Ice and Fire lore.
    • 70 Metascore
    • 70 Critic Score
    There's not a lot of variety or extra content here, but these three very solid and deep fighting games alone are well worth the asking price.

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