DBLTAP's Scores

  • Games
For 81 reviews, this publication has graded:
  • 41% higher than the average critic
  • 14% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 4.2 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 RimWorld - Odyssey
Lowest review score: 50 FBC: Firebreak
Score distribution:
  1. Positive: 55 out of 81
  2. Negative: 0 out of 81
88 game reviews
    • 72 Metascore
    • 80 Critic Score
    Brushes with Death isn’t the best part of Kingdom Come: Deliverance 2, but it’s a firm reminder of why we should still be talking about the game when we decide on the best of 2025.
    • 72 Metascore
    • 80 Critic Score
    Persona 5: The Phantom X does a great job of giving you main story content of a quality that is as good, if not better than Persona 5, and uses that good will to tempt you over to the more gacha-ified aspects of the experience. To do this, it makes a few compromises to the Persona formula that I don’t like, mostly in how it deemphasizes the life-sim elements, but I still think it is a very enjoyable experience that will keep you well-fed if you’re gagging for more Persona content and are impatiently waiting for Atlus to get on with making Persona 6 already.
    • 71 Metascore
    • 60 Critic Score
    That’s the biggest problem with Little Nightmares 3: it has a lot of nice ideas, but the execution is lacking. Sometimes it doesn’t do enough of the good things it does, and sometimes it does way too much of the bad things. It’s a game that, with a bit more time, a lot more polish, and a clearer direction, could be great — but as it stands, it’s just a little too janky, a little too underbaked, and a little too frustrating.
    • 71 Metascore
    • 60 Critic Score
    If I’d bought Indiana Jones and the Great Circle’s Premium Edition at launch solely for the eventual DLC, I’d be sorely disappointed. If you’re on the fence about The Order of Giants now, then just stay away. It’s a nice extra story to have, but unless you’re one of the Great Circle’s strongest soldiers, there’s no need to play The Order of Giants — especially for the high asking price. It’s more Indy, but not more of what made Indy great.
    • 70 Metascore
    • 70 Critic Score
    Unfinished Business is a bit of a weird one. It improves a lot of foundational stuff from the main game, but it also tries some new things that don’t quite land. It has better combat encounters, but its side missions aren’t as well thought out. Its lack of hubs is also a disappointment after watching Detroit and the PD change throughout the main game. Still, Teyon is the only studio doing these love letters to classic movies at this quality level, and there’s a lot to like if you go in with your expectations in check and your brain turned all the way off.
    • 68 Metascore
    • 70 Critic Score
    Nordcurrent’s Chains of Freedom isn’t an outstanding turn-based tactics game for me, but some of its core systems are genuinely good and – depending on your personal tastes – it might be one you will greatly enjoy.
    • 66 Metascore
    • 70 Critic Score
    Pax Augusta is incredibly authentic and detailed and anyone who loves historical dioramas will be utterly entranced by it, though its actual city-building gameplay has room for improvement — both design-wise and in technical matters.
    • 64 Metascore
    • 50 Critic Score
    FBC: Firebreak is a first-person PvE shooter that wears the skin of a game that people actually like. It’s not bad, it really isn’t, but none of my teammates want to play it again. I just hope that when Alan Wake 3 and Control 2 roll around the characters of FBC: Firebreak won’t be important, because I’m going to forget that this ever happened in less than six months, and it’ll just be another paranatural event for the conspiracy mags.
    • 63 Metascore
    • 70 Critic Score
    Despite its issues with underbaked sidequests, technical polish, and combat jank, I’m glad I played Bloodlines 2. It’s a game that shouldn’t exist from a publisher that’s never put out anything quite like it, and a developer best known for slow-paced experiential games, who salvaged a failed project and put its own spin on it. It has no right to be this good. When you’re playing your part and wearing your social mask, navigating murky alleyways and murkier politics, solving grisly murders and listening to the sounds of the street, Bloodlines 2 pulls you into its sharp embrace and refuses to unlatch until you reach its climax.
    • 62 Metascore
    • 80 Critic Score
    Survival Kids is better than I ever expected it would be, and it’s brought me an enormous amount of laughs as my friends and I stumbled through surviving on and escaping a tropical island. It’s held back somewhat by its limiting puzzle design, but when it all clicks and you’re laughing it up with friends and family, it’s hard to pay much attention to the few flaws it has.
    • 54 Metascore
    • 60 Critic Score
    If you’re looking to get the most out of the Nintendo Switch 2 and want the kind of in-depth technical demonstrations that simply don’t exist on other consoles, Nintendo Switch 2 Welcome Tour is absolutely something you should play. But pay for? Probably not. I do recommend playing the game, but you’ll enjoy your time with it much more if you manage to have a friend share their Virtual Game Card with you instead of paying money for it yourself.
    • 53 Metascore
    • 50 Critic Score
    Hunter x Hunter: Nen x Impact is more jank than janken. Maybe a definitive edition with DLC characters will become a fun distraction for Hunter x Hunter fans that also play fighting games, but in its current state it’s hard to recommend to anyone.
    • 37 Metascore
    • 60 Critic Score
    Fire Emblem Shadows is a fine enough game, but once you play it you can understand why Nintendo didn’t bother marketing this much. It’s not quite Fire Emblem enough for Fire Emblem fans, and non-FE fans probably already have a roughly equivalent game to enjoy on mobile. If nothing else, it does what it intends to do relatively well, and the monetization doesn’t actively try to pick a player’s pockets.
    • tbd Metascore
    • 90 Critic Score
    While having fewer shiny additions to greet you with immediately on the faction-building screen than previous DLCs, Age of Wonders 4: Giant Kings is exactly the type of expansion I’ve been patiently waiting for. We can finally unleash all those handcrafted power fantasies on a world that has the flavor and style to match our creations.
    • tbd Metascore
    • 70 Critic Score
    Shadowveil has the makings of something thoroughly enjoyable, but is hurt by a lack of polish and of a clear direction. It feels like the team wanted to make two different games, but had to glue them together, leading to lots of awkward mechanical contradictions under the pretty ink — it’s a testament to the individual systems’ strength that the game is quite fun regardless.
    • tbd Metascore
    • 90 Critic Score
    A deeply complex and satisfying tactics game, Mechabellum is essentially the result of a steamy night involving StarCraft, Armored Core, and chess and it will completely consume the life of any mecha-loving masochist dipping their toes into it — it’s the current apex of auto-battlers.
    • tbd Metascore
    • 80 Critic Score
    Looking at Stellaris BioGenesis in a vacuum, it’s one the best-ever expansions released for the game, though still quite expensive when you consider the fact that you need other DLCs to get the most out of some of its offerings. This one will grow on people once the stardust over its launch controversy has settled and everyone has calmed down a bit.
    • tbd Metascore
    • Critic Score
    Though thoroughly enjoyable, Blacksmith Master’s gameplay loop dulls after a while, making you wish that your well-orchestrated symphony would be interrupted by some sort of crisis — anything to introduce variety and a bit more challenge. If you’re looking for a management sim with well-defined limits that you can put down after a while, satisfied with having accomplished something, this title is an easy recommendation. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    Much more important is that Sad Socket has already nailed the core formula in terms of making it fun, engaging, and satisfying to play — it’s been ‘just one more run’ for me consistently since I got access and I have a feeling I’ll spill yet more blood for the Blood King in the future. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Every Day We Fight is an interesting, refreshing take on turn-based tactics games — one that will shine all the more once Early Access has worked out balancing issues and added content for greater variety. The fundamental mechanics and ideas are already in a great place. [Early Access Review]
    • tbd Metascore
    • 100 Critic Score
    I’d go so far as to call Odyssey RimWorld’s best and most essential expansion — it widens the scope of this already fantastic story generator to a truly planetary scale and even beyond.
    • tbd Metascore
    • 80 Critic Score
    Altogether, Eremite Games learned a lot from the slightly controversial Keepers of the Stone — the content offered in Nightwatchers is not only great, this time there’s plenty of it: Redemption complete. Can we get, like, armadillos next?
    • tbd Metascore
    • Critic Score
    It all comes together to make a game that is definitely on the right track. While the lack of roguelike elements might mean I don’t play this game quite as much as I do the original, Descenders Next shows that the series is still the pinnacle of momentum-based gameplay. Going downhill fast has never been so much fun. [Early Access Review]
    • tbd Metascore
    • 80 Critic Score
    Apex Legends now is a very different game to when it first launched in 2019 – we certainly didn’t envision being able to play it on a handheld then – but that means if it didn’t appeal to you before, there’s a good chance that the game now offers something you might like. This is still one of the best battle royale games you can play, and the Nintendo Switch 2 version is incredibly solid. If you’re looking for a fast-paced FPS to play on Nintendo Switch 2, look no further than Apex Legends.
    • tbd Metascore
    • 70 Critic Score
    Giant Kings padded out some of Age of Wonders 4’s remaining weaknesses. Archon Prophecy, on the other hand, further honed the strategy game’s strengths — it’s a robust end to Expansion Pass 2, greatly increasing the game’s role-playing opportunities and variety.
    • tbd Metascore
    • Critic Score
    All in all, though, this Early Access version of Endless Legend 2 is very promising. The devs know what they want to do with this game and have clearly focused on showcasing the vision, building a strong foundation they can expand upon while leaving enough room for community suggestions. [Early Access Review]
    • tbd Metascore
    • 70 Critic Score
    If you’re into the idea of Psionic Ascension – or being a force directly opposed to it – and have a good amount of gameplay experience, Shadows of the Shroud is an easy recommendation, as it goes leaps and bounds in fleshing out this style. If that’s not something you’re interested in, you can easily wait and pick it up during a sale.
    • tbd Metascore
    • 80 Critic Score
    From a lone Japanese swordmaster who rises to the Shogunate by the power of his blade and charisma to plotting the downfall of a dynasty as China’s Grand Chancellor or becoming a bona fide god king in the jungles of Angkor, All Under Heaven would be a strong offering on its own, speaking to fans of Shogun and Three Kingdoms alike. But tagged onto CK3’s foundation it’s something of a multiplier: What if the lone swordmaster ventures West along the Silk Road? What if you want to be Marco Polo? How about a nomad world conquest run that starts by taking care of China? Could you defeat Genghis Khan through an alliance between the Holy Roman Empire and the Son of Heaven?

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