DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 69 Metascore
    • 70 Critic Score
    Arslan: The Warriors of Legend is another solid take on the Warriors formula, one with a clear, and above all else, focus on bringing the anime’s entertaining story to life in an action filled video game.
    • 69 Metascore
    • 70 Critic Score
    People who don’t care for graphics will find a game that’s quite fun and somewhat unique in its multiplayer shenanigans. The classes are more complex and objective focus driven then any of the other multiplayer shooters out there.
    • 69 Metascore
    • 60 Critic Score
    Fox n Forests isn’t for everyone – it feels more like a game development experiment that resulted in a nice bite-size nostalgia trip and was released just for fun. Those without 16-bit nostalgia, or an aversion to super weird fox/bird relationships, bad English, or puns, may not really enjoy it at all. Personally, I found it both charming and entertaining, but lacking in key game design areas, which I still guess was the point all along, ironically.
    • 69 Metascore
    • 70 Critic Score
    In the end, Capcom has made a faithful resurrection for Ghosts ‘n Goblins, keeping true to the original game in so many areas that it causes it to also suffer from the same issues I have with the older games. These issues do not make the game bad by any means, this is still a decent game to play with good level design, an addictive, if annoying, loop, but the unbalanced nature of the controls does feel stuck in the past. The awkward jumping and response from Arthur will make players scream out in frustration from time to time. Ghosts ‘n Goblins Resurrection does no wrong in bringing this series back from history and will suit anyone looking for a challenging platformer. Just note that this game will take your lives away like a seagull stealing food.
    • 69 Metascore
    • 60 Critic Score
    Ereban: Shadow Legacy is a lot like Aragami. And I need more of that, it’s just a kickass concept. But it needs some tough love and design direction if it ever wants its players to really be a part of the world they’re creating or to feel like an Ereban.
    • 69 Metascore
    • 60 Critic Score
    It’s the summer blockbuster movie of the arcade-shooter world, then – a short but mildly enjoyable piece of entertainment, and that’s not necessarily a bad thing to be.
    • 69 Metascore
    • 40 Critic Score
    Unless you want to experience a butchered version of Silent Hill 2 and a somewhat decent Silent Hill 3, don't buy this collection.
    • 69 Metascore
    • 70 Critic Score
    If you're in the market for a solid platformer that utilizes an intuitive drawing system, then don't hesitate to pick up Max & The Magic Marker during your next PSN Shopping Spree.
    • 69 Metascore
    • 70 Critic Score
    While this isn’t a classic like Donkey Kong Country Returns or Rayman Legends, there is a lot to like with your short time with Tembo The Badass Elephant, and it goes to show that Game Freak are more than just “that Pokémon company.”
    • 69 Metascore
    • 50 Critic Score
    The Lost Shapes is a simple concept that is hampered by poor execution. Whilst the Survival Mode makes for both a relaxing and tactical experience, Shape Mode is let down by poorly implemented scoring and design choices. Sadly, Magic Chess isn't the bewitching experience it could have been.
    • 69 Metascore
    • 50 Critic Score
    In the end I did enjoy Shelter but I don’t think it’s for everyone and unfortunately, instead of condensing an experience to fit a smaller time-frame, it felt more like the experience was just cut short.
    • 69 Metascore
    • 70 Critic Score
    I don’t know what it is with Capcom recently, but they seem to be getting the most important parts of their fighting games – the fighting systems and mechanics – spot on, but dropping the ball in other departments. That said, Marvel vs. Capcom: Infinite is too much fun to simply advise people to ignore, it’s a good fighting game surrounded by the unpolished presentation, but it does enough to be able to recommend it to fighting fans, but less so for the Marvel comic/film fanatics.
    • 69 Metascore
    • 60 Critic Score
    8-Bit Armies minimalistic approach to real-time strategy makes it a good gateway for people wanting to sample the genre, enabling those to get in and instantly pick up the game without worrying about complexity.
    • 68 Metascore
    • 70 Critic Score
    It’s fair to say Battle for Bikini Bottom was hardly a revelation back in 2003 and it’s definitely not one now, even with the cult popularity the original has gained due to the speedrunning community. What it is, however, is a fun time that nobody can knock, no matter how simple it may be. The boss battles may be poor, the jokes may often fall flat, and the ending may be completely anticlimactic, but any faults here are actually faults of the original that this new version has masterfully remade. Rehydrated is a total success in bringing the original back to life and it somehow looks truly beautiful, especially considering the obviously juvenile nature of the source material. It’s not something I would outwardly recommend to everyone but it did make me reconsider my pipeline of games and if I might not just want to throw in a couple of mindless simple ones, in order to relax between the giants.
    • 68 Metascore
    • 80 Critic Score
    It’s fast, colourful and most of all fun, and at the bargain price of 800 MS points (£6.40 in real money) you can’t really go wrong. A must buy for fans of fast paced arcade shooters.
    • 68 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 68 Metascore
    • 50 Critic Score
    I don’t often criticize a game for not living up to the standards of another but Tiny Metal tries so hard to mirror Nintendo’s approach I must speak up when I see failings. When you come at the king you better not miss, and Tiny Metal stumbles at every step on its way there. I wanted to love Tiny Metal, I really did, but in the end, as I chipped away at the game, it just made my longing to step back onto the Advance Wars battlefield even stronger. At best Tiny Metal is a rough draft of something that could be great further down the line.
    • 68 Metascore
    • 80 Critic Score
    Hide and Shriek is a fun game, but can get repetitive after a while. The game needs more levels to hold the players attention longer, but playing against random people can actually make it a little more interesting, as each one tends to play a little different.
    • 68 Metascore
    • 60 Critic Score
    Overall, Agents of Mayhem is incredible fun, but having played Volition’s other games, this title seems to be lacking a certain panache that their others games had in spades. The potty humour is there, and is funny in places, but it’s far removed from the hilarious stuff seen in Saints Row. Even the weapons leave much to be desired after experiencing the insane arsenal seen in Saints Row. There are some unique play styles and weapons included, but these feel a little too PG13 for an 18-rated game.
    • 68 Metascore
    • 80 Critic Score
    Overall this is a game that should not be passed up simply because you have already put in so many hours on another game. Rather it should be experienced for what it is and all other developers looking to dip a toe in the MMO pool should take note that this is how to breathe life into an otherwise stagnant and overcrowded free-to play market.
    • 68 Metascore
    • 70 Critic Score
    Nanotale – Typing Chronicles was a great experience, I’ve never played a typing game before, so this was a fresh idea to me, and it definitely won’t be my last. Fishing Cactus have released 2 games in the Typing Chronicles series, and I hope they don’t stop there; I don’t think they really pushed the boundaries of what this kind of game can achieve but that only gives me hope for the next instalment.
    • 68 Metascore
    • 70 Critic Score
    The ideas and creativity are there, and I like the inclusion of the side quests, giving the player a reason to explore the foggy town. It's just a shame that the atmosphere is spoilt with some unnecessary framerate drops and basic combat.
    • 68 Metascore
    • 70 Critic Score
    Prinny 2 is a niche product that won't appeal to most people.
    • 68 Metascore
    • 60 Critic Score
    When it comes to video games, it is more than just a way to learn, it also has to have other elements to make it a good game. This is where Never Alone: Arctic Collection falls short; there are issues with controls and glitches that make this more irritating than it should be. I like what Upper One Games are doing here, but Never Alone is a great informative piece mixed with an imperfect video game hampered by mediocre controls and awkward glitches. Should this stop you from playing? No, but just be wary that this journey through the Alaskan winter might not be as cool as one anticipates.
    • 68 Metascore
    • 60 Critic Score
    It’s not a bad little game and they’ve definitely played to the strengths of the DS, it’s just a shame there isn’t more to it.
    • 68 Metascore
    • 60 Critic Score
    Very much a ‘love it’ or ‘hate it’ game. At best it’s an entertaining and strangely compelling shooter with simple but fun gameplay. At worst it’s repetitive and fiddly with no real draw.
    • 68 Metascore
    • 60 Critic Score
    Is it the best rogue-y game out there? Certainly not, but it’s a nice time-filler that can be enjoyed alone or with friends, even if it’s likely not something that you’ll feel like coming back to again and again.
    • 68 Metascore
    • 60 Critic Score
    I went into Shiness: The Lightning Kingdom with a lot of hope that it could successfully achieve all it was set out to do with this unique blend of arena based fighter injected into an action-RPG. The indie studio had a lot of ambition and heart for the project, but it disappointingly doesn’t manage to pull off all these cool ideas together into a coherent package. Shiness has the visuals right, but there are too many minor faults throughout the game across its combat, platforming and performance that it is hard to truly recommend what is actually a refreshing RPG at heart, especially with so many great games releasing lately. That said, there is fun here in small doses, so if you are looking for something a bit different after exhausting all the big guns, then it might scratch a certain itch that people are looking for, and with it not being the longest of RPGs, you might get through it without as much irritation with its faults as I did.
    • 68 Metascore
    • 70 Critic Score
    If you're one of the many who've grown tired of spikey blonde protagonists and thirty hour corridors, then maybe it's time you let Nier convince you that there is room for change.
    • 68 Metascore
    • 70 Critic Score
    Mass Effect Infiltrator aims for cover based shooting on iOS and actually hits it pretty close to the mark. A couple of cover issues here and there don't spoil the enjoyment of a fast paced, tactical game with a lot of replay value. Whilst the story might be a tad bland for loyal fans of the series, Infiltrator is a sound game that all iOS users should try.

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