DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 66 Metascore
    • 70 Critic Score
    If you are a person looking for something to tickle your fetish for walking death machines – especially after seeing Pacific Rim – you should give Armored Core: Verdict Day a try, because you might find its deep strategy and open customisation extremely rewarding. The series also remains the only good online mecha game for your PlayStation 3.
    • 66 Metascore
    • 70 Critic Score
    After a not-too-great first impression, Mario & Sonic is a pleasantly surprising translation of a sports party title to a handheld micro-game one. This is a game I can see myself coming back to quite frequently, especially when the Games themselves are in full swing.
    • 66 Metascore
    • 40 Critic Score
    It is unknown if the developers can patch Battlezone to reduce the nauseating feelings its perspective emits (reports indicate the game was even more discomforting during press previews before receiving some fine-tuning before launch), but that alone is a big enough reason to caution players from purchasing it. This is especially unfortunate, as the arcade-style mission-based gameplay can be really fun, especially when other online tanks join in.
    • 66 Metascore
    • 40 Critic Score
    Generally, unless you’re incredibly interested in the spectacular visuals, I can’t recommend Trüberbrook. It feels half-made with large sections being completely disjointed from the plot and rooms, that no doubt took someone a ridiculous amount of time to design, build-out, and paint, having nothing in them, even when it’s abundantly clear that they should have. Perhaps cuts were made to meet a budget or tight Kickstarter deadlines but instead of having a lean 3-4 hour game that shows off what it does best, it drags on for around 6 with a lot of stiff backtracking and filler.
    • 66 Metascore
    • 70 Critic Score
    The package as a whole isn’t as polished and deep as NHL 10, but its accessibility and fun factor certainly counts for something. It looks great too, and with online modes that extend the challenge and lifespan of the game, NHL 2K10 has come as close as its ever done to matching EA’s game.
    • 66 Metascore
    • 80 Critic Score
    Few shooters exist nowadays to simply play on a gamer's need for visceral entertainment, and Double D proves that there's still a market for mid-school (which would be where I would place gaming in the 90's) shooters, regardless of dimension.
    • 66 Metascore
    • 80 Critic Score
    It’s certainly on my list of games to show to first-timers and I can only hope there will be a steady stream of DLC challenges to come. Releasing at a very honest price, I’d say Lethal VR is a must have and will be recommending it strongly.
    • 66 Metascore
    • 60 Critic Score
    One Piece: Unlimited World Red isn’t the best One Piece game, nor is it as good of an experience as last year’s One Piece: Pirate Warriors 2. However, I do feel that fans of the show will get a kick out of the game if they have the tolerance to forgive the standard combat mechanics and unexciting level design.
    • 66 Metascore
    • 60 Critic Score
    This is a brave first attempt at something new in the world of Lara Croft, but it doesn’t quite manage to match the levels of accomplishment seen in the rest of Tomb Raider Underworld.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball fans should check this Vita exclusive out, and with Sega selling the game at a reduced price of £14.99, gamers can enjoy playing Banana Splitz without needing to splash the cash.
    • 66 Metascore
    • 70 Critic Score
    In summary, Kane and Lynch 2: Dog Days is a missed opportunity.
    • 66 Metascore
    • 40 Critic Score
    Ultimately, Ninja Gaiden Sigma 2 Plus is a case study that just because a game can be ported to a handheld doesn’t mean it necessarily should, especially if it suffers from downgraded visuals, spotty framerate and imprecise controls. Newbie players who never played the console versions may end up less frustrated out of ignorance, but a game that originally relied on tight controls and smooth gameplay should not have to endure such drawbacks just for the sake of going portable. It may earn points as a novelty to have the game on the go, but the cost of portability is too much of a disservice for a great action game optimized for consoles.
    • 66 Metascore
    • 60 Critic Score
    As puzzlers go this is a pretty decent effort, good fun for a while, but it does start to feel a bit too much like hard work as you near its end. If you could have just opened up new worlds as you completed the last one then it would be better, instead of the helmet system. But it's still worth a go if you like your arcade-style puzzlers. Not to mention, it definitely won't break the bank at 800MS Points.
    • 66 Metascore
    • 70 Critic Score
    Strike Suit Zero also fills the void of a genre that has long been forgotten on the PC, and maybe with the interest in this game, we will see the genre flourish once again in the near future.
    • 66 Metascore
    • 70 Critic Score
    Burnout Crash! is quite stripped down compared to major games in the series, but considering the low price I consider it a fair trade off. This isn't exactly what I would have wanted from a new Burnout game, and I'm unlikely to be alone in that, as it does have some noticeable design flaws. But once you get over them you will find that this is a fun title, worthy of the Burnout name, and well worth the 800 MS Points asking price.
    • 66 Metascore
    • 30 Critic Score
    Angry Birds is no longer the ultimate time waster, it now feels like a soulless service built solely to harvest money, and is happy to screw its players in as many ways possible to get it.
    • 66 Metascore
    • 70 Critic Score
    It’s an ambitious, idiosyncratic game – and for me, it sits alongside gloriously broken menu-driven political strategy-thrillers of yesteryear like Sid Meier’s Covert Action and Floor 13. That said, it won’t be for everyone.
    • 65 Metascore
    • 70 Critic Score
    This is a series that has potential to grow and get better with each sequel, but right now, as Nintendo Pocket Football Club stands, it’s a lovely bite size entry into football management that makes the genre feel more like a charming game with personality, rather than a set of overcomplicated calculations and stats.
    • 65 Metascore
    • 70 Critic Score
    The overall experience may be familiar, but hasn’t grown tiresome yet to affect its scare-factor. Grab some headphones, turn off the lights, and try not to wake up anyone living in the same household with your screams of terror.
    • 65 Metascore
    • 60 Critic Score
    If you are new to the genre, there are more accomplished games, wherein all elements work in tandem, awaiting your attention. However, if you're an avid adventure game player with most of your life-changing and genre-defining point-and-click experiences behind you, this is a worthwhile addition to your library.
    • 65 Metascore
    • 70 Critic Score
    Sorcery Saga: The Curse of the Great Curry God is a title that manages to get across the understanding of a roguelike in a rather simple manner. While its concept might come across as a baby version of the genre, what lies beneath the cute visuals is a punishing game that won’t let you off easily.
    • 65 Metascore
    • 70 Critic Score
    I enjoyed my time with Cradle, but I dare say many will not. Its detailed, although imprecise storytelling gives many of its suitors reasons to dislike it, to not understand it, and at worst give up on it. Regardless, I believe there is something quite special at work here.
    • 65 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 65 Metascore
    • 50 Critic Score
    Immortal Planet is by no means a bad game but it’s certainly not for me. It just seemed to get in the way of itself a lot – holding itself back via some particularly odd design decisions, possibly made in an attempt to emulate that ‘Soulsian’ gameplay but without enough of a core to back it up.
    • 65 Metascore
    • 80 Critic Score
    This is for all of you gamers and journalists who have found the series “dull”, “repetitive” or even “boring” in the past.
    • 65 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 65 Metascore
    • 70 Critic Score
    I safely believe that Dynasty Warriors 8 is the best entry in the mainline series to have ever been conceived. All the upgrades to the combat and the new features are what were needed to keep the series going forward. It manages to smartly add new things without disrupting the core concept of the game, which is surely what people who like these games are after.
    • 65 Metascore
    • 60 Critic Score
    It should be noted that the PS3, Xbox 360 and Wii versions offer a superior experience.
    • 65 Metascore
    • 40 Critic Score
    Unfortunately there is so much wrong with it that it doesn’t even manage to reach average status.
    • 65 Metascore
    • 50 Critic Score
    The category of old school, “maso-core” platformers is simply so crowded with more satisfying overall packages that It’s hard to recommend investing in one that is likely to leap, werewolf like, out of your consciousness as soon as you’re done.

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