DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 64 Metascore
    • 70 Critic Score
    In the end, a few technical shortcomings keeps Akiba’s Trip from reaching true greatness, but not from becoming a very recommended title.
    • 64 Metascore
    • 70 Critic Score
    At a cheap 800 Microsoft points, the game certainly merits trying. It goes without saying that as more people purchase it, the game's experience will only become better. Until then, long load times and a tough reward system ensure that it certainly caters to the niche of insanely fast-shooters, but might be unforgiving and underwhelming to other types of gamers.
    • 64 Metascore
    • 60 Critic Score
    In the end, Nights of Azure tries to prioritize style over substance, which should be enough to gain the attention of its target audience, but a bit more tightening up of the latter would have been preferable. Whether the grinding gameplay is enough to enjoy a saccharine sweet girl/girl romance plot will depend on the player’s tolerance, not to mention their own priorities for a game like this.
    • 64 Metascore
    • 50 Critic Score
    The Caligula Effect Overdose could have been so much more, I would never say no to more games bringing unique ideas to the Persona formula, but this game doesn’t deliver on that and is instead filled with repetitive and undeveloped systems. It can entertain and be fun, but I feel that The Caligula Effect Overdose truly is a game for the serious hardcore fans of the genre that like the idea of a less developed Persona title.
    • 64 Metascore
    • 50 Critic Score
    If you did enjoy Red Alert 3’s single player missions, then Uprising is more of the same and you’ll want to give this a look. Everyone else will be left a little underwhelmed, particularly if you believe the series has gone downhill since the 1996 original.
    • 64 Metascore
    • 50 Critic Score
    Maybe they should give the reins back to Camelot before they think about releasing another Mario Sports title, because Square Enix have proven they have trouble cutting the mustard.
    • 64 Metascore
    • 60 Critic Score
    As PC ports go, it’s pretty mundane in features, and the lack of online cooperative play hurts it, but the game, despite some of the shortcomings with its combat, is fun and charming that scratches an itch for people who like levelling up characters to take them through the difficulties, and as for what is available on the platform, you can do much worse than Phantom Breaker: Battle Grounds.
    • 64 Metascore
    • 70 Critic Score
    If you are a One Piece fan then this is the best game to come out in the UK for the franchise and should satisfy anyone's craving for a bit of Monkey D. Luffy and his peculiar cast of friends.
    • 64 Metascore
    • 70 Critic Score
    Zombie Vikings is most definitely one of the best indie games I’ve played through 2015, and I would highly recommend it. It’s a vast improvement on what was a similar-looking yet exemplary game in it’s own right, and it makes me excited for what Zoink have in stall in the future.
    • 64 Metascore
    • 50 Critic Score
    The actual game has smooth and responsive controls, an appropriate soundtrack and a particular lean-back quality that I do enjoy, allowing me to quickly jump into a game that is pretty relaxed and simple to play. But that is just enough.
    • 64 Metascore
    • 40 Critic Score
    Simply put, Kholat fails to properly balance its moody aesthetics while keeping the player actively invested. It is yet another case of an experience that is beautiful to witness, but boring to actually engage in.
    • 64 Metascore
    • 40 Critic Score
    Tiberium Twilight is a poor game that removes the things that made the original concept so good. What’s left is a hollow shell that feels irrelevant, given the superior games in the series that came long before it.
    • 64 Metascore
    • 40 Critic Score
    It’s a shame that such smooth controls, great audio and classic visuals were wasted on a game that is just so outdated.
    • 64 Metascore
    • 90 Critic Score
    This game is a must play for any Batman fan and a must play for any Telltale fan. The story is different and refreshing but has the best of Telltale baked in with the decisions and the flowing dialogue. It was a pleasure to play and another shining example of great story telling in a game and had some of the best QTE I’ve seen in one of their games.
    • 64 Metascore
    • 70 Critic Score
    Initially, I was going to give FBC: Firebreak a 6, marking it as “Fair” on our scale, but patch v1.2 shifted my perspective. It addressed several of my concerns and signals a promising direction for the game’s future. As it stands, FBC: Firebreak feels like a game with potential that hasn’t fully figured itself out yet. While it’s built on a solid co-op PvE formula and benefits from Remedy’s unique universe, it lacks the variety and depth needed to keep players engaged over time. The handful of missions wear thin quickly due to repeated objectives and static structure, and even with Corrupted Items adding some unpredictability, it’s not enough to mask the thin content. The lack of no voice or text chat makes teamwork clunky. Remedy has shown they’re listening with patch v1.2, which improved pacing and progression, but unless future updates bring significantly more content and variety, I can’t see this game having long-term staying power. For now, it feels like a solid foundation that still needs more built on top of it to truly stand out in a crowded genre.
    • 64 Metascore
    • 60 Critic Score
    A steeping stone for the series, one that offers hope that EA can achieve better things in the future.
    • 64 Metascore
    • 70 Critic Score
    Insomniac took a risk with this title, but I think it has paid off. It is a fun game to play with a friend and is worthy of being called Ratchet and Clank.
    • 64 Metascore
    • 60 Critic Score
    This is one of the worst types of tragedies that can befall a game – to be brimming with potential and fun gameplay, only to get ruined with technical blunders.
    • 64 Metascore
    • 70 Critic Score
    Although fun, it doesn't have the greatest depth in the world. Nail'd is unreservedly a mindlessly fast racing game. It's the kind of game you could easily blast through in a weekend, but it is cheaper than the average game, so if you like fast arcade-style racers this is definitely worth a look.
    • 63 Metascore
    • 50 Critic Score
    When a game is interesting or powerful 40 hours can just fly by, but here I felt every slow minute drag on as I forced myself to continue with little payoff.
    • 63 Metascore
    • 40 Critic Score
    The original Force Unleashed shot for the stars, and fell short, but at least you could commend it for trying. Force Unleashed 2 feels sterile and barren in comparison, refusing to try for anything spectacular, and managing to reuse and recycle its few good ideas countless times over its short run.
    • 63 Metascore
    • 50 Critic Score
    Overall, I think PositronX, despite currently being very average, has the framework necessary to become something greater with some added touches and fixes. During early access the game received plenty of updates but perhaps it’s time to go back to basics and look to improve those key elements that make a successful FPS game to keep you coming back for more.
    • 63 Metascore
    • 60 Critic Score
    Dynasty Warriors 8: Empires feels eerily similar to Dynasty Warriors 7: Empires with all the characters from Dynasty Warriors 8, so if you played that game, then you can probably skip this unimaginative release.
    • 63 Metascore
    • 60 Critic Score
    Truly, Penny-Punching Princess feels more like an indie experiment than a full-fledged game and that’s totally fine. It’s fun at it’s core and the feeling of repetition can be kept at bay by playing in small bursts, making it perfect for its target consoles – the Switch and the Vita. With that said, I simply can’t recommend this title at the current price of almost a full triple-A game. I mean, there are a bunch of incredible games on the e-shop that aren’t even half the price.
    • 63 Metascore
    • 40 Critic Score
    If Nickelodeon All-Star Brawl came out twenty years ago it would have been a smashing success, ignoring that many of the characters within didn’t exist back then. But that’s not the case, and even though I did enjoy it for what it is, I can’t recommend it when the alternatives are so incredibly superior in its current state. I’m sure with a passionate team and a dedicated community it could do really well, but with a haemorrhaging player base and the blaring shortage of anything to keep people in the game in a world dominated by season passes and constant loot-box unlocks, I just don’t see that happening.
    • 63 Metascore
    • 50 Critic Score
    The core gunplay mechanic may be genre leading, but the wrapper that surrounds it continues to be irreparably broken.
    • 63 Metascore
    • 30 Critic Score
    Ultimately, Wii Music is the equivalent of Leonardo da Vinci saying he’ll paint the Mona Lisa for you, but then deciding to challenge himself by using a Etch A Sketch. Yes, I am sure the clever old codger could work out something, but you’re sure as hell not going to take a vacation to Paris to view the end result.
    • 63 Metascore
    • 70 Critic Score
    Dokapon Kingdom: Connect might lure some of those Mario Party fans across, but the game feels more aimed at finding its own small audience who love the idea of a video game that blends RPG mechanics with a board game in a decent way. If you are one of those, then get ready to embark on a long adventure filled with friendly banter and devilish competition to be the richest person in the land.
    • 63 Metascore
    • 60 Critic Score
    Blades of Time is a better game than X-Blades, but not by much. The game knows it has a good idea because it abuses the time feature trick a bit too much, and like a kid wanting attention, you'll just get fed up with it being in your face all the time.
    • 63 Metascore
    • 50 Critic Score
    Episode 1 of Missing is a nice looking FMV with decent acting, detailed set-pieces, and little else. While this is only the beginning, my interest in finding out who captured David and why is tempered by relative disinterest in the characters themselves and the events surrounding them.

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