DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 68 Metascore
    • 70 Critic Score
    Strange Brigade is a solid recommendation for anyone looking to dig into some old school third-person shooting wrapped in that Left 4 Dead campaign style with an added bit of 1930s distinct flavour. Strange Brigade isn’t a stand out title, it’s most likely not going to be on any Game of the Year lists, but a game doesn’t have to be innovative if it can capture something fun, and Strange Brigade does that. Not only is it a decent looking title that isn’t too demanding to run on a PC, but it takes its theme and runs with it confidently, offering a bloody good time with friends blasting through an Egyptian themed world that I don’t think I’ve been able to do in that setting since Serious Sam 3: BFE.
    • 68 Metascore
    • 70 Critic Score
    The thing is that when everything does work, Brink is a fantastic fun online shooter, with just enough stolen ideas all rolled into one package that it ends up feeling very unique.
    • 68 Metascore
    • 60 Critic Score
    Call of Cthulhu: The Wasted Land takes a genre that hasn't received much love in recent years and revamps it for modern devices whilst keeping the original gameplay intact. It's such a shame then that the game's few flaws stifle the enjoyment of what could otherwise be a new classic iOS game.
    • 68 Metascore
    • 70 Critic Score
    There is a warning for fans though, when you play it, make sure you’ve got some happy pills with you, just to be on the safe side.
    • 68 Metascore
    • 50 Critic Score
    As a brief VR experience filled with short bursts of play, you could do a whole lot worse, but anyone besides hardcore fans of sorcery and snooty accents expecting a longer-lasting and/or immersive experience should perhaps look elsewhere.
    • 68 Metascore
    • 70 Critic Score
    Despite its few shortcomings, though, The UnderGarden is an almost entirely pleasant experience, and easy to recommend to anyone who's fed up with shooting people in the face, or fancies some laid-back, same-sofa multiplayer.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately there is so much wrong with it that it doesn’t even manage to reach average status.
    • 68 Metascore
    • 60 Critic Score
    It’s overly simple and lacks the diversity for extended play.
    • 68 Metascore
    • 60 Critic Score
    With the addition of a fun multiplayer mode and some clever challenges to keep a player coming back, this could have been something special, though sadly it ends up a simple game with solid mechanics but little replay value.
    • 68 Metascore
    • 70 Critic Score
    The lack of an idiots' guide tutorial is not a great selling point, but plough through this confusing opening (on free campaign) and you will gradually learn and lose a surprising amount of time to what is a relatively unique and intellectually-solid title.
    • 68 Metascore
    • 80 Critic Score
    Crimsonland is one of those very simple games that is very easy to pick up and play, but extremely difficult to master.
    • 68 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 68 Metascore
    • 50 Critic Score
    Serious Sam 4 had the opportunity to go a little wild, to try some new things, and yes, potentially fail. Instead it chose the cowards way out and did almost nothing, making it a better benchmark test than a video game.
    • 68 Metascore
    • 50 Critic Score
    If you are the kind of gamer who likes to learn song layouts, practices all the way to Carnegie Hall, and then uploads a video of a brilliant high score to YouTube, then this one is probably not for you as it will only madden you in the long run.
    • 68 Metascore
    • 70 Critic Score
    It’s far from perfect but it supplies gamers with a decent action experience with an awesome QTE mechanic to show off scenes that are totally outrageous, but so memorable.
    • 68 Metascore
    • 70 Critic Score
    If you and a friend or partner are into this cosy niche corner of gaming and are happy to spend an afternoon burning your brains together, The Past Within is a must play. Mostly because it’s good, but also sort of because there aren’t many other options that you likely haven’t already exhausted. If I could get my way, I’d be playing new games just like this weekly. But the sad truth is they’re a rarity, and we should cherish them when they’re here. So make sure to get comfortable, grab a relaxing drink, and hang out with your ally on a discord chat or over the phone. There’s no rush, no time limits or anything. Just enjoy what makes these types of teamwork-focused games so special by spending time with someone you care about and you’re sure to have a great time.
    • 68 Metascore
    • 60 Critic Score
    It feels more aimed at Warriors fans than roguelike enthusiasts, and with so many other options in the roguelike genre, Warriors: Abyss ends up being a fun, but flawed experience—an entertaining twist on Warriors gameplay, but not a standout in the roguelike genre.
    • 68 Metascore
    • 70 Critic Score
    Deadlight will take you around 3-4 hours to finish. It's not the longest of games, and there's a big chance you probably won't want to play it through again. That said, it must be noted that Tequila Works should be commended for trying to spice up the use of zombies, and while that doesn't make this game great – silly things like that dumb underground lair spoil it - Deadlight is still an enjoyable title to play. When it's at its best, the game is a thrilling experience that tickles nostalgia for the genre it represents.
    • 68 Metascore
    • 70 Critic Score
    In the end, Hyperdevotion Noire is a spinoff that breaks from the gameplay norms of its predecessors, but not its overall sentiment: if you can stomach (or even embrace) the pandering amounts of moe and shower scenes, you will be treated to a fun and addicting RPG that does service to several tried-and-true gameplay mechanics while poking fun at several well-known franchises.
    • 68 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 68 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure HD is peculiar, but tremendous amounts of fun. A stand-out fighter that holds up well, but ported without much love from its developers.
    • 68 Metascore
    • 70 Critic Score
    Armored Core V's enjoyment comes from being able to play the game online. If you have no online capabilities on your system of choice, it's quite hard to recommend playing the game solo.
    • 68 Metascore
    • 60 Critic Score
    Some fans will find things to like about Ancient Space, but its gameplay isn’t as infinite as the depths of space that surrounds us.
    • 68 Metascore
    • 80 Critic Score
    It is a charming stylish endeavor that mixes the joys of experimentation, with the satisfaction of solving puzzles, whilst not forgetting to remain fun in the process. You cannot ask for much more than that.
    • 68 Metascore
    • 60 Critic Score
    Platforming games were always my go-to genre as a kid and Unbox does take me back to that in some sense, but realistically it brings all the difficulty I would expect from a game on a tablet device and I kind of feel that’s where it belongs.
    • 68 Metascore
    • 60 Critic Score
    It’s not an awful game by any means, it’s just a fine JRPG, but with a predictable story and repeated backtracking, this is a game that is lacking any spark to be anything other than a local school orchestra rather than being the London symphony.
    • 68 Metascore
    • 60 Critic Score
    What I would love to see from Godstrike is: 1 – improved enemy attack visibility and the fixing of unwinnable positions to cement itself as a serious icon in the world of leaderboard scrapping; and 2 – a steady stream of DLC content in the form of extra bosses, new powers, and maybe more ways to play to fix its limited content and absence of deeper replayability. There’s an opportunity for something special here and I seriously hope the team manages to make the most of it side-by-side with the community.
    • 67 Metascore
    • 80 Critic Score
    This is one horror game that’s worth the play in any month: just remember to shut those lights off and keep the flash on.
    • 67 Metascore
    • 50 Critic Score
    The Legend of Legacy’s sub-par battle system really diminishes what is otherwise a decent experience.
    • 67 Metascore
    • 70 Critic Score
    In summation, Citizens of Earth is a pretty enjoyable game, but it’s far too short for me to be able to call it a classic.

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