DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 84 Metascore
    • 70 Critic Score
    F1 2019 is a great game with solid presentation, smooth technical performance and tons of things to tinker with and drive through. However, it’s severely hurt by its moronic AI. Marrying more traditional video games sentiments to a simulation is always problematic. The thing is, Codemasters has no competition in the genre so there’s no outside pressure to improve on what they have been doing in the past. Emulating clean driving, especially from the AI’s side, isn’t impossible as Gran Turismo Sport did it in a very classy way. Maybe that’s something Codemasters should look into before rolling out F1 2020.
    • 71 Metascore
    • 70 Critic Score
    Put on your hats and boots, and groove to the beat - country style. Features same old karaoke gameplay, and nothing much else.
    • 60 Metascore
    • 70 Critic Score
    Games that hybridize several genres often suffer from a confused identity, but Medieval Kingdom Wars succeeds in fusing the grand and real-time strategy genres in a way that makes sense. The problem is, both modes lack the kind of sophistication that a single genre game might be expected to have. I wish it had a more compelling narrative and varied campaign and that each battle didn’t replay the same basic beats, but Medieval Kingdom Wars is both a reasonably successful proof of concept and should be of at least passing interest to both RTS fans and grand strategy gamers.
    • 66 Metascore
    • 70 Critic Score
    While the moody synth pop driving the action forward is exceptionally good, the graphics and the narrative design are modest to say the least. Still, they’re sufficient enough for what Time Recoil sets out to do. As most Finnish indie games do, Time Recoil finds a comfort zone in a playful side of things, toying with an idea and then making it a plausible game mechanic. Here it’s time that matters, making some levels play out more like puzzles. I was most glad to discover how tactical the game was, which in my books is more fun than mindless mayhem. As challenging as Time Recoil is, it’s a bit on a short side. It takes only about five hours to complete the story chapters but as mentioned, the time attack mode adds replayability. With all its quirks and polished gameplay, Time Recoil is a nifty little game to kill time with – or in this case to kill with time!
    • 72 Metascore
    • 70 Critic Score
    In the end, Death's Gambit is a solid 2D Souls clone that actually attempts to tell a direct story and provide the same challenge that fans are looking for. And it's just downright beautiful. Unfortunately, the gameplay is fairly shallow, with limited weapons and abilities. Death's Gambit can also be rather short if you are skilled at these types of games (I mean, I definitely grinded some levels). If you can't get enough of Souls action and are looking for your next challenge, you should definitely have your eye on Death's Gambit. If not, this is a title you can definitely save for a rainy day.
    • 82 Metascore
    • 70 Critic Score
    Though its bewitching world and stimulating combat are brought down by some counterintuitive mechanics, it’s still a provocative tale about fate and the human condition that left me contemplating what it really means to be part of a family, and the sacrifices we make for the sake of those we love.
    • 59 Metascore
    • 70 Critic Score
    This isn't a game for me, nor is it a game for most kids I think, but it isn't hard to see what Sony saw in Okabu. As a game, it's not much fun, and as an aesthetic piece of entertainment, it's neither here nor there. However, it continues a proud, understated tradition for the PSN: make non-violent games that champion color, intelligence, and goodwill amidst the sea of edgy-ness that our beloved medium is wont to overproduce. Now if only the game design had matched the script, we'd have another Flower on our hands.
    • 64 Metascore
    • 70 Critic Score
    If you loved Saints Row IV, you will love Gat out of Hell. There’s plenty of content here and even though much hasn’t changed, playing as Johnny Gat in Hell translates to a humorous adventure with exaggerated gameplay elements that only Saints Row can deliver.
    • 71 Metascore
    • 70 Critic Score
    Had they found a way to make the combat in the game more enjoyable this could have really been a force to be reckoned with.
    • 74 Metascore
    • 70 Critic Score
    Hell is Other Demons is a satisfying little game that manages to provide a quick dose of adrenaline on the go. The bite-sized levels make the game easy to pick up and play. With the challenging bosses, great loadout system, and heavy emphasis on replayability, the game has a lot going for it. It’s a shame that the repetitive nature of the core gameplay made it hard to maintain genuine interest. Regardless, Hell is Other Demons is definitely worth picking up for its addictive progression system as well as its highly enjoyable combat.
    • 71 Metascore
    • 70 Critic Score
    Overall, Where the Dead Lie, is a good introduction to what could possibly be an amazing experience.
    • 68 Metascore
    • 70 Critic Score
    Maxis milks the Sims franchise even further with the debut of pets, but misses the chance to add anything significant to the successful formula.
    • 83 Metascore
    • 70 Critic Score
    While there are new additions that make Super Mega Baseball 3 a worthwhile sequel, I hoped for more features – especially given its much higher price point. Just as its predecessors delivered, it’s a great game, but feels somewhat schizophrenic when you stack up what features have been added versus what has been passed on. There is a major emphasis on some inclusions that feel like they’d be more at home in a realistic baseball simulator, yet some very fundamental inclusions for an arcade baseball game are still absent.
    • 68 Metascore
    • 70 Critic Score
    Clearly, it is the fans who will get the most out of Tesla Effect. Designed specifically for them, they will appreciate seeing the gang back together for one more noir-fueled adventure.
    • tbd Metascore
    • 70 Critic Score
    Although it gets bogged down by some discomforting technical issues, Train Simulator 2013 is a game will appeal to a small but hungry niche gamers and hardcore trainspotters. The game offers hours of simulated railroading fun out of the box and the added Steam Workshop support means there's always something new to do.
    • 73 Metascore
    • 70 Critic Score
    In the end, Raiden V felt like a game that ticks all the right boxes for a Solid Shoot’em Up. It is not trying to be the most innovative game of the genre. It is only there to give you a solid gaming experience that you expect from a vertical scrolling, retro-flavored, bullet-hell game. Everything Raiden V has to offer is something you have already seen elsewhere, with some minor changes here and there. Overall, Raiden V is just another game in the long evolutionary process of Shoot’em Ups. If you’re looking for a casual and good vertical shooter to spend your time with, Raiden V is a good choice.
    • 78 Metascore
    • 70 Critic Score
    It's really a shame that such obvious and ostensibly easy-to-fix bugs are out there right now, because without them, Sonic & All-Stars Racing Transformed is an excellent entry into a monopolized subgenre that does things differently enough to be well worth a look. I feel pretty confident that a true fix will be realized eventually. As of a week a half after launch, though, this is a slightly busted version of a great game.
    • 68 Metascore
    • 70 Critic Score
    Juiced 2 is not the cream of the crop in terms of street racing games. It however is a game that fans of the genre should not overlook.
    • 75 Metascore
    • 70 Critic Score
    All the makings for a good show with a well-established cast, colorful action and good music are there, but with a hefty price tag. To pay hundred bucks for the collection, you really must ask yourself if you’re a fan enough to get something you might not entirely enjoy. I was on a fence myself, and it took the right tracks and the dancers to get into the groove. Then again, when the titles are bought individually, they cost a full game’s worth each so in that sense the collection is a better investment.
    • 80 Metascore
    • 70 Critic Score
    If you’re a fan of SHMUPs or action games and platformers, I think the titles are here to be worth your time but for fans of other genres, it’s probably worth holding out to see what future events Capcom plans to hold in this stadium.
    • 77 Metascore
    • 70 Critic Score
    Although a wider mix of genres would be welcome, Audica’s primary disappointment is that the musical tracks and laser pistol shooting seem more like parallel elements instead of perfectly integrated and complementary aspects of the game. There’s plenty of content and challenge in Audica, just not the same joyous highs and sensation of being inside the music that a few other VR music games provide.
    • 73 Metascore
    • 70 Critic Score
    Keep Killzone: Shadow Fall in mind if you’re looking for a multiplayer shooter that shows off what the system can actually do. If you’re one of those that are lacking the subscription to Playstation Plus, needed to access the multiplayer, then you will likely leave the game disappointed at a poor single player experience and you can do much, much better in the launch lineup than this.
    • 70 Metascore
    • 70 Critic Score
    As a drama about two people falling in and out of love, the script is an amalgam of every relationship ever presented on television and in film, so it is easily relatable if rather trite. If you like abstract puzzles framed around a grounded narrative, then Maquette does offer some value but I don’t see it leaving any long-lasting impressions.
    • 85 Metascore
    • 70 Critic Score
    MLB The Show 17 is still a great game of baseball but one that with each season seems less and less impressive compared to other sports games available. With a lack of competition, it's hard to not recommend. But with each year I'm still wanting to see the team at Sony San Diego push the envelope even if there isn't any competition to force their hand.
    • 77 Metascore
    • 70 Critic Score
    Chimera Squad is XCOM, despite the colorful shell and slightly less permanent mechanics. The turn-based structure changes for the better with the introduction of individual turns and smaller maps, leading to less overwatch shuffling around maps. However, it loses steam when it comes to mission variety and it literally fails at one of its core areas by way of bugs. Does this stop me from recommending this game, especially at its seemingly budget price point? No, not really. But I can tell you that I am going to wait for a few updates before diving back in, to see which team members I missed and whether or not I can actually hit that 90% shot this time.
    • 77 Metascore
    • 70 Critic Score
    Still an excellent game of golf. I am a huge fan of the new Legends of the Majors modes. It has a ton of content and is one of the better pick up and play modes in a sports game. Although not a major update, if you’re in the mood for more golf or may have missed a couple of Tiger Woods outings, this is a great one to jump back into.
    • 59 Metascore
    • 70 Critic Score
    There were many times in my playthrough of Hellpoint where I had the same delicious salad of feelings that I get with Dark Souls — frustration at my own carelessness, need to try again or satisfaction at besting a challenging encounter — but these highs were balanced by some disappointments with the design that seemed to intentionally frustrate. Even more than Nioh, The Surge, or Remnant, Hellpoint goes all in with the Dark Souls model. When it’s good, it’s great; when it’s not, it just reminds you why Dark Souls is and will be a classic.
    • 68 Metascore
    • 70 Critic Score
    Although it has an intriguing story that feels like a Greek mythology greatest hits collection, Argonus and the Gods of Stone impresses with a fresh setting and the transposition of the puzzle-adventure genre into the world of ancient gods and heroic characters. Playing through it can be frustrating at times, thanks to technical issues, an overall aimlessness and puzzles that are made challenging by their dependence on hard to find objects and an inconsistent interface. With a bit more polish, focus and quality of life enhancements, Argonus and the Gods of Stone would impress all the more.
    • 80 Metascore
    • 70 Critic Score
    The single player is solid but doesn’t try a ton of new things, and the multiplayer is brand new but has plenty of room to grow. God of War: Ascension is a very well put together game and one made for fans of the series who want to get their Kratos fix in while we wait for the next true successor in the franchise.
    • 71 Metascore
    • 70 Critic Score
    The Sojourn is a beautiful game with numerous extremely clever puzzles but it has a hard time balancing its story and difficulty curve. I honestly wish I liked this game more than I did. It has a lot going for it, but if I hadn’t been reviewing it, I would not have made it to the end. Though seemingly inspired by some of the best games ever, The Sojourn falters in its ambition. On the other hand, if you like first-person puzzle games and want to stare at something incredibly pretty for a while, you could do a lot worse than The Sojourn.

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