DailyGame's Scores

  • Games
For 829 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Kinect Nat Geo TV
Lowest review score: 20 Thor: God of Thunder
Score distribution:
  1. Negative: 49 out of 829
829 game reviews
    • 66 Metascore
    • 67 Critic Score
    If going through the motions is your thing, F.E.A.R. Files is for you. But gamers looking for a more robust, rewarding and sexy experience can definitely do better than this game.
    • 94 Metascore
    • 90 Critic Score
    Intense, gorgeous and with a well-plotted original story, Call of Duty 4: Modern Warfare should be atop everyone's list of first-person shooters this year.
    • 94 Metascore
    • 90 Critic Score
    Intense, gorgeous and with a well-plotted original story, Call of Duty 4: Modern Warfare should be atop everyone's list of first-person shooters this year.
    • 56 Metascore
    • 75 Critic Score
    Viva Pinata: Party Animals is a fun family game that might be a little too easy and repetitive for adult gamers, but the kids will love it especially when you play it with them.
    • 71 Metascore
    • 77 Critic Score
    We've never been fans of forcing someone to play a set number of mini-games to advance to the next mission, and we don't like that element in this game either. But the mini-games are simple enough and the mission structure repetitive enough that young kids are likely going to have a good time.
    • 71 Metascore
    • 77 Critic Score
    Easily the best use of a licensed property, but by parodying old gameplay mechanics, the game reinforces just how tired we've gotten of the same elements that the game itself relies upon.
    • 71 Metascore
    • 77 Critic Score
    Easily the best use of a licensed property, but by parodying old gameplay mechanics, the game reinforces just how tired we've gotten of the same elements that the game itself relies upon.
    • 82 Metascore
    • 90 Critic Score
    Even with a new developer, the game doesn't miss a beat.
    • 86 Metascore
    • 90 Critic Score
    Even with a new developer, the game doesn't miss a beat.
    • 83 Metascore
    • 90 Critic Score
    Even with a new developer, the game doesn't miss a beat.
    • 85 Metascore
    • 90 Critic Score
    Even with a new developer, the game doesn't miss a beat.
    • 89 Metascore
    • 86 Critic Score
    One of the best games in the series, but the return to platforming introduces a bit more linearity. The creativity and humor, though, can't be topped.
    • 66 Metascore
    • 80 Critic Score
    EA Playground is probably the best multiplayer Wii experience since Wii Sports. Even with its eventual AI challenge, there's nothing complex about this game--and there shouldn't be.
    • 78 Metascore
    • 72 Critic Score
    If rhythm and trippy visuals are your thing then you'll find this bazaar shooter worthwhile.
    • 73 Metascore
    • 60 Critic Score
    The third time is definitely not a charm. Multiplayer is better in concept than practice, and the rest of the game just feels "tired." Even fans of the series will lose interest.
    • 68 Metascore
    • 80 Critic Score
    The game makes great use of the Wiimote controls yet a lack of game modes and online play will leave you wanting more.
    • 77 Metascore
    • 72 Critic Score
    Tilting the Wii Remote to control the table is intuitive and feels natural. Color matching can be frustrating at times, but adds to the overall challenge of the gameplay.
    • 63 Metascore
    • 67 Critic Score
    Last year's strong foundation has apparently crumbled, as the gameplay and audio just have too many miscues to make this year's outing all that enjoyable.
    • 77 Metascore
    • 67 Critic Score
    GeoDeformed ruts are cool, but when each like-classed car handles the same and there's no threat of driving off the road, the only "rut" that matters is the one you feel you're in when going from one race to the next.
    • 60 Metascore
    • 60 Critic Score
    If you're tired of the traditional pinball game then you might find Flipper Critters mildly amusing for its quirky style and large environments, but if you're looking for something more traditional with quick gameplay or point delivery system then you might want to look elsewhere.
    • 27 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 40 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 58 Metascore
    • 75 Critic Score
    Bleach: Shattered Blade remains faithful to the television series and offers tight controls utilizing the Wii Remote and Nunchuck. However, a lack of variety in character moves, an overly used special move sequence and no online multiplayer add up to litte replayability value.
    • 38 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 46 Metascore
    • 50 Critic Score
    With poor gameplay and too-strict rules for unlocking new races, this is one game Nintendo should've let die. Instead, it'll just kill you to play it.
    • 53 Metascore
    • 70 Critic Score
    Tetris is Tetris. Nothing new, but that's not necessarily a bad thing. If updated graphics and a unique aquarium screensaver are enough to make you spend ten bucks, then by all means, go for it.
    • 60 Metascore
    • 70 Critic Score
    There's nothing new to be found in this button combo platformer, but solid controls, drop-in anytime co-op, plenty of unlockable characters and upgrades, and surprisingly entertaining dialogue save this game from being a forgettable addition to the Spider-Man franchise.
    • 81 Metascore
    • 86 Critic Score
    The presentation and feel of the game is near-perfect, but the actual gameplay, particularly on offense, comes up short and frustrating. Lock-On D is a nice feature as well, but it can be a crutch.
    • 81 Metascore
    • 86 Critic Score
    The presentation and feel of the game is near-perfect, but the actual gameplay, particularly on offense, comes up short and frustrating. Lock-On D is a nice feature as well, but it can be a crutch.
    • 73 Metascore
    • 70 Critic Score
    Not a bad game, but not a great one either. Online modes and the loaded dynasty mode are sure to keep players busy for another year. A solid soundtrack fills out the smooth animations to make for a pleasing presentation.
    • 52 Metascore
    • 70 Critic Score
    For a first-year outing, NBA Live 08 on the Wii doesn't even get honorable mention All-Rookie team. At least we know EA will make an 09 version, so there's always room for improvement.
    • 73 Metascore
    • 70 Critic Score
    NBA Live 08 offers quick offensive gameplay, but the difficulty of implementing solid defensive maneuvers leads to high scoring games and frustrating moments.
    • 58 Metascore
    • 55 Critic Score
    A good laugh the first time through, but there's little to no replay value other than an interesting replay editor and an impressive number of unlockables.
    • 94 Metascore
    • 88 Critic Score
    Halo 3 is fun, and its Forge and Theater modes will provide hours of multiplayer entertainment, but nothing could've prepared us for our slight feeling of disappointment. The game's far too reliant on old gameplay tricks and recycled levels, and it really lost its narrative power.
    • 85 Metascore
    • 87 Critic Score
    A fun, addictive skateboarding game that's just a little camera work and a few control refinements short of stardom.
    • 58 Metascore
    • 70 Critic Score
    Not a good game, but not a bad game by any means either. A surprisingly entertaining romp of repetitive mini-games that might surprise you by forcing a chuckle out once in awhile.
    • 86 Metascore
    • 87 Critic Score
    A fun, addictive skateboarding game that's just a little camera work and a few control refinements short of stardom.
    • 79 Metascore
    • 90 Critic Score
    With production values rivaling the best Hollywood films and diverse but short gameplay, this could very well be the PlayStation 3's killer app.
    • 85 Metascore
    • 84 Critic Score
    The improved accessibility is welcome, the deepened career mode is great and the overall presentation quality can't be overlooked.
    • 83 Metascore
    • 80 Critic Score
    The graphics are clearer and the framerate is steadier on the PlayStation 3, and the approachable gameplay is intact from the Xbox 360 version. It sure would've been fun to actually play against some real, live gamers online, though.
    • 73 Metascore
    • 75 Critic Score
    Drawn to Life makes excellent use of the DS touch pad by allowing you to easily design your own characters, weapons, and various transports. Unfortunately, the rest of the game can become quite a chore and often becomes redundant.
    • 74 Metascore
    • 76 Critic Score
    It's not often we see 2K scrambling, but the controls feel like a panic move. With a bit more focus on the controls' convenience and practicality, NHL 2K8 has laid the groundwork for an intriguing season--in 2K9.
    • 73 Metascore
    • 83 Critic Score
    It's not quite as open ended as we'd hoped it would be, but the taste of freedom has whet our appetite for more, and the weapons upgrades keep gunplay fresh throughout the campaign.
    • 78 Metascore
    • 83 Critic Score
    It's not quite as open ended as we'd hoped it would be, but the taste of freedom has whet our appetite for more, and the weapons upgrades keep gunplay fresh throughout the campaign.
    • 53 Metascore
    • 63 Critic Score
    Lair looks phenomenal and is an ambitious and novel concept, but its horrible controls and linear environments kill the fun faster than a dragon can cook up a burger.
    • 79 Metascore
    • 80 Critic Score
    More of a solid foundation than a groundbreaking game, Blue Dragon still offers plenty to do. Here's hoping for a bit more punch to the sequel.
    • 56 Metascore
    • 84 Critic Score
    The simple pick-up-and-play mechanics embody everything the Nintendo Wii is about -- and they make for a fun experience, too.
    • 72 Metascore
    • 68 Critic Score
    Not enough features or updates stand out to warrant this quickly released update to Tiger Woods PGA Tour 07. Outdated graphics, spotty controls, and lack of online support hinder an otherwise solid golf sim.
    • 90 Metascore
    • 89 Critic Score
    The straightforward nature of the game certainly doesn't hurt the final product, nor to the great Wii controls.
    • 96 Metascore
    • 90 Critic Score
    You owe it to yourself to experience BioShock, by far one of the most compelling games of 2007.
    • 96 Metascore
    • 90 Critic Score
    You owe it to yourself to experience BioShock, by far one of the most compelling games of 2007.
    • 87 Metascore
    • 90 Critic Score
    Jeanne d'Arc mixes history with fantasy in one of the finest strategy RPGs to grace the PSP.
    • 52 Metascore
    • 60 Critic Score
    Poor presentation and a steep learning curve hinder what would have otherwise been a fun bowling sim.
    • 72 Metascore
    • 72 Critic Score
    Multiplayer is a nice addition, but it definitely takes some getting used to, and the updated graphics don't really do much for me other than give me a headache while trying to create clusters.
    • 57 Metascore
    • 63 Critic Score
    The controls are sketchy and I can't understand why humming with lips press against the microphone earns a better score than actually trying to sing.
    • 79 Metascore
    • 80 Critic Score
    There are also too many Mega Strikes and tackles, but the game still provides a lot of fun.
    • 48 Metascore
    • 61 Critic Score
    Avoid boarding this ship altogether and aim for the horizon's next bright star instead.
    • 70 Metascore
    • 78 Critic Score
    Hot Shots brings its fantastic gameplay and cutesy characters to the tennis court. We would have liked more character customization, but the fun factor does not disappoint.
    • 67 Metascore
    • 65 Critic Score
    Entertaining and charming, but a little on the "incredibly short" side.
    • 75 Metascore
    • 73 Critic Score
    Technically there's nothing wrong with the game -- had it released in 2006. While it's great to have Visual Concepts back, they definitely left room for improvement for All-Pro Football 2K9, and improvement is certainly what's needed for this next generation of football games.
    • 73 Metascore
    • 73 Critic Score
    Technically there's nothing wrong with the game -- had it released in 2006. While it's great to have Visual Concepts back, they definitely left room for improvement for All-Pro Football 2K9, and improvement is certainly what's needed for this next generation of football games.
    • 64 Metascore
    • 60 Critic Score
    The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
    • 88 Metascore
    • 92 Critic Score
    Ninja Gaiden Sigma is by far the definitive version of the franchise, making Sony's PlayStation 3 the lucky beneficiary of this gorgeous, fast-paced -- and still difficult -- game.
    • 76 Metascore
    • 81 Critic Score
    Any time you let minions do my dirty work you'll win me over, so the great genre-combining gameplay is just icing on the cake.
    • 82 Metascore
    • 65 Critic Score
    The back-and-forth structure is tedious, and the narrative needed to be much more fleshed-out. Too bad great loading-screen treatments can't make up for overall shortcomings.
    • 80 Metascore
    • 65 Critic Score
    The back-and-forth structure is tedious, and the narrative needed to be much more fleshed-out. Too bad great loading-screen treatments can't make up for overall shortcomings.
    • 79 Metascore
    • 77 Critic Score
    The BIGS is a triumphant return to arcade baseball on next-gen consoles, with multiple addictive modes. The gameplay still needs tuning, something we hope to see in next year's version.
    • 69 Metascore
    • 72 Critic Score
    Harry's fifth go-round is tailor-made for the Wii-Mote's ability to mimic a magic wand, but despite extensive efforts to bring Hogwart's to life, boring play and uninterruptible cut-scenes cast an ominous cloud.
    • 83 Metascore
    • 81 Critic Score
    Definitely more inviting to non-rallycross fans, and the graphics and modes are certainly a boost. Unfortunately, the online mode is a letdown, as are the framerate issues.
    • 66 Metascore
    • 50 Critic Score
    Like its Autobots kin, Transformers: Decepticons is limited by the capabilities of the DS hardware, which hinders the console-like gameplay experience the developers were hoping to create.
    • 67 Metascore
    • 50 Critic Score
    Transformers: Autobots is a console-sized game for the DS, but the limits of the hardware hinders the gameplay experience.
    • 68 Metascore
    • 72 Critic Score
    It's initially a blast and has outstanding mini-games, but it needs more game modes on the whole, and the replayability dwindles fast.
    • 71 Metascore
    • 79 Critic Score
    The outright fun this game brings should result in a higher score, but the gameplay snafus on Billy's missions really weight it down. I still highly recommend this game to FPS and Old West fans, though.
    • 90 Metascore
    • 80 Critic Score
    This second lap in the Forza franchise shows marked improvement and depth in the racing sim genre, easily making this a must-have game for Xbox 360 owners looking for something deeper then Project Gotham Racing, Burnout and Test Drive.
    • 56 Metascore
    • 59 Critic Score
    The gameplay is old, tired, redundant, buggy, unimaginative, and frankly, boring. Not even new Achievement points were able to will me through to the end.
    • 82 Metascore
    • 80 Critic Score
    While not a perfect PC to console translation, C&C3 is a great evolution of the control scheme for RTS gamers who've migrated to the home console world.
    • 63 Metascore
    • 67 Critic Score
    New York looks great, but the camera inconsistencies and helter-skelter gameplay flow takes away all the good will that Spider-Man 2: The Game had built.
    • 53 Metascore
    • 58 Critic Score
    I would have to say that I was pretty disappointed with my Wii Spider-Man experience.
    • 69 Metascore
    • 78 Critic Score
    The amount you'll pay for this game is less than you'd pay playing multiple pinball tables in an arcade, so ignore the botched Vision Camera functions and just focus on the fun. There's plenty of it to be found in Pinball FX.
    • 76 Metascore
    • 75 Critic Score
    While some games are less-than-stellar, the package as a whole is a good collection for any retro-gaming junkies.
    • 85 Metascore
    • 70 Critic Score
    Command and Conquer 3: Tiberium Wars isn't a bad game, but it hardly feels like a full new game either. It's more like an enhanced expansion pack, with more units, better (but not amazing) graphics and a new storyline.
    • 70 Metascore
    • 70 Critic Score
    A decent port job that adds enough to keep first time players entertained, but seasoned Godfather vets will probably stay away.
    • 68 Metascore
    • 75 Critic Score
    It's surprisingly fun and addicting...and tough to beat for 20 bones.
    • 93 Metascore
    • 95 Critic Score
    God of War II does nearly everything right: beautiful visuals and sound, intense action gameplay, impressive design. Forget the next-generation - God of War II proves PlayStation 2 still has plenty of game.
    • 71 Metascore
    • 60 Critic Score
    Too many nitpicky annoyances combined with not-quite-ready for prime time controls make this a good game only for the most forgiving player.
    • 75 Metascore
    • 70 Critic Score
    What was once so amazing barely conjures excitement on PlayStation 2.
    • 74 Metascore
    • 84 Critic Score
    It looks and sounds "next-gen," and the career mode is definitely deep, but it might be a bit intimidating for casual fans who just want to hop into a Grand Prix race and play. It could also benefit from more people actually playing online.
    • 74 Metascore
    • 55 Critic Score
    So much promise, yet it's all dashed on the ice due to sloppy,unresponsive and frustrating controls.
    • 83 Metascore
    • 84 Critic Score
    It's the best "superhero" game ever made, but the lack of side missions and its annoying co-op bugs hold it back from greatness.
    • 55 Metascore
    • 50 Critic Score
    Too simplistic and too simple to even be worth the budget $20 price.
    • 78 Metascore
    • 55 Critic Score
    It starts out well enough, with great graphic stylings and some cool gameplay features, but turns into a gimmicky stylus-tapping festival of boredom within an hour.
    • 67 Metascore
    • 73 Critic Score
    The bells, whistles and added off-court content are nice additions, but the game suffers from some nagging on-court issues that should have been addressed before the extra stuff.
    • 79 Metascore
    • 70 Critic Score
    The single-player game is short, plodding and has a poor story, but the online options keep you coming back for more.
    • 64 Metascore
    • 65 Critic Score
    Spotty AI results in way too much micromanagement, which is a true shame for any game, but especially for a strategic one bearing the Star Trek license.
    • 67 Metascore
    • 68 Critic Score
    Ubisoft upped the ante with Sixaxis support, new planes and new missions, but dropped the ball with inconsistent framerates and an online network desperately seeking gamers.
    • 67 Metascore
    • 65 Critic Score
    Full Auto 2: Battlelines might be battling for your gaming dollars, but it's in your best interest to draw a line in the sand. Say no to a wealth of issues with the presentation and controls, as well as a distinct lack of basic multiplayer features.
    • 56 Metascore
    • 65 Critic Score
    Spotty AI results in way too much micromanagement, which is a true shame for any game, but especially for a strategic one bearing the Star Trek license.
    • 87 Metascore
    • 90 Critic Score
    Undoubtedly one of the best games available on PlayStation Portable, Metal Gear Solid: Portable Ops does nearly everything right. Other than slight problems with controls, the game is worth every penny spent for its solid presentation and great gameplay.
    • 83 Metascore
    • 75 Critic Score
    The shiny graphics and Get In The Ring mode are nice, but the disappointing port of a year-old game and poor use of Sixaxis controller are just plain sad.
    • 51 Metascore
    • 40 Critic Score
    Think of Superman Returns as an insanely boring exercise in flying from one end of Metropolis to the other -- non-stop and for 10 hours -- while waiting for the next "battle 10 robots" or "battle eight dragons" or "battle six radioactive gargoyles" button-mashing sequence to ensue.

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