D+PAD Magazine's Scores
- Games
For 571 reviews, this publication has graded:
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36% higher than the average critic
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4% same as the average critic
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60% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | The Lord of the Rings: Conquest |
Score distribution:
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Positive: 282 out of 571
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Mixed: 240 out of 571
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Negative: 49 out of 571
571
game
reviews
- By Date
- By Critic Score
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- Critic Score
As a pitch, EDF2025 sounds like buckets of fun. But once the novelty inherent to the concept wears off, EDF2025 is boring, and it long outstays its welcome.- D+PAD Magazine
- Posted Mar 18, 2014
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- Critic Score
Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.- D+PAD Magazine
- Posted Mar 18, 2014
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- Critic Score
The visual novel-esque method of storytelling could work for a game based on a comic strip – games like Comix Zone have experimented with using comic-panel based graphics – but Romance Dawn does not feel like a comic despite using the aesthetic. There are not enough of the full-screen images to depict key scenes of the plot, and too often important developments are reduced to screen shakes and sound effects.- D+PAD Magazine
- Posted Jan 6, 2014
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In total, it is an ugly game which misuses its aesthetic, feels archaic and unfinished in its execution. Final Exam sits as a poor relation within a genre which has already given quality titles like Guardian Heroes, Metal Slug and Viewtiful Joe.- D+PAD Magazine
- Posted Nov 20, 2013
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There’s no good reason to play Scourge: Outbreak. It functions (sort of), I’ll give ‘em that. But realistically, and even at a cheaper asking price, why would anyone ever want to play this game? Even the most middling third-person shooter is more desirable, and thankfully the last eight years has got your back pretty well covered in that regard.- D+PAD Magazine
- Posted Aug 5, 2013
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With a little more love, Way of the Dogg could have be a pretty cool rhythm game. Even if its framework is a silly attempt to pasteurise Snoop’s waning branded image and cultural relevance, the basic pitch is still solid and curiously inspired. But in practice, Way of the Dogg’s lifeless rhythm styling and maddening technical hiccups join forces to forge something truly ghetto.- D+PAD Magazine
- Posted May 13, 2013
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To its credit, The Cave has amusing writing and a neat visual style – but charm alone cannot make up for its many technical flaws.- D+PAD Magazine
- Posted Apr 1, 2013
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- Critic Score
If you're a Suda-51 enthusiast or if it's on sale, then it'll be worth it, but other than that, it's a tiny distraction that provides a little entertainment, closer to an app game than something you'd play on a proper console, even a handheld one.- D+PAD Magazine
- Posted Jan 14, 2013
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As a whole, Pokédex 3D Pro is a nice little device, however the biggest problem with it is the expense. At £13.49 (or $15), it's at least twice as much as it should be. This isn't a game, despite the quiz elements. It's a 3D viewer at best, and all the useful information is more accessible in Bulbapedia or Serebii or one of dozens of free (or cheap) Pokédex apps on mobile devices.- D+PAD Magazine
- Posted Nov 14, 2012
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Otherwise The Eternity Clock is a buggy, forgettable game. Although this is the first in a proposed trilogy of new Doctor Who titles commissioned by BBC Worldwide, it feels as though it would have been better to focus the entire budget and creative ideas on just one, more refined game, than to release such an uninspired, tedious insult to the great Doctor's name.- D+PAD Magazine
- Posted Aug 28, 2012
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It's a sad truth to report, but the great ideas of Steel Battalion: Heavy Armour have been laid on some considerably crooked foundations. If anything, it's an indictment of the Kinect's over-promise, as its unresponsive method of control ends up drowning out any potential of its ambitions coming to life in a truly satisfying manner.- D+PAD Magazine
- Posted Jul 23, 2012
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It's not enough to save Operation Raccoon City though, which ultimately is a title that feels too rushed to warrant any great investment on the part of the player. That it's sold in such high numbers (at time of writing it's number one in Japan) says a lot about the strength of the Resident Evil brand which, if ORC is anything to go by, is in danger of being fatally diluted.- D+PAD Magazine
- Posted May 8, 2012
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It may have something to offer to destruction derby fans and the low price point means it's hard to be too critical, but most players will still want to avoid a collision with this one.- D+PAD Magazine
- Posted Mar 4, 2012
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The most damning aspect of Gotham City Impostors is that the tutorials and the NPCs stand out as the main highlight, which for a multiplayer focused title is a considerable problem. Add to this the slightly whorish way in which DLC is pushed to the fore, and you have a game that sadly lives up to its title; in other words…it feels like something of an imposter.- D+PAD Magazine
- Posted Feb 25, 2012
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Though Pokemon Rumble's simplicity may have been easier to overlook when it was released as a Nintendo WiiWare title, this full price follow up should be seen as little more than a stop-gap that fails to advance the series in any meaningful way while delivering a gameplay experience that is forgettable as it is monotonous.- D+PAD Magazine
- Posted Dec 13, 2011
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Overall Carnival Island is something of a disappointment. Its position as a budget game does go some way to excusing the rather thin content within, but its biggest problem is that the content that it does have just isn't very compelling or interesting.- D+PAD Magazine
- Posted Dec 2, 2011
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In fairness, there is some fun to be had here, and Supermassive Games do show a degree of competency in utilizing the PlayStation Move, but sadly competency really isn't enough to get a party jumping.- D+PAD Magazine
- Posted Nov 22, 2011
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With a short, linear and derivative campaign plus a multiplayer offering unlikely to distract for long, Bodycount just doesn't have enough going for it to warrant a purchase, even at a bargain bin price.- D+PAD Magazine
- Posted Sep 15, 2011
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Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.- D+PAD Magazine
- Posted Jun 12, 2011
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Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.- D+PAD Magazine
- Posted Jun 12, 2011
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With insipid art, painfully boring gameplay and a lack of any sense of professionalism or class, Star Raiders just can't come recommended to anyone, even to those with more time and money than they know what to do with.- D+PAD Magazine
- Posted May 22, 2011
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Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.- D+PAD Magazine
- Posted Apr 27, 2011
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- Critic Score
Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.- D+PAD Magazine
- Posted Apr 27, 2011
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Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.- D+PAD Magazine
- Posted Jan 11, 2011
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- Critic Score
Saw II outstays its welcome after a couple of hours and keeps on forcing the hackneyed plot on you when you want it all to end.- D+PAD Magazine
- Posted Jan 11, 2011
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From its tired mid-1990s 'cool kid' chic and offensively putrid design; to the slipshod quality of control that consistently fails to map proper movements into the game's on-screen action, it's fair to say that Crossboard 7 is not the 'system seller' show-piece for Microsoft's intensively technical Kinect hardware, but more of a case study for developers to learn exactly what not to do with it.- D+PAD Magazine
- Posted Dec 19, 2010
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- D+PAD Magazine
- Posted Nov 19, 2010
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Tragic in unused potential and perplexing in design, Hydrophobia never becomes more than the sum of its parts.- D+PAD Magazine
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Overall, it's not that Blacklight can't be enjoyed on its own merits, because it can in the most basic sense. But when held up to scrutiny and measured against those gunning for the same lucrative audience, it's hard to recommend Blacklight: Tango Down with an absolute guarantee that you'll be completely entertained.- D+PAD Magazine
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It’s artistically weak, lacking in substance, and as a result is somewhat cut adrift from the rest of the battling pack.- D+PAD Magazine
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If anything Super Monkey Ball: Step & Roll is the simplest in the series if played with a Wii Remote and possibly the most difficult if using the Board, for all the wrong reasons.- D+PAD Magazine
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The pros of Hotel Giant 2 are outweighed by some of its cons, most notably the repetitive and non-engaging nature of the gameplay.- D+PAD Magazine
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As a self-contained music game then, Guitar Hero: Van Halen really isn’t substantial or appealing enough to warrant extended play.- D+PAD Magazine
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If you’re looking to kill a few hours with a mate, then this would do the job; if you want any more than that, steer clear.- D+PAD Magazine
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Deathly dull and completely without purpose, it’s an alien piece of software that appears to have crash-landed in from another, entirely more forgiving era.- D+PAD Magazine
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Unfortunately, Way of the Samurai 3 left us bored, uninspired and desperate to play something or, rather, anything else. The game fails to live up to even the most basic standard of quality, offering an archaic play style that falls short of even the most charmless of current-gen titles.- D+PAD Magazine
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There’s little here to recommend, even for the most loyal of fans. Instead, don your best shell-suit, hook up your mum’s old telly to the SNES in the loft and play out your childhood battles with the original. It’s far better.- D+PAD Magazine
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Blue Omega certainly has the vision, but evidently lacks the talent to do it justice. Damnation indeed.- D+PAD Magazine
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Creative Assembly deserve a fair amount of praise for at least attempting something new (the whip select system could have worked well with a smaller Full Spectrum Warrior-type army) and for some of the neat ideas lurking beneath its derivative post-apocalyptic trappings – most notably the ability to command units on different levels, as opposed to a flat playing area. But unfortunately, Stormrise quickly degenerates into a war of attrition.- D+PAD Magazine
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As a package Black Knight is competent: the frame rate is consistent while the visuals, taking their cue from Secret Rings, suggest that Sonic Team’s capability with squeezing results from the modest hardware is more successful than their understanding of how Sonic should feel as a game.- D+PAD Magazine
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Ultimately, it’s a shame to see a game with such an intriguing concept go to ruin.- D+PAD Magazine
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Another day, another game about the horrors of conflict. For the six of you that still care about wanting to trudge through a true Vietnam War setting, the choice is simple – you either play Shellshock 2, or sit through the four hour cut of Apocalypse Now whilst daubed in body paint and playing The Doors on the stereo. Here’s your last clue – it’s not the first suggestion.- D+PAD Magazine
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Amazingly, EA are still surprising us, but for all of the wrong reasons. Who knew that they still had the capacity to deliver such awful, creaky, shoddily-constructed software? Once a seemingly forgotten page in EA's coloured history, we can only hope that this disgrace to the near-legendary universe that Tolkien crafted is simply an anomaly.- D+PAD Magazine
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It's not just that Need for Speed Undercover is a bad game; it's that it's a bad game with an incredibly erratic engine. The flaws, problems and issues that exist in NFS Undercover are virtually inexcusable for a popular franchise from such an affluent publisher.- D+PAD Magazine
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The King of Fighters deserves better than this sloppy port.- D+PAD Magazine
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So Rock Revolution isn’t quite the revolution it claims to be. Quite the opposite, in fact. It’s a game that cuts every corner possible to create a soulless, low-cost venture that happily plays second fiddle to its competitors.- D+PAD Magazine
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The orchestral score is decent, the physics are impressive if not revelatory, and the whole affair is certainly competent, if utterly uninvolving. Is that really good enough though? No, of course not. The one attempt at uniqueness – the Entrencher – is a flop, and the whole enterprise lacks any finesse or charm to transcend influence.- D+PAD Magazine
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More Game Party is a casual game aimed at a casual audience, for whom the insipid, dull and unengaging mini-games might provide the type of minor distraction they were looking for. For everyone else, it's best avoided.- D+PAD Magazine
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By removing any sense of strategy and skill EA has broken the two most fundamental rules of a fighter. Instead, FaceBreaker is nothing more than a mere exercise in button-bashing.- D+PAD Magazine
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