Cultura Geek's Scores

  • Games
For 112 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 50 The Sims 4: Royalty & Legacy
Score distribution:
  1. Positive: 62 out of 112
  2. Negative: 0 out of 112
114 game reviews
    • 89 Metascore
    • 100 Critic Score
    In this installment, we see how the studio's potential, combined with a superb script, can take us on a compelling journey of medieval misadventures. While it might be overwhelming for some players, and occasional bugs can alter the experience, the story's branching paths—along with the intricate detail in NPC behavior and the world itself—are impressive from every angle.
    • 88 Metascore
    • 100 Critic Score
    Monster Hunter: Wilds represents the natural evolution of the franchise, introducing a series of improvements and, above all, quality-of-life features that make it more accessible to all kinds of players. It's a title that notably changes the traditional structure of separate missions and hunting zones, opting instead for an open world featuring distinct ecosystems and areas filled with a vast number of monsters to hunt. These enhancements don't stray far from the series' original formula, although they do make playing Monster Hunter somewhat easier and less frustrating.
    • 91 Metascore
    • 100 Critic Score
    Split Fiction's greatest strengths are its sheer variety and wonderful unpredictability. It's an incredibly fun experience, perfect for sharing hours of enjoyment with a friend or partner. This game is a clear demonstration of refinement; Josef Fares and the Hazelight team have delivered the most polished and inventive version of their unique co-op formula yet.
    • tbd Metascore
    • 100 Critic Score
    This new interpretation arrives at just the right time for anyone looking to step into the world of Dragon Quest. It’s practical and easy to pick up, with a story that hooks you, memorable characters, and—above all—the unmistakable essence of the franchise intact. The music and art elevate the experience, while the cast’s charm pulls you into a one-way ride that never lets up.
    • 90 Metascore
    • 100 Critic Score
    It's impossible not to recommend this game. The Last of Us is a landmark franchise, and Part II successfully carries on the legacy of the original. Importantly, the PC port is solid and runs well, presenting the unforgettable story in the best possible visual quality thanks to the remaster.
    • 89 Metascore
    • 100 Critic Score
    We could try to come up with an eloquent way to say that Death Stranding 2 is great—but that honestly wouldn’t do it justice. What matters is that it’s memorable. It surpasses the original by understanding exactly what made it special in the first place, and builds on that foundation to deliver a game that’s both bold and powerful. In its continuity, it gains strength—enough to stand among those rare, historic titles that don’t resemble anything else out there. This is one you need to experience to understand why some creators are simply different. Kojima, you’ve done it again.
    • 83 Metascore
    • 90 Critic Score
    Doom: The Dark Ages offers a new way to experience the classic Slayer, as blocking and parrying take the spotlight over the lateral dodges and double jumps featured in previous entries. Now, the Slayer is an unstoppable war tank — a true threat that must be managed carefully with a wide array of short- and long-range weapons. It all plays out like a macabre dance where counterattacking is the key.
    • 92 Metascore
    • 90 Critic Score
    Clair Obscur: Expedition 33 is more than just a tribute to retro games—while it certainly pays homage to those who came before (just like the Expedition 33 itself), it truly stands out with a unique blend of elements. The story, with its touch of melancholy, tragedy, and a one-of-a-kind world, delivers an experience that never feels bitter. Instead, it’s about finding hope while landing a good combo. And if you don’t make it, the next one will—that’s why we can’t wait to see what Sandfall Interactive does next.
    • 89 Metascore
    • 90 Critic Score
    Capcom keeps its streak alive with the folks from Raccoon City, delivering a masterpiece packed with memorable moments—ones that, the second you experience them, you’ll want to run and tell someone what just happened. The dual-protagonist system makes the whole ride feel perfectly balanced between tension and spectacle, gameplay and variety, proving it’s not a gimmick but a carefully tuned experience designed to squeeze the maximum fun out of every scenario they throw at you.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza reimagines the platformer genre with a title that strikes a solid balance between technical execution and game design. All of it is wrapped in a compelling reinterpretation of Journey to the Center of the Earth, starring Donkey Kong and a young Pauline. Bananza shines thanks to its environments, destruction mechanics, and resource management—elements that do a great job of concealing its weaker aspects, such as the camera system and a few repetitive boss fights.
    • 86 Metascore
    • 90 Critic Score
    Ghost of Yōtei preserves enough of the spirit to make it clear why it’s the successor to Tsushima, while introducing enough new ideas to make it unmissable. With breathtaking visuals, top-tier style and combat, it stands as Sucker Punch’s most polished experience to date.
    • 85 Metascore
    • 90 Critic Score
    Capcom is back with a new IP that shows it still is not afraid to experiment with new formulas and evolve familiar mechanics. More importantly, it serves as a reminder that experimentation is also a fundamental part of video games. Pragmata tells a beautiful spacefaring story through two protagonists who perfectly complement each other, while blending the best of the RE Engine with a third-person shooter that features a real-time hacking minigame. The result is a system with near-endless combat possibilities, where risk and reward become the driving force behind a unique and deeply addictive experience.
    • 80 Metascore
    • 90 Critic Score
    Reanimal delivers an unsettling co-op adventure built around survival and teamwork. It stands out thanks to its oppressive atmosphere, strong audiovisual presentation, and a symbolism-heavy narrative. Its linear structure blends exploration, puzzles, and intense chase sequences in a well-balanced way, while local co-op and Friend Pass support strengthen its identity as a shared experience. Even if it doesn’t reinvent the genre, it reinforces a solid formula that lands with real emotional impact.
    • 86 Metascore
    • 90 Critic Score
    Silent Hill F only needed to be better than the last 20 years of Silent Hill—and it not only succeeded, but managed to update the formula, return to its roots, highlight its strongest elements, and remind us of a kind of horror many argued could no longer exist.
    • 89 Metascore
    • 90 Critic Score
    The new Pokémon spin-off is one of the best things the company has made since Mystery Dungeon or Rangers. Its greatest strength lies in taking a simple genre framework and elevating it through the charm of its pocket creatures, delivering exactly what many fans have been asking for. The music, the atmosphere, the creative freedom, and the dialogue all work together to make the player feel constantly rewarded and eager to keep exploring without stopping.
    • 85 Metascore
    • 90 Critic Score
    Metal Gear Solid Delta is a worthy addition to the saga, proving that Kojima and Konami’s formula is still alive and well. It still feels like a brand-new game and remains one of the greatest of all time. Back in 2004, and now again today, that’s nothing short of a nuclear bomb.
    • 68 Metascore
    • 80 Critic Score
    Sports Interactive and SEGA stay true to their essence of portraying the world of football from a different perspective. With Football Manager 26, diversity takes center stage, and the addition of the Premier League license — together with an optimized interface and a more intuitive transfer system — make this entry a strong draw for both newcomers and longtime fans alike.
    • 77 Metascore
    • 80 Critic Score
    LEGO Party isn’t a title that completely reinvents the genre, but it does add a few clever ideas. With well-executed humor, strategy, fair competition, and creativity as its strongest points, it stands as one of the most accessible and entertaining party games in recent years. Sure, it could use more content—but its transformations make every match feel entirely different. When it comes to having fun and competing with friends or family, this game has all the right pieces.
    • 81 Metascore
    • 80 Critic Score
    While the realistic racing genre often comes with a steep learning curve, EA Sports F1 25 makes a solid effort by offering high-quality driving assists and alternative content to deliver a positive experience for newcomers, while also polishing in-game details that seasoned gamers will appreciate. Combined with all official circuits, real driver names, and the return of Braking Point mode, it stands out as a highly recommended title for anyone who loves Formula 1.
    • 74 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 & Dark Ties is the most faithful—and, at the same time, the most contradictory—remake in the entire saga. It pulls off something that feels almost impossible: modernizing a game whose very essence was slow and contemplative. It improves the areas where it hurt the most (especially visuals and combat), adds a new storyline to patch its gaps, yet it can’t (and doesn’t want to) change its core as a “yakuza dad” simulator.
    • 76 Metascore
    • 80 Critic Score
    The new installment of the world’s fastest hedgehog feels light, satisfying, and—above all—fun and family-friendly. With very little to criticize, the game not only checks all the boxes of the genre but surpasses them through its variety of characters and customization options. The music, the races, and the overall atmosphere perfectly capture Sega’s golden 90s era.
    • 87 Metascore
    • 80 Critic Score
    Shinobi: Art of Vengeance brings one of SEGA’s most beloved icons back to life. This 2D action-platformer, with a retro spirit and modern mechanics, strikes a perfect balance between hack-and-slash combat and metroidvania-style exploration, enhanced by stunning art and animations that are as fluid as they are epic.
    • 73 Metascore
    • 80 Critic Score
    Marcus returns to action with improved performance, gameplay refinements, and the same gripping story from 2006. With remastered character models, soundtrack, and voice acting, the game feels both as good and as nostalgic, whether you play solo or with friends. It’s a solid effort by the developers to preserve the essence of the original while elevating it through new technology and modern platforms.
    • 86 Metascore
    • 80 Critic Score
    Nioh returns with a third entry that aims to establish a much deeper, more distinctive identity. This time, Nioh 3 leans into a more direct, in-your-face style of gameplay, with more versatile movement that lets you switch on the fly between Samurai and Ninja modes. It also encourages exploration through a semi-open world, featuring some platforming and more varied transitions between scenes. And while it can slip into recycled enemies and animations at times, it remains relentlessly challenging, addictive, and epic.
    • 87 Metascore
    • 80 Critic Score
    Saros is a full-blooded action game and an essential pick for anyone who thinks not everything has to be Marvel’s God of Wolverine: Forbidden West of Us 2 Remastered. It delivers an experience that simply does not exist elsewhere at this level of production, at least not on any other platform. Roguelikes may be more or less appealing depending on the player, but this is the kind of experimental PlayStation we always want to see.
    • 88 Metascore
    • 80 Critic Score
    Final Fantasy Tactics returns with all its charm intact—deep strategy, rich storytelling, and one of the most memorable tactical RPG experiences ever created. While some aspects of its design show their age, the balance of challenge, character progression, and political intrigue remain as captivating as they were at launch.
    • 65 Metascore
    • 80 Critic Score
    Sanatorium: Mental Asylum Simulator combines the best of resource management with a deeply human and critical narrative. Through a simple yet effective card-based system, the game portrays the horrors of psychiatric treatment in the 1920s with both irony and sensitivity—avoiding sensationalism or trivialization. Its tone, oscillating between the sinister and the darkly comic, manages to entertain while inviting reflection. Small in scale but grand in ambition, it’s one of those indie gems that accomplishes a lot with very little.
    • 86 Metascore
    • 80 Critic Score
    ARC Raiders presents itself as a post-apocalyptic extraction shooter that breaks away from the traditional military style that gave birth to the genre. It stands out with a fresh and solid proposal that leans toward third-person action and a gameplay loop built around exploration and looting mechanics — all while driving the extermination of machines, either solo or in teams of three. Through feats and mission systems within each raid that feed into individual progression, the game showcases both ambition and a distinctive identity. It achieves this with visuals and sound design that feel as realistic as they are satisfying.
    • 78 Metascore
    • 80 Critic Score
    EA Sports FC 26 sets itself apart in gameplay compared to its predecessors in the saga. The third installment under the EA FC banner is a solid option for those who prefer competing against AI thanks to its authentic gameplay. On the online side, passionate Ultimate Team players will once again embark on their yearly adventure, this time with the return of tournaments and meaningful updates to the already established modes.
    • 77 Metascore
    • 80 Critic Score
    The franchise returns bigger and renewed after 13 long years without a full-fledged entry on a main console. While the creation systems across every aspect of the game, along with the different interactions between Miis, are more than funny, what keeps it from fully reaching the finish line is the lack of an easy, official way to share our creations without having to rely on third-party websites.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    InZOI had a strong start in its Early Access, but it will need to fight to stay relevant once the initial novelty wears off. For now, it feels like there's more style than substance. The game needs to develop a unique value proposition and move beyond comparisons to The Sims. While both share a similar philosophy, their approaches are fundamentally different. We don’t believe InZOI is “the Sims killer” — at least not yet — but we also don’t think it needs to be. The way the game was launched feels like a smart move, as maintaining a close relationship with the community will be key to its future. It’s on the right path, but there’s still a long road ahead. [Early Access Score = 60]
    • tbd Metascore
    • Critic Score
    With a major visual upgrade, improved gameplay quality, and a much better-paced story, this miniature adventure is everything we needed from Obsidian in a sequel that far surpasses its predecessor. Spiders, scorpions, cockroaches, and praying mantises may go unnoticed in everyday life, but when you're the size of a pill bug, they become the worst threats you could ever face. [Early Access Score = 90]

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