Cultura Geek's Scores

  • Games
For 116 reviews, this publication has graded:
  • 34% higher than the average critic
  • 8% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest VII Reimagined
Lowest review score: 50 The Sims 4: Royalty & Legacy
Score distribution:
  1. Positive: 65 out of 116
  2. Negative: 0 out of 116
118 game reviews
    • 70 Metascore
    • 60 Critic Score
    The game is appealing for those seeking a casual stealth and platforming experience, wrapped in a timeless pixel art style. While its 10-hour runtime might leave you wanting more, this release could benefit in the future from improvements to its hiding and enemy distraction mechanics.
    • 70 Metascore
    • 60 Critic Score
    Capcom manages to draw us in once again with another remaster that lives up to the original, having modernized the combat system for new generations. With additions to the soundtrack, improved resolution, a higher difficulty level for seasoned players, and refined controls, the game feels just as good as it did 23 years ago—but for longtime fans, the upgrades aren’t quite enough to make it feel like something entirely new.
    • 70 Metascore
    • 80 Critic Score
    What makes this pack interesting is that its gameplay value increases the more expansions you own. While this might seem somewhat 'incomplete' to some, we believe it's crucial that new packs reshape how we engage with older content. Our favorite part is combining the gameplay elements from different packs. Sims 4 Businesses and Hobbies is a good expansion to purchase once you already own others and want to add a fresh twist to your overall gameplay.
    • 70 Metascore
    • 70 Critic Score
    Code Vein II is competent and checks all the right boxes, but it never quite finds a way to stand out. Things that felt genuinely fresh in 2019—like the idea of an anime Soulslike built around two-person combat—don’t land with the same impact today, and all that flexibility ends up making most playstyles feel too similar. If the aesthetic works for you, you won’t find much to complain about, but if you’ve played a lot of games in the genre, you may come away feeling like it could use a little more bite—more blood in its veins.
    • 69 Metascore
    • 60 Critic Score
    This compilation is like being patted by a worn-down piece of sandpaper for fans: it might feel gentle in a few spots, but it’s still going to scrape. Without the franchise’s original signature music and with quality-of-life tweaks like rewinding after a mistake, it comes with clear pros and cons. The standout addition is that new rewind feature, which is going to make it possible to actually finish the 120+ extra levels created by fans and the original creators.
    • 68 Metascore
    • 80 Critic Score
    Sports Interactive and SEGA stay true to their essence of portraying the world of football from a different perspective. With Football Manager 26, diversity takes center stage, and the addition of the Premier League license — together with an optimized interface and a more intuitive transfer system — make this entry a strong draw for both newcomers and longtime fans alike.
    • 68 Metascore
    • 60 Critic Score
    This collection brings together classic Yu-Gi-Oh! games from over twenty years ago, featuring Yugi and his companions. Showcasing gameplay beyond the standard card duels, including board game formats, it serves two main audiences: those who missed the chance to play the originals upon release, and fans wanting to experience titles previously unreleased outside of Japan/in the West.
    • 67 Metascore
    • 70 Critic Score
    The third installment in the franchise feels good, but as if something’s missing. The eight maps and six playable classes make it feel more like an early access title than a full release. If Tripwire can pull off what they achieved with the previous game, we could be looking at the best entry in the series. Until then, it’s still a little short of fully satisfying—and the kitchen’s already closed.
    • 66 Metascore
    • 60 Critic Score
    This new spin-off centered on battles delivers on what it promises, but it still needs a little more polish to become a fully satisfying experience. That said, its strong visual presentation and streamlined team-building system give newcomers a real chance to compete, while also sparing experienced players from spending hours hunting for the perfect creature.
    • 66 Metascore
    • 80 Critic Score
    Asylum is an indie game that offers a cinematographic experience. It will make you think about everything that happens throughout your passage through Hanwll. Beware that it is not a traditional game, so if you are looking for a classic horror story you may be disappointed. But it is something new that definitely deserves to be experienced.
    • 65 Metascore
    • 70 Critic Score
    The franchise knows how to revolutionize the genre, but this new installment doesn’t reach the spectacle of previous entries. The system is more polished than ever and visually impressive, yet it falls into the comfort zone and tries to steer into unfamiliar waters, turning into something that doesn’t quite feel like Call of Duty. The weapons and the new movement system are fun, but they’re not enough to fill the gaps of a dull story that almost pushes this military shooter into an entirely different subgenre, bordering on the fantastical.
    • 65 Metascore
    • 60 Critic Score
    With strong competitors already in the market, Moroi tries to make its mark—but not in the way we would have hoped. Its art style is spot-on for this kind of game, and it features charming NPCs, but it stumbles when it comes to keeping players engaged during combat. While it does manage to pull us back in with a few puzzles, the overall experience is a mixed bag.
    • 65 Metascore
    • 80 Critic Score
    Sanatorium: Mental Asylum Simulator combines the best of resource management with a deeply human and critical narrative. Through a simple yet effective card-based system, the game portrays the horrors of psychiatric treatment in the 1920s with both irony and sensitivity—avoiding sensationalism or trivialization. Its tone, oscillating between the sinister and the darkly comic, manages to entertain while inviting reflection. Small in scale but grand in ambition, it’s one of those indie gems that accomplishes a lot with very little.
    • 65 Metascore
    • 80 Critic Score
    The 10 hours of fun, humor, destruction, mystery, and 1950s American style are all the team at Studio Far Out Games needs to deliver an enjoyable experience for anyone. The story leads us to destruction, while the humor and missions bring us back down to earth as chaos slowly simmers behind the scenes before exploding in your face.
    • 64 Metascore
    • 60 Critic Score
    Midnight Murder Club is a game with a simple premise that aims to connect with players through cat-and-mouse mechanics. It can be called clever, as it relies on darkness and proximity chat as its core sources of fun. Still, while it could shine brighter, it ultimately shows little ambition when it comes to offering more diverse game modes.
    • 64 Metascore
    • 80 Critic Score
    It doesn’t reinvent the wheel or reach masterpiece status, but if you’re into battle arena games—if you really make the most of each of the modes mentioned and take into account the huge base roster of characters—you’ll undoubtedly find countless hours of fun here. And whether you’re a fan of the franchise or not, visually you’re looking at one of the most stunning anime-styled games ever made.
    • 58 Metascore
    • 60 Critic Score
    With 40 years in the industry, the bubble-blowing dragon twins have been through countless adventures, and this one feels like just another run-of-the-mill entry. With repetitive gameplay and poor optimization for Nintendo’s handheld hardware, the game comes across as rushed and uninspired. Visually, it’s among the best the series has done in a 3D setting, but there’s a noticeable lack of regard for the player experience. Here’s hoping Bub and Bob get a brighter future down the line.
    • 56 Metascore
    • 60 Critic Score
    Dreamcore is a game that should be appreciated for its premise and is primarily intended for those specifically interested in this type of experience. Action game enthusiasts will likely find themselves bored navigating the seemingly endless labyrinths from one liminal space to the next. The effort involved in capturing the concept of the liminal and bringing the Backrooms to 'life' through this game clearly shows dedication and love from a creator who understands their product and cares deeply about the outcome. The level design is remarkable, and the task of programming it must have been nothing short of titanic for a single person.
    • tbd Metascore
    • Critic Score
    InZOI had a strong start in its Early Access, but it will need to fight to stay relevant once the initial novelty wears off. For now, it feels like there's more style than substance. The game needs to develop a unique value proposition and move beyond comparisons to The Sims. While both share a similar philosophy, their approaches are fundamentally different. We don’t believe InZOI is “the Sims killer” — at least not yet — but we also don’t think it needs to be. The way the game was launched feels like a smart move, as maintaining a close relationship with the community will be key to its future. It’s on the right path, but there’s still a long road ahead. [Early Access Score = 60]
    • tbd Metascore
    • 70 Critic Score
    Mortal Kombat Definitive Edition expands the story and pays close attention to the newly added characters. However, if you already own the base game, it might feel like too little. Still, if you’re a hardcore fan of the franchise, you might want to have access to all the included characters. For those who haven’t played it before and don’t own the base game, this edition is the best way to experience Mortal Kombat 1.
    • tbd Metascore
    • 60 Critic Score
    This collaboration between Stellar Blade and GODDESS OF VICTORY: NIKKE brings a bit more than just extra outfits for Eve. It introduces a minigame that recreates the third-person shooter mechanics of the Nikke universe, with five shooting phases, search challenges, and a new, difficult Boss Challenge encounter. It’s a crossover made especially for fans, though it doesn’t feel as ambitious as it probably should.
    • tbd Metascore
    • 70 Critic Score
    No Heroes Here 2 is a textbook tower defense game, built on the foundations of its multiplayer and cooperative experience. A sequel with clear improvements, yet one that sticks to the same structure of a straightforward title, lacking in complexity and greater ambition.
    • tbd Metascore
    • 70 Critic Score
    Dragon Ball Z Kakarot DLC Daima Part 1 continues CyberConnect2 and Bandai’s mission to capture the essence of the anime in this new adventure. With enhanced visuals, the DLC lays the groundwork for what will become the adaptation of the series’ final arc — and with it, the most anticipated battles and transformations.
    • tbd Metascore
    • Critic Score
    With a major visual upgrade, improved gameplay quality, and a much better-paced story, this miniature adventure is everything we needed from Obsidian in a sequel that far surpasses its predecessor. Spiders, scorpions, cockroaches, and praying mantises may go unnoticed in everyday life, but when you're the size of a pill bug, they become the worst threats you could ever face. [Early Access Score = 90]
    • tbd Metascore
    • 70 Critic Score
    With everything to gain and little to lose, Tribute Games’ latest entry leaves you satisfied thanks to the obvious love and care the studio has for the beat ’em up genre. In this case, the story, visual design, replay value and references all feel on point, but the game comes up short in length and some players may be left wanting more. That could easily be addressed with updates that add more missions, more characters and, if possible, a versus mode between characters.
    • tbd Metascore
    • 100 Critic Score
    This new interpretation arrives at just the right time for anyone looking to step into the world of Dragon Quest. It’s practical and easy to pick up, with a story that hooks you, memorable characters, and—above all—the unmistakable essence of the franchise intact. The music and art elevate the experience, while the cast’s charm pulls you into a one-way ride that never lets up.
    • tbd Metascore
    • 60 Critic Score
    Everything that makes the genre appealing is here: the aesthetics, the concept, and the commitment to making it work as a multiplayer experience. However, it may fall short in the most basic area: keeping us engaged with the endless loop we are expected to play for hours. While other titles follow a similar structure, here that loop can become boring. Still, with a few tweaks, it could offer a better experience if given a second chance.
    • Cultura Geek

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