Cubed3's Scores

  • Games
For 4,094 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Super Mario Galaxy
Lowest review score: 0 The Letter
Score distribution:
4094 game reviews
    • tbd Metascore
    • 50 Critic Score
    This is one of those kinds of scenarios where the designers set out to make exactly what they aimed for, and achieved it... but only because they were only going for a very simple premise. Cybarian aims low, and succeeds at what it needs to, which was not very much. There is no room for expression for the extremely controlled nature of the gameplay, with the exception of how many times a player might miss an input or get slapped. While it may not be a horrible game, Cybarian is merely mediocre and too strict to have any lasting appeal.
    • 90 Metascore
    • 90 Critic Score
    Despite it being an expansion pack, Iceborne is pretty much another game built upon the many layers of Monster Hunter: World. It adds new monsters, a new location, and new armour and weapons to customise, but Iceborne also delivers new details that are fleshed into the core title. The Clutch Claw mechanic transforms the way combat works for the base game, as well as the expansion, and the monster fights are as epic as ever. Each monster gets their own platform to shine, and Iceborne does not end with the completion of the campaign. As most Monster Hunter fans should know by now, concluding this expansions campaign is only the beginning.
    • 74 Metascore
    • 80 Critic Score
    For the title that essentially originated the modern hack 'n' slash genre, Devil May Cry holds up tremendously well. Although later entries would flesh out the combat even further, the original's simpler mechanics shine elegantly. Dante is a much more complex character to control by Devil May Cry 5, but his original iteration is already loaded with mechanical depth. Between Alastor and Ifrit, combat isn't hurting for variety, and the title's stellar level design keeps play-throughs fast-paced and pleasantly arcade-y in nature. If anything, time makes it easy to appreciate Devil May Cry all the more.
    • 61 Metascore
    • 70 Critic Score
    In Asphalt 9: Legends splashy visuals come first, collecting unlockables comes second, and skill proves to be a distant third. Having said that, it's tons of fun, at least, if not in search of realism, and despite the lack of decent variety, not to mention the fact that it's an always-online product. Moreover, this can definitely be enjoyed in its original, free form, or by simply spending a bunch of pounds to purchase the Starter Pack if you need to save yourself from more than 10 to 20 hours worth of grinding, but beyond that, the game won't really force you to do anything more besides from playing it.
    • 68 Metascore
    • 50 Critic Score
    Fans of adventure will find Argonus and the Gods of Stone to be too light on content; both when it comes to its plot, but mostly in regards to its almost non-existent puzzles. Fans of mythology, and especially Greek legends, will surely enjoy some bits of this small journey, but in the end, this is nothing more than an okay-ish (and empty) theme park with a Greek mythology setting.
    • tbd Metascore
    • 80 Critic Score
    Despite some obvious flaws, and some parts that were somewhat rough around the edges, Spaceland offers great fun for something not coming from big name studios. While it eschews a typical base building in favour of squad management, the small skill tree and equipment choices are interesting, while leaving a desire for more. Though linear, the tactical elements are largely highly competent. There are things that leave the player wanting more, but the game itself is very enjoyable, and any potential sequels will probably be even better.
    • 76 Metascore
    • 80 Critic Score
    The world of Mutiazone is full of life and drama, and its interesting scandal-filled story and engaging characters do a fantastic job of conveying this story in a way that leaves you genuinely invested in the characters and the island itself. Although the world can feel a little small and repetitive at times, the soundtrack and beautiful visuals ensure that the player stays entertained and longing for even more at the story's conclusion.
    • tbd Metascore
    • 90 Critic Score
    Nonsense title aside, Alternate Jake Hunter: DAEDALUS The Awakening of Golden Jazz is one of the best written detective adventures to release this gen. Masterfully presented with a gorgeous watercolour art style and a moody, sombre score, every moment in Saburo Jinguji's trip to New York is handled brilliantly, building off his relationship with his deceased grandfather and slowly unravelling a thoughtfully weaved mystery. Splitting gameplay between two phases of Saburo's life, childhood and adulthood, is a particularly inspired touch that keeps the narrative moving in spite of its slow pace while also building a deeper connection between audiences and Saburo himself. Along with the title's fantastically realized mechanics, this is a title every mystery buff needs to experience.
    • 63 Metascore
    • 50 Critic Score
    At first, this looks quite promising. The opening levels are diverse enough to keep things interesting and the introduction to the gameplay gives a standard but solid Diablo clone. But the veneer is too thin, and this quickly becomes something that only the most hardcore Warhammer fans will truly enjoy. For the rest of the players out there, this is just yet another Diablo clone atop the veritable mountain that already exists; one with repetitive maps, a lackluster character progression, and dull combat. Not to mention the story. One that is completely without teeth. It's like a YA novel; standard fantasy fare, with some of the worst voice acting in recent memory. This is kind of fun, but there are many other games already that do what it tries to do so much better.
    • 75 Metascore
    • 70 Critic Score
    Spyro Reignited Trilogy is the best way to experience the original Spyro the Dragon trilogy, two decades after the first entry was released. The games on offer were never major classics, of course, and their heavy collect-athon nature won't appeal to everyone. The new, upgraded version is simply beautiful, making the originals look even older than they truly are, so Spyro fans will simply love this… as long as they have the patience to endure 30-second-long loading times (or more).
    • 79 Metascore
    • 80 Critic Score
    GRID Autosport, in its Switch incarnation, is a technically accomplished port of a solid entry in a genre defining franchise that falls right in-between arcade fun and driving sim. The level of polish to ensure maximum performance and visual fidelity in both modes is astounding and Feral Interactive deserves all the praise it can get for it. With solid gameplay, a wide range of difficulty options, and an amount of content to please everyone, it is the de facto best serious racing game on the system at the time of its release. However, repetitiveness and complete lack of multiplayer at launch, hold it back from being absolutely perfect in every way.
    • 74 Metascore
    • 80 Critic Score
    Even accounting for the passage of time, and the contempt that familiarity brings, The Alliance Alive HD Remastered is still a class act. This traditional tale offers a unique blend of fun characters and engaging exploration. The battle-system is sufficiently deep, and caters to any style of play. There are times where this journey isn't as good as it could be, but absolutely nothing about it stands out as truly awful. All in all, it's a wonderful RPG that deserves to be checked out.
    • tbd Metascore
    • 50 Critic Score
    Boo! Greedy Kid is an arcade action title that plays more like a puzzler, and where the name of the game is making old people meet their maker, so that you can empty their pockets to buy a few cans of soda. Sadly, the previous synopsis is far more exciting than the actual experience of playing this, as it soon turns out to be an annoyingly repetitive, forgettable, and unimaginative deal.
    • 58 Metascore
    • 50 Critic Score
    For short, nostalgic blasts of fun Venture Kid succeeds in almost every respect. While there's fun to be had here, it's painfully clear that, just like playing the game itself, everything is just going through the motions. The excellent soundtrack may even be enough to warrant a dabble, but with nothing new brought to the table, there's no reason to spend your hard earned cash, when the games that this owes so much to its design and creation can be purchased. There are a lot worse than this, sure, but be aware that once completed the first time, multiple revisits are unlikely. Fun? Certainly, but with little variation in gameplay or level design there is not enough for this to stay interesting in the long term. With a little more risk-taking in development, a craving of individuality, and a creative spark, Venture Kid could have gone far.
    • 76 Metascore
    • 70 Critic Score
    Amnesia Collection on Switch may lack the slick polish and fidelity of the PlayStation 4, but at the very least, The Dark Descent survived mostly intact, and is still an excellent version of the scariest game ever made. It is too bad that the other entries in the collection are not quite up to the Frictional Games' standard of quality, but even in their own merits they are decent compared to most other first-person horror titles on Switch. A Machine For Pigs, being the least restraint and absurd, makes it hard to take it seriously, but does have some qualities that make it an amusing guilty pleasure. At the very least it never bores.
    • 73 Metascore
    • 60 Critic Score
    A Pixel Story has the potential to be great, but falls just short of capturing that potential. The basic mechanic here is a clever one, and the developers to a good job getting a lot out of it. Unfortunately, they fall just short of elevating it to something truly special, and the final result is a bit more basic than expected. Puzzles are good, but repetitive, and exploration is fun, but simple. This combined with floaty, imprecise controls and an odd insistence from the game to focus on them, makes this fall just below the top tier of puzzle platformers. Fans of the genre might still want to check this out, but everyone else might want to see what other stories are out there.
    • 56 Metascore
    • 40 Critic Score
    While Cyanide SA may have had the best intentions to ship a complete and fully-immersive racing experience that perfectly replicates the highs and lows of the Tour de France, it is evident that the 2019 edition needed a lot more time in the oven. The loading screens take way too long, the game constantly crashes mid-race, and the fast-forward option causes an obliteration of the in-game graphics. Of course, this was probably rushed out to try and coincide with the grand race that this title is based off, but it does ruin the overall experience. For cycling purists who just want a game to race in, this is fine, but its issues will test even those with a lot of patience.
    • 56 Metascore
    • 60 Critic Score
    Contra: Rogue Corps is not a complete failure. Misguided? Yes. Awful? Absolutely not. The control issues are remedied by loading up the options and adjusting stick sensitivity. Why they didn't put them at max sensitivity from the get go? It's the same reason this has a cold opening and giving no chance to change settings until after the first stage leaves a horrible taste impression with how unresponsive it is. The only true misses are the lack of a continuous soundtrack that doesn't sound like a Metal Gear Solid rip-off. Why wasn't this at 60FPS on Xbox One X? A solid game, with some absolutely baffling design decisions.
    • 82 Metascore
    • 90 Critic Score
    It comes as no-surprise that eFootball Pro Evolution Soccer 2020 fits into the category of an exceptional football simulator. Superb graphical realism, and tantalising gameplay, create an experience that fans of the beautiful game should absolutely play. Konami really needs to find a way to license the Premier League and La Liga to start tempting those away from FIFA, especially those who are really bothered about licenced content.
    • 73 Metascore
    • 70 Critic Score
    NBA 2K20 keeps things fresh with some welcome tweaks to gameplay, refining a product that was already well-oiled and well-drilled. This year's MyCareer mode is an enjoyable enough experience but it, like most of the other modes, is spoiled by microtransactions. Year on year, Visual Concepts continues to push the bar on providing an excellent basketball sim. It would be nice if 2K could finally start providing fan service to match.
    • 80 Metascore
    • 50 Critic Score
    Is Final Fantasy VIII Remastered the best way to play it? It really depends on a few things. Being able to bypass most of its questionable design choices certainly makes it more enjoyable than it was, then again that only highlights just how flawed it was in the first place. So, why bother at all? You may as well play it as it was intended, warts and all. This also applies to the revamped visuals; obviously improved in some areas, but the updated HD character models don't go well with the low-res pre-rendered backgrounds.
    • 75 Metascore
    • 80 Critic Score
    The Surge 2 rises above both its technical limitations and its predecessor to set itself apart in the action RPG genre. It could even be debated that it makes a case for being lumped in with its genre cohorts - a case that is strong indeed thanks to its innovation and willingness to change and improve upon the foundations set in the first game. While it flits in and out of being a smooth-sailing and sleekly presented package, it nevertheless provides a walloping good time and can't be faulted for its enjoyable combat and exploration, navigation issues aside.
    • 78 Metascore
    • 90 Critic Score
    Gearbox long ago managed to make pure concentrated gaming compulsion and they've perfected it here. Insane amounts of fun, blasting across multiple worlds with some of the craziest guns ever imagined, and even more fun with friends… when the frame-rate keeps up, something hopefully the developer will address. The humour may not be to everyone's tastes, and while some elements are obnoxious - again, Claptrap needs to stay dead - and there are just too many jokes, there are plenty that work, and work well. The Borderlands formula works, and has inspired countless other pretenders. Borderlands 3 shows that the original is still the best.
    • 62 Metascore
    • 60 Critic Score
    While it is clear that The Council is designed for multiple playthroughs to select different choices to influence different endings, the challenges thrown into Checkmate do make it a grind to have to replay, and to be honest, none of the good endings are even worth pursuing to that extent. The Council tells an intriguing and ambitious story, and Big Bad Wolf have shown the potential of what they can achieve for their next endeavour.
    • 91 Metascore
    • 90 Critic Score
    Dragon Quest XI on Switch is a masterpiece of the genre that is only held back by unfortunate occasional crashes during extended play sessions, which we can only hope will be annihilated entirely shortly after release, and a 2D mode that doesn't feel perfectly integrated into the Switch experience. It is therefore not perfect... but came darn close!
    • 86 Metascore
    • 90 Critic Score
    AI: The Somnium Files is a masterfully crafted narrative that makes the most out of the adventure genre. Choices that matter, and result in shocking outcomes, and the unpredictable story has a fleshed-out cast of characters. While the Switch version does have some technical short comings that can be overlooked, anyone looking for a genre-bending mystery will be sucked in to Kotaro Uchikoshi's latest and greatest opus.
    • 82 Metascore
    • 70 Critic Score
    The original Hotline Miami was that watershed indie game that changed things and influenced others, beginning the trend of '80s nostalgia that has become so popular lately. It is hard not to see why because, this makes the '80s seem so cool, and reminds everyone of simpler age when it was possible to be cool and corny at the same time. Wrong Number has its issues, and most people in the future might even forget it ever existed, but anyone with the guts to make it all the way to the end will never forget it.
    • 72 Metascore
    • 50 Critic Score
    Disappointing is the best word to describe GreedFall. The 17th-century-esque fantasy tale of imperialism-versus-nature told here is ripe with potential, but the world/character-building, and story-telling soon runs out of "fuel;" the role-playing element starts great, giving you the chance to choose amongst many a path, only to become way too simplistic and limiting; the combat is fun, but it gets monotonous before hitting the 10-hour mark; and, finally, doing quests quickly gets rid of its "do it your way" mind-set, for an endless marathon that has the player running back and forth between quest markers. Disappointing…
    • 69 Metascore
    • 70 Critic Score
    Considering the dearth of Mech games, Daemon X Machina is bound to get anyone's attention. Rather than allow itself to serve as mere niche fulfilment, this rises above through a solid balance between accessibility and depth. With just a little effort, you can make the battlefield your own, cutting through countless enemies like… *sigh* a hot knife through butter. The variety of armaments, armours, and skillsets allow veterans to create a thoroughly customized experience. Of course, they'll have to deal with a rough frame-rate, as well as a dreadful last boss. In the long run, those are small fees to pay.
    • tbd Metascore
    • 60 Critic Score
    If My Heart Had Wings is an entertaining, slice-of-life, light romance/comedy tale, which, strangely enough, also delves with the creation and flying of a glider plane, and even succeeds in making that part entertaining. That being said, this will probably only appeal to fans of the genre and no one else, as it's a somewhat generic choice for a visual novel. Even fans, however, should expect something that takes a bit too long for anything to get going. Prepare yourself for lots and lots of reading, which can eventually put you to sleep.

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