Cubed3's Scores

  • Games
For 4,094 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Super Mario Galaxy
Lowest review score: 0 The Letter
Score distribution:
4094 game reviews
    • 77 Metascore
    • 60 Critic Score
    Little Big Workshop's biggest flaws are its generic character designs and a few control issues, but these are greatly overshadowed by how fun this is. It's perfect for people new to the sim genre, allowing players to tackle things at their own pace and make the experience as easy or as difficult as they choose. Veterans will also be able to jump right in and start making their factory to their liking, as well as taking on challenges to push their tiny little company to be the best it can be. Little Big Workshop doesn't reinvent the sim genre, but it fits perfectly into it and brings charm and flair one might not expected from a newer studio.
    • 78 Metascore
    • 80 Critic Score
    With developer Gust's unexpended expansion to their most favoured sub-series, comes what can be considered the best in the Atelier set to date. Casting away previous conventions to introduce new, more enriching characters, and world-building structures, Atelier Lulua's challenge spikes and lack of English dub does little to take the shine off the gem beneath.
    • 79 Metascore
    • 90 Critic Score
    It's not often a racing game comes along and hits the sweet spot between simulation and arcade, and yet that is exactly the balance that the developer haσ hit with GRID. Fantastic, speedy chaotic, gameplay, supported by some great visual and sound design, giving racing fans of all levels and abilities another great title this year worth diving into with gusto. Totally recommended to genre aficionados, especially after the inevitable split-screen update.
    • 85 Metascore
    • 90 Critic Score
    Charming, original, and terrifically paced, Tangle Tower is a strong contender for the best point-and-click adventure of 2019. Puzzles require real wit without bogging readers down with irrelevant information. Each screen is filled to the brim with detail, blending colour and lighting into a living, breathing tower. Only a few hours long with a gripping mystery at the centre of its plot, Tangle Tower is a must play for fans of the genre.
    • 79 Metascore
    • 80 Critic Score
    While this still retains the 'arcade' feel of racing, this is as fun as they come in terms of pure enjoyment from the thrill of tearing across dirt tracks, without track faults or graphical inconsistencies that hurt the previous titles. However, this does suffer from an "all eggs all in one basket" approach, in that there's not much in store here aside from career mode. If WRC 8 is the foundation of the franchise moving forwards, then it's safe to be anxious to see what Kylotonn has in store for the next title.
    • 75 Metascore
    • 70 Critic Score
    For those who don't care much about storytelling and are wondering if this makes for a great puzzle title, well, the plot and the puzzles are intrinsically linked - finding the answers to a puzzle may depend on whether the technician read a specific journal entry that seemed otherwise unrelated to anything. However, applying oneself to this world is ultimately a rewarding experience, and puzzle-lovers will find plenty to enjoy in terms of solving these challenges.
    • 70 Metascore
    • 80 Critic Score
    Forget the fact that Vampire: The Masquerade - Coteries of New York is a visual novel, as it really knows what the setting is all about. From the world, to the characters, to the absolutely fantastic setting and handling of the franchises deep lore, this is really a Vampire: The Masquerade game done right, and one that's highly replayable. There are a few flaws here and there, like how forgettable the plot at hand is, or how the paths don't diverge as much as one would want them to, but this is such an engrossing, and deeply atmospheric experience that it doesn't really matter.
    • 77 Metascore
    • 50 Critic Score
    It looks good (mostly), and has all the qualities that seem like it would make a great game. Not only does it fail to come together coherently, yet it also it lacks a sense of magic or "heart" that the art style would suggest it possesses. While nothing is largely technically wrong with Indivisible, it fails to be engaging as a RPG, its platforming fails to recommend it on this front, and the story never goes anywhere significant to offer this up either. This isn't bad, but it just isn't that good either.
    • 67 Metascore
    • 70 Critic Score
    Interrogation: You will be deceived is a cops and robbers game where the action takes place inside a single room, with you having to skilfully manipulate suspects into spilling the beans… by any means necessary. It has its issues, like how annoyingly precise you have to be with your moves, or how it's sometimes hard to understand why you failed, leading to plenty of trial-and-error, and, yes, this is a niche title that won't appeal to just about anyone. Having said that, it's a very good interrogation sim, features a great noir art style, and is deeply immersive.
    • tbd Metascore
    • 50 Critic Score
    Legend of the Skyfish is a good game that's hanging out with a bad crowd. Sure, there's the cute art style, the level design is mostly passable, and the gameplay itself does its job most of the time. It's like it knows what it wants to do, and it knows how to get there. Still, every once in a while, presumably on cold, rainy nights, it likes to play dress up. It's cosplay of choice being a much less enjoyable game.
    • tbd Metascore
    • 70 Critic Score
    Fractured Minds is a beautiful experience, and by no means should any complaints from this end diminish that. While it won't be everyone's kind of game, it is something anyone looking for something a little different should try out. Furthermore, if you suffer from anxiety, or even more important perhaps, know someone who does, this is a gorgeous realization of what it's like to suffer. In short, Emily Mitchell, keep making games, cause if this is any indication of what you can do, the industry definitely needs your voice.
    • 81 Metascore
    • 90 Critic Score
    Nearly flawless, Planet Zoo is a masterpiece of tycoon simulation, and is one of the most relaxing, engaging, and fantastical pieces of entertainment of 2019. It's a showcase of fun mechanics, and it really draws from the wealth of experience in Frontier Developments as a developer. It's impossible not to recommend this to anyone who has even a passing notion about the genre. Get this!
    • 72 Metascore
    • 80 Critic Score
    With over 120 cars and customisation options to improve performance, there doesn't seem to be much purpose to continue rising once the story mode is complete, and the only sense of competitiveness comes from the standard cop pursuits. However, there is no doubt that Need for Speed: Heat is one of the better entries in the franchise since Ghost Games has taken over development.
    • tbd Metascore
    • 70 Critic Score
    While there is a lack of guidance and some confusion about the story, Doraemon Story of Seasons is a beautiful game in a beautiful setting. Its relaxing music and easy gameplay make for a pleasant and calming game experience. It feels as though a lot of love has been poured into making this game, and little details like the seasons changing in the menu according to where in the game the player last saved makes it rather adorable. A wonderful title to relax with, over a longer period of time.
    • 80 Metascore
    • 70 Critic Score
    Thankfully, the great narration and story-driven sections between the gameplay will hold the interest of even the most uninitiated dungeon crawlers. While some won't enjoy playing this solo, the variety of characters and the experimentation of using each together in couch co-op is worth a look. The fact that the two-player option was even included in this day and age should be commended, as lots of fun is there to be had playing this way. Just be prepared for a slog through the earlier stages, and a lot of short runs ending in brutal obliteration due to the misjudged difficulty spike. Oh, and never use Kevin. Ever.
    • 83 Metascore
    • 90 Critic Score
    This release is an indispensable addition to any Switch fan's collection of masterpieces, only really let-down by the absence of any plans for a physical release, at least at the time of writing.
    • 80 Metascore
    • 80 Critic Score
    The amount of fun to be had traversing the excellently designed levels with almost telepathic control intuition would be more than enough to recommend this, but ARVORE has gone above and beyond to ensure this one sticks in the memory long after completion. Easter eggs, collectables, multiple routes, and the sheer love shown in replicating the environments gamers would have snuck a quick gaming session into before tucking into Christmas Dinner and class, come together to give a handheld simulation you wish you could make portable and show as many people as possible.
    • 79 Metascore
    • 80 Critic Score
    The Touryst may sport minimalistic visual designs, but make no mistake, it truly is a technical showcase for the Nintendo Switch with all the effects it throws around at the same time, all at a locked 1080p60 while docked. Shin'en strikes again then, and the adventure itself is pleasing and gripping throughout. Its only shortcoming is that, in the hands of capable riddle solvers, it is on the short side of things and feels like it is over a bit too quickly.
    • 67 Metascore
    • 50 Critic Score
    Endless grind, very slow progression, and an abysmal battle system, are the major knocks against what would otherwise be an average experience. The story itself is unique, but hardly goes into depth instead relying far more on shock-value of events occurring rather than actual meaning. Unfortunate, really, as the plot serves up a huge potential for some interesting questions, or dialogue - things that are completely missing.
    • 46 Metascore
    • 50 Critic Score
    Stay Cool, Kobayashi-san!: A River City Ransom Story is a mundane beat 'em up that's held aloft by a couple clever ideas. The combat is fun at first, but the doldrums set in long before completing the first of potentially many play-throughs. Some fights, particularly the finale, definitely could've used a few tweaks. Still, figuring out the fastest route to the end is really cool. It gives the adventure a tinge of replay-value. However, unless you "have" to play every game in the River City Ransom canon, then this won't catch your interest.
    • 72 Metascore
    • 80 Critic Score
    Baldur's Gate and Baldur's Gate II shine beautifully on the Nintendo Switch thanks to some excellent optimisation on the console and a brilliant control scheme. It can seem convoluted initially, but this is nevertheless inspired stuff from Beamdog, who has pioneered a new way of playing isometric RPGs with a gamepad. Everything about the Enhanced Editions is slickly presented, even if the games themselves show their age in their outdated mechanics. Still, this is worth playing for the RPG fanatic and provides a stellar history lesson on the forefather of modern role-playing games.
    • 79 Metascore
    • 80 Critic Score
    A new hope is here, as Star Wars video games finally get the long-awaited return to form they deserve. The creators clearly care about the source material, and have produced a story and a setting that will hopefully continue being explored. There are some teething issues here, but there is much more promise. Respawn has created the first step on what could be a very bright future.
    • 68 Metascore
    • 50 Critic Score
    The current price tag is insanely high for what's on offer. The new levels can be smashed through in a few hours, and the low difficulty means there's little replayability in aiming for high-scores and rankings on each stage. Nostalgia and an 8-bit classic simply aren't worth the price of admission. That being said, it's fun. Somewhat. If it had included some others from Bubble Bobble history like Rainbow Islands, it would have been more appetizing.
    • 73 Metascore
    • 80 Critic Score
    One Night Stand is proof that Ratalaika can find talented developers and bring them to the masses. While this isn't some Triple-A juggernaut, for what it is, it's a great addition to the genre. If you like these kinds of titles, you owe it to yourself to see everything that One Night Stand has to offer. For such a short runtime, there's a lot to love here.
    • 62 Metascore
    • 40 Critic Score
    If not a fan of the Macintosh/NES Shadowgate, this won't convince you otherwise, as it's the same, below average (yes, fellow nostalgic friend) game. Now, if a fan, or think that this is for you, and don't mind playing something with early '80s visuals, you are advised to play the original, which is somewhere out there on the web (and completely free), as the "improved" visuals of this remaster actually lack that special retro magic, and the few additions aren't worth the price of admission.
    • 80 Metascore
    • 80 Critic Score
    The main story feels shorter overall due to it being a less grindy affair than ever before, but storytelling benefits greatly from this, because the main game ends up being a more focused and packed experience.
    • 64 Metascore
    • 50 Critic Score
    Dusk Diver struggles to make a memorable impact due to its story and gameplay failings. This is not helped by its technical issues. Nevertheless, despite its blandness, there is some charisma beneath the surface thanks to a memorable supporting cast and a clear sense of passion in its world's conception. It's difficult to recommend it, but for those who do give it a go, there is a noteworthy personality here that keeps things ticking.
    • 61 Metascore
    • 50 Critic Score
    Black Desert successfully ticks all the requisite boxes expected from an MMORPG, but it doesn't really push the envelope forward in any meaningful way. While there are a number of jarring performance issues that tarnish the overall experience, it can still deliver an enjoyable, if slightly hollow, time-filler when consumed in small doses. However Pearl Abyss has failed to sidestep the common concerns that tend to plague the genre as a whole. It just feels like a lot of needless, repetitive busy time, designed to prolong user engagement and drive micro-transactions which ultimately, leads to an unavoidable feeling of ennui.
    • 45 Metascore
    • 40 Critic Score
    Ultimately, WWE 2K20 is the same old story of good ideas and bad execution. Having both female and male main characters in the MyCareer story mode is great. When presented alongside the "Four Horsewomen" mode/documentary, it shows 2K's commitment towards inclusivity. However, this is frequently undone by a plethora of bugs and glitches. In just a short amount of play-time, you're guaranteed to run into any number of them. Even if you can inexplicably manage to look past these problems, you're treated to original content that's also pretty flawed. Wrestling fans deserve better.
    • tbd Metascore
    • 30 Critic Score
    Super Wiloo Demake is a game that begs the question: "who is this for? Children should avoid it, lest they be turned off to platformers forever. Platform enthusiasts should turn away for the same reason. So who does that leave, trophy hunters? Might want to pick up My Name is Mayo instead - at least it has some humour. This is some of the worst Ratalaika has put out there, and that's saying something.

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