Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 69 Metascore
    • 70 Critic Score
    Kirby's Blowout Blast on Nintendo 3DS eShop isn't going to be lighting anyone's world on fire, but it's a bite-sized little beauty for Kirby fans. Its short stages and score-based focus deliver a highly inviting title with extra replayability that completely captures the heart of Kirby adventures. While the cost is fair, it's sadly far too short and a full version of this would have been very welcomed.
    • 72 Metascore
    • 70 Critic Score
    For those that have been with the series for a while, this game does very little to advance the series in any dramatic ways, and they should be warned to expect more of the same. If such fans simply cannot get enough of these games, however, Inazuma Eleven 3 will definitely hit the back of the net.
    • 77 Metascore
    • 70 Critic Score
    The Keep is one of those games that is more than the sum of its parts. It does not sport the fanciest graphics out there and does not impress in any particular area, but all of its ingredients put together work in a sort of alchemy more powerful than the spells it presents in-game.
    • 69 Metascore
    • 70 Critic Score
    Nintendo Labo Toy-Con 03: Vehicle Kit is the most challenging and intriguing to piece together so far, and the set that has the most longevity - their software/adventure pieces may not be the most in-depth RPG/open-world fest, but it's fun and puts the kit to good use. The wheel and joystick, in particular, are what's likely to carry momentum going forward - the Toy-Con that could easily be applied to future games and concepts.
    • 70 Metascore
    • 70 Critic Score
    Peril on Gorgon is a welcome addition to an already great game, that provides some solid, seven/eight hour-long adventuring for anyone wishing to dive back into some silly space jaunts. A meaty main story filled with gut-wrenching moral choices, fits very snugly into the already developed world. The most fun to be had however, as with the main experience, are the side quests. Getting to know Gorgon's bizarre inhabitants really develops the world, and every personality encourages missions to be completed to their fullest. A great start to hopefully a lot of DLC to come.
    • 79 Metascore
    • 70 Critic Score
    Whilst the concept of controlling two different characters simultaneously differentiates Brothers: A Tale of Two Sons from other titles, beyond this it can be somewhat simplistic. However, it is certainly well-crafted, creating a pleasant and laid back journey, with many touching moments. Graphics, sound, and style of gameplay also come together harmoniously, in a way that suggests a lot of effort has been put into building the general vibe of the world. It's certainly not a game for those that love fast-paced action, but for anyone wanting to take the time to appreciate the world around them, Brothers: A Tale of Two Sons is a good choice.
    • 70 Metascore
    • 70 Critic Score
    For those that have been with the series for a while, this game does very little to advance the series in any dramatic ways, and they should be warned to expect more of the same. If such fans simply cannot get enough of these games, however, Inazuma Eleven 3 will definitely hit the back of the net.
    • 83 Metascore
    • 70 Critic Score
    Pikmin 2 is a great game, ergo Pikmin 2 on Wii with fancy new controls is still a great game. What it isn't though, is a new game. Repackaged and rehashed to make a quick buck, New Play Control: Pikmin 2 is a great game if you never played the original but a criminal rip-off if you did. The improvements are hugely welcome, but I would advise you to approach with caution if you expect anything new, because you aren't going to be getting it.
    • 72 Metascore
    • 70 Critic Score
    The Station is one of the best narrative-driven sci-fi adventures, and while its walking simulator-like gameplay, low replay value, and tiny length, will annoy those who wanted something meatier, the story and its fantastic conclusion provide enough reason for fans of the genre to give it a go.
    • 68 Metascore
    • 70 Critic Score
    Earth Wars is not particularly creative or brilliant, but it works entirely within its limited means to deliver a comfortable, enjoyable experience. Every minute is spent engaged in fast-paced combat, and there's just enough to keep players occupied until something else catches their interest.
    • 74 Metascore
    • 70 Critic Score
    All in all, the SNK 40th Anniversary Collection is a fine way to experience SNK's humble beginnings. The included games cover a wide variety of genres, and even the worst of them have one or two admirable qualities. There are no complaints at all when it comes to features. Both region-select and console versions are accounted for, and the museum is loaded with bonus materials. Hopefully the dual-stick control issue is eventually sorted out, as it's the only stain on this otherwise impeccable set.
    • 73 Metascore
    • 70 Critic Score
    These remakes are totally serviceable and a very good time for any Pokémon fan out there. There is however a nagging sense that more perhaps could have been done, especially for fully priced releases. The Pokémon franchise is big, the company behind these games makes millions off of these and yet there is a feeling time and time again that we're not getting the full AAA experience that such selling numbers should warrant, and this is seen very plainly in how technically dated these games look, even if artistically speaking they are still super cute. We are pleased with these remakes for sure, they're jolly good fun... but we're not impressed and this has to change in the future for the franchise!
    • 79 Metascore
    • 70 Critic Score
    A great rhythm game doesn't necessarily mean a great Hatsune Miku game. Yes, the songs are brilliant and varied, and the gameplay is unbeatable in the genre. A hundred songs sounds amazing on paper, too, but it's just a fraction of the game Mega Mix is ported from, and the conversion hasn't fared too well when looking at handheld visual quality. The number of tracks cut out and sold back as DLC is unforgivable, too - just because it is the norm doesn't mean it shouldn't be called out. Future Tone players can pass on this, but this still comes highly recommended to Switch owners and anyone desperate for portable Miku. Just be sure to wait and buy at a discount.
    • 59 Metascore
    • 70 Critic Score
    A brave attempt at a new direction for Bleach games that stumbles at key points.
    • 73 Metascore
    • 70 Critic Score
    These remakes are totally serviceable and a very good time for any Pokémon fan out there. There is however a nagging sense that more perhaps could have been done, especially for fully priced releases. The Pokémon franchise is big, the company behind these games makes millions off of these and yet there is a feeling time and time again that we're not getting the full AAA experience that such selling numbers should warrant, and this is seen very plainly in how technically dated these games look, even if artistically speaking they are still super cute. We are pleased with these remakes for sure, they're jolly good fun... but we're not impressed and this has to change in the future for the franchise!
    • tbd Metascore
    • 70 Critic Score
    Odysseus Kosmos and his Robot Quest is by no means the perfect introduction to an episodic series, but it's one that still manages to thrive thanks to high production values and a genuinely interesting premise. The artwork is beautiful, featuring gorgeously animated sprites and well-drawn environments, and the puzzles build an intimacy with the environment. The script is lacking, and far too much time is spent establishing the story with little payoff, but Oddy's quest being episodic means that this can be remedied going forward. Odysseus Kosmos and his Robot Quest isn't the best it could be, but it lays down the foundation for a point and click adventure with a lot of heart and soul.
    • 76 Metascore
    • 70 Critic Score
    As bizarre as the idea of Grim Reapers, turn-based battles and Scrabble-like wordplay all together sounds, Letter Quest Remastered really makes it work, and enjoyably so. The harsh difficulty hikes in later story missions can be jarring for the wallet-grinding they then necessitate, and there isn't a great deal of diversity in enemy design and environment, but once the addictive nature of word building gets its hooks in, prying them off isn't easy.
    • 83 Metascore
    • 70 Critic Score
    Any Gears of War fan should definitely take Gears 5 for a spin if they really want to test the power of their new hardware but may feel somewhat let down by the campaign mode if they are huge fans of the initial trilogy.
    • 72 Metascore
    • 70 Critic Score
    They Are Billions does a lot of things great. The survival twist of a city-builder is unique, and lots of fun. Dealing with the huge waves is always as fun as it is stressful, including the huge final waves. Things that hold the game back are difficulty playing a computer game on console controls, and various UI and graphics issues as well as slowdown. This being said, it's a solid and unique RTS title.
    • tbd Metascore
    • 70 Critic Score
    Wearing its influences on its sleeve, Gogen Soft's psychological thriller, is an ode to the visual novel scene of the '90s - and more than a fine read. Sure, it won't win any awards for its original, long, multi-branching story, or high replayability, yet Bios Ex - Yami no Wakusei's strong atmosphere, well-written characters, and great writing, manage to save the day. Oh, and there's a lady with a mighty impressive décolleté here. What's there not to like?!
    • 56 Metascore
    • 70 Critic Score
    Gungrave G.O.R.E.'s gameplay won't be for everyone and most gamers who never played the last few games on PlayStation 2 will be lost. The constant combat can wear some people down and the sound of guns blazing becomes white noise after several minutes. Replay value is high - Grave's stats and abilities can be upgraded and there is more than just Grave to play as. Gungrave G.O.R.E. is definitely an acquired taste, but gamers who do have a taste for this brand of carnage will be in for a feast. This is the biggest and longest entry in the series, easily clocking past the 15-hour range. It borders on being excessive with how many stages there are, but this may be the final Gungrave, and it's great to carry that coffin again.
    • 61 Metascore
    • 70 Critic Score
    The Sinking City succeeds at its main areas of focus which are exploration, investigation, atmosphere and storytelling. All of those likeable elements are kept intact on Switch and while visual impact is overall expectedly lower than on other platforms, the promise of a preserved artistic direction is kept for the most part by Frogwares. It is still perfectible however in its implementation of combat and overall controls, which still do feel rather janky at times. At time of writing, this feel of roughness coating what is otherwise a good experience at core, holding it back on Switch as much as on the other platforms, even if some extra work went into the audio department to make things feel more authentic.
    • 72 Metascore
    • 70 Critic Score
    Death's Gambit is a substantial entry into the souls-like genre, even if it is very derivative. Some of the ways it was "inspired" by Dark Souls feel a bit dangerously too close at times. It does enough to make itself unique, and it does bring some new ideas to the table that will absolutely tickle fans of this genre. Don't expect Hollow Knight levels of polish or content; this is more closer to Salt and Sanctuary in terms of quality, but with a more refined art style.
    • 75 Metascore
    • 70 Critic Score
    Bloodroots is madness in all the best ways… and in one of the worst. Difficulty is well balanced, and even when combat gets truly maddening, the experimentation the title offers is so much fun, it's hard to complain. However, when trying to platform through the many perilous environments, it becomes obvious where its faults lie. The camera and controls in these sections work against what's otherwise a very fun brawler, and drag the experience back from true excellence.
    • 70 Metascore
    • 70 Critic Score
    A thoroughly enjoyable experience on the whole, despite a couple of flaws.
    • 84 Metascore
    • 70 Critic Score
    F1 2018 will likely test the patience of the sim-racing side of its audience, who have increasingly high standards. Ultimately, whilst being drip-fed improvements in incremental fashion, it seems unlikely that Codemaster's F1 franchise will make any grand leaps towards meeting the lofty standards set by dedicated racing simulators.
    • 76 Metascore
    • 70 Critic Score
    A true classic survival horror title that still manages to shine brightly in today's market...
    • 81 Metascore
    • 70 Critic Score
    A curious example of a title being both more refined, but also less good than its predecessor. The action is smoother, better, and overall much more engaging. Purely as a platformer it is great fun, can be picked up cheap, and is only marred by simplistic, one-way levels and its short length. As an entry it is inferior to its predecessor with the removal of various gear, crafting, and challenges, making it a one-trick pony. It's awesome, but it doesn't have the magic the previous one did. Copen, one of the cooler characters in recent history, lacks much of his style that was memorable in previous games. This series is one of the coolest in recent times, and while this does not disappoint, it doesn't live up to how absolutely great it could be.
    • 71 Metascore
    • 70 Critic Score
    The game is packed full of humour, challenging puzzles, and an amusing pair of lead characters. It isn't without its faults, but there's enough here for an ultimately rewarding tale and the potential to develop the formula further in the future.
    • tbd Metascore
    • 70 Critic Score
    Break Arts II is a deceptively complex racing game that is sure to create a dedicated and hardcore fan-base. Complex construction mechanics allow for the creation of machines that can be wholly unique to their builder. A high skill ceiling serves as a fine complement for the construction, as all the time spent in the garage will pay off as that machine navigates the small sampling of challenging tracks. While the combat interactions can feel unsatisfying at times, mastering those elements with the others provides players with a worthy challenge.

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