Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • tbd Metascore
    • 70 Critic Score
    Tower of Time does everything right an RPG in this style should. It feels like a breath of fresh air, and a throwback at the era when PC games where in their heyday, with stellar writing carrying them instead of graphical prowess. The sense of exploration and story interwoven is very good. The sole thing, and it is a big one, is the controls and general port are a mess. Controls should not be this bad, and it drags down an otherwise great title.
    • 67 Metascore
    • 70 Critic Score
    10tons has taken their titles to another level with Tesla vs Lovecraft by replicating the twin-stick shooter of their previous Tesla outing, and incorporating the roguelike elements has made this the ultimate Tesla & Lovecraftian crossover thus far. Plus, the addition of two characters, Mary Shelley and Marie Curie both bring their unique flavours with regards to playstyle, Tesla vs Lovecraft promises a lot of hours spent grinding out runs. The 'Doomsday Clock' keeps the AI a tricky beast to tame, as they slowly begin to climb in difficulty throughout the run, culminating in the end boss fight that differs in difficulty based on how quickly or slowly it took to get there. The visual display that is on show when the enemies become quite sporadic and overwhelming, only to then get destroyed by Tesla in a mech suit is one of the more exciting and riveting experiences that makes this adventure worth going back to.
    • 78 Metascore
    • 70 Critic Score
    InKonbini: One Store. Many Stories has one rule and one rule alone: stress is illegal. Because of the liberating approach to life this management sim has…it turns out there’s not much managing to do. You’re not running a store, you’re vibing in it, restocking shelves just because it feels good to do so, while also helping the insane number of one customer find a can of [insert favourite Asian food]. There’s zero pressure, zero chaos, and honestly, barely a game. Everyone’s nice, nothing goes wrong, and problems probably took the week off. It’s a super-relaxing and charming vacation in a calm Japanese store. A very good one, but probably not for everyone.
    • 82 Metascore
    • 70 Critic Score
    The Messenger is a unique and enjoyable 2D platformer with a strong personality and exciting gameplay, and its fine-tuned appearance on the PS4 is a welcome one. The first half of the game is worthy of unfettered praise, but the experience takes a hefty blow at the halfway point from a failed attempt at expanding the scope. This aside, it remains a lovingly conceived game and is well worth playing through on this basis, but its flaws prevent it from going down as a true classic. In light of the fact that this is the first game by Sabotage, it's fair to say that the studio's future is bright.
    • 81 Metascore
    • 70 Critic Score
    So much information, and so many possibilities that it can be almost scary. On the other hand, players are given the opportunity to design a whole new period of life for their Sims. While not always easy to navigate, Discover University definitely adds a lot to gameplay.
    • tbd Metascore
    • 70 Critic Score
    Dragon Sinker might be one of KEMCO's best titles to date. With some 50 games already in their catalogue, Dragon Sinker stands out because it doesn't just settle for being like its influences. It finds incredibly clever ways to enhance the experience it has, and while much of what the player is doing is the same old song and dance, those little off beats more than make up for it.
    • 79 Metascore
    • 70 Critic Score
    With a new handheld format comes a new Yu-Gi-Oh! title, and while Link Evolution offers a compelling and modernised take on the Card Game for both fans and novices alike, with almost infinite play styles and strategy possibilities, it retains the stale interface and storytelling of its original form.
    • 73 Metascore
    • 70 Critic Score
    Elliot Quest takes heavy inspiration from the first three Zelda games in general and from Zelda II: Adventure of Link in particular, while improving on some of the more tedious aspects of it. However, it does not quite go all the way to leaving behind or improving the elements that haven't aged well at all in Nintendo's classic, making for an experience that at times can be a bit more confusing than it really needs to be. The narrative, in its execution and presentation, passes almost completely into the background like it was totally absent, which further cements the identity of Elliot Quest: a game that is deeply seated in the era that inspired its creation. There will, therefore, be two categories of players: those who find it hard to enjoy for lack of some of the more modern comforts that gaming has brought along over the years, and those that love it all the more for it because they appreciate being given free reign instead of being held by the hand all along. What remains after taking these things into account is still a thoroughly, if complicated, more Metroidvania-oriented side-scrolling adventure RPG that should definitely appeal to fans of 8-bit flavoured games of that genre.
    • 74 Metascore
    • 70 Critic Score
    While somewhat flawed and sprinkled with some minor annoyances, such as treasure boxes demanding back-tracking to unlock, and a lack of a proper quest log, Cat Quest succeeds with what it has to and is meant to be – being a fun game filled with cat puns without ever giving the player reasons to forget this. It is adorable, quirky, fun, cute, clever, and cool all at the same time, just like the cats it is inspired by. It truly shows that oftentimes less is more.
    • 65 Metascore
    • 70 Critic Score
    Ace Angler: Fishing Spirits combines the Zen of fishing with an arcade-esque gameplay loop that'll keep players coming back for more. Not every game mode is a hit - with Shark Fever and Ace Angler Party standing out as duds - but Ace Angler+, Legend of the Poisoned Seas, and the core gameplay loop more than make up for it. There is a massive variety of fish to catch, with several different stages and Rods to unlock as well. The actual fishing mechanics aren't explained too well in-game, but they're intuitive no matter the control scheme. Load times are on the long side and the gacha elements needed for unlockables aren't exactly welcome, but they're not deal-breakers, either. At the end of the day, it's just fun to sit back and experience a more action-packed take on fishing. Ace Angler: Fishing Spirits offers fishy fun for everyone.
    • 69 Metascore
    • 70 Critic Score
    For newcomers to the series, there couldn't be a better time to jump in. The Touch series knows how to mediate the overwhelming nature of the experience, with a friendlier interface and some hand-holding that helps level out the initial complexity. With that said, the most avid of fans, who play the PC releases religiously, may find the spirit of this experience to be too watered-down. It really depends on whether they can tolerate the compromises, which have been made for the sake of functionality and accessibility, particularly with newcomers in mind. Overall, Football Manager 2019 Touch provides hundreds of hours of football strategy fun.
    • 74 Metascore
    • 70 Critic Score
    Little Triangle is a simple, yet gruelling, 2D platformer but the loose controls of the Joy-Con means that playing in handheld mode is probably not recommended. The cartoon art-style is beautifully represented and the soundtrack is catchy, however, Little Triangle’s adventure is over far too quickly and with relatively little to come back to.
    • 88 Metascore
    • 70 Critic Score
    Final Fantasy XVI represents another step toward the event horizon of the branding's identity utterly collapsing. It isn't a bad game, but it fails to connect on a deeper and emotional level than what its past successes achieved. This is largely due to a weak supporting cast that lacks presence and a melodramatic lead who rarely gets chances to have any fun. For all of its faults, Final Fantasy XV attempted to throw whatever it could at players to create a varied experience. Final Fantasy XVI has a few tricks, and they're action and cinematic set-pieces. After about 20 hours, it becomes tiring, and after that the next 20 hours become utterly mind-numbing. It wouldn't be so bad if the fighting were deeper and the level design more fun.
    • 59 Metascore
    • 70 Critic Score
    The biggest thing holding Warden: Melody of the Undergrowth back is its reliance on old school sensibilities that might push away new players or frustrate people who didn't enjoy the likes of Zelda and Banjo-Kazooie, among many other titles. It does offer a lot of its own charms, though, and they are among some of the best reasons why this developer's first game should be in many peoples' Steam libraries. This is a thoroughly recommendable indie purchase for any and all Golden Era gamers.
    • 57 Metascore
    • 70 Critic Score
    Either going crazy on your own and capturing the results on video or playing around with your friends, Boogie proves to be a surprisingly sturdy effort that will be accepted well by the masses.
    • 82 Metascore
    • 70 Critic Score
    The Division 2 may be making a mess on Tom Clancy's grave by betraying his highly conservative values, but what is here is a very competent and polished third-person open-world action game with a big emphasis on co-op. The value in this package is seemingly nigh on endless with the amount of things to do and see. Even the core gameplay loop, though simplistic, is satisfying enough to keep things stimulating, even when they feel monotonous at times. Just when things feel the most tedious, the end game content really mixes things up in a big way to reinvigorate the formula.
    • 76 Metascore
    • 70 Critic Score
    Although far simpler on a conceptual level than it lets on, For The King is a charming, addictive blend of rogue-like and tabletop RPG elements, culminating in an experience that is far more than the sum of its parts. With multiple campaigns to choose from, a fully customizable party, surprisingly engaging cooperative play, and a currency system that encourages replayability, it's hard not to lose track of playtime. Of course, the rogue-like isn't without its flaws, relying a bit too much on an arguably underdeveloped combat system, but For The King offers an adventure more than worth embarking on in spite of its few flaws.
    • 76 Metascore
    • 70 Critic Score
    Necrobarista: Final Pour is a going to bring a lot of new fans to the visual novel genre once it's fascinating concept is made known to the mainstream. If this is a first experience, it's a great introduction and one that will set the benchmark for others. The story is engaging and looks great on the Switch, and any chance to explore is rewarded with world building insights that frame the main plot. Don't expect any earth-shattering revelations, but instead cosy up for a very human tale with a relaxing narrative and engaging characters. Except Ashley. She sucks.
    • 69 Metascore
    • 70 Critic Score
    Liberation Maiden is a solid game that is pretty interesting and enjoyable from beginning to end, with good controls and great concepts. However, each of the five stages will take a maximum of 20 minutes and will most likely zip by far quicker than that.
    • 60 Metascore
    • 70 Critic Score
    Yullaby has managed to not only mimic Nintendo's Game & Watch series perfectly, but has exceeded expectations by surpassing several of the classic range that has already been churned out onto the DSiWare service so far for the same price.
    • 80 Metascore
    • 70 Critic Score
    Fire Emblem Engage offers the most rewarding, fleshed out and beautifully balanced strategic combat of the series so far, and performs beautifully on the Switch. Its story, characters and social sim element, however, are not up to the standard expected of this beloved franchise. While the combat has matured beautifully, the overall tone has taken a step back. If you're only interested in the trademark Fire Emblem combat, then you'll likely have more fun than you ever have with the series. For players who want a little more from Engage's characters and story, though… you may be disappointed.
    • 78 Metascore
    • 70 Critic Score
    DARQ: Complete Edition is a very curious and compelling living nightmare. Fans of puzzle adventures games like Myst or Broken Sword will find the alluring mystery and quandaries to solve to be very satisfying. The art direction is impressive, and for a title that was developed by an incredibly small team, it is comparable to mid-level developed indie creations. It is simplicity in a very pure form, and that is why it works so well... at least when it doesn't glitch.
    • 79 Metascore
    • 70 Critic Score
    The move to a 3D presentation came out well for R-Type Delta, and it looks great all these years later in this revamped format. An excellent soundtrack makes every stage more exciting, and the variety of spacecraft to choose from keeps playthroughs fresh. Like most shoot ‘em ups, this is a tough game, but it is one that sits right up there in the genre. That said, more features, unlockables and screen filters could have really elevated R-Type Delta: HD Boosted.
    • 86 Metascore
    • 70 Critic Score
    Nioh 3 modifies the series formula, producing mixed results. The game features a more varied action combat system for fights and challenges. As far as action goes, it still features some of the best mechanics in the genre, even if it's on the easier side, and regular enemies are exploitable. Storytelling and worldbuilding lack depth, but the headliner has always been getting lost and fighting for survival in these types of games. At worst, this is just another decent soulslike action RPG that doesn't break the mould. The big open world is welcome, but it does not deliver on its full potential due to uninspired level design.
    • tbd Metascore
    • 70 Critic Score
    It's clearly not for everyone, but for those who have already dropped hundreds of hours into other dungeons, this one is worth the visit, so definitely jump on in.
    • 80 Metascore
    • 70 Critic Score
    Fire Emblem Warriors: Three Hopes is a refreshing take on the musou genre, demanding a more strategic approach that earns it the "Fire Emblem" name. Fans of this world will find plenty to enjoy - as will those seeking a new and improved musou formula. The experience suffers from some pacing issues and can become repetitive, but on the whole it's well worth playing for those looking for a new take on the Three Houses lore - or those who simply want to experience a deft reinterpretation of the musou genre.
    • tbd Metascore
    • 70 Critic Score
    So. Pretty Girls Four Kings Solitaire. Another casual game with sexy anime women serving as the extra tasty appetiser. The good? It is fun, works like a charm, and the cutties are well endowed. The bad? Unless here for the leaderboards, this won't last for long. But the cutties are still well endowed…
    • 86 Metascore
    • 70 Critic Score
    With Picross 3D: Round 2, there's nothing here to set the world on fire, but it's still an extremely solid, addictive, and enjoyable puzzle title that will keep players engaged for plenty of time and they will have lots of fun while doing so.
    • 73 Metascore
    • 70 Critic Score
    Those without the calmest of dispositions need not apply. HoPiKo is the type of game that can quite easily cost the lives of a few controllers, and on Switch that could get a little pricey for those who like to play in handheld mode. Few will enjoy this, but those that do, will bloody love it this punishing, maddening, insane, brutal, and brilliant pain in the behinds. Those looking to be truly challenged, buy this now.
    • 78 Metascore
    • 70 Critic Score
    As far as auto-runners go, ATOMIK: RunGunJumpGun is solid. It does not really do anything to win over anyone to partake in games like this but will be worth having around when there are a lot of guests around and can be a DJ understudy for the soundtrack alone. Maybe if the art was repurposed for a more interesting genre, ATOMIK could have been a real winner. Only fans of auto-runners need apply - for everyone else, just go and buy the soundtrack instead.

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