Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 62 Metascore
    • 70 Critic Score
    While Fatal Fury: First Contact's nostalgia factor and smart fighting mechanics mean that its appearance is welcome on the Switch, it sadly doesn't offer enough content to justify spending ages of time with. Still, it's perfect for a quick bout and shines in its presentation, meaning that there's still something to appreciate and admire here - even if not for overly long.
    • 65 Metascore
    • 70 Critic Score
    This is what an expansion for this series should look like - something that doesn't feel minor and can impact choices in many areas of the actual main game itself; even ones not directly related to it. While Crusader Kings II: Jade Dragon is certainly not quite as epic as other expansions in the series, there is no denying the positives it brings, either, making it well worth the investment for those that have been enjoying the Crusader Kings II experience so far.
    • 60 Metascore
    • 70 Critic Score
    There are flashier and more intricate fighting games out there, but SNK Heroines is different - and certainly in a good way.
    • tbd Metascore
    • 70 Critic Score
    Shadow Tactics: Blades of the Shogun and Aiko's Choice are exceptional strategy games held back by some unusual design choices. They're both still solid without any RPG mechanics, but being able to exploit the quick-save in a way that trivialises the experience was a mistake. It would have been nice to have bespoke checkpoints, though that might have impacted the large-scale, open-ended maps. The foundation for engrossing tactical planning and execution is top-notch, yet the story and character motivations end up being the most gripping aspect of the entire package between Blades of the Shogun and Aiko's Choice.
    • 62 Metascore
    • 70 Critic Score
    A pure platformer if ever there was one, Jett Rocket II: The Wrath of Taikai continues its predecessor's line of top precision platforming and striking visuals, yet is not quite at the level of carving out a non-generic look of its own.
    • 66 Metascore
    • 70 Critic Score
    For its price and the fun factor alone, this is thoroughly recommendable.
    • 77 Metascore
    • 70 Critic Score
    Within Persona 4 Arena Ultimax players will find a more-than-decent fighter, that those experienced with Arc System Works games will like quite a lot. Persona fans will enjoy seeing their favourite characters once more, but be warned that the story hasn't been handled as well as one would expect.
    • 75 Metascore
    • 70 Critic Score
    Spyro Reignited Trilogy is the best way to experience the original Spyro the Dragon trilogy, two decades after the first entry was released. The games on offer were never major classics, of course, and their heavy collect-athon nature won't appeal to everyone. The new, upgraded version is simply beautiful, making the originals look even older than they truly are, so Spyro fans will simply love this… as long as they have the patience to endure 30-second-long loading times (or more).
    • 81 Metascore
    • 70 Critic Score
    Fast, frantic, and far more addictive than it initially lets on, Windjammers is a wild reimagining of Pong, with a well-rounded competitive edge. While there isn't too much depth in terms of what players can pull off, the core mechanics make each round a thrill, emphasizing fast paced action above all else. As expected, the online scene is far from thriving, but playing locally or just with CPUs more than gets the job done. Windjammers is a welcome reminder of how chaotic the arcade scene was in the early '90s.
    • 74 Metascore
    • 70 Critic Score
    Unlike most Minecraft clones, Portal Knights delivers an experience wholly its own and for the most part it succeeds. Playing through the main story is a highly enjoyable experience and for those who are looking for a new sandbox to build in. The home worlds allow the freedom to craft to your heart's content. It's even better with friends, too. The inclusion of co-op was a very wise choice and gives yet another element to elevate it above its competitors.
    • 77 Metascore
    • 70 Critic Score
    Onrush does well to fill that racing void as a non-serious arcade, destruction-derby type of vehicular mayhem experience. However, as enjoyable and heart-pounding as the matches can be, the novelty eventually begins to wear thin and, once that happens, there is little else that can reignite the flame in this racer. The foundations, though, have been laid for a bright and positive future, and who knows, a sequel with additional gameplay mechanics can allow for the series to grow into something bigger. Onrush, as it stands, is a great vehicular-destruction game that focuses less on winning races, and more on wrecking opponents, and that's really all that matters.
    • 77 Metascore
    • 70 Critic Score
    It's a fun, stylised romp, with a plot that ticks all the "good versus evil" organisation boxes. Playing from start to finish isn't going to set your world alight, but what will be provided is a solid and fun run and gun, with some neat twists to break up the sections, and keep the interest right up until that last terror spreader falls under a metal Mecha boot.
    • 79 Metascore
    • 70 Critic Score
    Far Cry 6 is a fun return to the series that feels both familiar and fresh. The new gear and weapons systems are compellingly fun, and the setting of Yara is a joy to get lost in. It doesn't quite escape the series' trademark foibles, but the interlocking gameplay systems and mechanics mesh satisfyingly to create a compelling open-world adventure. Far Cry 6 does enough to push the franchise's issues to the background most of the time, offering up an enjoyable experience that looks good, plays well and succeeds in capturing the essence of the series.
    • 74 Metascore
    • 70 Critic Score
    Bundling two of Konami's most beloved games should have been the easiest sale in the world. Instead, what is here is something that doesn't quite hit the mark. The ports are competent, but they could have been so much more. Instead, it seems like effort was spent on including meaningless features that don't really benefit anyone. Introducing force feedback to old games just seems like a bad idea in general. Still, Symphony of the Night and Rondo of Blood are classics. They deserve to be played, even if it is through Castlevania Requiem.
    • 75 Metascore
    • 70 Critic Score
    For those who don't care much about storytelling and are wondering if this makes for a great puzzle title, well, the plot and the puzzles are intrinsically linked - finding the answers to a puzzle may depend on whether the technician read a specific journal entry that seemed otherwise unrelated to anything. However, applying oneself to this world is ultimately a rewarding experience, and puzzle-lovers will find plenty to enjoy in terms of solving these challenges.
    • 59 Metascore
    • 70 Critic Score
    Michael Jackson: The Experience 3D improves on the DS edition through its presentation and song choices, but whether it does in the gameplay stakes is more debatable. It certainly works and gets closer to dancing than the last attempt, pushing the 3DS release to be slightly better than the DS one, but it is perhaps more fiddly than it should be, and more songs are still a must.
    • 71 Metascore
    • 70 Critic Score
    Ikachan is a wonderfully crafted game and a fitting homage to the NES era of gaming and to Metroid-esque game design. The art and sound design are wonderful. The gameplay is responsive and fun. The only question is whether one hour of gameplay is enough to justify the asking price. For many the answer will be yes.
    • 80 Metascore
    • 70 Critic Score
    Lego Indiana Jones, while extremely competent, isn't quite as exciting as Lego Star Wars was simply because it feels like we've been here before.
    • tbd Metascore
    • 70 Critic Score
    This is a title that should be enjoyed in 30-minute sessions on the bus or while waiting for something, not for hours in a living room. However, saying that, the addictive qualities of the game cannot be ignored and it is a real blast, very charming, offering stacks of content.
    • tbd Metascore
    • 70 Critic Score
    Despite its age, obvious budget limitations, and, yeah, lack of popularity, CHAOS CODE -NEW SIGN OF CATASTROPHE- is a surprisingly fun fighter, with a pretty varied (albeit typical) roster of characters that will to everyone needs. Content, as well as mechanics-wise, it's nothing special… but that's not the issue here. The biggest flaw of this port is, without any doubt, the lack of an online mode. Hard to understand why this wasn't included, as it's the one thing that the vast majority of genre aficionados can't live without…
    • 65 Metascore
    • 70 Critic Score
    2 Fast 4 Gnomz is a very solid, challenging and fast-paced 2D platformer with a quirky atmosphere and definitely a good purchase at £4.49. While the game won't last very long, it's a very fun experience all the way through that's worth checking out, particularly for fans of Bit.Trip Runner. QubicGames has another hit to add to its roster, after the excellent AiRace and AiRace: Tunnel on DSiWare.
    • 70 Metascore
    • 70 Critic Score
    Actionloop Twist translates the addictive nature of the Nintendo DS game perfectly onto Wii, implementing a clever motion-control mechanic that makes for some very fast and frantic gameplay.
    • 69 Metascore
    • 70 Critic Score
    It does its job well, but it lacks Brain Training's focus and accessibility, making it a difficult recommendation compared to the past iterations.
    • tbd Metascore
    • 70 Critic Score
    A massive improvement over the previous title, this ARPG doubles down on the strengths of its predecessor, namely story and setting. However, like the former, the action in Anima: Gate of Memories - The Nameless Chronicles is in many ways lacking due to its repetitive nature, bad platforming, and occasionally atrocious camera angles. Despite these harsh words, it is an overall solid dark RPG that should be played mostly for the story.
    • 78 Metascore
    • 70 Critic Score
    Wario Land: The Shake Dimension proves that 2D platform games can definitely hold their own in today’s world, even on powerful home consoles, since this outing is truly a sight to behold.
    • 73 Metascore
    • 70 Critic Score
    Overall, there is plenty to devour in the Nintendo World Championships: NES Edition package - a history trip through Nintendo's original hits in bite-sized, repayable chunks. As a speed-running package, it very much ticks all those boxes. The lack of remixed content and visual tweaks does hinder its potential, however. There is opportunity there, though, for Nintendo to expand the package if they decide to going forward. All in all, Nintendo World Championships: NES Edition is a nostalgic treat for competitive players that's well worth a go or two or three!
    • 57 Metascore
    • 70 Critic Score
    Not a game you can fault really, as whilst the appeal is limited, Family Game Night does a superb job of replicating its real life equivalents for its target audience.
    • 75 Metascore
    • 70 Critic Score
    While not revolutionary by any stretch, Mortal Kombat 11: Aftermath breathes new life into the experience in smart and welcome ways. With the exception of the average Robocop, the new characters are unique and brimming with potential, and the story content is a short but sweet trip through the world of Mortal Kombat post-MK11 - hefty price-tag aside.
    • tbd Metascore
    • 70 Critic Score
    Candy, Please! might have a lacklustre main mission, but as a whole feels much more guided than its predecessor. While its main objectives tend to feel hopeless at times, it's still nice to explore them. This is clearly the most well rounded part of this series, and it holds up remarkably well for how little there actually is.
    • 71 Metascore
    • 70 Critic Score
    The Chant is a surprising and impressive experience. It runs tight and brief; rarely wasting time but allowing enough breathing room for the player to explore at their own pace. It looks amazing, has excellent acting and a compelling narrative that explores some unconventional topics for a horror game. It is too bad it rarely is scary and is too easy. Making Jess a terrible fighter would probably be a worse design choice, but The Chant really needs to have more threatening foes and redesign them to be scarier. Fighting a massive toad that has a shark-like head feels more like something out of an off-brand Resident Evil than a 70s-inspired horror game with a new-age mysticism bent to it.

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