Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
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Good lord! This game wasn't created, it was excreted... Basically, you'd have more fun putting starved ferrets in a feedbag and strapping it to your crotch. [Jan 2006, p.46]- Computer Gaming World
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For some insane reason, the developers decided that you have to insert both discs in sequence every time the game boots... It's just completely preposterous. [Feb 2003, p.96]- Computer Gaming World
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If this game is any indication, the SOG soldiers were blind and deaf, and had the tactical sense of lemmings. [Aug 2005, p.76]- Computer Gaming World
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No check or save points, no sense of where people are when they radio for help, splash damage that kills from up to 50 meters away, no multiplayer whatsoever--need to hear more? Stay away. Stay very far away. [Mar 2006, p.86]- Computer Gaming World
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The combination of wretched design, brainless financial models, and buggy gameplay leaves you with the realization that you got suckered into buying a lemon. [May 2002, p.87]- Computer Gaming World
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An epic disaster of a game derived from a movie that simply shouldn't exist in the first place. [Nov 2004, p.81]- Computer Gaming World
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Witless, repetitive, and utterly devoid of interesting strategy elements. [Dec 2003, p.142]- Computer Gaming World
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Fast and temporarily thrilling, SSC nevertheless lacks the depth and polish today's racers demand. [Apr 2002, p.106]- Computer Gaming World
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The grand total of six events feels rather skimpy, and they're very uneven in how well they play. [May 2002, p.90]- Computer Gaming World
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An odd duck of an RPG, Empire of Magic both entertains and annoys. [Aug 2003, p.82]- Computer Gaming World
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You never quite get past the feeling that there are a half-dozen better shooters you could be playing...There's just no reason to play a shooter with this many problems. [Oct 2004, p.80]- Computer Gaming World
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This game is so annoying and poorly designed that it left me vindictively cheering the show's demise. [Dec 2002, p.136]- Computer Gaming World
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Simultaneously boring and frustrating, with a design that buries the needle on the irritation-o-meter. [Oct 2002, p.115]- Computer Gaming World
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Has the potential to be a truly unique sim, but it's got the blocky aesthetics of an edutainment title, yet is too complex for junior to play on his own. [Sept 2002, p.85]- Computer Gaming World
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This game just feels like an insult. Or maybe a practical joke. [Nov 2004, p.80]- Computer Gaming World
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The only thing Legacy leaves you with is a feeling of relief when it's over. [Apr 2005, p.88]- Computer Gaming World
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As a game, Planet of the Apes fails utterly. As a skeet target, it succeeds in spades. Someone shout, "Pull!" [May 2002, p.84]- Computer Gaming World
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Proof that not everything made in nine months is a bundle of joy. [Aug 2005, p.78]- Computer Gaming World
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SuperPower's most entertaining feature is this utter detachment from reality - despite its being touted as hyperrealistic. [July 2002, p.82]- Computer Gaming World
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25 to life sets the gaming bar about as low as it can go. Then trips over it. [Mar 2006, p.82]- Computer Gaming World
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Unless you're a medical student desiring to work triage, avoid this game like a bullet in the head. [Sept 2002, p.92]- Computer Gaming World
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I've birthed children in less time than it takes the game CDs to fire up. [Aug 2004, p.83]- Computer Gaming World
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This game is so full of bad ideas that make a mockery of good reading material. [Feb 2002, p.101]- Computer Gaming World
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Underneath its underwhelming exterior lurks an enjoyable, well-balanced game that grows on you if you can just stomach the painful delivery. [May 2002, p.74]- Computer Gaming World
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Let me put this as nicely as I possibly can: Strategy First could have put a rotting dead rat in a shoebox and charged $20, and it would still have been a better value than Mistmare. [Dec 2003, p.131]- Computer Gaming World