Computer Gaming World's Scores
- Games
For 711 reviews, this publication has graded:
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26% higher than the average critic
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3% same as the average critic
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71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 233 out of 711
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Mixed: 287 out of 711
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Negative: 191 out of 711
711
game
reviews
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- Critic Score
A fairly polished and comical game. It's too bad it didn't emulate "Toy Story" a little more, though, and provide a better plot and stellar acting. [Holiday 2004, p.98]- Computer Gaming World
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From the moment you enter CDV Software's postacoptalyptic online world, you'll be confused, bored...and lonely. Which is shame, because as far as concepts go, Neocron has promise. [Apr 2003, p.118]- Computer Gaming World
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NHL 2005's real merit lies in its online play and the new Free4All mode; the raw power and speed of the single-player game is way overdone. [Jan 2005, p.107]- Computer Gaming World
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Good for Potter addicts, but bad controls bog it down. [Jan 2005, p.103]- Computer Gaming World
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The dearth of vital economic information, lack of a true economy, and repetitiveness make this a tedious exercise at best. [Oct 2003, p.119]- Computer Gaming World
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Fight boredom and micromanagement by avoiding this lame stand-alone expansion.- Computer Gaming World
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A great scenario editor can't lift this average grand-tactical war game above "Korsun Pocket." [Nov 2003, p.142]- Computer Gaming World
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The graphics engine has the thick, slow feeling of dragging through syrup, and the interface looks surprisingly chintzy. [Mar 2002, p.83]- Computer Gaming World
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Like Buddy's Casino, the first business you manage in the game: solid and full of promise, but ultimately unable to knock off the big boys further up the street. [Jan 2003, p.125]- Computer Gaming World
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Tactical freaks won't find much here to really challenge them, but Legion Arena might serve as a good introduction for players unfamiliar with this type of strategy game. [Mar 2006, p.85]- Computer Gaming World
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I used to really love adventure games, but after playing this one, I can't remember why. [Aug 2004, p.79]- Computer Gaming World
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Even more than Anna Kournikova, US Open 2002 makes me more interested in tennis. [Nov 2002, p.130]- Computer Gaming World
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The A.I. on both sides of the conflict is awesome; as the leader of the counter-terrorists, your A.I. pals will follow you and, in some cases, "take the point:" You can give them orders via the chat feature and they'll do things like camp on a bomb site or guard the bomb.- Computer Gaming World
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- Critic Score
You won’t lack for things to fiddle with in this game, and at times you may feel a bit besieged by how much you need to manage. [Jan 2002, p.102]- Computer Gaming World
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If you can get past the unresponsive controls and don't mind the overall tasteless but campless tone, Bloodrayne still offers only a few hours of moderately entertaining carnage. [July 2003, p.85]- Computer Gaming World
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If you’re a Harry Potter fan, this is a surprisingly fun title. The 7-year-old gives [it] four stars. [Mar 2002, p.88]- Computer Gaming World
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Throw in the occasional bugs that cause your soldiers to get stuck in corners or run in place, and you may think twice before signing on for this tour of duty. [Feb 2004, p.85]- Computer Gaming World
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The new campaigns take advantage of a larger supported map size, allowing for longer and more complicated scenarios. [Oct 2003, p.117]- Computer Gaming World
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A.I. is A-crappy. I have rarely encountered a game that evinces more clearly the rigid, stimulus-response nature of algorithmic thought. [Jan 2005, p.100]- Computer Gaming World
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Numerous bugs and missing features indicate Strike Fighters was pushed out the door a few months before its time. Again. [Mar 2003, p.105]- Computer Gaming World
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A clumsy, series-ending combo of real-time and strategy...You must kind of hang out and gawk at numbers and icons. [July 2004, p.72]- Computer Gaming World
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Sure, it has loads of snazzy graphic features like persistent footprints on clay courts and nice shadow effects, but all they do is slow the game down to a brain-twisting crawl. [Jan 2002, p.119]- Computer Gaming World
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A game that mostly excels at being better than you think it'll be. [June 2002, p.86]- Computer Gaming World
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The overwhelming masses of numbers and options make MOO3 harder to comprehend than its more intuitive predecessors. [May 2003, p.88]- Computer Gaming World
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It's a lot more of the same - the same grinding disenchantment. [Feb 2003, p.80]- Computer Gaming World
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Good game, but it's a warm glass of milk when you really wanted a shot of your favorite poison. [Dec 2003, p.128]- Computer Gaming World