Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 72 Metascore
    • 40 Critic Score
    A shrug-inducing "so what" game that - judging by the barren servers - seems to be keeping players away in droves. [May 2004, p.86]
    • Computer Gaming World
    • 72 Metascore
    • 60 Critic Score
    Checkpoint placement is consistent only in its inconsistency. [Feb 2004, p.83]
    • Computer Gaming World
    • 72 Metascore
    • 70 Critic Score
    Despite the amount of stuff to do, JPOG isn't particularly deep. [June 2003, p.100]
    • Computer Gaming World
    • 72 Metascore
    • 70 Critic Score
    A deep game worthy of exploration and discovery - you'll just have to exhibit nigh-infinite patience with its glacially slow build-up and general unfriendliness. [Mar 2004, p.86]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    The game's stunt-loving, high-flying target audience will find a treat...but even they may eventually grow weary of its foibles. [Mar 2006, p.83]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    It isn't a great game, but it's a decent challenge. [June 2002, p.87]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    As it should be with an add-on pack, most are expert-level missions, but at least they start you out slowly. [August 2002, p.78]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    The newest addition to the offensive game-Freestyle Superstars-allows you to execute a dazzling and fun array of passing, shooting, and dribbling moves with your star players. Unfortunately, the joy of these moves is counteracted by the extremely frustrating inability of players to make layups and other close-in shots.
    • 71 Metascore
    • 40 Critic Score
    A year later, the presentation isn't dazzling anymore, and the shell is even emptier. [Mar 2003, p.108]
    • Computer Gaming World
    • 71 Metascore
    • 80 Critic Score
    Although SH2 can’t be considered complete until the release of Destroyer Command and multiplayer support, what’s here is very good indeed. [Feb 2002, p.91]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Conjures up an engaging mix of tactical combat and RPG gameplay with good replay value thanks to skirmish and multiplayer options. [Feb 2002, p.82]
    • Computer Gaming World
    • 71 Metascore
    • 40 Critic Score
    Maybe I'm way off base here, but I expect my games to contain actual gameplay and not be a series of ong, poorly acted cut-scenes, lightly salted with puzzles that require the intelligence of a gnat to solve. [Oct 2002, p.114]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    Fast-paced and graphically crisp, Space Interceptor is a good quick fix. It just gets old fast. [Feb 2005, p.88]
    • Computer Gaming World
    • 71 Metascore
    • 30 Critic Score
    What stinks more than anything is SOE's treatment of the game's devoted fans, who find themselves spurned by the developer's hope that a dumbed-down gaming experience will appeal to a wider audience. [Feb 2006, p.76]
    • Computer Gaming World
    • 71 Metascore
    • 50 Critic Score
    Yet another in the seemingly endless procession of PC games released before it was properly finished, with an unacceptably huge pile of bugs, imbalances, and performance problems that needlessly and stupidly obliterate any goodwill the game itself engenders.
    • 71 Metascore
    • 30 Critic Score
    Twenty to 30 hours of gameplay, and not a single one of them worth a damn. [July 2003, p.84]
    • Computer Gaming World
    • 71 Metascore
    • 50 Critic Score
    Absurdly archaic in how it rewards tank-rush techniques. The only path to victory often involves churning out a mass of units and then rushing. [Feb 2002, p.88]
    • Computer Gaming World
    • 71 Metascore
    • 30 Critic Score
    X3 sometimes morphs into a derivative on-rails shooter during scripted story missions. [Feb 2006, p.74]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    Like the original ZT, the difficulty level involved in the gameplay is practically nonexistent. [Mar 2003, p.108]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    Story twists, character interaction, and a built-in hint system keep Sentinel from being completely boring and frustrating; it's a shame that the repetition in certain worlds robs this tomb-raiding adventure of its potential. [Apr 2005, p.90]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    While the visuals are good, they aren't nearly as spectacular as they could have been. [May 2002, p.76]
    • Computer Gaming World
    • 71 Metascore
    • 60 Critic Score
    The aggravating and lame discussions are enough to make you lose your head. [June 2003, p.90]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Virtual Skipper 3 truly is the Holy Grail of sailing sims, satisfying both hardcore and casual virtual helmsman. [Oct 2004, p.84]
    • Computer Gaming World
    • 71 Metascore
    • 70 Critic Score
    Great gunplay, shame about the A.I. [Jan 2005, p.94]
    • Computer Gaming World
    • 70 Metascore
    • 60 Critic Score
    You'll be praying for at least a competent if not sparking conversationalist... For now, the game is pretty boring. [Apr 2003, p.104]
    • Computer Gaming World
    • 70 Metascore
    • 40 Critic Score
    With its lackadaisical pace, clumsy action sequences, and surreal atmosphere that's more disjointed than disturbing, Silent Hill 2 is a nightmare, but only to play. [Apr 2003, p.116]
    • Computer Gaming World
    • 70 Metascore
    • 30 Critic Score
    What am I afraid of? Bad games, and Nosferatu seriously scares me. [Feb 2004, p.90]
    • Computer Gaming World
    • 70 Metascore
    • 60 Critic Score
    A good historical RTS, desite flawed infantry and some puzzlelike maps. [July 2004, p.71]
    • Computer Gaming World
    • 70 Metascore
    • 60 Critic Score
    A complete lack of mouse support is the painful tip of this iceberg. [June 2003, p.104]
    • Computer Gaming World
    • 70 Metascore
    • 50 Critic Score
    An unabashed retread of concepts that were innovative four years ago. Absolutely no attempt has been made to refine or expand anything.

Top Trailers