Computer Gaming World's Scores

  • Games
For 711 reviews, this publication has graded:
  • 26% higher than the average critic
  • 3% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 13.4 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 The Chronicles of Riddick: Escape From Butcher Bay - Developer's Cut
Lowest review score: 0 Postal 2
Score distribution:
711 game reviews
    • 56 Metascore
    • 40 Critic Score
    Ultimately, Starsky & Hutch simply comes off as a poor man's Vice City. A very poor man living off sub-grade, government cheese.
    • 56 Metascore
    • 40 Critic Score
    A rare combination of frustration and boredom. [Feb 2004, p.85]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    The gameplay is not only less sophisticated but also far less soccer-like than either of the two serious alternatives on the market. [Feb 2005, p.89]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    Great if you like beautifully rendered landscapes, not so great if you like good A.I. and usuable controls. [Sept 2004, p.72]
    • Computer Gaming World
    • 56 Metascore
    • 0 Critic Score
    System-wide bugs, which range from the entertaining (my character did a jumping jack each time he left his office) to the annoying (pathfinding issues) to the aggravating (frequent desktop crashes). [Jan 2005, p.106]
    • Computer Gaming World
    • 56 Metascore
    • 20 Critic Score
    A triple-Advil-migraine-inducing trip to the very bowels of hell. [August 2002, p.77]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    Boss battles are so routine as to be laughable, and that's about all the laughter you'll be doing, as NOLF's great comedic dialogue is noticeably absent. The entire game feels slapped together. [Feb 2004, p.79]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    Winning battles is more a result of mass and aggression than tactical coordination. [March 2005, p.76]
    • Computer Gaming World
    • 56 Metascore
    • 40 Critic Score
    All enemies are deaf and have the attention span of a spider monkey on crack. [Apr 2004, p.82]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    Primal Hunt is going to take the Best Blueballs award for not delivering on what could have been a great expansion. [Nov 2002, p.118]
    • Computer Gaming World
    • 55 Metascore
    • 40 Critic Score
    So maybe I'm uncool, maybe not, but I'm old enough to recognize a bad game with a weak hook and no heart. [July 2003, p.89]
    • Computer Gaming World
    • 55 Metascore
    • 30 Critic Score
    The gameplay, already uninspired and annoying on the consoles, is an uncontrollable mess on PC and not even worth it for fanboys. [Sept 2003, p.100]
    • Computer Gaming World
    • 55 Metascore
    • 70 Critic Score
    A good adaptation of the movie, but the controls could be easier. [Sept 2004, p.76]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    Outbreak should get recognition for having one of the most bizarre weapons in any shooter. [May 2002, p.88]
    • Computer Gaming World
    • 55 Metascore
    • 30 Critic Score
    About the only thing the inept MMIX does well is confirming its irrelevance. The game is damned boring. [August 2002, p.70]
    • Computer Gaming World
    • 55 Metascore
    • 30 Critic Score
    The best game ever for gamers without the energy to move their thumbs from the A button to the B button on their gamepads. [May 2004, p.89]
    • Computer Gaming World
    • 55 Metascore
    • 60 Critic Score
    It's idiosyncratic but exciting in a way games like "EverQuest" aren't, and it's getting better... Shockingly good when you consider it was developed by a team of three people. [Oct 2003, p.124]
    • Computer Gaming World
    • 55 Metascore
    • 60 Critic Score
    Dredd-fully underwhelming. [July 2004, p.75]
    • Computer Gaming World
    • 55 Metascore
    • 50 Critic Score
    The controls can be semiclunky, both for issuing orders and for things like manual aiming. [Jan 2005, p.98]
    • Computer Gaming World
    • 54 Metascore
    • 40 Critic Score
    For those of you who crave endless realism in your war games, it's probably as realistic a military simulation as you'll get without risking being exposed to IEDs and insurgent attacks. For the rest of us, it simply fails as a game. [Apr 2005, p.87]
    • Computer Gaming World
    • 54 Metascore
    • 40 Critic Score
    As dry and inviting as the Arabian Desert. [Nov 2003, p.146]
    • Computer Gaming World
    • 54 Metascore
    • 50 Critic Score
    Just barely enought to satisfy true Shadowbane fans. [Apr 2004, p.90]
    • Computer Gaming World
    • 54 Metascore
    • 50 Critic Score
    The A.I. is far superior to the original, having gone from pathetic to passable. [Feb 2003, p.97]
    • Computer Gaming World
    • 54 Metascore
    • 30 Critic Score
    Makes me never want to see the movie again for fear it will remind me of the game. [August 2002, p.76]
    • Computer Gaming World
    • 54 Metascore
    • 20 Critic Score
    I've kept every game that I've ever reviewed for CGW. Space Horse is going into the trash. [Dec 2002, p.135]
    • Computer Gaming World
    • 54 Metascore
    • 50 Critic Score
    For anyone who doesn't share Dr. Smart's very specific obsessions, however, Universal Combat is an exhausting, impenetrable bore. [Oct 2004, p.82]
    • Computer Gaming World
    • 54 Metascore
    • 40 Critic Score
    The game's biggest annoyance - the finite nuber of saves allowed during each mission. [Nov 2003, p.140]
    • Computer Gaming World
    • 53 Metascore
    • 50 Critic Score
    While other games try to improve upon the genre, RuneSword II just wants to be a fun role-playing game. [Jan 2002, p.117]
    • Computer Gaming World
    • 53 Metascore
    • 40 Critic Score
    With a poor presentation and poor gameplay, War Times feels like an overpriced piece of budgetware that's destined to languish in bargain bins until its desiccated corpse turns to powder and is blown from our memory. [Aug 2004, p.82]
    • Computer Gaming World
    • 53 Metascore
    • 20 Critic Score
    This game is lazy and derivative - and it's your fault. [Holiday 2004, p.104]
    • Computer Gaming World

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