COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 64 Metascore
    • 70 Critic Score
    Forspoken feels like a test that was turned in with answers missing, returned with a big red "Finish Your Work" inked at the top. So much of the game feels like unrealized potential, a big, messy first draft. There are too many mechanics, there's too much story, too much empty world, and too little chance for surprise or discovery. However, I can't say I didn't enjoy a lot of my time with Forspoken. When the combat clicks, it can be a lot of fun. Forspoken is ambitious, and there are hints of a winning formula. I hope the developers keep chipping away at what doesn't work. It would be a shame if Forspoken is forsaken.
    • 81 Metascore
    • 75 Critic Score
    A game about depression, starring depressed characters, is an acquired taste compared to other titles in the series. At the same time, Persona 3 Portable has more bite than either of its successors. All in all, I would recommend Persona 3 Portable to anyone interested in an old and troubled classic. But Atlus, please add the animated cutscenes back for the next remake.
    • 90 Metascore
    • 80 Critic Score
    Persona 4 Golden is not a perfect game. Some of the choices made during social links come off as a little questionable for international audiences. And the graphics are nearly as dated as Persona 3 Portable’s. However, it’s still an iconic game that brought the JRPG formula firmly into the modern day. It’s not my favorite Persona game, but I can firmly recommend it to just about anyone. If you have a Switch, now’s your excuse to play Persona 4 Golden.
    • 87 Metascore
    • 90 Critic Score
    If you loved playing MH: World you will most definitely fall in love with MH: Rise, too. All the great stuff you know and love is still in Rise with some smaller tweaks and additions. I had a good time and it was worth waiting for the graphically improved version. My only gripes are that Rise is too easy compared to World (especially the story), yet High-Rank defense missions are imbalanced for solo players, and it doesn’t look as graphically pleasing as World.
    • 80 Metascore
    • 82 Critic Score
    While Engage didn't win me over with its story, the mechanics are a different matter. I'm pleased that level grinding is being sidestepped in such a clever manner, though I still miss it. I loved how intense the battles are, every single time. Even with the Time Crystal, the stakes feel terribly high. Sure, the narrative feels more cliché than I'm used to. I wish it wasn't a good vs evil fetch quest. But the character bonds still tell a compelling tale all on their own. And though I didn't love the side content this time around, I'm still happy there's so much of it available. Overall, Fire Emblem Engage is an excellent entry in the franchise. You won't want to miss this one.
    • 76 Metascore
    • 84 Critic Score
    I loved Vengeful Guardian: Moonrider, but it won’t be for everyone. It’s a must-play for 2D action platform veterans. Especially those that value speedrunning. The 80s inspirations hit all the right nostalgia buttons for me. It might look a little generic on the surface, but anyone who gives Vengeful Guardian: Moonrider their time, will find a tight action platformer, with lots of unique nuance. If you’re at all curious, don’t hesitate to pick it up.
    • 75 Metascore
    • 65 Critic Score
    You can see the growth of InnerspaceVR as a game developer from Fisherman to Maskmaker. Hopefully, with their next project, they will fine-tune their approach and create a game that is both artistically and gameplay-wise, satisfying. If you are patient and OK with playing a slower-paced game, Maskmaker is definitely worth a look.
    • 72 Metascore
    • 78 Critic Score
    Joey Drew Studios has created a memorable nightmare world of maniacal ‘toons and the dark side of creativity. While its combat and mechanics don’t reach the same level as its setting and narrative, Bendy and the Dark Revival is a must-play for fans of the first game, and an effective introduction to a singular franchise for everyone else.
    • tbd Metascore
    • 70 Critic Score
    Paper Cut Mansion is a fun, if simplified, roguelite that benefits from a charming art style. The game opens with a warning that the adventure is themed around horror but it’s really hard to be scared of violent paper cutouts. Getting around each floor of the house can be a little disorienting because there is no map or landmarks to get your bearings. That confusion wears away the longer you play, however. There are a lot of familiar modular elements that become more noticeable with each playthrough. With its procedurally generated level design, a staggering number of endings, and creative artistic spark, Paper Cut Mansion is fun and can be enjoyed in short bursts.
    • 54 Metascore
    • 60 Critic Score
    Sports Story pales in comparison to its predecessor. The plot fails to capture the whimsy which engulfs the original. While I understand Sidebar Games’ decision to go large with its narrative, in doing so, it removes the simplicity which makes Golf Story so unforgettable. Although it expands its gameplay with a number of new sporting activities, the success of these varies. Combining this with the volume of performance issues and bugs means this swing is a whiff rather than a hit.
    • 72 Metascore
    • 80 Critic Score
    It probably sounds frustrating. And it is. I walked away a few times in disgust. But as is clear from the tone of this review, I always came back. That counts more than anything else. That’s the most important thing. I liked spending time in Ixion’s world, in Ixion’s story. I like space disaster stories. Eventually, I was happy to bump myself down to the ‘story’ difficulty, because I didn’t want to miss out. I like looking at it, and I like listening to it. I plan to return to Ixion, to once again embrace sweet failure.
    • 85 Metascore
    • 65 Critic Score
    At first glance, this game seems like everything I love in a retro RPG. There’s a unique combat and progression system, detailed pixel art, and a fascinating narrative. But most of my biggest issues are in these same areas. The graphics for this release are ill-suited to modern TVs. Progression is obtuse and murky. And the combat quickly wears out its welcome. If you missed out on this game when it first dropped, you’re in luck! It’s been perfectly preserved. But if you’re going in blind, you may be somewhat disappointed with Valkyrie Profile: Lenneth.
    • 67 Metascore
    • 72 Critic Score
    High on Life has a particular vibe, one that rewards patient exploration and persistence. The dialogue is a lot to handle, yes. And not every weapon is a winner. The wrong Gatlian can leave you both overwhelmed and unimpressed. But the look, the sound of this game is truly remarkable. This is an alien world that’s crammed full of curious details. The visuals are delicious, the soundtrack is mostly bangers, and the boss fights are well-crafted. Whatever problems I had with the pacing were (mostly) wiped away by that final challenge. It turns out a little spectacle goes a long way. If you can handle Justin Roiland’s unique sense of humor, you’ll want to check out High on Life.
    • 84 Metascore
    • 75 Critic Score
    Lil Gator Game suffers from some minor frame rate drops and the music was a bit out of place. But, the overall package was pretty good. I’d recommend Lil Gator Game to young gamers – assuming they have willing parents who can help them read the objectives. I’d also recommend this to gamers looking for a chill, relaxing Legend of Zelda style game to tide them over until Tears of the Kingdom launches next year.
    • 79 Metascore
    • 84 Critic Score
    In a landscape littered with copycat games, Blacktail’s originality make it a winner. Set aside the game’s mechanically frustrating and probably unnecessary boss battles. Blacktail’s world, characters and narrative are easily worth the very reasonable price of admission.
    • 90 Metascore
    • 92 Critic Score
    Fans of old school 2D JRPGs, who would like something made today that resembles the great Super Nintendo and PS1 classics, need to play Chained Echoes. It’s a wonderful game. It’s more ambitious than the common indie throwback JRPG, but has many of their modernizations. Every single element of Chained Echoes is full of loving attention to detail. Hopefully Chained Echoes is a success and we can see future projects from its creator. I’ve already ordered a physical copy.
    • 94 Metascore
    • 95 Critic Score
    There is no question that the free update makes The Witcher 3 Wild Hunt a better game. It looks better, it controls better and the many, minor improvements add up to a significantly improved experience. The Netflix-based DLC is not a cheap tie-in but a well-made and completely integrated new chapter worth playing. Short of an actual remake, the update brings a seven-year-old game within spitting distance of the best current-gen title. The Witcher 3 Wild Hunt update breathes new, exciting life into a genuine classic.
    • 62 Metascore
    • 68 Critic Score
    Crossfire: Legion is an exercise in nostalgia, bringing to mind real time strategy games back when the genre was at its most popular. Its mechanics are comfortably familiar, but that might also be a disappointment to gamers looking for innovation or depth. Skirmishes limited to online-only play, some bugs left over from early access and a forgettable campaign weigh against Crossfire: Legion’s basically engaging RTS gameplay and graphics. Diehard fans of the genre will absolutely appreciate the game’s classic feel, but will be left wanting more.
    • 56 Metascore
    • 65 Critic Score
    Choo-Choo Charles is sure to be one of the shortest titles you play all year. Just as soon as Charles tears through the trees and into sight for the first time, he’s gone. As the credits rolled, I couldn’t help but feel like Choo-Choo Charles should be compared to a stocking stuffer. A fun, cheap little trinket that you enjoy for a minute and then never touch again. I promise I mean that in the nicest way possible.
    • 76 Metascore
    • 74 Critic Score
    The platforming and level design in Wavetale is fantastic. You can easily fly up buildings in style due to the responsive controls. Even though the objectives are similar throughout, the areas are well-designed to make each island refreshing. While you can overlook the lackluster and rigid combat, the performance issues are harder to ignore. Screen tearing and pop-ins are frequent and hinder the experience. However, fans of games like Solar Ash and The Pathless will still enjoy the game.
    • 69 Metascore
    • 60 Critic Score
    Kukoos Lost Pets is a short platforming adventure that harkens back to the old days. There isn’t a whole lot of content. In fact, you can easily finish the game in an afternoon. Maybe two afternoons if you’re intent on collecting every coin, flower, and rescuing a pet. A few extra features would have gone a long way to build on the game’s foundation. Using coins to unlock cosmetic options for your character and pets would have been nice. But then again, there’s no real value in sticking around after the story is over unless you’re looking for that Platinum trophy.
    • 71 Metascore
    • 70 Critic Score
    The Forest Quartet is a wonderful title that is creative in its approach to telling a touching story. The aesthetics and score blend perfectly to take you on an ethereal journey. Even though it is very short and the puzzles are straightforward, it manages to deliver a memorable experience.
    • 72 Metascore
    • 55 Critic Score
    Treasures has a lot of good building blocks, but they don’t add up to much. The gameplay loop starts out compelling, but it quickly goes stale. The visual presentation is alright, but the music is terribly flat. And the act of traversal, of actually exploring, left me unsatisfied. Worse, I never felt like I was working towards anything particularly interesting. Money eventually ends up meaningless in most RPGs, and this game does not buck that trend. If you find yourself hopelessly compelled by the prospect of hunting for loot, this might be your game. Otherwise, I can’t really recommend Dragon Quest Treasures.
    • 56 Metascore
    • 60 Critic Score
    Devotees of yuri, musou, or anime visual novels might find something to enjoy in Samurai Maiden. Aside from its genre trappings, fans of action RPGs won’t be impressed. The game’s combat is simply too frustrating, repetitive, and janky. Samurai Maiden doesn’t take any chances. The result is an overpriced, low-budget game with tepid combat bound to a collection of familiar genre tropes.
    • 73 Metascore
    • 80 Critic Score
    The solarpunk genre is here and only is going to grow as our climate starts to transform. Plenty of people are going to find a way to express their existential dread at a problem that seems so big. There will be plenty of corny stories about rebuilding a world from the ashes of the people we were before. Where Floodland has a leg up is in its subtlety. You aren’t constantly talking about who you want to be and how you want to run your apocalypse town. You are showing who you are by how you build it.
    • 77 Metascore
    • 65 Critic Score
    I can live with many of Need For Speed Unbound’s faults. Admittedly, there were fleeting moments when I enjoyed the routine of earning cash, upgrading, outrunning police, and climbing Lakeshore’s underground racing ranks. But, when a Need For Speed game spits in the face of people that use wheel and pedal setups, it’s tough to feel a need for anything other than a need to play a better game. There’s a foundation here to build upon, but EA and Criterion have their work cut out for them if they ever hope to compete with the giants of the racing game scene.
    • 69 Metascore
    • 79 Critic Score
    As a spiritual successor, the game adopts many traits that are similar to Dead Space. The HUD is implemented within the design, the limbs of your opponent can be blown away and the tight camera obscures your view. While comparisons are expected, The Callisto Protocol does differ. The melee-focused combat cranks up the intensity of encounters but ultimately stumbles when facing numerous enemies. Some may not like the linearity but I felt that this helped with the pacing of the game and the effectiveness of scares. Although it never reaches the heights of its predecessor’s first two outings, it still offers a trembling trek through a terrifying detention center.
    • 83 Metascore
    • 80 Critic Score
    Crisis Core -Final Fantasy VII- Reunion is equal parts cheesy, satirical, thought-provoking, and nostalgic. The pacing is often questionable, but the atmosphere can be incredible. The writing can be awkward, but the characters are dear to my heart. And although I already knew how Zack’s story ended going in, I still wanted to watch the journey. I’d heartily recommend this remaster to any fan of Final Fantasy. And if you really want to jump in here, go for it. It sure is a great time.
    • 73 Metascore
    • 70 Critic Score
    Romancing SaGa -Minstrel Song- Remastered is awesome in so many ways, but it’s annoying in a lot of ways too. With the steep learning curve at the beginning, I can’t imagine anyone enjoying it who’s not a JRPG veteran. But for those of us that love the genre, there are some cool experiments to shake things up, and a massive world to explore with multiple protagonists. It’s a ton of content; easily over 100 hours’ worth. Anyone curious about the roots of modern JRPGs like Octopath Traveler and Bravely Default should really give it a try.
    • 74 Metascore
    • 82 Critic Score
    Fans of Vermintide will definitely enjoy Darktide’s slightly more creative approach to character building, and anyone into fast-paced cooperative shooters — lovers of Warhammer 40,000 or not — will have a great time. Best of all, Warhammer 40,000 Darktide has all the elements for an extended life, provided Fatshark keeps fixing bugs, adding content and rewarding its fans. Darktide is off to a great start.

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