COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 74 Metascore
    • 68 Critic Score
    NITRO GEN OMEGA is a game about you and your Code Lyoko style crew toughing it out at the end of the world. If you enjoy turn-based anime robot action, you might find that fighting for that end is more engaging than it first appears.
    • tbd Metascore
    • 70 Critic Score
    NITRO GEN OMEGA is a solid mech tactical RPG. The combat takes a bit to get going, but it is fun and full of hyper-animated moments that look amazing. The team building and social systems are solid, making you care about your motley crew of pilots and their interpersonal relationships. It has some really cool moments that get weighed down by grinding and repetitive battles. It has its moments, and with some rougher patches smoothed out, it has a lot of potential. NITRO GEN OMEGA is a fun adventure for anyone looking for a new, flashy mech RPG.
    • 83 Metascore
    • 83 Critic Score
    All in all, Moomintroll: Winter’s Warmth is a lovely exploration of a side of Moominvalley that fans rarely get to see. I had fun leading Moomintroll through the snow. Existing fans and new ones will have a great time with this game, too.
    • 74 Metascore
    • 80 Critic Score
    While this might not be my usual type of game, I had a great time with it nonetheless. Elder Gods is crammed with gorgeous set pieces, clever puzzles, and engrossing writing. I got stuck more than I would have liked, which threw off the pacing. Between that and the adventurous tone, this game wasn’t quite what I was expecting. Even so, Call of the Elder Gods was a delightful time. If you’re in the mood for an eerie eldritch adventure, this game would be a great choice.
    • 77 Metascore
    • 55 Critic Score
    Starfield is a broad and ambitious game that falls significantly short of the mark whether compared to previous Bethesda efforts or other entries in the space RPG landscape like No Man’s Sky. There are some competent gameplay pieces, but they feel like they were built in the vacuum of space without radio contact, and never really came together when everything got wired up. Some die-hard Bethesda fans might be able to find the fun I was looking for, but I’d recommend tempering expectations at the very least. If you’re a PS5-only player who missed out on the 2023 release, tread with caution. The PS5 version lured me back like a toxic ex who promised they’d changed, and what I found confirmed what I’d already known. Starfield is easily the weakest single-player game in Bethesda’s catalogue, and a sour glimpse into what we might have to expect out of The Elder Scrolls 6.
    • 85 Metascore
    • 90 Critic Score
    Mixtape sets a new bar for cinematic experiences. Taking inspiration from the legendary work of John Hughes and combining it with the sensibilities of modern animation, Beethoven & Dinosaur manages to create something that feels fresh and distinct. Through its heartwarming and emotional story, you quickly form a connection with each character, leading to a memorable experience that will resonate long after the journey ends.
    • 75 Metascore
    • 79 Critic Score
    MotoGP 26 is a very good motorcycle racing game that stops just short of being a great one. The riding feels better than it ever has, the presentation is strong, and the sheer amount of official content — every rider, team, bike, and circuit from the 2026 season — makes it the only real option if you want authentic MotoGP action. But Milestone’s reluctance to take bigger swings in career depth, online infrastructure, and structural innovation means the game moves forward in first gear when it has the engine for fourth. If you’re already a MotoGP fan, this is an easy recommendation. If you’re on the fence, it might not be the game that converts you — but it’ll absolutely get you thinking about it.
    • 64 Metascore
    • 70 Critic Score
    Empire City shares the same fate that a lot of ambitious VR games do. They try to mimic the scope of big-budget AAA flat games, but cannot do so because of their much more limited budget. So the game ends up being spread thin with little depth over its six-hour game length. TMNT: Empire City VR is a fun, if thin, game. Just be aware that its chief charms come from playing with friends and moving around the city with the parkour system. If you are a Turtle fan, that may be enough for you.
    • tbd Metascore
    • 70 Critic Score
    Neverness to Everness is a promising, high-quality entry into the RPG space. Its unique business-management mechanics and stylish urban setting provide a strong foundation. While it currently suffers from a lack of endgame content and a brief story, it remains a compelling recommendation for those seeking a fresh take on the gacha formula.
    • 72 Metascore
    • 82 Critic Score
    Ground Zero is one of the most complete indie survival horror games I’ve run across in a long time. While it may come across as a Resident Evil clone, Ground Zero is more like a companion game than a mere clone. The game keeps itself fresh with its generous mix of combat, puzzles, extra modes, and unlockables. Ground Zero offers a lot of quality survival horror gameplay at an indie price.
    • 73 Metascore
    • 78 Critic Score
    Directive 8020 is Supermassive Games doing what it does best: making a horror adventure out of genre fiction. In this case, it’s body-snatching, Alien-hunting sci-fi and a diminishing crew under increasing pressure. Both its setting and time-jumping narrative construction make it unique, but it never strays very far from the constraints of its inspirations. Impressive visuals, effective performances and generally polished mechanics are countered by a muted tone, some dull exploration sequences and stealth. The game’s pacing and momentum sometimes feel out of whack. Still, both fans of Supermassive’s approach to storytelling and classic sci-fi will enjoy their time on Tau Ceti f.
    • tbd Metascore
    • 70 Critic Score
    Dragon Is Dead is a very good hack-and-slash game, but it’s a pretty poor Roguelite. I wish the game had more carefully crafted levels, with well-placed items. The game’s pixel art and dark fantasy world drove me to keep playing, but the Roguelite systems didn’t. There are also way too many systems and ideas that need streamlining. The game has enough good elements that 2D hack and slash and Roguelite fans should still check it out. Dragon Is Dead just isn’t a great example of the genres merging.
    • 79 Metascore
    • 66 Critic Score
    Motorslice has the heart and soul of a classic adventure title, but it lacks modern sensibilities that sometimes hinder the experience. Platforming across its well-crafted linear levels is wonderful, but open areas are not as well-tailored. The controls can also be frustrating, with P not always feeling as responsive as you’d expect. Combat is serviceable, featuring a parry system with a harsh timing window, and it’s in these mechanics that the game channels its Shadow of the Colossus-inspired boss encounters most effectively. Although some genuinely strong ideas shine through, the rough edges make them hard to fully appreciate.
    • 75 Metascore
    • 70 Critic Score
    World Heroes Perfect is a classic fighter that’s often overlooked when tracing the genre’s long history. Its distinctive roster carves out a niche, letting players create strange, fantasy match‑ups. SNK strengthens the package with a solid netcode, giving the game a real chance to reach a new audience. While it lacks the expansive modes and options of modern fighters, this release gives long‑time fans and newcomers a chance to appreciate its quirks and its role in the genre’s evolution.
    • 70 Metascore
    • 77 Critic Score
    Despite a few shortcomings, Little Nightmares VR: Altered Echoes is an engrossing journey. Fans and newcomers to the franchise can enjoy the gifts this game offers. Feeling small and powerless is an experience that makes one appreciate life in the adult world. It also gives a new appreciation of how children feel about the world. This game’s VR heightens all these feelings found in the Little Nightmares universe. If you like games of suspense and mystery with a tinge of scary, check this one out.
    • 76 Metascore
    • 88 Critic Score
    Invincible VS is bloody brilliant. Accessible yet packed with depth, Quarter Up has crafted a fighter that welcomes newcomers while offering the nuance that will excite the fighting game community. While more modes and options for solo players would certainly round out the package, this is an incredible fighter worthy of its heroic name.
    • 68 Metascore
    • 75 Critic Score
    I like Kiln’s cheeky humor and colorful style. I’m frankly amazed the game is more than just a wacky premise. The pottery-making sim aspect isn’t half bad. Unfortunately, Kiln feels constrained by a lack of alternative modes and maps, with systems and mechanics that could be deeper. In its present state Kiln is engaging for a while, but the fun doesn’t last long enough.
    • 64 Metascore
    • 80 Critic Score
    Aphelion is a cinematic adventure that tells a dramatic tale about two astronauts’ passion and commitment to one another and the mission. Although its gameplay is conventional and follows in the footsteps of its inspirations, the design amplifies the sense of isolation, heightening the tension of each moment. A touching and grounded story, the game leaves a lasting impression, proving that even among the stars, it’s the human connection that resonates most.
    • 83 Metascore
    • 87 Critic Score
    I was pleasantly surprised with Gecko Gods. Navigating this lost civilization as a gecko was a joy. The pitter-patter of feet as they scaled around the world is just adorable. There were a few hiccups along the way. Climbing along a ceiling could lead to unfavourable outcomes and sometimes visuals would clip into each other. The relaxing pace of the game should appeal to most gamers who enjoy a cozier gaming experience. Gecko Gods is a visual treat and the soundtrack is an excellent accompaniment. If you’re looking for a relaxed Legend of Zelda-type adventure, I highly recommend Gecko Gods.
    • 87 Metascore
    • 96 Critic Score
    Saros is a masterpiece. Not only does Housemarque successfully build on the foundations of Returnal, but it refines them to create a more accessible experience without losing its core principles. The combat system encourages aggression, making each encounter a tense and enthralling battle where risk-taking is rewarded. While the story is much more present than its predecessor, it never interrupts the action, complementing the deep and complex systems. With more options to personalise your adventure, this is not just a Game of the Year contender, but one of the defining games of its generation.
    • 73 Metascore
    • 78 Critic Score
    Less grim than Frostpunk, All Will Fall transposes a smiliar gather-build-manage loop from the frozen wastes to the endless ocean. Fans of the genre will enjoy All Will Fall’s challenging physics-based construction puzzles, resource management problems and keeping the workers alive and productive. For the game’s reasonable price point, there’s plenty of content available, not to mention Steam Workshop support and custom scenarios. A bit of visual repetition and control quibbles aside, All Will Fall is overall a strong entry in the colony building sim genre.
    • 72 Metascore
    • 68 Critic Score
    The game is an ambitious debut that wins you over with its personality and cultural depth rather than its mechanical polish. It’s a mostly positive romp that feels like a rough diamond. The Bottom Line: If you enjoy vibe-heavy games like Cuisineer or Hades (but with a much slower, cozy pace), you’ll likely love the atmosphere of Town of Zoz. However, if you have low tolerance for technical jank or slow-starting tutorials, you might want to wait for the first major patch. Town of Zoz needs a little bit of polish to address some crashes, combat system and UI clunkiness. But the core story of community and healing through food is something special.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, Lucky Tower Ultimate is a great example of focused game design. The developers at Studio Seufz clearly knew exactly what they wanted to achieve, and they hit their mark with surgical precision. It is a solid, well-crafted experience that celebrates the chaos of the roguelite genre without succumbing to its gloomiest tropes. While the finicky controls and steep difficulty may alienate those seeking a more streamlined experience, I found a treasure of wit, challenge, and a bit of slapstick brutality. It might not be for everyone, but if the premise of a “tough-as-nails comedy” appeals to you, you will likely find Lucky Tower Ultimate to be exactly what you’re looking for.
    • 76 Metascore
    • 76 Critic Score
    All in all, I had fun with Ys Memoire: Revelations in Celceta. If you can look past the dated visuals and annoying map mechanics, it’s a slick action-JRPG with something interesting to say about memory. But it’s far from flawless.
    • 73 Metascore
    • 78 Critic Score
    Tides of Tomorrow has a clever multiplayer mechanic that literally and metaphorically demonstrates how our actions, and those of others, send ripples into the world. It has a strong narrative hook and interesting characters, but it can't quite stick the landing when it comes to gameplay, controls, and polish. I'm looking forward to seeing the story link system further developed in a more refined experience.
    • 63 Metascore
    • 70 Critic Score
    Jay and Silent Bob: Chronic Blunt Punch is a fun homage to the world of Kevin Smith. Packed with jokes that capture the spirit of the stoner duo, it blends elements of the View Askewniverse into an enjoyable beat ’em up. With its surprisingly deep combat, the game keeps you engaged throughout its short runtime. Even though bugs and the conventional level design prevent it from feeling essential, fans of Smith will still find plenty to love.
    • 67 Metascore
    • 65 Critic Score
    Cthulhu: The Cosmic Abyss takes an ambitious swing but it just doesn’t fully connect. It nails the atmosphere and tone but struggles where it matters most. The investigation systems are deep, yet buried under a clunky complex UI that often turns discovery into frustration. There’s a compelling game here but maybe it’s for a very specific type of player. In the end, Cthulhu: The Cosmic Abyss feels like a strong concept held back by execution.
    • 76 Metascore
    • 82 Critic Score
    REPLACED lives in a beautifully imagined dark and detailed world that’s immediately engaging. Characters and a narrative that are surprisingly nuanced and layered set the stage for action combat that relies pretty heavily on quick reflexes, stealth, and acrobatics. Some questionably telegraphed platforming and frustrating stealth sometimes get in the way, but on the whole REPLACED is a unique and thoroughly engaging sci-fi action game.
    • 86 Metascore
    • 90 Critic Score
    Opus: Prism Peak is SIGONO’s largest project yet, and the game delivers heavily on what it sets out to accomplish. Whether the game’s narrative resonates with you personally or not, it has a lot to offer in and out of the gaming space. The title’s narrative is at the forefront, supported strongly by its art style, gameplay mechanics, and everything in between. Prism Peak is an easy recommendation for anyone with an interest in narrative-focused games and will leave a lasting impression on me. Since beating the game, I’ve already gone back to fill out the rest of my notebook and collect the other endings.
    • 78 Metascore
    • 78 Critic Score
    Tomodachi Life: Living the Dream is a weird but strangely addictive title that continues to surprise each time you dip in. The level of customisation helps create a truly unique experience, where the Miis, clothing, and more are shaped entirely by your choices, letting you fine-tune every detail to reflect your own quirky vision. This leads to an array of wacky stories and situations that keep you coming back for more. Although there’s a lack of traditional gameplay and not much to keep you playing for longer than short bursts, it’s a successful evolution of its predecessor and a relaxing, cosy experience that’s easy to return to.

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