COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 51 Metascore
    • 60 Critic Score
    Balan Wonderworld features a range of interesting ideas that are plagued by dated mechanics. Even after losing yourself in the absurd universe, you are quickly brought back to reality due to the rigid movement and odd control scheme that oppose expectations of the genre. Although the game has a lot of charm, it does little to stand out amongst the crowd and due to this, it can be rightfully overlooked.
    • 68 Metascore
    • 60 Critic Score
    Munin falls into a middle of the road game for me. While the artwork, music and story were strong, the actual gameplay fluctuated between too easy and way too hard far too frequently, and the controls were unreliable enough to add to the difficulty.
    • tbd Metascore
    • 60 Critic Score
    Payload hit pay dirt when they dropped TerraTech, a fun, time suck that lets you build crazy vehicles and blow stuff up. It’s been a big hit for them and well earned! However, the port over to console seems to have a hit a bit of a snag as the controls are almost unusable in a game that demands tight controls. For as much time as I’d like to continue to sink into this game, trying to master the controls that seem to be designed to fight you was a lesson in futility which I don’t hope to repeat any time soon.
    • 61 Metascore
    • 60 Critic Score
    Ultimately, Black Desert on PS4 is very user-friendly, and looks fantastic when running at a premium performance level. But while Black Desert’s aesthetic prowess and customizable sandbox experience is an achievement in the world of MMOs, it’s not a game that offers enough enticement in the minute-to-minute gameplay — or even in the grander, month-to-month scope of things — to leave me thirsty for more.
    • 50 Metascore
    • 60 Critic Score
    The biggest frustration was the lack of indication when a chapter is completed.
    • 62 Metascore
    • 60 Critic Score
    Hyakki Castle has a lot of interesting elements. Unfortunately, it’s most talked about feature, team splitting, could have used more work and it felt like there needed to be more to it besides switching on some floor panels.
    • 72 Metascore
    • 60 Critic Score
    There’s definitely a market for this game, but I completely understand why so many long-time fans are so upset. It feels like Ubisoft basically tried to dumb down an amazing series to gain more popularity, and I’m not so sure expansion packs can fix this.
    • 73 Metascore
    • 60 Critic Score
    A solid attempt at replicating the Left 4 Dead formula, but it also misses the mark in a few key areas.
    • tbd Metascore
    • 60 Critic Score
    Although my own experience with this game has been a profoundly negative one, I can’t completely condemn it. After all, the graphics are delightful and the premise is an engrossing one.
    • 66 Metascore
    • 60 Critic Score
    In the end, Never Gone is a stylish and good looking slasher that will give you a ton of hours on your mobile device.
    • tbd Metascore
    • 60 Critic Score
    To be charitable, a case could be made for Hot Lap Racing on PC as a throwback to simpler games. You certainly don’t need an automotive engineering degree to understand and play it. If all you want is a simple racer to jump into and play, you’re covered. Especially on the Nintendo Switch, Hot Lap Racing definitely fills a neglected niche. The selection of cars, tracks, and modes is certainly adequate, especially for fans of Euro-centric motorsport. On PC, though, it’s hard not to compare Hot Lap Racing to the scores of better and more refined games already parked in the garage.
    • 78 Metascore
    • 60 Critic Score
    I wanted to like this game more. It’s charming, technically competent but ultimately I could not get past it’s shortcomings to consider it much more than an average game.
    • 78 Metascore
    • 60 Critic Score
    Although Shinobi likely isn’t going to gain any new fans from this release, it is a comprehensive, well put together, package for the original game. It contains every modern enhancement I could think of, and for only $8, it’s a steal for all Shinobi fans.
    • 67 Metascore
    • 60 Critic Score
    Samurai Jack: Battle Through Time is a mediocre trip down memory lane. Although interacting with beloved characters is amusing, its core gameplay is dull and repetitive. Fans may enjoy the new narrative that extends the epic conclusion of season 5 but be prepared to endure some blunt, boring combat.
    • 53 Metascore
    • 60 Critic Score
    Overall, In Nightmare hits the mark. It fits its self-defined genre, and was an otherwise decent game. Its overabundance of mechanics and reliance on standard horror game features hold the title back from being more unique than it could be. Though In Nightmare should not supplant any of your favorite horror titles, the game’s narrative and attempt to differentiate itself through its visuals might just be enough to garner a curious horror game fan’s attention.
    • 58 Metascore
    • 60 Critic Score
    The puzzles, story and characters all were much stronger in concept than in execution.
    • 57 Metascore
    • 60 Critic Score
    Goliath has an appealing premise and a promising goal, but in the end it doesn’t live up to its own expectations.
    • tbd Metascore
    • 60 Critic Score
    Animal Super Squad just isn’t all that interesting to play. Why? It simply feels like it’s manufactured to try and capitalize on what made certain other games successful for streamers and content creators across the internet. Sometimes that very well may work, but in this case, it just feels shallow.
    • 72 Metascore
    • 60 Critic Score
    Styx: Shards of Darkness had the potential to be a really fun and clever stealth game in a high-fantasy setting with a memorable and witty protagonist. Unfortunately, it never progresses beyond being a moderately functional game with low-fantasy aspirations and an irredeemable main character that would be pretty forgettable if he wasn’t so damn annoying.
    • 67 Metascore
    • 60 Critic Score
    If you’re primarily interested in a story and don’t consider Walking Simulator to be a four-letter word, there are some interesting ideas in play in The Thin Silence – just don’t expect to find adventure game nirvana along the way.
    • 59 Metascore
    • 60 Critic Score
    While the humor and random aspects detract from the story and premise, if you just get the basic story and skip the rest, it really is a blast to rush through.
    • 75 Metascore
    • 60 Critic Score
    It’s more average than definitive.
    • 54 Metascore
    • 60 Critic Score
    For those at the end, this probably isn’t going to be the most enthralling.
    • 70 Metascore
    • 60 Critic Score
    Ghost Recon Wildlands is a game that is hurt by its own ambition. Its blend of genres results in a game that tries to do everything, yet excels at nothing. The sheer scope of the world makes it impossible to be filled with interesting details, and Ubisoft manages to make the entire country of Bolivia feel boring. Nothing fits together as well as it should, and it all results in one very disappointing package.
    • 66 Metascore
    • 60 Critic Score
    The combat feels smooth and responsive, yet there wasn’t enough variety. I like the characters, though I quickly got tired of listening to them. The RPG component was the worst offender. A system meant to create depth instead offered frustration in high doses.
    • 69 Metascore
    • 60 Critic Score
    If you are a competitive RTS player, I recommend you play Ashes of the Singularity and decide for yourself if it’s the game for you. There is certainly a lot to dig into for a hardcore player. However, if you are a more casual player, Ashes of the Singularity probably won’t engage you for long enough to learn the ins-and-outs of all the systems at play.
    • 56 Metascore
    • 60 Critic Score
    Pumped BMX+ is a sharp looking title with controls that are some of the best for this genre after you get through the learning curve. However, we have a lackluster soundtrack and repetitive game play that perhaps should have branched out into something new rather than keep the mold of short game play experiences on mobile devices.
    • 59 Metascore
    • 60 Critic Score
    By the end of my time with Rain World, I no longer found the Slugcat cute or endearing. He was a cruel joke, a mistake the entire world worked tirelessly to correct. A prey animal destined to melt in the jaws of a monsoon. Perhaps with time and tolerance, more dedicated gamers than me will finish this title. Some other kind souls will find the patience to guide this missing link and their kin to salvation. Make no mistake, this is a beautiful world. Just know that it is also a merciless one.
    • tbd Metascore
    • 60 Critic Score
    Space Chef combines cooking, crafting, and adventuring into one seamless quest, but none of its individual parts truly shine. Progress may be slow, but the variety of options grows steadily, letting you cook up all manner of strange dishes to serve to your customers. The planets are diverse, and there’s no shortage of small tasks to keep you busy. However, while there’s plenty to do, few of these activities feel particularly rewarding. Its simple mechanics make it approachable and best suited for short play sessions rather than long stretches. With so many cozy games offering stronger management and life-sim elements, Space Chef risks fading quietly into the background.
    • 69 Metascore
    • 59 Critic Score
    The graphical and audio enhancements are phenomenal and huge selling points, but having a pretty game without responsive AI quickly makes those enhancements meaningless. The heart and soul of the game is there, even in the tutorial, but it’s simply too old.

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