COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 64 Metascore
    • 60 Critic Score
    It pains me to say it seeing as I had such high hopes but The Crew missed its mark by a long shot and just barely chugs over the starting line.
    • 72 Metascore
    • 60 Critic Score
    There’s lots to do in this game, there’s lots of challenge and it all works pretty smoothly. But Project Highrise just feels flat and never achieves the “just one more turn” level of addiction that I love in the best sim titles. Despite its strengths, including the extra content in the Architect’s Edition, there’s a certain je ne sais quoi that’s lacking – be it color, humor, variety, what have you – that had me just wishing I could hang up my hardhat after not too long.
    • tbd Metascore
    • 60 Critic Score
    It’s great to see new content in Back 4 Blood, it’s a shame the developers opted to make the new areas so difficult. Visually, these new areas are bland and dull. Clearly, the focus was to provide the most hardcore of Back 4 Blood players a new challenge. For the rest of us, these new hives aren’t even worth trying. On a positive note, the two new characters are a welcome addition to the cast of heroes. Beyond that, it’s really hard to recommend the Tunnels of Terror unless you and your squad are Back 4 Blood professionals. Casual fans need not apply. What a damn shame.
    • 65 Metascore
    • 60 Critic Score
    If you really enjoy dark dungeon crawlers that are punishing to those who rush in, Necropolis could be a lot of fun for you. If you’re a fan of the Souls series and looking at this because it has some similarities, I recommend looking elsewhere. The combat and randomness will likely just leave you frustrated.
    • 51 Metascore
    • 60 Critic Score
    This is a fun little puzzle game that’s easy to pick up and easy to get addicted to.
    • 80 Metascore
    • 60 Critic Score
    PC is the ideal method of playing Trine 4: The Nightmare Prince. If you have a PC that can run it, I recommend grabbing Trine 4 for PC because after trying the Nintendo Switch version in both docked and portable mode, the experience isn’t as magical. The core gameplay, story and puzzle solving are all still quality but the experience feels more clunky with a controller or Joy-Con.
    • 64 Metascore
    • 60 Critic Score
    What sort of horror game puts you to sleep? One that doesn’t try anything new. And that’s what Infliction is. I can’t stress enough that it isn’t the technical side of the game that I don’t like – I think a lot of what’s there is well done with the budget they had. The lighting is good, some of (not all) the voice acting is strong, and the sound design is solid. But it’s the lack of innovation in storytelling and mechanics that throw me off. It’s frustrating too because ideas like the Polaroid camera and Cooking With Masimo show me that this team is capable of coming up with some genuinely fun stuff. But until then, I guess we’ll just be afflicted by Infliction.
    • tbd Metascore
    • 60 Critic Score
    Fans of the original game may find much here to like and a welcome sense of return. For everyone else there are far more engrossing and scary horror games waiting to chill you.
    • 62 Metascore
    • 60 Critic Score
    If you played Limbo, or more recently, Playdead’s “Inside”, then you already know exactly what kind of game you’re getting with Toby: The Secret Mine. While Toby is no where near as refined as either of those two games, I did enjoy it a touch more than I enjoyed Limbo, but not nearly as much as I enjoyed Inside. Still, with all the glitches and lack of originality, this is a game more for die hard fans of the genre and definitely not someone with a casual interest.
    • 76 Metascore
    • 60 Critic Score
    Make no mistake, this is a bad game. However, it’s obvious that developers knew exactly who would be interested in One Piece: Pirate Warriors 3.
    • tbd Metascore
    • 60 Critic Score
    A puzzle game is only as good as its level design, and unfortunately, Chip’s Challenge 2’s levels are a mixed bag of hit and miss. Considering it’s a game from 1991; however, it’s impressive that some of these levels are as fun as they are and can still enjoyed.
    • 61 Metascore
    • 60 Critic Score
    I think The Walking Dead Onslaught might come off more positively if we hadn’t just experienced the greatness of Saints and Sinners just a few months ago. That game felt much more involved and immersive, with a great story that left an impact. By comparison, The Walking Dead Onslaught feels thin, and lacking in that atmosphere of desperation we’d expect from spending some time in the zombie apocalypse. If you’re a fan of The Walking Dead franchise and hunger for more zombie killing, the missions, gameplay and story in The Walking Dead Onslaught are not bad. But if you’re looking for something deeper to sink your teeth into, stick with Saints and Sinners.
    • 45 Metascore
    • 60 Critic Score
    Fast & Furious: Arcade Edition is a lot of fun, for about an hour or so. After that, you’re running the same six courses with different vehicles until you’ve memorized them. Along the way, you’ll almost certainly get sick of seeing these races run over and over. While the essential arcade experience has been successfully ported to consoles, you still lose something essential in doing so. If you can find this game at your local arcade, you’d be better off playing it there. These races are just more fun with the noise, the lights, and the specialized controls.
    • 66 Metascore
    • 60 Critic Score
    Without any concrete information as to when we can expect the next season of Peaky Blinders, Peaky Blinders: Mastermind might end up being a nice distraction from the limbo we’ve all been left in. Fans of the show may find this experience to be somewhat satisfying, if not an excessively simple take on an intricate, expertly crafted world. But there isn’t much here if you aren’t hip to the source material. You’ll be lost entirely as far as the motivations of these characters, and missing out on virtually every bit of (brilliant) history doesn’t exactly make for compelling storytelling. Approach this one with caution, and that’s by order of the Peaky Blinders.
    • 56 Metascore
    • 60 Critic Score
    Play Perception if you’re in need of a quick horror fix, and not for what could be perceived as something larger.
    • 68 Metascore
    • 60 Critic Score
    All in all, I don’t think I can recommend Stranger of Paradise: Final Fantasy Origin. Maybe if you have a dedicated gaming PC and don’t care about lackluster narrative presentation, you’ll enjoy it. As it is, I can only shake my head and go back to Crisis Core -Final Fantasy VII- Reunion.
    • 54 Metascore
    • 60 Critic Score
    If you enjoyed the original Postal, then you can enjoy it all over again with some updated visuals, sounds and some added content.
    • 64 Metascore
    • 60 Critic Score
    Although King Oddball is repetitive and becomes frustrating with poor level design and the reliance on luck over strategy, there are a few redeeming factors including additional game modes, that actually make the game a decent value for the price. For less than $5, you can play an indie version of Angry Birds, with controls that are even more simple.
    • 53 Metascore
    • 60 Critic Score
    I will say there was a lot of ambition for this game, but so much of the content is crippled by the cumbersome combat system.
    • 52 Metascore
    • 60 Critic Score
    Hidden Dragon Legend is not a terrible game, and it does try hard at times. Some decent art design and combat mechanics offer the potential for a bit of enjoyment. However, it doesn’t present enough variation in gameplay to stay fresh, and the combat – a major part of the game – begins to break down when things get hectic. Irritation, frustration, and maybe boredom will begin to seep in after the initial fun, making this platforming adventure less than legendary.
    • 58 Metascore
    • 60 Critic Score
    The Amazing Spider-Man for the Wii is a very average game. The gameplay can be enjoyable when the camera behaves, and the story is exciting to be a part of, unfortunately the graphics really pull down the experience.
    • 74 Metascore
    • 60 Critic Score
    Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is as good as it ever was. The Switch version doesn’t add anything for people who have the game on other systems. Naruto: Ultimate Ninja Storm fans, who might be excited for another similar game, should dial their content expectations way back. Demon Slayer: Kimetsu no Yaiba fans don’t need their teeny narrative summarized, the way Naruto fans might’ve wanted theirs. Merging these two franchises wasn’t the right decision. It would’ve been the definition of “a renter” in the 90s.
    • 63 Metascore
    • 60 Critic Score
    It’s just too bad that, for what Moons promises, it so rarely delivers. I wanted to be swept up in the Lovecraftian madness, but too often I found myself frustrated from lack of direction or rote fetch quests. Some of the creatures you meet promise intrigue and terror, but some of them too are oddly conceived. And while you can’t fight the monsters here, you can run like SOMA, but where SOMA was thoughtful and left an impression on me to this day, Moons of Madness gets in its own way, hoping visuals can carry it through. It doesn’t quite hit the mark.
    • 64 Metascore
    • 60 Critic Score
    Accel World vs. Sword Art Online: Millennium Twilight is a game for the fans. If you’re into one or both of these properties, it’s worth your time. If you’re not, while the freedom of movement and combat are fun, the environments are too dull and the story too boring and low stakes to really recommend it.
    • 61 Metascore
    • 60 Critic Score
    The core of Sword Coast Legends has potential. The single player story is fine, but not remarkable, and the capacity for multiplayer is welcome but ultimately disappointing.
    • 61 Metascore
    • 60 Critic Score
    A Gummy’s Life is a mixed bag of sweet and sour candies. Free for all mode is a fun experience but after an hour of play becomes stale unless you have friends around to play alongside you. Other modes merely feel like putting sprinkles on a muffin to make it a cupcake. It isn’t a horrible game – it doesn’t have any major flaws or anything; it is a game that is perfect for when you and some friends just want to have a taste of some good fighting game fun. Rag-dolling around, falling over, and tossing each other can lead to some funny, enjoyable experiences. But when isolated to the player and a few bots however, the charm is glazed over by all the flaws of the AI and the online availability issues.
    • 41 Metascore
    • 60 Critic Score
    Babylon’s Fall falters with its implementation of a live-service model. While it contains a compelling, multi-faceted combat system, its brilliance is lost in a crowd of unnecessary features. The art direction, although interesting, doesn’t capture the notion of an oil painting. Instead, it looks bland and at times, downright ugly. Unfortunately, it seems that a troubled development period has marred the game, resulting in a directionless, cluttered and convoluted adventure.
    • 72 Metascore
    • 60 Critic Score
    Granted, Block ‘N Load doesn’t have any of the same balance issues that plagued Ace of Spades, but it has fallen into the unconscious trend of making the most boring ways to play the game become the most effective.
    • 62 Metascore
    • 60 Critic Score
    While the game's simplistic combat, overall look and satisfying power moves will certainly appeal to younger fans of the Marvel Universe and may even warrant a purchase for them, those who are not Marvel Fans may just want to pass this Kinect title by.
    • tbd Metascore
    • 60 Critic Score
    Light Tracer is the kind of VR game that I could just take or leave, either or and be fine with it. Its controls, while not optimal, aren’t bad enough to make me want to stop playing on their own. A lack of real immersion is there, but again, not a deal breaker.

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