COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 69 Metascore
    • 60 Critic Score
    There’s a lot to like about this game. The sense of scale and visuals is amazing. However, the core aspects of the game, such as handling and getting access to the main rally, are frustrating. Saber Interactive has done a good job on the macro level of the game. With upcoming pledged updates, I’m hoping they enhance the micro aspects which are badly needed.
    • 56 Metascore
    • 60 Critic Score
    Verdun offers a unique experience not seen elsewhere on the PS4. It’s realistic, historically accurate and sometimes satisfying gameplay can’t make up for the fact that the game’s community is almost non-existent, gameplay is riddled with technical issues and the lack of a proper tutorial can make the game downright frustrating.
    • 69 Metascore
    • 60 Critic Score
    Eiyuu Senki – The World Conquest appeals to a very niche audience. It has very good combat, and lots of options, but most gamers, even those who love their RPGs very Japenese, will have a difficult time getting into the silly story, and boring dialogue. This game is for hardcore visual novel and strategy RPG enthusiasts only.
    • 63 Metascore
    • 60 Critic Score
    Some of the design decisions will come off as a little strange, but there’s some decent fun buried in there. If you loved the Super NES original, however, this updated version will fill you with confusion, anger and disappointment.
    • 67 Metascore
    • 60 Critic Score
    This won’t rival Frogwares’ best work, but it is a fun way to enjoy an afternoon if you enjoy detective games.
    • 61 Metascore
    • 60 Critic Score
    All in all, Dungeons 2 is an enjoyable venture. The dungeon aspect of the game is great and really sent me down memory lane even if the controls annoyed me a bit. The Overworld RTS style play could be polished up a bit to make it more engaging.
    • 56 Metascore
    • 60 Critic Score
    Predator: Hunting Grounds has remarkable potential. It has all the right ideas in place but desperately needs further polish and a dedicated player base to flesh it out. The thoughts I’ve shared probably sound incredibly critical, but I oddly feel like sticking around to see where it goes.
    • 53 Metascore
    • 60 Critic Score
    At the end of the day Spartan Assault is not a bad game, but there are a few hiccups that hamper what could have been.
    • 47 Metascore
    • 60 Critic Score
    Evil Genome is a Metroidvania that gets the most important part right and left me wanting in every other category. The sheer ecstasy of stringing together a dozen moves is betrayed by the game’s misunderstanding of what it wants to be. However, an unnecessarily complicated upgrade system and disappointing localization issues doesn’t stop Evil Genome from being a blast to play, for the most part.
    • 64 Metascore
    • 60 Critic Score
    That’s the most disappointing part about The Journey: it lifts you up to take you back down. Great graphics are overshadowed by weak gameplay which is then bolstered by a great cast of characters.
    • tbd Metascore
    • 60 Critic Score
    Please Dojoban, please, stop trying to associate so much with SUPERHOT. Become your own identity, and carve out your spot in this genre.
    • 64 Metascore
    • 60 Critic Score
    There is no denying that Full Frontal Assault can be an entertaining game in the realm of multiplayer, but with no story mode that fans have come to expect, and a lack of further multiplayer options, the experience becomes repetitive and somewhat boring quite quickly.
    • 54 Metascore
    • 60 Critic Score
    For all you retro lovers out there, this may just be the perfect escape for you right on your New 3DS.
    • 50 Metascore
    • 60 Critic Score
    If you’re looking for a bit of nostalgia, then Syberia is for you. It does date itself with its visuals and controls, but sometimes that’s the appeal of sitting down to re-releases of old gems that you may not have access to otherwise. While the game itself remains intact, the controls are frustrating and the graphics could really use a paint job.
    • 55 Metascore
    • 60 Critic Score
    Woolfe: The Red Hood Diaries is enjoyable for its strong atmosphere and audio, but unfortunately some of the poor gameplay mechanics just kill the overall experience.
    • 67 Metascore
    • 60 Critic Score
    Nickelodeon All-Star Brawl is a passable Smash Bros. clone. While it lacks the depth and polish of a game like Smash Bros, it’s not without its charm. Being able to brawl it out with beloved Nickelodeon characters such as Ren & Stimpy, TMNT’s Michelangelo, and Patrick from Spongebob Squarepants is a lot of fun at first. Unfortunately, the lack of depth really starts to take notice when you realize the 20 playable characters is all that’s included – no unlockable characters or stages. Completing the Arcade mode provides no unique character endings; however, you do get some unlockable images and music to view in the Extras menu. Beyond that, your only drive is to try and complete the game with each character on more challenging difficulties.
    • 66 Metascore
    • 60 Critic Score
    The dialogues between named characters and quest givers are equally dull. There was not a single moment of depth in any writing and all characters just spoke their mind and acted out their cliched character tropes. I definitely would not recommend this game for its storytelling. I would say, for most of our audience, to definitely hold off on purchasing Sands of Salzaar as it is still currently under heavy development. However, there is immense potential with the system they have developed! Keep an eye on this one.
    • 61 Metascore
    • 60 Critic Score
    While it’s the way to go compared to its original PS Vita only release in 2012, Ragnarok Odyssey ACE might not be the Monster Hunter replacement you’re looking for, that being said with the implementation of cross play it might just keep you busy for a while.
    • 70 Metascore
    • 60 Critic Score
    I’m torn. I really like the core gameplay of Ghost Recon: Phantoms and see it being even more fun with friends. But, there’s just not enough here and the frustrating micro-transactions only make it all the more disappointing.
    • 68 Metascore
    • 60 Critic Score
    The Nintendo LABO Robot Kit is one substantial project that’ll take you half a day to build. It’s a satisfying project to complete. After you’re finished, you have a few different mini-games to play, but none of them will make you want to come back over and over.
    • 56 Metascore
    • 60 Critic Score
    Fans of the anime will still want to play Made in Abyss: Binary Star Falling into Darkness, but do so with caution. The main draw for new fans will be exploring the abyss and seeing all its layers. There’s just a lot of garbage to sift through to get to the good stuff.
    • 68 Metascore
    • 60 Critic Score
    When you accelerate away from the line for the first time, you quickly realize how clinical and devoid of character it all is.
    • 74 Metascore
    • 60 Critic Score
    God Eater 3 is a middling experience of ideas and gameplay that paradoxically work and don’t work. It can be a lot of fun and it can be a slog of dialogue. It can be an intense firefight and epic battle, but only last less than a minute before returning to base. Somewhere beneath the tangled web of ideas lies a wonderful game but for now, in its current state, it’s a serviceable experience to pass the time on the go if you ignore the narrative and stick to the hack and slash chaos. I had hoped for more out of the level design and overall presentation but sadly it feels like something from the late PS3 era. Hopefully Marvelous will learn from this experience to make God Eater 4 everything we could ever want in the end times.
    • 65 Metascore
    • 60 Critic Score
    While the graphics and enemies are less than desirable, the music releases an inner childlike sense of happiness that keeps you coming back for more punishment.
    • 72 Metascore
    • 60 Critic Score
    LOUD on Planet X is an interesting concept, but it ultimately falls flat. The great soundtrack and cool art style is hampered by a lack of interactivity with the music, limited replayability and competitive spirit that other games in the genre have.
    • 71 Metascore
    • 60 Critic Score
    Cold Iron’s unique premise oozes with promise, but the core experience is mired by repetitive, punishing gameplay.
    • tbd Metascore
    • 60 Critic Score
    There are gamers who won’t just like Strain Tactics, they will love it! However, just as many will be turned off by its controls and UI. Which camp you fall into depends on your answer to this question. Would you revive your cloned soldier if it meant taking an extra 15 minutes to fumble with multiple interfaces and slow inaccurate controls? I left my two soldiers who burned to death behind, I couldn’t be bothered. Maybe you’re different.
    • tbd Metascore
    • 60 Critic Score
    So who is this DLC for? It’s for the Stellaris veterans. For extreme micro-managers. For those who like to live dangerously, and won’t be too upset if they get wrecked through none of their own doing. Like I said, it’s a wrinkle. And Cosmic Storms might be – for some of us – the wrinkle that pushes our fun, stressful, management sim too far. There’s fun to be had if you’ve perfected the art of conquering the galaxy, but Cosmic Storms as a set of mechanics may push getting into Stellaris from challenging into not worth it territory.
    • 57 Metascore
    • 60 Critic Score
    While Gear.Club Unlimited 2 seems to have a bit more to offer compared to its first Nintendo Switch release, unfortunately it is still lacking in the excitement department that other racing games have. There were not a lot of cars to choose from, the races felt slightly repetitive, and the long loading times were brutal. On the other hand, Gear.Club Unlimited 2 is decent on its own and can be exciting for new racers. However, if you want something more stimulating and comparable to previous racing game experiences, you may want to wait until a more cohesive and complete game is released.
    • 74 Metascore
    • 60 Critic Score
    This is a game where the ending sequence saved it. As a platformer it barely stacks up to a lot of the competition; some portions of the art aren't that good; the combat is very wonky, with a "bouncy" feel; and, finally, the story doesn't deliver until the end. Adding some badly designed puzzle sections all pull Neversong down. The ending and the idea the title puts forth is powerful enough - even with some plot holes in retrospection - that is worth checking out if someone is into platformers, and has a few hours to try out something different.

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