COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 70 Metascore
    • 75 Critic Score
    For what it’s trying to do, Disjunction does a pretty damn good job. Hitman 3 just launched and might end up wrapping a garrote around Disjunction's neck. Though, if you’ve had a hankering for some old-school Metal Gear action with solid mechanics, a well-written story that offers replayability, and a musical score that’s been given genuine love and care, Disjunction is for you. Sure, it can get somewhat repetitive. And I did run into a few hit detection issues that cost me a life. I guess that’s just the cost of truth.
    • 72 Metascore
    • 75 Critic Score
    As a Grandia fan, it’s been an absolute joy replaying these classic games on Switch. Parts of it are starting to feel a bit dated, but hot damn they’re still a blast to play. Thanks to a wonderful cast of characters, superb soundtracks, and an addictive combat system, Grandia and Grandia II are surprisingly accessible, even 20 years later. If you’re in the mood for more classic JRPG’s on Switch, the Grandia HD Collection will more than fill that void. It’s absolutely grand.
    • 68 Metascore
    • 75 Critic Score
    When all is said and done, Darkestville Castle adeptly invites the player to think outside the box. There’s a good story, great dialogue, and an interesting world to discover. On the downside, there’s no real choice involved, and it transitions into an experience where solving problems is a matter of clicking everything on-screen—no elaborate navigation necessary. However, if you enjoy Point and Click and clever humor, I don’t see a downside to this new adventure.
    • 81 Metascore
    • 75 Critic Score
    Nostalgia is a tricky business. Pixel art and chiptunes are all fine and good, but you need more than that to capture an era. You’ve gotta drill down, deep into the bedrock of bygone eras. Freedom Planet 2 is a perfect time capsule of Sega’s glory days, for better or for worse. The graphics are amazing and the soundtrack is incredible. But the dialogue is corny and the combat feels out of place. Maybe this is for the best. Perhaps you can’t properly emulate a lost era of gaming without preserving the flaws as well. Either way, this game feels like time travel. If you’re hungry for a high-speed platformer crammed with Sonic and Sega vibes, you can’t pass up Freedom Planet 2.
    • 53 Metascore
    • 75 Critic Score
    Legacy of Kain: Ascendance is a mixed bag. It was great to see a continuation of the world and characters from Nosgoth. The story is beautifully told and realized. The gameplay was really fun once I adapted to it. The different characters keep things feeling fresh. But the game is very linear, and there are no skill trees or RPG mechanics. There’s no way for the player to experiment with the game’s mechanics, and there’s not a lot of reason to keep playing once the story’s done. There are some of us who like nice, linear old-school action platform progression, though. The game also demands a lot of the player and has a lack of polish that works against those demands. I’m still so happy Legacy of Kain: Ascendance was made, though, and I really hope this leads to more games in the series.
    • 66 Metascore
    • 75 Critic Score
    Aperion Cyberstorm is meant to be played with friends. As a solo experience, the game’s lifeless art style and ubiquitous play style won’t win many people over. But as a local co-op experience, it’s an exceedingly fun spin on the genre. If you’re looking for a great single-player game, you should look elsewhere, but if you have had a handful of friends willing to play with you, this one is definitely worth a try.
    • 72 Metascore
    • 75 Critic Score
    Overall, every player’s experience will differ based on how you choose to play the game, but Albion Online has provided a quality sandbox game with a strong initial build to work with.
    • 67 Metascore
    • 75 Critic Score
    Anima: Gate of Memories I & II Remaster is a collection of two very low-budget action JRPGs that I really enjoyed. Anyone looking for something in the vein of Nier should definitely consider playing it. The changes in this remaster are almost entirely cosmetic, though, and probably won’t justify a double dip for anyone with the original games. The price is very low, though, and there’s a lot of content to be found. Hopefully, developer Anima Project gets enough attention to develop games on a grand scale in the future.
    • 71 Metascore
    • 75 Critic Score
    Knockout Home Fitness has a clear objective and target audience: this is a game for people looking to get in shape that replicates a workout routine with a personal trainer. It never really pretends to be much more, like an addictive video game. That will be fine for many people, but if you’re hoping for more, Ring Fit Adventure is still the undisputed champ.
    • 73 Metascore
    • 75 Critic Score
    With an overall smooth gameplay and a fresh The One mode, NBA Live 19 does enough to distinguish itself from competitors, but it does not rise above as the best simulation basketball game of the year. For those who much prefer a casual playing experience, NBA Live 19 has got you covered.
    • 70 Metascore
    • 75 Critic Score
    It is fine as a simple game and the characters are lovely, but I know it has the potential to become even bigger. So much imagination was used to create such an epic story and to have named all the different characters, monsters, places, and remnants, and I believe a lot of these aspects could become sentimental pieces and not just names in a game. Overall, if you are looking for a fun, straightforward, and interesting JRPG with fun twists, The Last Remnant fits this description and is worth the play.
    • 82 Metascore
    • 75 Critic Score
    Is Terraria on Switch a must-buy? In its current state, I’d say no, but it’s still worth taking a chance on if it interests you at all. This may be an eight-year-old title, but it’s received a ton of content over the years, and you’ll be kept busy for over one hundred hours easily. Its depth and replayability put many AAA titles to shame, but the lack of some pretty big features like local wireless gameplay and its high price will definitely turn people off of it regardless. Terraria has aged fairly well, and the Switch version captures that same magic that made it so popular, despite its problems.
    • 77 Metascore
    • 75 Critic Score
    Sucker for Love: First Date may be a niche title with a weird premise, but it does that premise incredibly well. If you’re a fan of Lovecraftian horror and anime, or if you think dark romantic comedies are great, this game is for you. Akabaka’s weird creation definitely isn’t for everyone, but if it’s for you, you’re gonna love it. I know I did.
    • 73 Metascore
    • 75 Critic Score
    A welcome addition to Rise of the Tomb Raider even if it runs a little shorter than most people might like. The battle with Baba Yaga alone is worthy of the price of admission.
    • 57 Metascore
    • 75 Critic Score
    I do think that Maple Powered Games is on to something here with Monster Harvest. Its mishmash of systems accomplishes, for the most part, what they were trying to do – this is undeniable. Just be forewarned that under nearly every rock, and within the leaves of all those trees, there will sit a bug waiting to suck the entertainment out of it. And what you get out of Monster Harvest will vary depending on how willing you are to put up with that. Still, there’s a lot to enjoy here, and if you’re a fan of Stardew Valley or Pokemon, you owe it to yourself to check this one out.
    • 67 Metascore
    • 75 Critic Score
    Double Cross is an enjoyable adventure through a fun and interesting Saturday morning cartoon. The characters are unique and charming, the art style grabs your attention at every turn, and the gameplay feels fresh despite being a simple platformer. While the ending was predictable early on, the journey to get there was captivating and fun, and the various unlockable abilities will surely make each players experience a unique one.
    • 75 Metascore
    • 75 Critic Score
    Far Harbor feels like a classic Bethesda move, where we’re being given a ton of content that is littered with bugs and seemingly half-assed pieces, but contains some seriously fantastic bits as well.
    • 79 Metascore
    • 75 Critic Score
    Once Upon a Katamari has an excellent concept, and excellent gameplay. The problem is that there are lots of Katamari games with the same excellent concept and gameplay. The new online modes and customization options are great ideas, but are very shallow in execution. There just isn’t enough evolution in any of the series’ core ideas. If you’re a player who wants more Katamari levels, then Once Upon a Katamari has that. But if you were excited to create your own Prince character and get lost in endless online battle modes, then I’m sorry to have to share that those aspects are afterthoughts, despite being advertised as key features. As a fan of the series, I can tell there wasn’t the same amount of care and effort in Once Upon a Katamari that went into the series’ classic titles.
    • tbd Metascore
    • 75 Critic Score
    Despite these shortcomings, World War Z is an above-average zombie shooter. The sheer number of zombies, up to two hundred, is a sight to behold. Except for Days Gone, and that is flat screen only, there has never been a VR game to tackle zombies on such a large scale. If you are a fan of zombie killing and the World War Z franchise, Saber Interactive has done a good job with this game.
    • tbd Metascore
    • 75 Critic Score
    Fighting games come with their own language, one assembled out of controls, concepts, and character types. We’re so well-versed in this dialect that it can be jarring to try and pick up a new one. Fantasy Strike lays this daunting task at your feet with comfort and ease. Before long, you’re wholly absorbed in the game’s unique rhythms. At the same time, you’re learning the basics common to all fighting games. When to block, when to counter, what moves work best, and when. With a little patience, you can pretty good at this game. Yet if you spend enough time in these trenches, you’ll end up better at all of them. While it’s not perfect, Fantasy Strike is a rock-solid entry in the larger fighting pantheon.
    • 70 Metascore
    • 75 Critic Score
    This is a fun, pretty and polished game.
    • 62 Metascore
    • 75 Critic Score
    A pretty solid package, and has no glaring flaws that I could find. But looking back at it, it doesn’t feel all too different from its previous iterations (totally flying the face of the name “revolution”).
    • 79 Metascore
    • 75 Critic Score
    Squadrons has a somewhat limited audience. I'm terrible at dogfights, but I'm motivated to get better. They're a ton of fun, but they're brutally tough. If that doesn't appeal to you, best you learn it now, rather than later. For those of you starving for a proper Star Wars flight combat game, this is exactly what you've been waiting for. Otherwise, you're in for a rough ride, albeit an exciting one, with Star Wars: Squadrons.
    • 78 Metascore
    • 75 Critic Score
    Bomb Rush Cyberfunk is the perfect spiritual successor to Jet Set Radio. Not only does it capture the idea of cruising the streets, but the intuitive controls and simple mechanics allow anyone to pull off impressive-looking tricks. Unfortunately, the combat is weak, and segments where this is at the forefront hinder the overall quality of the product. However, when you hurdle this bump, you’ll fall in love with the banging beats and addictive gameplay loop.
    • 76 Metascore
    • 75 Critic Score
    I’d like to see The Enemy Within challenge players’ minds a bit more.
    • 79 Metascore
    • 75 Critic Score
    All in all, Persona 5 Tactica is far from perfect. But it looks pretty sound, it sounds excellent, and it is fun. If you just want to see more of the Phantom Thieves of Hearts, you could certainly do worse. And if you open your heart to the new cast, Erina and Toshiro have a lot going for them. Just be prepared to replay levels a lot on higher difficulties.
    • 63 Metascore
    • 75 Critic Score
    Slam Land is the perfect game for families and friends who want a lighthearted yet very competitive experience. It does not currently support online play, so make some room on your couch for a slamming good time.
    • 74 Metascore
    • 75 Critic Score
    If 22 very well done tracks are worth your ten bucks, then yeah, Awesome Max DLC will appease; you even get a weird unicorn thing as added value. But if you’re coming to the package solely for The Awesome Adventure, I think you’ll be let down as it’s not nearly as absurd nor engaging as I had hoped.
    • 75 Metascore
    • 75 Critic Score
    I could tell that the music wasn’t just a second thought added in at the end of development; there was some deliberate planning and meticulous composing to be able to have a score like this.
    • 49 Metascore
    • 75 Critic Score
    It’s a love letter to the franchise’s history, and really it’s only for fans of the series.

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