COGconnected's Scores

  • Games
For 4,978 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4983 game reviews
    • 85 Metascore
    • 74 Critic Score
    There’s a lot to like here if you’re the right kind of person. The combat is tight and precise, there’s a ton of variety, and the challenge is mighty stiff. At the same time, Nioh 2 is mechanical on a level that’s a few layers too deep. I see what the goal was – differentiation – but it overcomplicates things where it doesn’t need to. Souls die hards: buckle up and get in there. Souls haters: you’ll hate this too. If you’re somewhere in the middle, give it a go, but beware you might end up like me: appreciating Nioh 2’s craft, but not actually enjoying it.
    • 65 Metascore
    • 74 Critic Score
    There is a healthy number of tracks that will take hours to master, cool Gravs and parts to unlock, and it’s a joy to look at and listen to while you do it. But with a little polish and workshopping, Antigraviator could have gone from really good, to really great.
    • 78 Metascore
    • 74 Critic Score
    Ironcast isn’t for everyone as it’s geared towards the more hardcore strategy gamer but if you like a challenge and have a low frustration tolerance, Ironcast could be for you.
    • 77 Metascore
    • 74 Critic Score
    Fabledom has deeper mechanics than maybe its storybook look suggests, and the folding-in of fairytale fantasy is winning. While both the fairytale and romance elements are unique twists, the core mechanics are pretty standard. Fans of the genre will feel right at home. I wouldn’t call Fabledom uninspired, but whatever it lacks in ambition it makes up in charm and familiar fun.
    • 72 Metascore
    • 74 Critic Score
    Warhammer 40,000: Mechanicus is a good game, once you take some time to learn strategy and tactics. The upgrades to your Priests also help a lot in the middle to late game, so although it starts out tough things get better over time. I just wish their were more variety to gameplay and enemies, and I was disappointed that exploration seemed to almost be discouraged by the unfair RNG-generated outcomes of choices. The great writing and characters will appeal to any player, but I think you’d need to be a Warhammer fan to love the dull, grim visuals. Check this one out if you’re looking for a change from XCOM.
    • 79 Metascore
    • 74 Critic Score
    Pirate’s Curse succeeds as a solid sidescroller but doesn’t reach the heights of other classic and modern fusions of the genre like Shovel Knight, although is still a thoroughly enjoyable experience if your looking for a sidescroller.
    • 75 Metascore
    • 74 Critic Score
    Aliens: Dark Descent nails the tone and tension of the movie franchise. Its genre-fluid mechanics are clever, too, and provide some unexpected challenges and opportunities. A very slow, creaky start and some consistent technical issues hold it back from the top spot, but Aliens: Dark Descent is still appealing for fans of the films and tactical action games in general.
    • 67 Metascore
    • 74 Critic Score
    Crash Team Rumble is a surprisingly great multiplayer. The simple premise is compelling and fosters a more-ish cycle. Each of the characters is well-designed and gives gameplay options that allow you to strategize during bouts. The lack of single-player content, multiplayer modes, and the inclusion of a battle pass is disappointing, however, the core gameplay is a ton of fun and is definitely worth a spin.
    • 70 Metascore
    • 74 Critic Score
    Fractured Soul offers a lot of replay value, and with over 30 levels to navigate, online leaderboards, and unlockable challenges, there are many hours of entertaining, challenging, and addictive gameplay that the hardcore platforming fan should not miss out on.
    • tbd Metascore
    • 74 Critic Score
    One Hand Clapping is fun for singers and non-singers alike so I’m sure everyone will enjoy this creative experience. You can use it as an excuse to warm up your voice if you’re going out for Christmas caroling, or you can just sing to your heart’s content while actually making progress in a video game. And who knows, maybe you’ll find out you actually have a knack for singing.
    • 68 Metascore
    • 74 Critic Score
    Do not expect an evident or strong storyline in the first number of hours, or to be spoon-fed how to play the game through tutorials or directions. Prepare to die in the beginning, a lot. And most of all, prepare to explore a beautiful and diverse landscape with limitless things to discover and create, and to have a lot of fun doing it.
    • 72 Metascore
    • 74 Critic Score
    A few weeks ago I went hands-on with a few, curated hours of Atomfall. I felt then the same as I feel now after playing the full game. The world is beautiful and thoroughly convincing, the characters are interesting but the combat lacks polish and finesse. I probably missed a lot of secrets or mishandled some leads, but given the game’s mechanics I’m not enthusiastic about filling in the gaps. Atomfall is one of those rare games that excited and disappointed me in equal measure.
    • 79 Metascore
    • 74 Critic Score
    Wayward Stand tells an intimate story that you discover at your own pace. The non-linear design gives you the freedom to personalize your journey through a long weekend at work with your mother. The in-game clock makes the world feel alive and pushes you to follow story arcs rather than meander. While the conclusion is a little lacklustre and there is an absence of gameplay, this is a wonderful passage through a moment in time.
    • 64 Metascore
    • 74 Critic Score
    All in all, Stonefly is a fun experience that I’d recommend to anyone who enjoys action-adventure games. I would not, however, recommend it to people who just want to fly around a peaceful environment. While you can spend a lot of time gliding from tree to tree and mushroom to mushroom, there’s always a risk of tripping an encounter that will force you to battle bugs in surprisingly intense combat, and even the exploration sequences can be stressful if you can’t figure out how to advance.
    • 71 Metascore
    • 74 Critic Score
    Tunche is a refreshing take on an established genre. The incredible aesthetics will immediately make this one stand out amongst its peers but its faithful implementation of mechanics hinders the experience. Whilst the rogue-lite features put a fun twist on every run, the repetitive combat can quickly become tiresome. Although there are a few issues, it’s certainly an interesting game that shines when playing with others.
    • 74 Metascore
    • 74 Critic Score
    Beholder: Complete Edition is a wonderfully morally corrupt package that makes you feel stress, pity, loathing, and desperate to survive.
    • 72 Metascore
    • 74 Critic Score
    The aesthetic is beautiful, the new drifting mechanic feels solid, and the game even offers daily challenges to earn a little extra bank. If you enjoy arcade racing this is definitely a title for you, and I am happy to see Need for Speed find some traction again and hopefully it will take off once more.
    • 71 Metascore
    • 74 Critic Score
    Saints Row IV: Re-Elected comes with all of that fantastic, over the top DLC with insane weapons, new story missions, and tons of cosmetic options. As a story, this wild experience is still refreshing and incredibly charming while keeping true to its raunchy, adult themes. The pop culture references on display are shameless and simply add to the charm of the series. While it does control well once you get used to it, the fine aiming leaves something to be desired, so if you prefer to spend a game looking down scopes this might not be for you. If you love horrible jokes, fire, death, explosions, superpowers, murder, and mayhem, this is the game for you.
    • 79 Metascore
    • 74 Critic Score
    Superbrothers is a good game. It provides the player with a charming story with great puzzles. And yet, the controls and combat find a way to fall short. They bring this game down to an experience that, like many, you’ll only want to have once. It is definitely worth a play for the price, on mobile or console. Whether it’s worth more than one is up to you. I had my fun but I’ll be moving on and placing Superbrothers in the depths of my library… I’ll pick it up again another day, but not today, as I’ve got bigger fish to fry.
    • 72 Metascore
    • 74 Critic Score
    CastleStorm VR is a relatively enjoyable game with an addictive loop, and it’s easy to lose hours to it. While I wish more was done on the VR side, it’s a solid addition to the game. It doesn’t do much to improve the lackluster story or repetitive gameplay, however. Addictive or not, some variety would not hurt at all.
    • 67 Metascore
    • 74 Critic Score
    Claire: Extended Cut is a nice addition to the survival horror genre, and if you appreciate, or can at least tolerate, the pixel aesthetic and 2D gameplay, then this game deserves to be in your collection.
    • 72 Metascore
    • 74 Critic Score
    Regardless, it’s a charming, laidback, and enjoyable crossover on the 3DS that’ll feed your RPG and farming needs.
    • 75 Metascore
    • 74 Critic Score
    While I wholeheartedly recommend sticking with it till you really pick up on what it is Bomber Crew wants you to do, and you can do it, I wouldn’t be surprised if it flustered more than a few players from the get-go. When it all clicks though, what you get is a wonderfully intense, mentally stimulating game that takes something like FTL to a whole new level.
    • 80 Metascore
    • 74 Critic Score
    This game is made for score-obsessed fans of shoot em ups, and endless runners only.
    • 77 Metascore
    • 74 Critic Score
    Amnesia: The Bunker lacks the story-telling and emotional heft of the previous games in the series. But, if you are in the mood for a scary and tense game of cat and mouse, this game will satisfy your needs.
    • tbd Metascore
    • 74 Critic Score
    Arzette: The Jewel of Faramore is a wonderful homage to an awful console. It faithfully captures the iconic aesthetic but also manages to deliver a solid platform adventure. Although it’s short and sticks a little too close to its inspirations, connoisseurs of the industry will lap up the humor and enjoy this trip down memory lane.
    • 76 Metascore
    • 74 Critic Score
    LEGO Builder’s Journey is a comfortable yet original experience that separates itself from many currently available titles. Fans of the brand will be enamored by the presentation and how the gameplay captures the tactility of the toys. Unfortunately, puzzles are restrained, lacking the variety and imagination that permeates the brand. Although mechanics develop throughout, each segment is simple and lacks challenge. The awe-inspiring soundtrack and gorgeous visuals create an alluring level of polish. However, there isn’t a lot of content in this toy box.
    • 63 Metascore
    • 74 Critic Score
    Gemini: Heroes Reborn offers up pretty good value for the buck. When you consider the $15 dollar price tag there is a lot to like here. The telekinesis and time travel abilities make for an experience I found remarkably enjoyable. While the games presentation and frame rate issues dampen the experience, this is perfect Sunday afternoon romp for anyone looking for a change of pace.
    • 66 Metascore
    • 74 Critic Score
    Theme park and coaster sims have come a long, long way since Rollercoaster Tycoon hijacked my free time. Park Beyond is a generally approachable and inviting sim that’s definitely not for the realism-minded. Its campaign is held back by an unpredictable and not well-explained economic model, but it’s pretty easy to get lost in the sandbox, enjoying the intentional impossibility of your creations.
    • 68 Metascore
    • 74 Critic Score
    Lake Ridden may not be doing anything new or incredibly exciting, but it still feels unique.

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