COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • 87 Metascore
    • 85 Critic Score
    Sometimes a remaster feels insufficient because the original release is still so polished. The Mario Galaxy games are over a decade old, but they don’t feel like it by any means. The mechanics, the level design, and the crisp visuals all feel brand new. Even the controls are nearly (but not quite) perfect, a real testament to Mario’s persistent technical staying power. I’d love a little more from a collection like this, but what’s being presented is still quality stuff. If you’ve never played Super Mario Galaxy 1 and 2, this is a pretty good time to start.
    • 98 Metascore
    • 90 Critic Score
    I love this game. In fact, it’s got everything I loved about Hades. If you’re hoping for a sequel that reinvents the wheel, you might not find it here. Beyond the scavenger hunts and the excursions to the surface, this is a pretty familiar experience. On the other hand, you’ve got a whole new roster of spells and weapons to master, bosses to beat, and a new story to uncover. Yes, this is largely more of the same Hades we know and love. But I am totally okay with this. Hades 2 is an iterative improvement on the old formula. And the old formula was pretty much perfect. If you’ve been hoping for more Hades, you simply can’t pass up on Hades 2.
    • 80 Metascore
    • 79 Critic Score
    Overall, Gloomy Eyes is an engaging, enchanting experience. The complementary abilities of its two protagonists allow for interesting puzzles, and its story has a lot of heart despite the gloom. I liked the VR film, but the game is an equally enjoyable take on a haunting little tale.
    • 87 Metascore
    • 88 Critic Score
    Trails in the Sky: 1st Chapter blew me away. I’ve always wanted to play more of the Trails series, but, as a console preferer, have seen the PC versions of the Trails in the Sky trilogy as a barrier. This remake has a wonderful world and narrative. It’s action/ turn-based hybrid combat system is incredibly fun to play. My only major complaints are that there are so many terms specific to this game, and so many needless menus early on, that it takes way too much time to realize how familiar the systems are. Trails in the Sky: 1st Chapter is a must-play for JRPG fans. Bring on the 2nd Chapter, because I can’t wait to see where this story goes!
    • 74 Metascore
    • 70 Critic Score
    Pac-Man World 2 Re-Pac is a fun platformer that recalls the many great titles of its era. The introduction of new mechanics helps each region feel distinct, even if the overall design remains conventional. This remake adds thoughtful quality-of-life features that enhance the experience, though not enough to warrant its price point. Still, it’s a charming adventure that offers plenty for both newcomers and returning fans, and a nostalgic reminder of a time when the genre truly thrived.
    • 78 Metascore
    • 77 Critic Score
    Dying Light: The Beast is not a safe sequel. It does not attempt to simply enlarge the cityscapes or double down on familiar systems. Instead, Techland recalibrates the franchise, opting for a more intimate, tension-driven approach rooted in the original’s survival horror fundamentals. While not every risk pays off, the ambition is appreciated. For players seeking another sprawling urban parkour playground, this entry may feel narrower in scope. However, for those who want to experience atmospheric, nerve-shredding moments, The Beast delivers. It challenges you not only to endure the infected but to examine the humanity you cling to in a world intent on stripping it away.
    • 59 Metascore
    • 50 Critic Score
    I really wanted to love Hotel Barcelona. It has such an interesting presentation and game world. But its gameplay is just plain awful. It has a generic roguelite structure, and controlling Justine feels abysmal. The UI is also an overcluttered eyesore. I hope fans of SWERY and SUDA51 find something to love in Hotel Barcelona. But as it is, I just can’t recommend a game that plays this horribly.
    • 86 Metascore
    • 100 Critic Score
    Ghost of Yotei is one of the best games I've ever played. From top to bottom, beginning to end, it is the epitome of what Triple-A game developers should strive for. It completely delivers on all fronts - combat, narrative, visuals, world-building, and audio. But, most importantly, it's simply a ton of fun. Sucker Punch Productions has raised the bar to a seemingly insurmountable height. When it's all said and done, people will look back at this generation and regard Ghost of Yotei as a true magnum opus. It's games like these that remind me just how special the medium can be.
    • 75 Metascore
    • 71 Critic Score
    All in all, Atelier Resleriana: The Red Alchemist & the White Guardian is a slow-paced but cute JRPG with an expansive crafting system. If you like Atelier games, you’ll have fun with it. If you’ve never tried an Atelier game, it’s not a bad place to start. Just don’t expect something revolutionary from a slice of life game about grief, town development, and alchemy.
    • 81 Metascore
    • 85 Critic Score
    Frostpunk 2 is plagued with classic symptoms of a PC-to-console port. The text was too small. Objects on the screen were difficult to distinguish. The controls were confusing, with major UI elements were sporadically accessible to me until trial and error finally showed me the way. Sure, I wasn’t hunched over a desktop, but I discovered heretofore unknown ways of putting cricks in my neck in order to read the tiny text littered across my screen. Occasionally, I blinked and realized I had been standing directly in front of my TV for several minutes. In a possible record-breaking first, I found myself repeatedly wishing for a PlayStation Portal. I also lost reasonable amounts of progress to in-game crashes. I took it as a chance to fix mistakes I’d made, but didn’t save more frequently, though. Especially in the game’s later hours, the process just took too long. Every settlement was clearly always running in the background, slowing the whole thing down. Still, even this port can’t keep me away. I’m already ready to brave the frost again.
    • 88 Metascore
    • 90 Critic Score
    I really tried to note every change in both versions of Final Fantasy Tactics: The Ivalice Chronicles. There are so many quality of life improvements, while honoring the original version as much as possible. I’m so proud of Square Enix for including the classic version along with the enhanced version. It’s amazing that the sound novel sections, which have never been in any North American version of Final Fantasy Tactics, are finally officially translated. Final Fantasy Tactics: The Ivalice Chronicles is a loving remaster of the most beloved strategy JRPG of all time. If you have any love for the genre, it’s a must-play.
    • 71 Metascore
    • 79 Critic Score
    Claws of Awaji provides a more satisfying conclusion to Naoe’s narrative than players got in Assassin’s Creed: Shadows, though it clearly suggests that Shadows was really her story all along. Awaji is a beautifully designed playground, filled with content. The new enemies and bosses are an appropriate challenge for the high-level players that the DLC demands. It’s a bit disappointing that Yasuke gets no new weapons and that the basic mission design remains relatively unchanged. It’s also a shame that Awaji Island and its enemies are gated from all but endgame players. However, for anyone frustrated by Shadows’ inconclusive finale, Claws of Awaji will bring some much-needed closure in DLC that rewards committed players.
    • 77 Metascore
    • 80 Critic Score
    Baby Steps has a simple premise, but a lot of depth. You’re pushed to be patient and persistent by the mechanics. In fact, the whole game is built around punishing you for being foolish or hasty. Every character is begging you to relax, take in the scenery, and have a good time. If you listen, you just might enjoy yourself. But make no mistake, this game can be crazy frustrating. Tiny mistakes can lead to gigantic consequences, after all. If you’re patient enough to master the deranged control scheme, you’ll be shocked by what you can accomplish in Baby Steps.
    • 84 Metascore
    • 79 Critic Score
    Shape of Dreams does many things very well. It counters the roguelike problem of early game frustration by giving players lots of powerful and impressive tools right from the start. The flow of combat and the variety of builds have a lot of depth. The bite-sized battles are perfectly paced, though probably more satisfying for a group than a solo player. Shape of Dreams definitely has that compulsive, “just one more run” element at its core, and it’s a great scaffold for more content down the line.
    • 77 Metascore
    • 84 Critic Score
    EA Sports FC 26 is the epitome of marginal gains. Every aspect of play has been tweaked and refined to improve your time on the pitch. Small details, shaped by community feedback, address long-standing concerns that have followed the series for years. Splitting gameplay into different modes is a smart choice, giving players the freedom to choose the style that best fits them. However, the inability to play Authentic online is a major drawback for those who prefer that experience. And while on-pitch gameplay feels sharper than ever, the surrounding modes remain too familiar to past iterations, weighed down further by aggressive monetization through FUT’s premium season pass. EA Sports FC 26 takes meaningful steps forward on the pitch, but it still needs bolder changes off it to truly move the series ahead.
    • 86 Metascore
    • 90 Critic Score
    Silent Hill f is the entry fans have been waiting for since 2004’s The Room. The shift from small-town America to rural Japan gives the game a distinct identity, allowing the developers to craft a unique experience that still captures the spirit of the series. Ryukishi07’s storytelling shines, with your journal steadily filling with information and mature themes explored in subtle yet impactful ways. While combat has seen improvements over its predecessors, it still pales in comparison to the game’s atmosphere and puzzle design. After two long decades, and a remake of a genre classic, Silent Hill is finally back.
    • 67 Metascore
    • 75 Critic Score
    If you’re looking for a fast, frantic roguelite Donkey Kong experience, Emerald Rush is perfect for you. The core gameplay loop is focused and rewarding, with new systems turning old levels into fresh experiences. The progression system is simple yet effective. And the mechanics of the base game are given new life in the DLC. On the other hand, the whole thing feels pretty insubstantial. After a couple of hours, you feel like you’ve seen it all, more or less. While there’s a lot of potential meat on the bone, it’s all wrapped up in perfecting your runs. If you’re not in love with that arcade, roguelite style, there’s really nothing for you. Though it’s definitely not for everyone, you might end up having a lot of fun with Donkey Kong Bananza’s DK Island & Emerald Rush DLC.
    • 75 Metascore
    • 78 Critic Score
    Nothing about Katanaut screams originality, but the game’s particular combination of familiar elements comes together in an addictive package. There are a few minor annoyances, but nothing rises to the level of real frustration. Fans of side-scrolling Metroidvanias, retro-themed action games, and roguelites should have a great time with Katanaut.
    • 71 Metascore
    • 76 Critic Score
    Towa and the Guardians of the Sacred Tree is a fun roguelite with a gorgeous presentation, especially for its price tag. It looks great and feels great to play. However, the incredibly lengthy cutscenes you have to sit through between runs lest they disappear forever can feel really annoying. The writing is good, but the pacing is off.
    • 82 Metascore
    • 80 Critic Score
    Sonic Racing: CrossWorlds is a fast-paced, energetic racer that captures the speed and spirit of the Blue Blur. Each course delivers unexpected twists thanks to the impressive CrossWorld mechanic, which lets you speed through iconic areas from the franchise’s history. The tight and responsive controls with the Gadget system make each race a thrill as you always know that there’s a chance to reach the podium. While a few more modes would have better catered to solo players, the game makes up for it with a wealth of multiplayer options. And with the mustachioed rival locked to the Switch, this stands as the best kart racer available on other consoles.
    • 53 Metascore
    • 50 Critic Score
    The Bubsy series gets by on Looney Tunes style visuals, and 90s ‘tude charm. And even those aspects won’t be for everyone. Bubsy in: The Purrfect Collection is a package of three below-average 2D mascot platformers, and one very early 3D platformer. They’re not good games, and they haven’t aged well. But Bubsy in: The Purrfect Collection is an incredibly loving and complete package of everything Bubsy. Anyone with nostalgic love for this series will be over the moon. I just don’t think Bubsy’s gonna make any new fans any time soon.
    • 73 Metascore
    • 70 Critic Score
    NHL 26 is not a game that reinvents the wheel, nor does it shed the criticisms leveled at its annual predecessors. However, it represents a decent step forward in key areas. The refinements to puck physics and skating mechanics are substantial, delivering a more authentic and rewarding on-ice experience. While lingering issues, such as inconsistent goaltending AI and repetitive commentary, prevent it from achieving what hockey fans dream of. Be A Pro is certainly more enjoyable, but still requires a ton of work to feel authentic. NHL 26 doesn’t come close to reaching the heights of the series, but it isn’t terrible by any means.
    • 82 Metascore
    • 85 Critic Score
    Overall, Adventure of Samsara is a solid 2D side-scrolling action-adventure game with Metroidvania roots. Its strengths lie in its deliberate combat, immaculate vibes, and unique camera perspective. It’s held back from greatness due to its challenging nature and decisions, which may hinder it from gaining mainstream attraction, not limited to its release timing. For anyone with an interest in Metroidvania titles, Adventure of Samsara is worth a look, whether in the immediate or distant future.
    • 81 Metascore
    • 89 Critic Score
    There's no question that Borderlands 4 is an ambitious improvement over the last installment. Its visually impressive open world is full of enjoyable content to discover, the narrative is more serious without being dull, and the series' wicked humor is intact via side quests. In fact, the risks Gearbox has taken pay off so well it made me wish they'd taken more chances with combat. All the vault hunters are fun to play, making multiple playthroughs or co-op rewarding. Borderlands 4 doesn't revolutionize the franchise, but it absolutely evolves it and sets up an exciting future for the series.
    • 72 Metascore
    • 71 Critic Score
    All in all, Artis Impact is a fascinating work of art from a solo developer. I just wish the combat was more balanced and the English translation were better.
    • 81 Metascore
    • 80 Critic Score
    Star Wars Outlaws is a great port and a welcome addition to the Nintendo Switch 2 library. While it sticks to the tried-and-tested Ubisoft formula, it still delivers plenty of memorable moments in a beautiful open world. Other versions may run at a higher frame rate and feature sharper textures, but this iteration works incredibly well on the hybrid console – enough that its shortcomings are easy to overlook. If you passed on the first opportunity to delve into the seedy underbelly of the franchise, then this is the perfect opportunity to live out your scoundrel fantasy in a galaxy far, far away.
    • 90 Metascore
    • 90 Critic Score
    Hollow Knight: Silksong manages to live up to the daunting expectations surrounding the sequel. It carries the spirit of the original while introducing fresh mechanics that shape a remarkable adventure, one worthy of standing alongside its predecessor. The challenge is steep, but the true reward comes from mastering enemy patterns and finding ways to overcome them. Every element coalesces into an experience that exemplifies what’s possible when developers take the time to fully realize their vision.
    • 69 Metascore
    • 80 Critic Score
    Open-world sequels are a risky venture. Sometimes a winning formula can’t be transplanted into open spaces without consequences. But Titanic Scion manages the shift. Your time in this massive world is focused on that critical combat/custom/upgrade gameplay loop, so you never feel lost or shiftless. I could do with fewer load times, and the routine gear scrutiny does mess with the pacing. But once you’re actually out in the world, mixing it up, the game flows quite beautifully. I can’t get enough of that core loop, at least once it gets going. If you’re looking for an enormous mecha RPG with tons of customization and a captivating story, then Titanic Scion is exactly what you need.
    • 69 Metascore
    • 78 Critic Score
    I really enjoyed Shuten Order. The narrative kept me excited to find out the identity of The Founder’s killer. I really enjoyed the structure of every investigation being a different style of visual novel. But the game suffers from many of the issues that plague the visual novel genre. The writing is long-winded, and can be lazy at times. There are lots of bad anime tropes that are going to turn away anyone who isn’t already a visual novel fan. But if you love the genre, Shuten Order is one of my favorite new visual novels in quite a while.
    • 60 Metascore
    • 65 Critic Score
    Hirogami is a pleasant adventure with innovative ideas that don’t quite land. The ability to transform into different creatures is engaging, especially in later levels where switching between forms is essential to progress. Unfortunately, the lackluster encounters, basic level design, and the need to revisit earlier stages to move forward create frustration. While Hirogami brims with creativity, it never quite comes together into a truly memorable experience.
    • 72 Metascore
    • 62 Critic Score
    Everybody’s Golf: Hot Shots lands in the rough. At first glance, it seems to capture the spirit of the originals, but closer inspection reveals what it’s missing. Dated visuals, inconsistent performance, and grating dialogue build frustration. While the game offers plenty of modes and chaotic multiplayer options, the lack of gameplay innovation makes these features feel stale. You might enjoy a quick round, but it doesn’t do enough to keep you hooked for the full 18.
    • 69 Metascore
    • 75 Critic Score
    I really enjoyed Space Adventure Cobra: The Awakening. But a lot of that love has to do with the excellent presentation. The game struggles with some odd controls, and archaic level design. It’s not built as tightly as a lot of modern platformers. But it has lots of content, and a variety of gameplay in its main story. The game’s real strength is its anime presentation. Space Adventure Cobra: The Awakening perfectly captures the visual and auditory aesthetic of its Space Cobra source material. If you’re a fan of Space Adventure Cobra, or looking for more 2D action platform games, then Space Adventure Cobra: The Awakening is worth your time. Maybe just wait until it’s on sale.
    • 73 Metascore
    • 78 Critic Score
    Metal Eden is free of mission creep, focusing on refined movement, breakneck speed and punchy combat. It does those things well, embedded in an interesting fiction and shiny cyberpunk environments. A few objectives and systems aren’t always clear, and the game’s linear design and rigid mission structure could use some breathing room, as it starts to feel a bit repetitive. All in all, Metal Eden is a fun, fast and furious sci-fi shooter and will definitely appeal to fans of the genre.
    • 77 Metascore
    • 75 Critic Score
    Cronos: The New Dawn has great horror elements. It has a strong story about the dangers of a pandemic. The world is visually gorgeous and interesting to explore. The problem with the game is its gameplay often gets in the way of its horror. The player aims, shoots, slowly lumbers around, searches for keys, and reads notes. It’s survival horror 101. Very basic gameplay. Cronos: The New Dawn works great as a visual horror feast. It plays mechanically solid, but can get also get so frustrating that it breaks its horror experience. All in all, Cronos: The New Dawn’s strengths, but it above the average survival horror game. Any fans of the genre looking for more should definitely give it a try. The game matches the quality of Bloober Team’s pre-Silent Hill 2 efforts, but, unfortunately, they’re still going to be looking to create a masterpiece amongst their original IPs.
    • 62 Metascore
    • 52 Critic Score
    While acknowledging the 11-year-long commitment that finally brought the game to release, there are simply too many serious problems to ignore. Lost Soul Aside’s sometimes excellent action is undercut by flat characters, cliche story, terrible writing and rough mechanics.
    • 78 Metascore
    • 84 Critic Score
    Outside of its fairly derivative, sometimes repetitive, and not quite finely-tuned combat, Hell is Us has a unique identity. Its emphatic insistence on patient and meticulous puzzle solving and careful exploration creates a satisfying experience, even if its obtuse execution can frustrate on occasion. The game’s narrative, characters, and setting feel darkly surreal. Its ultimate message about humanity caught in endlessly repeating tragic loops has some weight. For gamers willing to take on its challenges and solve its mysteries, Hell is Us has a lot to offer.
    • 61 Metascore
    • 68 Critic Score
    Robot at Midnight is only a handful of hours long. There isn’t a ton of replay value thanks to its limited systems, weapons, and enemies. The combat and bosses are undeniably fun, but I kept wishing the mechanics had a little more depth, and the world had more detail. At around $20, the balance between content and price might be, unfortunately, up for debate for many gamers.
    • 66 Metascore
    • 70 Critic Score
    Echoes of the End is a mixed success. Its narrative, characters, and performances are excellent, and the world is impressive. Some of the game’s more logical environmental puzzles and its late-game combat are engaging, too. Unfortunately, the game’s overall pace is undercut by repetitive gameplay structures, far too many busywork puzzles, and flat combat that takes too long to get interesting. There’s a lot of great stuff in Echoes of the End, but it’s impossible to ignore what doesn’t work as well.
    • 64 Metascore
    • 68 Critic Score
    Is it perfect? No. The choice system needs a rethink, the pacing could use tightening, and the life-sim tasks sometimes cross the line from immersive to plain tedious. But for those willing to put in the hours, Varlet rewards you with a world worth exploring and characters worth caring about.
    • 83 Metascore
    • 70 Critic Score
    While I didn’t think there was quite enough that was new about Star-Crossed World, I still had a lot of fun. The new stages are well-crafted and full of optional goals. The new enemy designs are cool and clever. And I ended up getting sucked back into the base game. On the other hand, the Switch 2 of it all is lost on me. The game looks and performs just as it did back in 2022. I hesitate to recommend something so expensive, but the game is still a lot of fun. Returning fans won’t want to miss this one, however. Star-Crossed World is a delightful addition to an already excellent Kirby game.
    • 85 Metascore
    • 85 Critic Score
    I enjoyed Triangle Strategy more than most reviewers, and I don’t love most strategy JRPGs. I love JRPGs, but prefer them turn-based or action-oriented. Triangle Strategy has an epic, gripping medieval fantasy narrative, and I urge anyone curious to give it a try knowing this. The game doesn’t advertise how cutscene-heavy it is, but knowing that going in really helps. Fans of visual novels, tactical games, and JRPGs all have something to chew on here. Unfortunately, the PS5 port is almost the same experience as the Switch and PC versions. It just has the expected visual upgrade that comes with a more powerful console. But it’s a treat to finally have this fantastic game on all modern consoles.
    • 79 Metascore
    • 85 Critic Score
    Sure, Gears of War: Reloaded shows its age. But that was inevitable. This is by no means a remake. Rather, it’s a solid remaster that updates a classic experience just enough to bring it into the modern world. I wish we had the ability to remap controls, but overall, Reloaded did an excellent job of scratching a nostalgic itch I didn’t even know I had. If there are plans to remaster Gears 2 and 3, I’ll be there, Lancer in hand.
    • 87 Metascore
    • 92 Critic Score
    Shinobi: Art of Vengeance is nothing short of incredible. Its layered combat system lets you stylishly cut down foes, while clever level design delivers platforming challenges that make full use of your abilities. The difficulty is demanding yet fair, rewarding you for learning and responding to enemy attacks. More than just a worthy reboot, it feels like the ideal starting point for Sega’s wider revival.
    • 85 Metascore
    • 90 Critic Score
    Metal Gear Solid Delta: Snake Eater is an authentic recreation of a masterpiece. Each aspect of the visuals has been beautifully and faithfully modernized with painstaking attention to detail. Although Konami has only reworked minor elements, these aspects combine to improve the overall experience. Even though the game does show its age at points, it's still undoubtedly one of the greatest adventure games and Delta ensures a new generation can experience it at its very best.
    • tbd Metascore
    • 75 Critic Score
    Particle Hearts has a clear vision, and it’s executed with confidence. The stunning visuals and remarkable soundtrack work in harmony to deliver a presentation that feels truly memorable. Each puzzle is distinct and thoughtfully designed, ensuring that every encounter remains engaging. While the protagonist’s movement lacks some of the fluidity and pace expected from the genre, the atmosphere the game evokes is wholly unique. For those looking for an experience that sidesteps common trends, this is absolutely worth your time.
    • 80 Metascore
    • 82 Critic Score
    The one thing that all roguelikes and rogue-lites need to get right is convincing the player that the next run is going to be rewarding in some new way. In The Rogue Prince of Persia, this most often comes from increasing mastery of the game’s traversal, which is both accessible and challenging. Procedurally generated levels sometimes inhibit the flow and create frustration. At this point, The Prince of Persia is more a vague character concept than a game franchise, but it keeps inspiring developers in new directions, and that’s a win for gamers.
    • tbd Metascore
    • 95 Critic Score
    I have to try really hard to find anything to critique about Chained Echoes: Ashes of Elrant. It’s a turn-based JRPG, with an innovative combat system that hits all the right nostalgia buttons. It doesn’t answer many of the questions left at the end of Chained Echoes, but it keeps me excited for the inevitable sequel. Chained Echoes: Ashes of Elrant is 20 more hours of the Chained Echoes some of us know and love. Hopefully, this DLC helps the main game transcend the JRPG community. Chained Echoes: Ashes of Elrant stands atop the JRPG genre, alongside modern classics like Undertale, Sea of Stars, and Metaphor: ReFantazio.
    • 71 Metascore
    • 75 Critic Score
    Abyssus is a solid title, and one that I expect to return to over and over until I complete it. While there are some aspects that could be improved, they won’t deter me from coming back to the post-launch content when those eventually release as well. For a surprisingly enjoyable FPS roguelike title, look no further than Abyssus this summer. I am looking forward to seeing how the game continues to grow over time, as well as hopping into some multiplayer action down the line.
    • 81 Metascore
    • 77 Critic Score
    For all its highs, Madden NFL 26 still stumbles over familiar hurdles. Bugs and unpolished animations occasionally disrupt an otherwise strong experience. Game logic can break, with random offsides or crashes. Menus remain clunky and prone to glitches, and some Superstar mode choices simply don’t register. Ultimate Team continues to be heavily monetized and feels predatory at times. That said, Madden 26 makes strides in authenticity and strategy. Smarter superstar behavior, improved playbooks, more realistic weather effects, amazing soundtrack, and enhanced presentation all contribute to a solid Madden experience. Unfortunately, persistent bugs, inconsistent commentary, glitchy menus, and occasional game logic flaws keep it from reaching true greatness.
    • 83 Metascore
    • 75 Critic Score
    Heretic + HeXen is a collection of 2 classic first-person shooters. It has both games, HeXen’s DLC, and 2 brand new campaigns. Nightdive Studios has crafted another loving remaster, with a fine attention to detail in modernizing the authentic experience of the original games. It’s a ton of content for a very low asking price. The only problem is Heretic + HeXen is two very old games that not a lot of people are going to enjoy experiencing for the first time today. But if you have any nostalgic love for the original games, then please pick this collection up for yourself, and for the sake of future Nightdive remaster projects.
    • tbd Metascore
    • 80 Critic Score
    Noctuary is simple yet intentional, made for players who want to sink into a story and savor it. The true stars are the storytelling, art, and music – along with that slightly corny anime flair you can’t help but love. Gorgeous combat animations and satisfying level-up moments keep things engaging between chapters. For the patient adventurer looking for something heartfelt between the sword swings, Noctuary is a little gem well worth playing.
    • 88 Metascore
    • 90 Critic Score
    I love games with this kind of laser focus on good mechanics. Sword of the Sea is all about how amazing it is to surf over sand, seas, and stone with liquid ease. Every subsequent mechanic, every environment, and every plot development springs from this one idea. But because of this, the game is also quite short. You can surf through the whole thing in a handful of hours. This also makes it perfect for speedruns and repeated playthroughs. Frame perfect freaks and other obsessives will be thrilled. But more than that, this is a beautiful world to explore, to simply live in. The music is chill, the vistas are fabulous, and the vibes are immaculate. If you’re looking for a short, singular gameplay experience, Sword of the Sea will be perfect for you.
    • 82 Metascore
    • 80 Critic Score
    Although there’s no doubt that Achilles: Survivor is built on the foundation of Achilles: Legends Untold, it has its own and very definite identity. For a bargain price of $5.59US, there’s a lot of content. The merger of tower defense and auto-shooter is a perfect match, and the game is addictive and fun. It does one thing, but does it well, and there’s nothing wrong with that.
    • tbd Metascore
    • 75 Critic Score
    Despite these shortcomings, World War Z is an above-average zombie shooter. The sheer number of zombies, up to two hundred, is a sight to behold. Except for Days Gone, and that is flat screen only, there has never been a VR game to tackle zombies on such a large scale. If you are a fan of zombie killing and the World War Z franchise, Saber Interactive has done a good job with this game.
    • 60 Metascore
    • 64 Critic Score
    Drag x Drive packs in plenty of interesting ideas, but they never quite merge into a compelling eSports experience. The mouse and motion controls are impressive in isolation, yet in the chaos of high-speed competitive play, they can become a source of frustration. With minimal offline content and few incentives to return online, it risks being overshadowed by stronger competitors. Without significant expansion to its bare-bones structure, the game may struggle to hold onto its player base.
    • 73 Metascore
    • 85 Critic Score
    Mafia: The Old Country is a refreshing story-driven adventure that delivers exactly what it sets out to achieve. Strong voice acting, stunning visuals, a cinematic score, and a well-paced plot come together to create a memorable experience that stands proudly alongside its predecessors. The gameplay doesn’t break new ground, but it executes its ideas expertly, even while staying firmly conventional. For anyone seeking a focused, story-driven gangster tale, it doesn’t get much better than this.
    • 75 Metascore
    • 70 Critic Score
    The game offers a great mix of dread laced with unknowable horror. Because there are different choices you can make, the game has many very different endings. Can you successfully complete your job? Can you make the right choices, even if they go against your morals? There’s only one way to find out.
    • 84 Metascore
    • 89 Critic Score
    Playing Senua’s Saga: Hellblade 2 a year later, I am still incredibly impressed by the game’s performances, visuals, and attention to detail. The treatment of Senua’s psychosis as both ally and enemy is effective and unsettling. Looked at through the lens of a Soulslike or action RPG, Senua’s Saga will feel limited, but that’s obviously not the game’s intention. Still, swordplay can feel both brutal and imprecise, and there’s repetition in both the game’s pacing and structure. Performance on PS5 wasn’t always perfect. All that being said, Senua’s Saga: Hellblade 2 is a real achievement and one I enjoyed a second time. The inclusion of insightful developer commentary and other free updates for owners of the original on PC and Xbox should tempt players into a brand new playthrough.
    • 63 Metascore
    • 50 Critic Score
    Writing this review exhausted me. I was hoping a new saga of Destiny 2 might get me excited for what’s next. Instead, I’m tired. The skill to make cool stuff still exists at Bungie, but it’s being catastrophically misused. Design and mechanical changes need to be more thoroughly considered, and the entire player base needs to be brought along for the ride. If Bungie leadership is reading this part: please. Give your people the time, space, and freedom to create something incredible. They have the capacity, and they need your support. This franchise can find its footing again, but Bungie needs to get out of its own way to do so.
    • 84 Metascore
    • 85 Critic Score
    This collection of games has a very niche audience. To that end, you already know whether Gradius Origins is for you or not. If you’re looking for a deeper dive into the early history of the Gradius games, than this is exactly what you’re looking for. It’s got tons of alternate versions, an extensive gallery to peruse, and the emulation is laser precise. But there aren’t any weird offshoots or later titles. Plus, these games are a specific brand of difficult that can be immediately offputting. If you don’t have the patience to persist, you simply won’t enjoy yourself. But for those of you in this title’s crosshairs, Gradius Origins will be an excellent time.
    • 79 Metascore
    • 77 Critic Score
    All in all, No Sleep For Kaname Date – From AI: THE SOMNIUM FILES is a fun return to the world of AI: The Somnium Files. I wish it were longer and had a little more substance. But it’s not too expensive and it sure is entertaining to play, so check it out if you’re already a fan.
    • 76 Metascore
    • 75 Critic Score
    While Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 doesn’t change much about the original, it fixes the massive problem of the small roster. Fans of the anime have a retelling of a large chunk of the anime’s narrative to look forward to. The game’s story mode adds light adventure and RPG elements to give the illusion that there’s more to the game than just combat and cutscenes. Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 is very much a sequel, so anyone curious about the story should play the original game first. If you’re just in it for the combat, then the sequel is a no-brainer best choice.
    • tbd Metascore
    • 85 Critic Score
    Dragon Ball Z: Kakarot is a fantastic adventure game with a deep fighting system and light JRPG mechanics. The Daima: Adventure Through the Demon Realm Part 1 DLC adds loads of new content based on the Dragon Ball: Daima anime. The DLC has the same level of depth and polish as the main game, and it’s priced very reasonably. Its only issues are that the Daima story is weak compared to most Dragon Ball narratives, and that it also feels like a de-escalation compared to the main game. But it’s more quality content to an already great game. I’m excited for Part 2 to drop in early 2026.
    • 84 Metascore
    • 90 Critic Score
    Ninja Garden: Ragebound is the perfect return to the franchise’s 2D roots. Each area, encounter, and boss fight is meticulously crafted to challenge players while letting them fully embrace the fantasy of being a ninja. The gameplay flows effortlessly, making every segment feel exciting and rewarding. With its gorgeous pixel art and retro-inspired soundtrack, this is a must-play for fans of the genre.
    • 75 Metascore
    • 73 Critic Score
    Wild Hearts S clearly takes inspiration from Capcom’s classic formula, but it puts its own spin on the genre to keep things feeling fresh. Battles are epic in scale, with the Karakuri system allowing you to adapt your approach on the fly. Whether used for offense or defense, this mechanic adds welcome variety to each encounter. However, as enemies grow more aggressive and fights become increasingly chaotic, the frame rate can noticeably dip. Combined with basic textures and a lackluster visual presentation, the presentation underwhelms. Even so, the addictive gameplay loop remains intact. While the ‘S’ version doesn’t offer enough to bring back returning players, it still delivers a compelling monster-hunting experience for newcomers.
    • 69 Metascore
    • 79 Critic Score
    All in all, Heartworm is a lovely journey into classic survival horror fun. Just be prepared for your heart to ache as well as freeze in fear.
    • 61 Metascore
    • 70 Critic Score
    I prefer my life sims with a greater degree of freedom than this, I’m learning. A blank canvas is more alluring than a perfectly crafted setting, at least to me. But I also recognize the value in a place like this. Everything is built around the hobbit ideal that is food. The writing and the aesthetics are all extremely hobbit-coded. Rather than a life sim, Tales of the Shire is a hobbit sim. If that sounds like a good time, you should definitely check out this game.
    • 71 Metascore
    • 75 Critic Score
    Hunter x Hunter: Nen Impact is, at its core, a phenomenal fighting game. The fighting system is near-perfect, and easily stands beside the best triple-A modern fighters. Other than that, the game is a low-budget affair. Hunter x Hunter fans are guaranteed to be disappointed by the sparse roster and awful Story Mode. But there are more characters on the way, and because the core game is so strong, Hunter x Hunter: Nen x Impact could become one of the best fighting games of this generation. Hopefully, future updates will provide plenty more content, and maybe eventually bring the Story Mode Hunter x Hunter fans deserve.
    • 71 Metascore
    • 90 Critic Score
    While it’s not as long as I would like, Wheel World is still an excellent time. The races are awesome, finding parts is fun, and riding around is a pretty chill time. Bike customization lost its shine for me earlier than I anticipated, but the races themselves never diminished even slightly. Depending on what you’re looking for, this short length (4-6 hours) could be just perfect for you. Regardless, you’ll have a great time in Wheel World while you’re here. Anyone looking for a chill, cool, slightly weird racing game would do well to check this one out.
    • 76 Metascore
    • 75 Critic Score
    Outside of the Switch 2 Welcome Tour app, Jamboree TV is the most comprehensive demonstration of the Switch 2’s capabilities we’ve seen yet. The mic, the camera, and the mouse controls are all thoroughly incorporated into the game. I had a harder time with some systems, but I can still grasp what Nintendo is reaching for here. Children and the similarly flexible/exuberant will latch onto the Bowser Live segment, while crustier gamers (such as myself) will appreciate the Carnival Coaster. Honestly, there’s a good chance you’ll love all of it, even if I didn’t. If you’re looking to dive into the latest generation of Mario Party games, the Jamboree TV Switch 2 bundle is the perfect way to do so.
    • 74 Metascore
    • 84 Critic Score
    As a Soulslike player with tens of thousands of hours invested in the genre, I came away from Wuchang: Fallen Feathers with a complex mix of emotions. It’s one of the best-looking of the recent Soulslikes, and when its combat feels balanced, it is a lot of fun. Wuchang: Fallen Feathers is encumbered by a few too many mechanics, sluggish animations, boss fights that need a tune up and slow progression. But it’s also a value-priced, substantial game with multiple endings and the potential for long-term play beyond the credits. It treads extremely familiar ground to be sure. Its greatest appeal might be to those devoted Soulslike players who are looking for an unadulterated old school challenge with up-to-date production values and new systems to learn.
    • 63 Metascore
    • 55 Critic Score
    Edens Zero is a mediocre attempt to bring a well-loved manga into the interactive medium. The combat lacks the nuance found in stronger action-RPGs. While switching between party members adds some variety, battles quickly become repetitive and tiresome. The story is messy, and its basic presentation fails to hold your attention. Although the game throws together many ideas, none are fully realized, resulting in a disjointed and unpolished experience.
    • 64 Metascore
    • 78 Critic Score
    All in all, Shadow Labyrinth is an ambitious reimagining of a classic franchise that works much better than it has any right to to. That said, the presentation is still a bit rusty, and it’s really difficult at times. I hope you’re prepared to spend six tries to get past almost every boss and nasty platforming section.
    • 43 Metascore
    • 50 Critic Score
    Tamagotchi Plaza is a mediocre experience. While the aesthetic and the mood of the game fit its target audience nicely, portions of the game are unnecessarily complex and without instructions, making it even harder to fully grasp. While Tamagotchi Plaza features some interesting and even fun mini-games, the overall package isn’t worth the headache. Would it kill them to incorporate parts of the traditional Tamagotchi experience into its video games? Whether that would help with the game or not, at least it’s worth a discussion.
    • 82 Metascore
    • 85 Critic Score
    College Football 26 is a triumphant, if imperfect, return to the gridiron. It successfully captures the spirit, passion, and strategic depth that make college football the beloved institution it is. The core gameplay is fantastic, and the immersive Dynasty Mode provides hundreds of hours of rewarding team-building. While marred by repetitive commentary and a smattering of intrusive bugs, the foundation here is rock-solid. For fans of college football, it’s an essential purchase. It’s still not a flawless champion just yet, but its potential to build a long-lasting dynasty is undeniable.
    • 72 Metascore
    • 70 Critic Score
    RoboCop: Rogue City – Unfinished Business offers a tighter, more compact take on the original. While the story remains fairly shallow, this puts the focus on gameplay, with new weapons, enemies, and executions that help elevate the experience. Returning players will know what to expect and likely enjoy what’s on offer, but if the base game didn’t win you over, there’s nothing here that will change your mind. While it doesn’t reinvent anything, Unfinished Business is a satisfying extension for those eager to jump back into RoboCop’s boots.
    • 91 Metascore
    • 100 Critic Score
    Bananza is pretty much the pinnacle of Donkey Kong I've been waiting for since the 90s. This game is so good, it's changed my whole outlook on DK as a character. He was always second-string, at least for me. Now, DK has been bumped up to A-rank, and it's all thanks to Bananza. This game is beautiful, with an incredible soundtrack, seamless mechanics, relentless pacing, and brand new levels of Nintendo polish. Mario Kart World was a great introduction to the Switch 2, but Donkey Kong Bananza is the first can't-miss game to come to the platform. You'd be a fool to pass on this one.
    • 73 Metascore
    • 70 Critic Score
    System Shock 2: 25th Anniversary Remaster is the original System Shock 2 experience for better and for worse. It includes every aspect of the original game, including the clunky menus and side features that don’t work as well as intended. Fans of the original will miss nothing, and have a smooth-running version on consoles. While System Shock 2 is an important video game, it’s going to be difficult for modern players to experience it for the first time. I recommend Nightdive’s System Shock remake for anyone who wants to get into the series for the first time. Undoubtedly, System Shock 2: 25th Anniversary Remaster is the best way to play this classic open-world survival horror FPS CRPG.
    • 84 Metascore
    • 88 Critic Score
    Eriksholm: The Stolen Dream delivers its vision with confidence. It’s clear that River End Games set out to create an immersive, story-driven adventure rooted in a rich, detailed world and they’ve succeeded. The engaging narrative, supported by strong voice acting, adds authenticity and emotional weight to the characters. Every element feels purposeful, from the thoughtful storytelling to the smart use of puzzles and stealth mechanics. Together, these pieces come together to create something truly special.
    • tbd Metascore
    • 75 Critic Score
    Poppy Playtime: Chapter 4 continues where the previous three chapters left off. The story continues to get deeper and darker into the sordid past of Playtime Co. The franchise is known for some tense moments and creepy atmospheres – and Chapter 4 continues that tradition. The remaining Poppy Playtime crew, such as Poppy and Kissy Missy, are all there along with some new faces like the Playdoh-inspired Doey. The game will take most users no more than 4 hours to complete, but completionists will take much longer to find all the various collectibles and nail all the Achievements. If you’ve enjoyed the Poppy Playtime adventure so far, there is no doubt you’ll already have this one on your wishlist. If you’re new to the franchise, go back to the beginning and start with the first chapter.
    • 82 Metascore
    • 85 Critic Score
    Tony Hawk’s Pro Skater 3 + 4 is an excellent sequel. It has the smooth skateboard gameplay we all know and love, with tons of features and modes. It also nails the vibes of early 2000s skate culture. All the new levels are fun as well. The only knocks against it are its lame create-a-skater, which is a huge missed opportunity, and the fact that its content just isn’t as iconic as the original two games in the THPS series. It also doesn’t look nearly as good as it plays. Anyone who played THPS 1 + 2 who wants more content should rest assured though that Tony Hawk’s Pro Skater 3 + 4 is an easy recommendation.
    • 84 Metascore
    • 90 Critic Score
    In a landscape littered with lazy, poorly optimized or outright broken PC ports, Stellar Blade stands out for its attention to detail, wealth of options and strong performance. It’s a great way to experience one of the best action-adventure RPGs from 2024.
    • 66 Metascore
    • 80 Critic Score
    Front Mission 3 Remake is a fantastic strategy JRPG. It has excellent combat, and deep mech customization, led by an engrossing story. It’s easy to get sucked into the conflict of the Front Mission world. And that early choice leading to different narratives truly shocked me. I had no idea! The game does have some visual oddities and too much framerate stutter in its cutscenes, but I would still say Front Mission 3 Remake is a must-play for fans of strategy JRPGs.
    • 78 Metascore
    • 80 Critic Score
    Playing Dune: Awakening is an uneven experience. The survival and building loops start strong, then eventually bog down, but experiencing the Dune universe and Arrakis is always engaging. If the game’s combat could reach the heights of its stellar world-building, Dune: Awakening would be very hard to put down. As it is, the game’s crafting/survival loops are just strong enough to keep me playing when its combat tempts me to stop.
    • 79 Metascore
    • 80 Critic Score
    Overall, the Sonic X Shadow Generations experience is a welcome one. This release brings a nearly perfect version of the title to the Nintendo Switch 2. The Sonic Generations portion is just an enhanced version of the original title with minimal changes. Meanwhile, the Shadow Generations part is what sets this title apart as a new experience rather than “just” another remaster. On the Switch 2, performance is great both in handheld and docked, allowing Sonic X Shadow Generations to be a solid launch offering. For those interested in purchasing a physical copy of this game, be advised that it is in a Game-Key Card format.
    • 76 Metascore
    • 65 Critic Score
    I’m trying to examine Awakening through a more objective lens. I know that a real Nobunaga head would see this game very differently. But it’s just so punishingly dull. The density of material, the pacing, the interface, all of this smashed against my limited attention span with incredible force. If you’re a fan of the series, Nobunaga’s Ambition Awakening Complete Edition will be a worthy addition to your Nintendo Switch 2 collection. Otherwise, I can’t recommend this game.
    • 78 Metascore
    • 85 Critic Score
    I loved Chronicles of the Wolf. It’s rare to find a game inspired by proto-Metroidvania NES adventure games. It’s also rare to find a game that looks like a Sega Genesis action platformer. These aspects set the game apart from other contemporary Metroidvanias. The little bit of needed menu polish will hopefully be patched soon, because Chronicles of the Wolf is one of my favorite games of 2025. It definitely has my favorite music from any game of 2025. If you’re at all curious, please don’t hesitate to pick it up.
    • 65 Metascore
    • 79 Critic Score
    Firebreak is emblematic of the old saying – “Don’t judge a book by its cover.” The early missions are not reflective of the true depth and replayability the game offers. If you invest a bit of time and upgrade your kit, there is a lot of fun to be had here.
    • 70 Metascore
    • 78 Critic Score
    Tinkering around in Free Mode is much the same chill and fun way to spend some time as in other building sims. The game allows for the player to design some fairly complex and impressive structures, even if the tools aren’t always entirely cooperative. Anyone designing a dream home or business could certainly use Architect Life to make a first pass at realizing their vision.
    • 84 Metascore
    • 78 Critic Score
    Bravely Default is a fantastic RPG, one that’s easily worth your time and attention. The job and combat systems alone are worth the price of entry. Everything else, the charming graphics, the clever dialogue, and the catchy music, is icing on a delicious cake. I wish the visuals felt more worthy of the Nintendo Switch 2, but they still look better than ever before. If you’ve played the original, I’m not sure if you want the remaster. But if you haven’t, you simply can’t miss Bravely Default Flying Fairy HD Remaster.
    • 89 Metascore
    • 100 Critic Score
    Death Stranding 2 is a massive achievement for Hideo Kojima and Kojima Productions. It elevates nearly everything that made the original such a unique experience. It streamlines the majority of its systems to make them more palatable. It's drop-dead gorgeous and introduces enough new mechanics to feel fresh while never alienating what makes the franchise so special. Death Stranding 2 is undoubtedly one of the best games of the year, and well worth the agonizing six-year wait. This is a game that will be in my rotation for hundreds of more hours. From start to finish, it blew me away. Keep on keeping on.
    • 70 Metascore
    • 70 Critic Score
    Star Overdrive is a gorgeous and ambitious indie third-person adventure game. It has lofty dreams of being Breath of the Wild with SSX-style hoverboard traversal. The exploration and board riding feel great. I loved the gameplay loop of travelling to new areas and gaining powers from dungeons. But the combat is way too simple, and obviously masked by a way too forgiving difficulty. A lot of the RPG mechanics are light and work well, but the hoverboard crafting system is an unexpected, overly complicated mess. There are a lot of interesting ideas in Star Overdrive. Even though they’re not all well-executed, I urge anyone curious to give it a try.
    • 82 Metascore
    • 82 Critic Score
    All in all, RAIDOU Remastered: The Mystery of the Soulless Army is an enjoyable update to an already compelling game. Some of the bells and whistles are irritating and the fusion system could be better. But I heartily recommend it to fans of stylish action RPGs and occult mystery titles.
    • 85 Metascore
    • 92 Critic Score
    All games build on or look back at what’s come before. The Alters makes a delicious stew out of familiar ingredients, both from other 11 bit studios games and popular genres. Taking survival and building mechanics and adding a complex layer of social simulation isn’t entirely foreign to this developer, but The Alters feels genuinely original, and that’s a bit miraculous in an industry full of sequels and remakes. Ironically, while the game might be about clones, The Alters is anything but a copy of something else.
    • 69 Metascore
    • 70 Critic Score
    Tron: Catalyst successfully captures the spirit of the franchise. Its striking aesthetics and pulsing electronic score immerse you in the iconic digital world. The game’s strength lies in its commitment to storytelling, with clever narrative techniques driving the plot. While the combat is serviceable, it lacks the depth found in many of its genre peers. Still, these elements come together to deliver a narrative-driven experience that remains true to Tron’s identity, even if the gameplay doesn’t always live up to the ambition of its story.
    • 70 Metascore
    • 70 Critic Score
    The games found in Gex Trilogy are better than I thought they would be. I was especially surprised by how much I enjoyed the original Gex. These are dated, but solid mascot platformers. As a package, Gex Trilogy has a lot of the modern quality of life features players would expect, as well as a slew of extras. But there could have been more. The Game Boy Color, N64, and international versions of the games are absent. I would recommend Gex Trilogy to fans of retro platformers, who’ve played all the classics. These games aren’t must-play, but are a great option for someone wanting more platforming titles in their library.
    • 81 Metascore
    • 80 Critic Score
    Although they’re archetypes representing a clash of cultures, Jeanne and Maikan also represent a developer willing to dip into more substantive themes. Nature, spirituality, religion, and culture are the engine that drives the narrative that’s equally introspective, smart, and emotional. In its compact run time, Two Falls does a pretty good job of balancing between educational and entertaining, only occasionally becoming self-consciously earnest in its desire to say something important.
    • 85 Metascore
    • 85 Critic Score
    Overture offers a significant amount of new content that visually, narratively, and mechanically slots easily into the base game. It doesn’t push the franchise forward, but that’s not its mission. Instead, its job is to provide fans with more of what they loved about Lies of P. In that regard, Overture is an unqualified success. New difficulty options mean that even more gamers will be able to experience Overture’s evocative world and engaging combat. Overture might not be a proper sequel, but it is a great reminder about what makes Lies of P such a fantastic Soulslike.
    • tbd Metascore
    • 50 Critic Score
    Badminton Time! VR struggles to capture the addictive rhythm of the sport, with flawed mechanics undermining the experience from the ground up. These foundational issues ripple through every match, resulting in inconsistent, often frustrating gameplay. Despite its appealing presentation, the game fails to land a clean hit, swinging for a point but ultimately serving up a fault.
    • 86 Metascore
    • 90 Critic Score
    As far as launch titles go, Mario Kart World is a real banger. The races are more chaotic and intense, the world feels huge, and there’s a ton of racers to choose from. Also, the skill ceiling feels higher. I wish the world were as big as it feels, but we’re in pretty early days yet. I’d also love a splitscreen Free Roam mode, but that’s pure wishlist stuff. Buying a new console is always a little intimidating, to be sure. And racing games aren’t for everyone. But if you’re into Mario Kart even a tiny bit, you’d be a fool to pass on Mario Kart World.

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