COGconnected's Scores

  • Games
For 4,974 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Wander (2013)
Score distribution:
4980 game reviews
    • 90 Metascore
    • 70 Critic Score
    All in all, The Legend of Heroes: Trails from Zero is a unique experience. If you love worldbuilding, modernizing fantasy worlds, and urban fantasy, you should check it out. If you’re allergic to long cutscenes and extraneous infodumps, you should avoid it. Love it or hate it, Trails from Zero clearly knows what it is and what it’s doing. Now, if you’ll excuse me, I need to go buy all of Trails of Cold Steel so I can find out what happens in Zemuria next.
    • 88 Metascore
    • 65 Critic Score
    I thought I was going to love Hi-Fi Rush, but I didn’t. There is the kernel of something interesting here. Maybe if they used house music and had the player blending tracks during attacks it might have been more musically engaging. It’s a game that would have worked much better for me in arcade-y, short bursts, because playing through the levels was a slog. The gameplay is so simple that it actually might work well as an intro action game for someone new to the genre. But there are way better rhythm games, and way better third person action games out there. I know a lot of people love Hi-Fi Rush, so if you’re curious I would still give it a chance, but my experience was underwhelming.
    • 87 Metascore
    • 73 Critic Score
    If you’re a Switch owner, you probably put a pretty hefty premium on portability. And honestly, the game’s performance is otherwise exemplary. For me, the load times and the game’s performance make this a good experience in short doses. If you want epic, fast-paced combat in a portable package, definitely give Dragon Ball FighterZ a chance.
    • 87 Metascore
    • 70 Critic Score
    Atlus RPGs are not for everyone by any means. This one, in particular, is even less for everyone than most of them. And yet…! If you are a Persona fan who hasn’t played one of these games in a while, who also missed out on Golden, then this game will be perfect for you. If even one of these conditions isn’t met, I can’t promise you’ll enjoy this ride. If you’ve somehow never played a Persona game, then welcome! This is a prime place to start. Golden is the superlative version of this entry in the series. There’s nowhere else you’ll find such an expert mix of ruthless battles, lovely social interactions, and awesome music. First-time players of all varieties would do well to snag Persona 4 Golden on the PC.
    • 86 Metascore
    • 70 Critic Score
    If you love fantasy worldbuilding, sidequests, and worlds you can get lost in, you will love this game. If not, you probably won’t get the appeal. Either way, play Trails from Zero first and then come back. Trails to Azure will be waiting.
    • 85 Metascore
    • 74 Critic Score
    There’s a lot to like here if you’re the right kind of person. The combat is tight and precise, there’s a ton of variety, and the challenge is mighty stiff. At the same time, Nioh 2 is mechanical on a level that’s a few layers too deep. I see what the goal was – differentiation – but it overcomplicates things where it doesn’t need to. Souls die hards: buckle up and get in there. Souls haters: you’ll hate this too. If you’re somewhere in the middle, give it a go, but beware you might end up like me: appreciating Nioh 2’s craft, but not actually enjoying it.
    • 85 Metascore
    • 69 Critic Score
    Should you play The Witcher 3? Absolutely. It’s one of a handful of games from the past decade that you simply can’t miss. Should you play The Witcher 3 on the Switch? Honestly, probably not.
    • 85 Metascore
    • 65 Critic Score
    At first glance, this game seems like everything I love in a retro RPG. There’s a unique combat and progression system, detailed pixel art, and a fascinating narrative. But most of my biggest issues are in these same areas. The graphics for this release are ill-suited to modern TVs. Progression is obtuse and murky. And the combat quickly wears out its welcome. If you missed out on this game when it first dropped, you’re in luck! It’s been perfectly preserved. But if you’re going in blind, you may be somewhat disappointed with Valkyrie Profile: Lenneth.
    • 85 Metascore
    • 72 Critic Score
    Despite the insidious roguelike trappings, this is a Shovel Knight title to its core. Dig is a nasty slog with no shortcuts to slump against. Spend your money as you might, only your skills can get you further. Like the original games, you can only throw yourself into the meat grinder until your muscle memory spits you out the other side. Although it looks and sounds great, I found myself tangled in the roguelike mechanics. If you’re incompatible with that genre, you might have to pass on this one. But Shovel Knight Dig hides a pretty decent game under all those frustrating outer layers.
    • 85 Metascore
    • 65 Critic Score
    If you’re looking for a proper Warriors/Musou game for a portable console, Dynasty Warriors: Origins is exactly what you need. The battles are snappy, massive in scale, and crammed with cool mechanics. It’s perfect for a quick session whenever the moment strikes you. On the other hand, the writing and the English voice acting are shockingly bad. Plus, the frame rate gets a little slippy when the battles get big enough. Personally, my heart belongs to the spin-off Musou games out there. But who knows, maybe these epic historical battles are exactly what you’re looking for.
    • 84 Metascore
    • 65 Critic Score
    Suggestions that the collection was rushed to the shelves is also evident by the fact that nine games are not in the Rare Replay files, instead, they’re Xbox 360 games ported over through the backward compatibility emulator on the Xbox One. As a result, instead of booting up instantly like every other game in this collection, it takes you out of Rare Replay, starts the Xbox 360 game you selected, waits for the 360 logo to play, and then begins the game.
    • 84 Metascore
    • 65 Critic Score
    A strong narrative and stellar cast manage to hold together an experience that is absolutely rife with bugs and downright questionable design choices.
    • 84 Metascore
    • 65 Critic Score
    Fantasy Zone is an excellent, and difficult shoot ‘em up. For fans of any Gradius-style game, I highly recommend you play this classic that still holds up. Its cartoony visual aesthetic gives it a charm, and its difficulty will keep fans shooting for a long time.
    • 83 Metascore
    • 63 Critic Score
    PES 2018 is great off the pitch, but its very foundation begins to disintegrate when the whistle blows for kick-off.
    • 83 Metascore
    • 70 Critic Score
    Darkest Dungeon is a grim game. The tactical strategy of both the combat and resource management comes with tension and complexity. This is not a foray into casual gaming, even dedicated Dark Souls players will find Darkest Dungeon a nightmare at times. It is, however, a rewarding experience and one that is full of character and excellent narration.
    • 83 Metascore
    • 70 Critic Score
    Though the mechanical elements are rock solid, the look and feel of the game is still off. At least for me, this campaign content feels subdued and a little lonely. Taken as part of the complete experience, the single-player content is something of a safe house. A quiet space where you can sharpen your skills and experiment with new weapons. Even so, the solo campaign for Splatoon 3 had me longing for the chaos of the online arena.
    • 83 Metascore
    • 68 Critic Score
    On its own this is still an excellent story, albeit one bogged down by all the most insufferable visual novel tropes. But without the first two parts, the story still feels incomplete.
    • 83 Metascore
    • 68 Critic Score
    Paranormasight: The Mermaid’s Curse is a technical improvement over Paranormasight: The Seven Mysteries of Honjo. It still has some problems that should have been flagged during quality assurance testing. The cursor should just be dropped from all sections that aren’t point-and-click. But the narrative is fantastic, and the “Choose Your Own Adventure” chapter structure makes the experience feel more like a game, and less like a novel. The stylistic visuals mask Paranormasight: The Mermaid’s Curse’s low budget, and the music is constantly phenomenal. I’m not sure if the first game has been patched, but Paranormasight: The Mermaid’s Curse is enough of an improvement that I might give it another try.
    • 83 Metascore
    • 70 Critic Score
    While I didn’t think there was quite enough that was new about Star-Crossed World, I still had a lot of fun. The new stages are well-crafted and full of optional goals. The new enemy designs are cool and clever. And I ended up getting sucked back into the base game. On the other hand, the Switch 2 of it all is lost on me. The game looks and performs just as it did back in 2022. I hesitate to recommend something so expensive, but the game is still a lot of fun. Returning fans won’t want to miss this one, however. Star-Crossed World is a delightful addition to an already excellent Kirby game.
    • 83 Metascore
    • 70 Critic Score
    A good remaster should preserve the original game while shining it up for modern audiences. In this case, I could've used a few more mechanical upgrades. The graphics have been majorly upgraded, which rules. And I appreciate having two different control schemes to switch between. But certain moves and skills still feel floaty and/or magnetic. Worse yet, there are core design elements that can't be smoothed over with a remaster. To be clear, this is the superlative way to play the first Dead Rising. But honestly, Dead Rising Deluxe Remaster is still the weakest entry in the series, at least for me.
    • 83 Metascore
    • 70 Critic Score
    I may not be the target audience for LISA, but I recognize quality when I encounter it. The mechanics subvert the usual RPG tropes, leaving you tense and scrambling the entire time. The world itself is both funny and awful, with a heavy dose of post-apocalyptic tragedy thrown in. The level design left me feeling disoriented, but I think it was meant to. The graphics get your guard down, setting you up nicely for the brutal writing. The game is tough too, which feels appropriate. I have no idea what to score this game. Although I hated playing it, I can tell it was a well-crafted experience. I can’t honestly recommend LISA: Definitive Edition, but some of you will check it out regardless. To you I say, have fun! You will not soon forget this game.
    • 83 Metascore
    • 70 Critic Score
    Ever 17 – The Out of Infinity and Never 7 – The End of Infinity Double Pack should get a much better score than I’m going to give it. Unfortunately, narrative-heavy visual novels can’t afford to be unedited. I sincerely hope the developers return to these remasters and fix the translation errors. Until then, my criticisms stand.
    • 82 Metascore
    • 70 Critic Score
    Credit where credit is due, this is a charming game with a lot of love poured into it. When I got into the flow, it gave me a unique experience I’ve never quite found anywhere else. But I don’t recommend it to anyone who isn’t already a fan of the Atelier franchise. At least, not until people start putting their item crafting spreadsheets online.
    • 82 Metascore
    • 70 Critic Score
    The Legend of Heroes: Trails of Reverie is not a good place to start the Trails series. This is not a short game, it starts very slowly, and it’s effectively a sequel to every previous game. If you’re a fan, however, you can’t miss this. Especially since it has enough replay value to keep you busy until the Calvard games are localized.
    • 82 Metascore
    • 70 Critic Score
    From a technical standpoint Professor Layton and The Miracle Mask is a decent game. While some puzzles are enhanced by the 3D capabilities of the hardware, the gameplay formula has changed very little save for the new investigation mode.
    • 82 Metascore
    • 68 Critic Score
    The SNK 40th Anniversary Collection has a little something for everyone: adventure, rail shooting, bullet hell, and even a few sports games. Each one has that original arcade feeling you really can’t reproduce on home console anymore and for anyone who grew up with these games in the 80’s you are sure to have a blast. While these games were iconic trendsetters for their time, only a handful of them hold-up to today's standards of playability, ingenuity, and fun. While the library size is large, so many of these games feel like reskins that it doesn’t quite reflect the broader scope of SNK’s accomplishments over the years.
    • 82 Metascore
    • 68 Critic Score
    So often developers create a game using the kitchen-sink approach and it isn’t always clear how or why disparate mechanics deserve to play together. In the case of Tainted Grail: Conquest, deckbuilding, roguelike progression, and action RPG-type exploration feel compatible with each other as well as the dark fantasy setting and story. Less successful are the punishing, protracted battles that take too long and lack variety over multiple runs. With some additional balancing, classes, card types, and adjustment to pacing, Tainted Grail’s fundamentally solid concepts could shine through the darkness a little better.
    • 82 Metascore
    • 67 Critic Score
    The Spirit and the Mouse is a relaxing dawdle through a lovely French village. Playing as the cute, electric-fused Lila is a joy, however, the lack of options available to traverse does hinder the expedition. While the premise is packed with possibilities, the tedious and formulaic mission design makes this an arduous trek.
    • 82 Metascore
    • 50 Critic Score
    Clearly the developers went in with a lot of new and ambitious ideas but the execution of such in some ways fell short. What made the first Joe Danger game enjoyable is simply not found this time around.
    • 81 Metascore
    • 70 Critic Score
    There is a ton of content that definitely makes up the cost. However, at this price point, I would have liked seeing a physical release as well instead of it solely being a digital release. With the cute anime visuals, intricate character designs, vibrant and pastel color schemes topped with fun and catchy music, you’ll be in for an absolutely charming adventure with three very adorable girls.
    • 81 Metascore
    • 70 Critic Score
    Slime-san does its job admirably. It strives to be annoyingly difficult and it succeeds with a platformer that is trying, it captures the style it aims for and offers many hours of playtime.
    • 81 Metascore
    • 72 Critic Score
    Although these are fairly bite-sized adventures, each one packs a remarkable punch. Every chapter works to distinguish itself from the rest of the pack, and it shows. While I can’t recommend each story with equal vigor, I am impressed with the total package. Sure, I would prefer fewer chances to soft-lock yourself. I’d also love to leave behind some of the level grinding. But the core gameplay loop is still fun. Between the wild stories, the engaging combat, and the incredible voice acting, Live A Live feels like much more than the sum of its parts. If you’re any kind of fan of classic JRPGs, you owe it to yourself to check out this game.
    • 81 Metascore
    • 67 Critic Score
    On a story level, Paradise Killer was fantastic. It could have used a lot of fine-tuning but the setting was unique, the characters were interesting, and it asks a lot of questions about morality, acceptable behaviour, the difference between truth and fact, or law and justice. It’s up to you to decide what is right, but the game is a let down in execution. The experience is a long way from video game paradise, but it has its heart in the right place.
    • 81 Metascore
    • 72 Critic Score
    I must mention that this new Switch version of The Lion’s Song is $9.99, while the iOS version is only $6.99. There is no obvious advantage in playing the game on the Switch as opposed to on an iPad, especially since the retro visuals do not gain anything from being played on a TV-sized screen.
    • 81 Metascore
    • 70 Critic Score
    Without my suffering-tinted lenses, Ghostrunner is a fast-paced, tough-ass platformer. Every stage is a non-stop barrage of fresh new challenges. Death is around every corner if you ever stop moving. You’ll experience crushing defeat in a host of different ways, but your victories will be all the sweeter. You can choose your path to victory, with multiple routes available through some of the larger stages. On the aesthetic side of things, more or less every stage is drenched in cyberpunk minutiae. The neon, the grime, and the violence lend an electric urgency to your already death-defying exploits. My only warning is this: know what you’re in for first. First-person action platform games aren’t for everyone. Of course, I had to play one to discover this, so who knows! Maybe a new favorite subgenre is waiting in the wings.
    • 81 Metascore
    • 70 Critic Score
    Everhood is an enchanting rhythm-based adventure that falls short of greatness due to a few technical issues. Its combat system is an absolute joy and the music is brilliant, however, frame-rate drops and lengthy load times hinder what could have been a great experience.
    • 81 Metascore
    • 71 Critic Score
    Windjammers has an undeniable charm with its retro aesthetics, simple gameplay, bright colors, and smart design. It’s lack of content, however, means it will only get attention from players who want to compete against their friends after completing the incredibly short single-player content. A lack of characters, stages, or much else to do is a big setback given the demand of games today, however being a port of the original game from ‘94 awards it a little more leeway in our expectations. Here’s hoping the sequel due out next year will give us the modern Windjammers title we need.
    • 81 Metascore
    • 72 Critic Score
    To dismiss Boomerang X as little more than a tech demo would be unfair, but it is also hard to ignore that the game skimps on a lot of elements that would give it depth and replayability or really make the player engage with something more than throwing a weapon to kill waves of enemies, no matter how initially satisfying that can be. Not everyone is going to love the attention-getting and specific art style and level of abstraction, or the bare minimum story or lack of interesting characters. That said, a game that knows how to balance its strengths with just enough story, gameplay, and challenge is worth playing, and Boomerang X definitely knows its strength.
    • 81 Metascore
    • 74 Critic Score
    This is a great pinball collection but in its current state, it comes with a BIG caveat. The game crashes. A lot. It seems to be related to the online connectivity portions of the game. Before the game and servers went live, the online portions did not crash. Now it crashes every time you try to access the leaderboards. In its current state, I do not recommend picking this collection up. Keep a tab on the game and wait till you hear these issues have been addressed. Once they have, this is a for sure pickup.
    • 81 Metascore
    • 73 Critic Score
    Venba is a lovely, quaint tale that successfully captures the notion of an immigrant family struggling in Canada. The story is heartfelt and manages to tackle subjects in a sensitive and realistic manner. While the cooking aspects are a little awkward on the controller and its short run time means that certain story beats are not fully explored, the game maintains a level of charm that will keep you eager for the next dish.
    • 81 Metascore
    • 74 Critic Score
    SnowRunner brought out the kid in me when completing contracts. It reminded me of playing with Tonka trucks in the sandbox, but instead of sand, it’s snow and instead of Tonka, it’s real-world branded trucks and heavy machinery. While the realism kept me thinking like an adult, the mud running familiar to the series and newly introduced ice and snow mechanics make building bridges and fixing roads feel more interesting than other games. I enjoyed many aspects of SnowRunner and see the improvements that Saber Interactive has made with the new entry into the series. After tackling mud and snow, it’ll be interesting to see where the next title treads. It feels like they took a big step from MudRunner to SnowRunner and if the next step is just as big or bigger, it may be the perfect vehicular simulation game.
    • 81 Metascore
    • 70 Critic Score
    Natsu-Mon: 20th Century Summer Kid is a cozy delight, a joyful reminiscence of childhood. It’s easy to pick up and can be played day by day. All this with little pressure and many easy-going hours of play.
    • 81 Metascore
    • 65 Critic Score
    In spite of all my grievances, these are still two classic RPGs. Suikoden I&II are enormous adventures full of interesting characters to recruit, and epic plots to discover. To be perfectly clear, my final score reflects these games as remasters for a modern audience rather than as games in isolation. I loved the new sprites, and the levels do look better than ever before (even if the aesthetic saddens me). I wish more mechanics had been modernized more than anything else. We’ve come too far to go back to this kind of awful inventory management. But the point remains – this is the best way to play these games on modern hardware. If you simply must experience these games, then Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is the way to do it.
    • 81 Metascore
    • 70 Critic Score
    Back to the Dawn ended up being a bit of a mixed bag for me. I loved the story and aesthetics, especially the music. It works wonderfully as a choose your own adventure-style adventure game. Time management, puzzle solving, and minigames are all fantastic. But the CRPG elements felt tacked-on. Back to the Dawn was probably initially envisioned as a CRPG, but grew into something different. With a bit more polish, focus, and elegance, it could be a really fantastic experience. If everything I’ve shared sounds good to you, then definitely don’t hesitate to give Back to the Dawn a few playthroughs.
    • 80 Metascore
    • 55 Critic Score
    Gears Tactics tries some new things, but ultimately results in a game that’s less tactics oriented than the name suggests. It’s a competent experience, but completely whiffs on character with a lackluster story and every tool is a hammer class design. Add in repetitive mission structure and Gears Tactics is a far sight less replayable than the giants of the genre.
    • 80 Metascore
    • 62 Critic Score
    While the games themselves are fairly solid, nothing about them stands out quite enough to warrant purchasing them again unless you are a die hard fan of the franchise. Given that Metro Exodus only released last year and follows as a direct sequel to Last Light, your money might be better spent jumping into the latest entry in the series than revisiting something 10 years old.
    • 80 Metascore
    • 72 Critic Score
    I wanted to love Bayonetta Origins. And I do, sort of. This is a beautiful game set in an enchanting world. You get a deeper look at the troubled past of a fascinating character. Everything is fed through this fairytale lens, one that cranks up the charm and wonder. The writing is whimsical, the art design is impeccable, and the mechanics are terribly clever. But the game loses something in its execution. Repetitive design and breezy challenges kept me curious, but not compelled. Still, this is a unique, unusual experience. If it's fairytale wonder and whimsy you're looking for, then Bayonetta Origins: Cereza and the Lost Demon is what you need.
    • 80 Metascore
    • 70 Critic Score
    As it stands, fairly little has been added this year, but the developers did fix a number of previous issues. Long-time fans of the series will probably still pick up the game for roster updates, but casual players may be hesitant to pick up 2017 as I don’t believe the changes are great enough to warrant another purchase.
    • 80 Metascore
    • 70 Critic Score
    Is Monstrum Nox worth getting on PS5? If you’ve never played it before, this is a great time to start. You’ve got smooth, fast-paced combat, corny dialogue, and a narrative crammed with anime nonsense. These games are utterly shameless and it rules. On top of that, the DLC makes an excellent cherry on top, a wacky garnish if you will. But if you’ve played any other version of the game, I wouldn’t bother with this one. The graphics are the same, the content is 95% identical, and your PS5 can play PS4 games. Ys IX: Monstrum Nox is a great game, but it’s not quite worth a double dip.
    • 80 Metascore
    • 60 Critic Score
    PC is the ideal method of playing Trine 4: The Nightmare Prince. If you have a PC that can run it, I recommend grabbing Trine 4 for PC because after trying the Nintendo Switch version in both docked and portable mode, the experience isn’t as magical. The core gameplay, story and puzzle solving are all still quality but the experience feels more clunky with a controller or Joy-Con.
    • 80 Metascore
    • 72 Critic Score
    Monster Camp in a nutshell is about enjoying the story, admiring the whacky, graphic-novel style artwork, and building up your stats over the course of the summer to make sure you have enough points to win over your monster and secure a date to the meteor shower. The dialogue features a great deal of vulgarity, and it’s certainly not meant for the eyes of children. It’s outrageous and hilarious, and the scenarios are just as over-the-top as you would expect. It’s all about savoring the journey, and for most fans of this genre, there is a lot to appreciate.
    • 80 Metascore
    • 70 Critic Score
    Disgaea games are huge. 7 was already enormous, and the Complete edition makes it bigger still. You could drop hundreds of hours into this game in pursuit of total completion, the well is practically bottomless. The extra characters, the raised stat cap, and the new final boss could have you playing forever, more or less. And yet the price point is pretty painful. Between that and the Switch 2 exclusivity (which may be temporary), I’m not quite sure who this is for, beyond the most serious of players and collectors. But for those people, for that exclusive club, Disgaea 7 Complete is a fantastic game. For everyone else, I totally understand if you pass this one up. As a hopeless Disgaea addict, I may never escape the gravity well this game created in my living room. Remember me fondly, my friends.
    • 80 Metascore
    • 71 Critic Score
    Move or Die will demand every one of your senses to keep up as you bash, slash, and crash into your fellow players in some seriously fun chaotic mayhem. The fast pace is refreshing and soon becomes second nature as you focus on each mini-games unique objectives and try to destroy your opponents in twenty second intervals.
    • 80 Metascore
    • 70 Critic Score
    Mekazoo plays it safe in the gameplay department, but what is there can still be frantic and fun. While some segments feel a bit scripted, others gave me a huge sense of accomplishment. It’s really the art and soundtrack that shine here, allowing me to be immersed in the world to focus on the difficult platforming segments.
    • 80 Metascore
    • 65 Critic Score
    Despite Nightfall being a relatively short bit of DLC, it manages to pack in some fun challenges with the level design, and the combat is as satisfying as ever. I found the story to be nicely paced throughout the four levels and leaves you off just before the opening of Aragami. However, the DLC doesn’t add much more to the game than the three new Shadow Techniques and is over once you’ve only just gotten into it.
    • 80 Metascore
    • 70 Critic Score
    Wanderstop perfectly executes its intention: to pull players away from the fast-paced nature of life and immerse them in simple, meditative tasks. Its story unfolds in a relatable way, leaving you pondering its themes long after the credits roll. While the narrative shines, the gameplay, which focuses on farming-style tasks, feels more tedious than engaging. It succeeds in creating a peaceful atmosphere, but it never truly captivated me. Fans of cozy, narrative-driven experiences will likely find a lot to love, but those seeking more dynamic gameplay may not be as enthralled.
    • 80 Metascore
    • 74 Critic Score
    This game is made for score-obsessed fans of shoot em ups, and endless runners only.
    • 80 Metascore
    • 73 Critic Score
    Capcom Arcade Stadium is an essential purchase for fans of retro gaming. Loaded with a ton of content, this game will keep newcomers and returning gamers entertained for hours. Although there are a few titles and features missing, this collection is still a fantastic addition to your Nintendo Switch library.
    • 80 Metascore
    • 70 Critic Score
    Legend of Heroes: Trails of Cold Steel is a major undertaking, one that demands much, and rewards much more. Your enjoyment of Cold Steel hinges heavily on your attitude towards anime storytelling tropes. For me, they turn bitter in large doses. I need a lot of play to break up these dramatic encounters. On the other hand, the mechanical elements are a sumptuous feast. There’s just so much to do at any given moment. Better still, these systems are handed to you at a steady pace, one that allows you to take in so much more than you could otherwise. This game is a lot to take in, but rest assured that Legend of Heroes: Trails of Cold Steel is worth your time.
    • 80 Metascore
    • 72 Critic Score
    There’s a lot to enjoy in Dungeons of Hinterberg. The premise is original and the combat ticks all the expected ARPG elements. Like in real life, I’m not fond of forced social interaction, and sometimes the game is a bit more gated than it appears. The puzzles are satisfying, and while movement and spell-casting can be janky, there’s quite a bit of content to explore. Fans of family-friendly ARPGs and the blend of magic and everyday life should definitely plan a staycation in Hinterberg.
    • 80 Metascore
    • 70 Critic Score
    It doesn’t have the personalization of Beat Hazard and it doesn’t have the level of content that Pac-Man Championship Edition has. In many ways for the entry point of ten dollars there are better options out there. But if any of what you’ve read sounds intriguing or if you see the game on sale, take to the skies and enjoy the ride.
    • 80 Metascore
    • 70 Critic Score
    Superstars fills a weird niche for Mario Party fans. If you're missing the old maps, this is a great way to dredge them up without suffering through the ancient visuals. Conversely, if you're looking for more modern Mario Party action, this entry will fall a bit short of your expectations. Little things have been rolled back, little problems persist. That game where you rip open your palm to win at tug-of-war is back, for example. The game looks modern, but feels more like a classic entry in the franchise. If the thing you were missing was frustration and elation in equal measure, then yours will be a rich bounty indeed. For better and for worse, this is a heaping helping of the cruel whimsy you remember so well. Mario Party Superstars is a glamorous trip down cherished paths you've mostly blocked from your memory.
    • 80 Metascore
    • 72 Critic Score
    For the Dark Souls fan who sees every From Software game as a validation of the “git gud” mentality, Eldest Souls will probably scratch a persistent itch. For everyone else, especially those who appreciate Souls-like games for their journeys and not their boss destinations, Eldest Souls may seem too focused on doing one thing, no matter how well it succeeds. Eldest Souls is designed around frustration and challenge, and if that’s your idea of a good time, then this game is for you.
    • 80 Metascore
    • 55 Critic Score
    Granblue Fantasy: Relink does a few things very well. Its art direction and music are gorgeous. The online multiplayer co-op combat gameplay works well. But as a single-player action JRPG, Granblue Fantasy: Relink is mostly quite generic. It’s also the story sequel to a game not released in North America, which really soured my ability to get invested in the story or characters. Action JRPG fans looking for more games in the genre might enjoy Granblue Fantasy: Relink, but there are too many other better options for non-diehard JRPG fans to recommend the game.
    • 80 Metascore
    • 70 Critic Score
    Needless to say, the co-op mode is incredibly fun to play.
    • 80 Metascore
    • 70 Critic Score
    I’m often horrible at these types of games, finding that the skill jump from easy to medium to be too much of a challenge but I found Natsuki Chronicles fares as a good starting point for beginners. In saying that, this game isn’t easy either and will require a ton of play-throughs of the same level, especially the later ones and on higher difficulties, to best determine which weapon types work the best and also your strategy. But even so, fans of the bullet hell genre should most definitely add this game to their library.
    • 80 Metascore
    • 67 Critic Score
    As much as I wanted to enjoy Card Hunter, I found myself losing interest by the end.
    • 80 Metascore
    • 68 Critic Score
    The game isn’t terrible, though, it looks great and it still manages to be fun in short bursts and with other people locally. There’s something inherently satisfying about seeing your friends visibly devastated when their dreams of an architecture career come crashing down in front of their eyes. But that only lasts for a short time because Tricky Towers doesn’t have enough content to warrant the $16.99 (!!!) price tag.
    • 80 Metascore
    • 70 Critic Score
    True to the series, Tales of Berseria relies heavily on its story telling and does as a good as job as any of its predecessors.
    • 80 Metascore
    • 70 Critic Score
    Layers of Fear: Legacy has some flaws, but the central experience – exploring an ever-changing mansion as you descend into madness – is solid and exciting. If you don’t mind a few cheap scares, there’s a good horror game here.
    • 80 Metascore
    • 70 Critic Score
    It’s almost always a relief to play a game like Keeper, where there’s no carnage or frenetic energy, and where the pace and tone are understated. Keeper is colorful, and the makers have definitely succeeded in their stated goal of making a weird, chill game. It’s also kind of a dull experience, with too little player agency, some frustrating mechanics, and a sense of discovery muted by too many restrictions and guideposts. Keeper is a generally pleasant journey through a psychedelic landscape and it isn’t too thematically heavy handed. I just wish it was a little more fun to take the trip.
    • 79 Metascore
    • 72 Critic Score
    Dungeon of the Endless lacks that one thing, the element that pushes it over the top into the exceptional.
    • 79 Metascore
    • 72 Critic Score
    I wouldn’t recommend Wanderlust to anyone who dislikes reading. Wanderlust Travel Stories is a very text-heavy experience. But if you enjoy reading and learning from gaming experiences and also enjoy traveling, I definitely recommend this gaming experience. Wanderlust Travel Stories is an evolution of non-fiction, blending the sights and sounds of cities, mountains, shores, etc. with interactive storytelling.
    • 79 Metascore
    • 55 Critic Score
    Brothers: A Tale of Two Sons looks like it would be a fun, artsy game to play with a buddy, but most of what you do feels like pointless busy work with almost no trace of the story past the two-minute mark. You’ll run around, climb things, pull levers and move objects, but in a way that requires virtually no thought or strategy. I’d definitely recommend this game to young siblings or children in general, as it is aesthetically pretty and very low pressure. For any other audience, I think the game would be too mindless in its objectives and too frustrating in its clunky-ness to merit even its $14.99 price tag.
    • 79 Metascore
    • 70 Critic Score
    For The King can be quite enjoyable experience and it’s even better with friends. But be warned, you will earn your victories in this harsh world. And you will earn them only through your many failures.
    • 79 Metascore
    • 68 Critic Score
    The Evil Within should have been the best next generation horror game we have seen to date. Shinji Mikami has the pedigree, credentials and budget to make it happen. Unfortunately The Evil Within falls short and doesn’t come close to living up to its billing.
    • 79 Metascore
    • 74 Critic Score
    Pirate’s Curse succeeds as a solid sidescroller but doesn’t reach the heights of other classic and modern fusions of the genre like Shovel Knight, although is still a thoroughly enjoyable experience if your looking for a sidescroller.
    • 79 Metascore
    • 73 Critic Score
    Kirby’s Return to Dream Land Deluxe is an enjoyable and nostalgic trip back to the classic formula of the franchise. Like previous releases, the game includes a wealth of content that will keep you busy for a substantial period. The new Magolor’s Epilogue is a welcome addition and changes the familiar recipe of the series. While the game is great for younger players and families, the lack of difficulty means that veterans will find it a breeze. Although it doesn’t deviate from conventions, it still maintains its charm which will resonate with fans.
    • 79 Metascore
    • 70 Critic Score
    The story is a bit dull, featuring a “mysterious Pokemon” that really isn’t that mysterious, even to casual fans like myself.
    • 79 Metascore
    • 66 Critic Score
    Motorslice has the heart and soul of a classic adventure title, but it lacks modern sensibilities that sometimes hinder the experience. Platforming across its well-crafted linear levels is wonderful, but open areas are not as well-tailored. The controls can also be frustrating, with P not always feeling as responsive as you’d expect. Combat is serviceable, featuring a parry system with a harsh timing window, and it’s in these mechanics that the game channels its Shadow of the Colossus-inspired boss encounters most effectively. Although some genuinely strong ideas shine through, the rough edges make them hard to fully appreciate.
    • 79 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing: Final Cut is a game I really wanted to like, but ultimately just made me wish I was playing Diablo or Torchlight instead. At it’s core, it’s technically sound, but the handful of interesting mechanics are lost in a sea of terrible ones, and does an injustice to the titular vampire-hunting doctor.
    • 79 Metascore
    • 70 Critic Score
    Dordogne is a gentle and comfortable adventure that manages to capture an authentic quality. The intriguing narrative threads are thoughtfully implemented to allow you to tie strands together. Gameplay aspects are rudimentary and at times feel unnecessary, however, they do help make the jaw-dropping environments feel alive. While at times you may wish that Mimi could run, that thought seems to dissipate as you take in the beautiful surroundings. Although this is not for everyone, those who enjoy narrative-driven games will fall in love with Dordogne.
    • 79 Metascore
    • 60 Critic Score
    Despite being a long time coming for North American fans, the real value here is more about getting two gameplay experiences for the price of one. That’s just enough to keep this one from being an average experience.
    • 79 Metascore
    • 65 Critic Score
    I’m not sure how I feel about this collection. I didn’t enjoy most of the games I played. And yet, this release does an admirable job gathering up so much Turtles history and memorabilia. You’ve got the games, the box art, the concept sketches, the music, and the TV stills. You have a clear snapshot of the Turtles hype train running at full speed. The effect is so complete this collection feels like a curated museum exhibit. On the other hand, the games are mostly bad. The action is repetitive, the difficulty balance is busted, and the stage design is mostly an afterthought. If you’re looking for a thoughtful essay on Ninja Turtles history, then look no further. If you want a bunch of fun games, The Cowabunga Collection is not for you.
    • 79 Metascore
    • 70 Critic Score
    This is a pack for pinball enthusiasts who also love Bethesda games. That might not seem like a hug leap but it creates a dilemma: it isn’t good enough to convert fans of either camp to the other. The tables are fun, but so are many others.
    • 79 Metascore
    • 70 Critic Score
    If you’ve been looking for a way to play these games on modern consoles, then Lunar Remastered Collection is a godsend. The visuals are mostly preserved, the item management is better, and the voice acting is brand new. New players might be thrown by the simple plot and the retro combat, but the high-speed autobattles offer a convenient off-ramp. While they aren’t my favorite retro RPGs by any means, this collection is a great way to get ahold of them. If nothing else, the 90s anime vibes are downright immaculate.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Collector’s Cove is a competent but hollow entry into the life-sim genre. It is missing that indefinable “key ingredient”—the soul and density—that makes its predecessors so enduring. While it may provide a pleasant weekend of distraction for genre enthusiasts, it currently lacks the longevity and polish to swim alongside the big fish of the cozy gaming world. As it stands, the cove is a nice place to visit, but there isn’t quite enough there to make you want to stay.
    • 79 Metascore
    • 55 Critic Score
    It may sound harsh, but Nobody Saves the World really threw all my pet peeves into a barrel and gave it a nice coat of paint. To give this game some props though, the co-op is fun for a little while and the game plays well. The coat of paint is, without a lie, a really nice art style. It’s just that the grind really sucks and it makes you grind from THE INTRO DUNGEON. Oh right, I was supposed to be talking about the positives. Probably the best thing about this game is that it has a very long potential gameplay time, and if you have a kid or a casual friend you want to relax and punch some monsters with, Nobody Saves the World might be a really good game.
    • 79 Metascore
    • 74 Critic Score
    Superbrothers is a good game. It provides the player with a charming story with great puzzles. And yet, the controls and combat find a way to fall short. They bring this game down to an experience that, like many, you’ll only want to have once. It is definitely worth a play for the price, on mobile or console. Whether it’s worth more than one is up to you. I had my fun but I’ll be moving on and placing Superbrothers in the depths of my library… I’ll pick it up again another day, but not today, as I’ve got bigger fish to fry.
    • 79 Metascore
    • 60 Critic Score
    At the end of the day, Deru may be too challenging for small kids and too unstimulating for adults. To its credit, it has an absolutely beautiful delivery and the abstract puzzles are a nice and unexpected idea. Though the price tag on the game is pretty modest, the gameplay is very short — less than four hours from start to finish — and may not be worth the purchase for players seeking an exhilarating experience.
    • 79 Metascore
    • 70 Critic Score
    F.I.S.T.: Forged in Shadow Torch is an excellent story-driven, combat-heavy Metroidvania. But the Nintendo Switch version is the worst version available. If the Switch is your only option to play the game on, it’s a great game at its core. But if you have access to either PlayStation, or a PC, their visual and performance quality greatly outweigh the Switch’s portability option.
    • 79 Metascore
    • 74 Critic Score
    Wayward Stand tells an intimate story that you discover at your own pace. The non-linear design gives you the freedom to personalize your journey through a long weekend at work with your mother. The in-game clock makes the world feel alive and pushes you to follow story arcs rather than meander. While the conclusion is a little lacklustre and there is an absence of gameplay, this is a wonderful passage through a moment in time.
    • 79 Metascore
    • 73 Critic Score
    Wonder Boy: The Dragon’s Trap is a game for Metroidvania fans. If you’re the kind of fan who still plugs in their Nintendo and likes to see what the origins of modern games look like, then pick this up.
    • 79 Metascore
    • 73 Critic Score
    Overall, I did enjoy Rival Megagun, even if I did find the occasional fault. One other notable thing is that even considering the genre and the $14.99 price tag it does seem a little shallow. Not a huge drawback if you are score chasing, but it does seem like there could be a bit more somewhere. The Player vs Player aspect is going to be the real selling point, as there isn’t much out there like it. It’s probably also a little more newcomer friendly than other shmups as well. As for its place among the genre, it’s a competent shmup that wouldn’t be a bad addition to your collection.
    • 79 Metascore
    • 69 Critic Score
    Skies of Fury DX is a really solid aerial combat game. The games story mode is extremely lengthy, but unfortunately, it’s artificially filled with the same missions over and over. There’s no distinct difference between German and British campaigns, yet you’re forced to play through both to progress.
    • 78 Metascore
    • 70 Critic Score
    I think that if you translated Lost in Random's dark narrative and engagingly strange visual style into a stop-motion animated style film, it would be a powerful exploration of a harrowing and at times poignant journey through an upside down world ruled by disorder. There's a lot of that in the game, too, but it's made less effective by tepid mechanics and tedious, unrewarding combat. The story and setting are absolutely worth experiencing, but there's probably a chance you'll be as disappointed by the gameplay as you are enchanted by the tale.
    • 78 Metascore
    • 58 Critic Score
    If you’re looking for a visual novel with a compelling plot, and are able to ignore lots of terrible dialogue, then AI: The Somnium Files is a no-brainer recommendation. But for anyone else, this is a tough recommendation because it almost feels like the game is doing everything it can to stall the player from experiencing said compelling plot. The gameplay is solid, but be prepared to play something more like a visual novel than an “adventure game”, which is how AI: The Somnium Files is being advertised.
    • 78 Metascore
    • 67 Critic Score
    Octahedron: Transfixed Edition is a solid and deceptively simple platformer that uses its challenging structure, pumping rhythm, and striking visuals to create a package designed to overwhelm the senses. While each part is solid, the final product wasn’t enough to hook me into playing long term. The challenge was refreshing and the visuals more than pop, however, the game advises you to follow the rhythm and it didn’t quite feel in sync enough with all three aspects to do so. It’s an impressive and ambitious title, but not one as memorable as it ought to be.
    • 78 Metascore
    • 70 Critic Score
    Metal Slug Tactics injects fresh energy into the tactics genre with its dynamic, fast-paced systems. While the game introduces a range of compelling mechanics, their lack of clear explanations can hinder your strategic choices during missions. However, the thrill of initiating sync attacks encourages a more aggressive playstyle, making battles feel exhilarating. Leikir Studio has successfully reimagined a classic franchise for a new genre, and despite some issues with system clarity, the addictive gameplay loop offers a fun and innovative twist on tactical strategy.
    • 78 Metascore
    • 68 Critic Score
    Overall, Warhammer 40,000: Mechanicus isn’t a bad game. It certainly has its issues, especially in the balancing department, but aside from that, the issues don’t tend to seriously hurt what you’ll be looking for if you’re considering playing this game. The game isn’t ground-breaking, but it’s not a step backwards either.

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