Checkpoint Gaming's Scores

  • Games
For 1,226 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Lust from Beyond
Score distribution:
1229 game reviews
    • tbd Metascore
    • 70 Critic Score
    Minecraft Legends is a fresh spin on a classic game that isn’t afraid to boldly try something new. Come for the battles, but stay for the tender storyline that empowers the player with how their actions are affecting the game world as they take down the Piglin forces. This one feels like it’s for Minecraft fans in one way, but in another it’s all about battling and sadly this leads to player imagination jumping in the back seat. Regardless, it’s either a fresh spin that will be your jam, or you’ll be craving the freedom of the original.
    • 76 Metascore
    • 75 Critic Score
    Dead Island 2 is a silly, slaughter-filled take on the zombie apocalypse that is very entertaining without pushing the envelope of game design beyond the expected. HELL-A is the perfect bright setting to soak the streets in blood, and the little visual details ensure that there's always something eye-catching that grabs your attention. Some of the objectives can get repetitive and combat itself could use a little bit more variety, but considering its painfully long development time, Dead Island 2 still makes for a satisfying adventure with a good sense of humour stitching together its various generic zombie parts into something worth celebrating.
    • tbd Metascore
    • 50 Critic Score
    Moviehouse – The Film Studio Tycoon is an ambitious attempt at showing the ups and downs of the film industry. You gradually work your way up the ladder and producing great movies feels good. It’s a pity the game suffers from some issues that weren’t foreseen or accounted for. The charm of creating a good movie disappears when you realise you can make more money from buying out other studios. As your studio gets bigger and you hire more people, the user interface struggles to keep track of the relevant details. It’s a fun game at the start, though the long time it takes to produce movies can wear you down. For a simulator that passes some time, this will be great, but it does need some more refining to be a good management experience.
    • tbd Metascore
    • 70 Critic Score
    Murderous Muses is a bite-sized mystery with an entertaining gimmick and a lush background of lore. It’s a taste of what might be the next frontier for FMV; puzzle exploration. The overarching mystery is enough to keep players engaged for the 10-15 hours it takes to unlock everything, though the simplicity of its puzzles otherwise limits its replayability. The video performances are a bit hit-and-miss, but the camp vibe of the entire experience makes it all part of the show.
    • 74 Metascore
    • 80 Critic Score
    Tron: Identity is a great and fitting return for the sci-fi franchise, providing a gripping neo-noir story that bubbles away on a single moody, rainy night. Foundations of the exciting, futuristic world explored years prior are now realised even further thanks to the highly detailed writing talent at Bithell Games, making you feel like you’re there amongst the chaos. Though at times missing some of the typical visual novel conveniences and containing crunchy 3D models, the world laid bare — the world of Tron — is exciting once more. Striking character profiles, eloquent writing and effective puzzles all help in reminding us of the fact that Tron as a franchise is special and a little weird but most importantly here to stay. Remember that.
    • 57 Metascore
    • 50 Critic Score
    Rendezvous is a beautiful-looking game let down by some unfortunate gameplay design decisions. It has a stunning visual aesthetic, blending retro pixel art with modern lighting and rendering effects to create a suitably atmospheric and moody cyberpunk vibe. However, it is held back by bland combat, cheap instant-fail stealth segments, and puzzles that vary between overly-simple and frustratingly unintuitive. While the city of Neo-Surabaya is vibrant and intriguing, the action-movie main plot doesn’t leave much space for exploration or immersion. There are some neat ideas in Rendezvous, but fans of adventure games will be left wanting.
    • tbd Metascore
    • 55 Critic Score
    Mile 0 just isn’t as strong as its predecessor. It somehow feels both like there were too many and not enough changes made to the formula. Maintaining the dialogue options made the story feel diluted and weak, but abandoning the setting of the open road loses a key part of the game’s identity. It’s a hard spot to be in. This isn’t to say that Mile 0 is a failure, just that it doesn’t manage to improve on the shortcomings of the original or capture what made it work in the first place. The music is still very good and the characters interesting, but letting the player control their actions removes any potential agency and kills what could have been a great story.
    • 75 Metascore
    • 85 Critic Score
    Sherlock Holmes: The Awakened is smaller than the game it’s a sequel to. It had to be, due to painful real-world events that affect the developer to this day. But by streamlining mechanics and sticking to what they do best, Frogwares delivers a refreshingly focused experience. Despite its gruesome subject matter, the game is a joy to play, taking care not to cause anxiety through gameplay. This is a masterful detective game, giving you the tools to figure out complicated mysteries on your own. The final chapters may leave certain things open-ended, but that only raises hopes that Frogwares can make another fantastic game next time. Based on their past work, I know they can.
    • tbd Metascore
    • 80 Critic Score
    With thoughtful Australian representation, Innchanted is sure to be an incredible experience for all gamers. The puzzles, music, and themes are so enjoyable that it’s hard to put the controller down. There’s something new with every level, making the game increasingly engaging as you progress. Plus, up to four-player multiplayer lets your friends join in on the fun. Throw in a plethora of cute costumes that you can collect and a storyline so intriguing that it won’t leave you disappointed, and you’re left with a recipe for a good time.
    • tbd Metascore
    • 60 Critic Score
    Kabaret has ambition, but that ambition gets in its own way. It asks tough questions and never shies away from the realities of life. Different perspectives are properly explored which provides depth for each viewpoint. It deftly weaves Southeast Asian culture into the story and it immerses you in the culture. But the story becomes too complicated and loses its best messages towards the end. The lack of stakes for the mini-games also makes them less appealing. Preparing tea is unnecessarily hard and vague, becoming a frustrating activity instead of a relaxing one. It’s a good visual novel with stories that don’t shy away from difficult content, but one you’re unlikely to revisit often because it feels like a lot of work.
    • 80 Metascore
    • 85 Critic Score
    Overall, Wildfrost is an incredibly well-designed gameplay experience that is sure to delight. Through its dynamic attack counter system, combined with features like charms, encounters, and randomised hero stats, the gameplay feels as dynamic and challenging on the twentieth run as it does on the very first one. No matter whether you’re a complete newbie or a card game veteran, Wildfrost is sure to entice you with its beautifully hand-drawn graphics, charming soundtrack, and engaging gameplay.
    • 74 Metascore
    • 80 Critic Score
    Wall World is a challenging roguelite with superb gameplay. Mining through varied and engaging environments is satisfying and pushes players to find out what’s just beyond the next layer. Procedurally generated levels and a vast range of upgrades keep each run feeling fresh, enhancing the robospider to inch closer and closer to the end. However, that end doesn’t meet expectations and annoyingly relies on luck for a few elements to align. Still, Wall World is a fulfilling mining-crawler with an addicting gameplay loop.
    • 73 Metascore
    • 70 Critic Score
    Storyteller makes the player a would-be narrator, with a focus on finding the correct story under the guise of narrative independence. It’s a polished experience that’s very interactive and easy to pick up. The levels pad the game’s length out nicely to create an experience that can be played in a single sitting if you don’t get stuck. It’s just a shame the replayability suffers when the player realises there isn’t room for agency in a prewritten story.
    • 86 Metascore
    • 75 Critic Score
    The Legend of Heroes: Trails to Azure is nothing short of an epic RPG story. It’s not as good an onboarding point for the greater series as its predecessor Trails From Zero was, but that cost just means bigger ambition with the narrative beats and world explored. It’s worth noting it’s not as polished as it should be, showing its age with the lower visual fidelity and framerate dips. However, the priority with NIS America is clearly just getting the game out there. Frankly, what a game it is. Crossbell is as magical as ever and it was a heartfelt joy to experience the second and closing story for the SSS team. You’re not getting many experiences as special as this one. I love and will miss you, Crossbell.
    • 80 Metascore
    • 85 Critic Score
    Never quite sure what’s lurking below the surface, Dredge captivates from the jump with a well-defined and engaging gameplay loop built atop the foundation of a creepy and beautifully atmospheric setting. The storytelling and questing push this fishing management game into new territory as you uncover just how deep this ocean runs. Some repeated quest archetypes aren’t enough to drag this gem down as Dredge continues to surprise and delight from the moment you first set sail to when you finally hang up your sailor’s hat.
    • 61 Metascore
    • 65 Critic Score
    Curse of the Sea Rats is a competent 2.5D Metroidvania that offers an absolutely delightful style. The story and gameplay are basic at best, with design oversights and shallow combat that unfortunately drive this simple narrative. Still, the small package comes with a fun four-player coop that complements the classic cartoon animation and critters throughout the journey. This platformer won’t rattle the scene, but it’s a great game for families to play.
    • 79 Metascore
    • 100 Critic Score
    Terra Nil is a masterclass in everything that it attempts to be. A resource management sim that can be as difficult or relaxing as you want, that successfully provides an alternative to classic city-building games by completely flipping the core pillars of the genre on its head, and showing that a game about fostering nature can be just as engaging as one about destroying it. The game does an amazing job of evoking emotion in the player with just its environment alone and even allows you a moment to relish in the majesty of each region you have restored before heading on to the next. Terra Nil wants you to find love and beauty in nature, even if you have to leave it behind. Endlessly satisfying and elegant, any fans of city builders should give this outstanding take on the genre a try.
    • tbd Metascore
    • 75 Critic Score
    Though Mr. Saitou isn’t a long game, it does pack a lot of punch into its three-hour runtime. It takes the life of a miserable, depleted man and shows him the wonders that he could be experiencing if work wasn’t his main focus. It’s a narrative that seeks to find the light in the darkness of mundane existence when life becomes routine. Mr. Saitou will leave you with a feeling of hope that fun and adventure are around every corner, we’ve just got to look a little closer to find it.
    • 82 Metascore
    • 85 Critic Score
    Atelier Ryza 3 is a wonderfully cheerful celebration of everything there is to love about modern JRPGs. Its gorgeously realised world is filled to the brim with quirky characters, vibrant environments, and a whole lot of charm. While its many interlocking systems (which are taught through tutorials that prove simultaneously verbose and unhelpful) may prove a barrier for newer players, persistence and a sense of curiosity are rewarded with a rich and deeply satisfying level of mastery. The core gameplay features – exploration, combat, synthesis, and key creation – feed into each other in a delicious loop that is at once addictive and relaxing. Atelier Ryza 3 is a joyous, cosy romp that will delight any JRPG fan looking for something refreshing.
    • 93 Metascore
    • 90 Critic Score
    Resident Evil 4 rips you right back to 2005 and reminds you how special games can be. A remake done right, this release amplifies the game’s strengths and obfuscates its weaknesses, making for a superb and modern take on a classic. Whilst further improvements could have been made, the results still speak for themselves, as Leon and Ashley’s journey becomes immortalised with contemporary gameplay and visuals that maintain respect for the original release.
    • 69 Metascore
    • 50 Critic Score
    Destiny 2: Lightfall falls short of expectations, leaving players with unanswered questions and minimal impact on the Light and Dark saga. The introduction of Neomuna and Cloud Striders has little purpose to the overarching plot. However, the powerful Strand toolset is a delightful addition, though it raises concerns about balance with weaker elements. While quality of life improvements are positive, the removal of certain content makes the game challenging for new players. Overall, Lightfall feels rushed, as if it was a flustered effort to fill a gap before the final hurrah.
    • 76 Metascore
    • 85 Critic Score
    Figment 2: Creed Valley is a story about letting go of the stress that life might throw at you. It reminds you that you’re not too old to play the ukulele and that you too can dance like an idiot. Admittedly, the lack of visual progression is a shame. But the art style is fantastic, with each brush stroke looking uniquely gorgeous. Not only that, but the music feels like its own character, as though it lives in the world. The story itself is an emotional rollercoaster, and by the end, you can reflect back on the great journey you’ve taken.
    • 76 Metascore
    • 70 Critic Score
    Tchia provides a vibrant and enjoyable world to explore. Soul jumping into an animal or object to move about is an incredible mechanic that allows for creativity, experimentation, and improvisation. Sailing among the waves is mesmerising in colour and imagery, as is the thick jungle and wildlife that also awaits. What’s more refreshing is the open-world formula the game offers that doesn’t daunt you, only rewarding you for however much you choose to engage with it. Tchia may have the occasional bug on PC and a rocky and overly accelerated last quarter of a story, but remaining throughout is a narrative and world with heart, love, and a feeling of home. For that alone, this is a game well worth taking to the high seas for.
    • 81 Metascore
    • 85 Critic Score
    Have a Nice Death is a well-put-together and polished game with crisp controls, an engaging story, and an adorable hand-drawn art style. The soundtrack is an endless string of bangers that makes the runs engaging. With over 600 lines of dialogue, 9 departments, 10 bosses, and heaps to explore, there is plenty of content awaiting. The script, soundtrack and art style really set the tone for the game and ties everything together in a neat little bow. Have a Nice Death is a welcomed addition to the rogue-lite genre and sets a high bar for future releases.
    • 82 Metascore
    • 80 Critic Score
    WWE 2K23 makes a modest effort to improve on its predecessor, and the results are pretty bloody good. Some of the modes have received some genuine love and attention, while others could use a bit of a revisit in future versions. Regardless, what these modes and updates are building on now is an incredibly solid foundation that continues to impress, and once the bell rings, the quality of gameplay and the feeling of taking part in a bona fide WWE match looks like it’s ripped right from a TV broadcast, and as a wrestling fan, that’s still what counts the most.
    • 61 Metascore
    • 50 Critic Score
    Mato Anomalies has solid RPG fundamentals that can create an enjoyable experience in the beginning. Combat is fun to engage with, the world looks interesting, and the story has an intense start. Unfortunately, the game drags itself down with a narrative that never figures out what it wants to be, throwing in multiple themes which make little sense collectively. Combat requires increasingly large amounts of time investment, which can make you sick of the grind. It’s hard to find yourself continuing to the end, and the game doesn’t make much sense even if you do finish it. If you are looking for an RPG that requires grinding and you don’t mind the repetition, you might enjoy Mato Anomalies. For those looking for a strong narrative that leaves you impressed, look elsewhere.
    • 80 Metascore
    • 75 Critic Score
    Bayonetta Origins: Cereza and the Lost Demon is a quirky little diversion from the main series. Replacing swift combat with slow-paced exploration and puzzles, it’s quite a different attraction. I love the storybook illustrations and narration, and exploring the atmospheric Avalon Forest with Cheshire’s various abilities was great fun. Issues with the forest’s discouraging mazelike map and the simplistic combat are easily trumped by the oodles of character and charm offered by this whimsical spin-off.
    • 85 Metascore
    • 90 Critic Score
    PARANORMASIGHT: The Seven Mysteries of Honjo is a gripping page-turner of a visual novel. It occupied my brain so much that every second not playing felt like a second wasted. It felt like I was hit with so many fitting and bending twists I was second-guessing everything I once knew, always on my toes. Immensely powerful and engaging writing in-game is bolstered with memorable and distinguished characters. Those characters and the late 20th century Japan setting are incredibly realised; a feat only possible by the industry legends at the helm. In art, music and writing, players are in for a meaningful and unforgettable experience that’s a must-play for the genre. Better yet, it even has fun with the genre tropes and traditions, creating engaging puzzles and problem-solving throughout. If there’s one visual novel game you play this year, make it this one. You won’t regret it.
    • 68 Metascore
    • 75 Critic Score
    Project Zero: Mask of the Lunar Eclipse is a good remake. It paints an engaging and delightfully horrific world to delve into, with shocking twists and secrets to uncover at every turn. While players will very likely be left picking up the pieces of its narrative largely told through readables, it’s rewarding when it all clicks into place, painting a harrowing picture set in Southern Japan. It may be a remake that is still very of its era, with finicky camera movement and some questionable female character skins that can only come from that of gaming in the 2000s. However, in every other aspect, Mask of the Lunar Eclipse revels in its origins. On offer is wicked, tense and tight combat performed creatively through the Camera Obscura. It’s environmental design and scares are begging to be picked apart in true throwback fashion. Well worth the resurfacing indeed.
    • 81 Metascore
    • 80 Critic Score
    It’s clear that a lot of love has been poured into Company of Heroes 3, and that Relic is passionate about enhancing the core gameplay experience. Even though the game’s Italy campaign can be too big for its boots at times, Company of Heroes 3 still presents an enjoyable game that successfully retains plenty of the series’ classic gameplay elements. With an engaging North African mission, plenty of map variation, four factions, beautiful visuals, and an engaging setting, both veteran strategy fans and newbies are sure to find something that will appeal in Company of Heroes 3.

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