Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 93 Metascore
    • 90 Critic Score
    Resident Evil 4 rips you right back to 2005 and reminds you how special games can be. A remake done right, this release amplifies the game’s strengths and obfuscates its weaknesses, making for a superb and modern take on a classic. Whilst further improvements could have been made, the results still speak for themselves, as Leon and Ashley’s journey becomes immortalised with contemporary gameplay and visuals that maintain respect for the original release.
    • 77 Metascore
    • 90 Critic Score
    Dying Light 2 Stay Human is a more than worthy follow up and worth the wait. Whilst not necessarily reinventing the wheel, it excels in being one of the best versions of the open-world formula we've known for some time. With silky-smooth parkour and combat mechanics, and plenty of things to see and do, I highly recommend the plunge into The City. Where there's slight polishing to still be done and the story at times leaves a bit to be desired, shining moments and performances make it all the more worthwhile, standing as a stronger entry than its predecessor. This has become my favourite free roam zombie game to date and has me constantly itching to jump back in and tool around some more in its playground. Not bloody bad, Techland.
    • 82 Metascore
    • 90 Critic Score
    PowerWash Simulator 2 is a refinement of a modern comfort classic. Every addition, from the home base to the abseiling harness, feels thoughtfully designed to deepen the relaxation loop rather than distract. It’s bigger and cleaner, but still surprisingly heartfelt. If the first game helped us survive the chaos of 2022, this one feels perfectly timed to help us slow down again in 2025.
    • 83 Metascore
    • 90 Critic Score
    More than just a meme game with a meme name, Lies of P is a thrilling Souls-like that delivers on its promises. On offer is a charming and over-the-top dark Pinocchio story, made all the more impactful by its blunt environmental storytelling. Genre fans also get to have their cake and eat it too, having functions from a lot of the titles in the crowd that work together in tandem to create a thrilling and delightfully challenging combat experience with memorable and grandiose environments and boss design. There are small mechanical additions such as breaking foes’ weapons and a morality system explored through lying or telling the truth that are both valuable in distinguishing itself just that little bit more. Topping it all off is a thorough journey with meaningful upgrades and a changing of world states to have you coming back for more. I cannot believe this silly little game actually pulls it all off, providing one of the better action games we’ve had this year. Lies of P isn’t just a wannabe. It’s a real game standing with giants.
    • 87 Metascore
    • 90 Critic Score
    Dispatch is a fun and visually appealing narrative adventure. Its dialogue is razor sharp, coming out of characters’ mouths that have a lot of personality and, most importantly, heart. It’s a game with characters that I enjoyed hanging out with and getting to know, with a management system that needed me to know the ins and outs of the strengths and weaknesses of each villain in my care. AdHoc have a very strong IP with Dispatch, and I hope that this is just the start for Robert Robertston and his merry group of villains, whose work turns them into the heroes they never thought they could become.
    • 86 Metascore
    • 90 Critic Score
    Fantasy Life i: The Girl Who Steals Time is amazing and well worth the wait, and Level-5 bringing it to multiple platforms to experience it in all its whimsy and wonder was an incredibly smart and measured decision. I’d struggle to find anyone who wouldn’t gel with how effortlessly endearing it is, with its vibrant world and charm, dopamine-providing levelling system, a bounty of activities and things to see and do. The side-games that feel like their own games, whether that’s exploring a Breath of the Wild-like open world or creating a cute and cozy village of locals à la Animal Crossing, are substantial and meaty, adding to the fun and delight that awaits around every corner. Even the most monotonous task of chopping down a tree is suddenly super exciting. The Fantasy Life series, and The Girl Who Steals Time, are just that magical and effective in doing so. This is a level up for Level-5. Job complete.
    • 85 Metascore
    • 90 Critic Score
    On the surface, Inscryption is described as a card game, but it hides a lot more than just cards under the bonnet. Prepare for a layered story, thrilling surprises, and terrifying yet fascinating characters that will keep you glued to your seat. The game masterfully expands on the story playthrough after playthrough, providing a fresh perspective with each run. In this sense, Inscryption is a great twist on the otherwise repetitive roguelike formula that has dominated the deckbuilder genre in the last few years. This, in addition to the strange storytelling we’ve come to expect from Daniel Mullins, makes for a gaming experience that is not to be missed for card game and narrative game fans alike.
    • 78 Metascore
    • 90 Critic Score
    Like a Dragon Gaiden: The Man Who Erased His Name more than justifies its existence. It creates fantastic points of tension and a real constant threat in Kiryu’s attempts at anonymity as he butts head with the Yakuza and some mysterious, shadowy figures. Always keeping me on the edge of my seat, it’s a heavy-hitter in the narrative, having me actively weep at the conclusion. This kind of magnificence is the payoff of years upon years of hard franchise work, entirely rewarding for longtime fans though boldly unapologetic and unforgiving to the newcomers. Slamming enemy’s heads into walls and getting emotional over the franchise-long angst and baggage our beloved protagonist holds has truly never felt this good. Despite now hosting more than a dozen entries, Gaiden proves the Like a Dragon name is still endlessly valuable to this day. Bring on the next dozen, I say.
    • 83 Metascore
    • 90 Critic Score
    For an independent studio’s debut game, Luto strongly delivers on Broken Bird Games’ ethos of delivering deep narrative experiences that reflect both their passion for video games but also great stories. Despite being a story about death, Luto has more on its mind than presenting melodrama. It’s incredibly unique, fantastic to look at, highly atmospheric, and poetically beautiful. Devoted to those who are no longer with us, and hoping to make a change in the world by humanising the struggles of living with mental illness, Luto stands as one of the most powerful games of the year. It’s transformative, evocative, and breaks form and conventions around how a game should be and how it should play, taking the overused trope of horror as an allegory for mental illness, and making it something truly memorable. It is a game that I cannot recommend more to those in the right headspace.
    • 86 Metascore
    • 90 Critic Score
    It’s a crime that The Great Ace Attorney and its sequel took so long to come to the West. The Great Ace Attorney Chronicles bundles in two of the best games in the franchise to date, its improved graphical fidelity setting a new bar for the series. Chronicles doesn’t add much in the way of extra content, but it’s hard to improve on something that was already so good. The Great Ace Attorney 2: Resolve is the crowning Jewel in this particular bundle, but even Adventures is a must-play for any Ace Attorney fan.
    • 65 Metascore
    • 90 Critic Score
    Remakes of true classics are usually cause for some concern, particularly a game that’s almost 35 years old, but this is so much more than just an old game with a new skin. Alex Kidd in Miracle World DX balances perfectly the updates an old game needs whilst still staying true to what made the original such a landmark title. The quirks of the gameplay are all still there, controlling just like the original, although with little tweaks that make the experience even better. The new levels fit so well, it’s pretty, and it sounds good to boot. If the developers could take on Alex Kidd in Shinobi World next that would be great, please and thank you.
    • 74 Metascore
    • 90 Critic Score
    The Ascent proves why the cyberpunk genre is so popular right now. There isn’t anything exactly different or unique about its story, but it perfects the atmosphere with terrific environment art and an otherworldly soundtrack. Combine that with outstanding twin-stick shooter gameplay and elements of wall cover, cool-down management, and role-playing to deepen the experience. Blasting through crews of Rojins with a rocket-firing gun, the Astrosmasher, being among my personal highlights. It may have accessibility and minor performance concerns, but it’s still sensational, action-packed, and so much fun. The Ascent may be the best cyberpunk game in the last year.
    • 80 Metascore
    • 90 Critic Score
    The Rogue Prince of Persia is both a fantastic Prince of Persia game and a brilliant roguelite. Evil Empire draws on the DNA of Dead Cells to make a game that offers a compelling combination of platforming and combat, robust roguelite systems, and an understanding of the underlying rhythms of action games. It’s as enthralling to watch and listen to as it is to play.
    • 81 Metascore
    • 90 Critic Score
    Gunbrella is another example of developer doinksoft proving they know how to make a wicked cool video game. Featuring rainy nights and gorgeously bleak environments overrun with pollution as the backdrop, the steampunk and noir vibes are palpable as you investigate the inner politics of a town and, most importantly, your wife’s killer. Thankfully all that deliberate dreariness is complemented by a cool traversal system with the umbrella and frenetic 2D action that does a good job balancing the difficult task of empowering and challenging the player. Topping it all off is a final area and twist seen to be believed. Gunbrella is amazing and a must-have modern action title for your library of games.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia soars and excels by utilising the series’ 30-year legacy as its strength, harmoniously fusing the adorable, warm world and character design of Pokémon with the likes of other beloved life-sim titles. There’s excitement waiting around every corner as you unearth a new Pokémon at a habitat, find a weird bit of lore in the zany backstory, or show off your creative flair with a robust crafting and building system. There is never a dull moment to be found here, always offering new sights and things to do that make you feel giddy and like a kid all over again. Pokémon has got the magic juice again, and all it took was creating the most sensical fusion of games in history. I doubt this’ll be the end of the Pokopia name. It’s amazing, and a continuation would just print money. If a single spin-off can deliver such heights, I can’t help but feel hopeful that the tides are changing again for the beloved creature collector series. There’s a pulse here yet.
    • 82 Metascore
    • 90 Critic Score
    A lusciously dense world of natural beauty colliding with cyber-future grimness is ready to be explored from a uniquely tiny perspective. Stray tells a surprisingly emotional tale that instantly grips during its opening moments and doesn’t relent until its closing scene. A standout release so far this year, Stray proves to be so much deeper than just a cat adventure game.
    • 71 Metascore
    • 90 Critic Score
    Rainbow Six Extraction ran the risk of being labelled as an expansion or an unnecessary spinoff, but confidently proves that there is more than enough room in this universe for a survival horror tactical shooter built on the foundations laid down by Siege. With a mixture of enjoyable objectives, a diverse range of Operators and a compelling gameplay loop filled with aggressive enemies and intense action, the addictive nature of the experience shines through with a constant struggle between playing it safe or risking it all for greater reward. Rainbow Six Extraction is full of truly exciting and memorable moments, continually testing your skill and perseverance around every dark corner, which makes it an incredibly gripping experience that doesn’t let go easily.
    • 89 Metascore
    • 90 Critic Score
    The Talos Principle: Reawakened is an already incredible game made more amazing thanks to meaningful quality of life additions, stellar graphical remastering and insightful new content in the new campaign and developer commentaries. It’s beautiful, tranquil and pensive. Filled with philosophical platitudes, brain-wrinkling puzzles and sheer tranquil vibes in all the environments, Croteam have masterfully reworked their beloved puzzle game to be as quintessential as ever.
    • 92 Metascore
    • 90 Critic Score
    Forza Horizon 6 hits the road with the most densely packed open world racing game ever created, in the truly iconic setting of Japan. Events and challenges cleverly mix intense racing with charming stories to discover that tap into the culture and community of Japan in a way that makes this the most inviting Forza Horizon map ever pieced together, while also being the largest. Yes, it’s still Forza Horizon as we know and love it, but you can easily make an argument for “best racing game of all time” if you particularly enjoy the Land of the Rising Sun. Arigatou gozaimasu.
    • 86 Metascore
    • 90 Critic Score
    Pentiment is a remarkable achievement in storytelling. If I were to play again and make different choices I’m sure I would discover new dimensions to these characters I’ve come to know very well. Thanks to the game’s aesthetics, its meticulously researched writing, and the pedigree of its development team, the story of Andreas Maler is well worth experiencing. The game gracefully balances serious themes, soap operatic twists, and some very funny moments, revolving around a large cast of diverse, complex characters. Obsidian may have taken a risk making a game so unlike anything else they’ve made before, but the gamble has well and truly paid off. It’s not just a game for lit nerds.
    • 86 Metascore
    • 90 Critic Score
    The remake of Silent Hill 2 walks a fine line between honouring a beloved original and innovating for both new and returning audiences. It does so with incredible success, landing clever changes to its puzzles and cleverly expanded environments that enhance the game, rather than detracting from it or over-stuffing it. Ultimately, this remake never loses sight of what makes Silent Hill 2 such a memorable experience in the first place: its ability to get under your skin, and stay there. It's truly delightful to share that the Silent Hill 2 remake is a polished, fitting homage, and a celebration of one of horror's greatest masterpieces.
    • 83 Metascore
    • 90 Critic Score
    Fear the Spotlight is a fantastic publishing debut for Blumhouse Games and also a triumphant (re)release from Cozy Game Pals. Now with a crucial fleshed-out epilogue that only bolsters the important queer horror story it has to tell, it’s a must-play in the indie horror game scene. Especially for those who love the low-poly style where the film grain and crunchy-looking models only aid in the eerie ’90s/2000s setting provided. I could split hairs for this game’s small issues, but instead, it’s worth focusing on the well-paced and perfectly lengthened experience it is. Fear the Spotlight is an excellently moody horror venture with tactile puzzle-solving and adorable, highly likable characters in Amy and Vivian. It’s the most queer horror lovers will feel represented and seen in a long time, maybe ever. In short, it’s the indie horror event of the year.
    • tbd Metascore
    • 90 Critic Score
    As an interactive archive of gaming experiences, Simogo Legacy Collection sets a new bar for quality. Presenting a variety of fun, cleverly designed games in a gorgeously polished package, it’s a delightful way to enjoy the development team’s earliest works and piece together the DNA of their more recent masterpieces. Year Walk and Device 6 alone are well worth the price of admission – a must-play for indie game lovers.
    • 75 Metascore
    • 90 Critic Score
    Baby Steps surpassed all my expectations and even small grievances to become a thrilling, trying and memorable journey about being better and learning to ask for help. It’s certainly one of the harder ‘one of those’ types of ragebait climbing games, but each step it makes in tackling this niche is as deliberate as the ones you’re making as the clumsy Nate. What’s within is a refinement of the subgenre, providing a layered and surprisingly poignant world and story to explore. Bennett Foddy and co. have made their opus here, and even with every plummet and misstep I made, I had the best experience that in the space I’ve ever had, uniquely hating, loving, loathing and delighting in it. If the devs are reading this, I hate you guys. But also, I bloody love you.
    • 73 Metascore
    • 90 Critic Score
    Studio Fizbin have crafted a wonderful experience that achieves exactly what it sets out to do. It’s set in an intriguing world and tells an emotional story that explores a specific type of sadness, and how it affects relationships between loved ones. I can’t remember the last time a game affected me so much that I yelled at my screen due to something a character said. Despite my pedantry, I had a brilliant time with Minute of Islands and look forward to playing it again some day.
    • 76 Metascore
    • 85 Critic Score
    Until Then is a must-play for lovers of narrative-focused games everywhere. The game already depicts living the life of a teenager in the Phillippines in the 2010s beautifully with its thoughtful and authentic writing, combined with a picturesque world. That alone would be enough, but it goes above and beyond, adding breathtaking pixel animation, an intriguing mystery and a palpable geopolitical subplot. The cast of characters is incredibly endearing and you’ll grow to love them all, building to the final emotional gut punch of the game that takes the wind out of you. Joining the plethora of quality narratives in 2024, Until Then is a game you won’t soon forget.
    • 78 Metascore
    • 85 Critic Score
    Lost Records: Bloom & Rage is a beautifully directed, melancholy tale of friendships forged and lost. Resonant performances and strong visual direction across two vastly different time periods will immerse you in the stakes and drama of Velvet Cove. The journeys of the characters across both parts beautifully render the power of friendship in your youth, and the harsh reality of drifting apart. As is the case with all strong supernatural stories in the New Weird genre, the core story is relatable and human. While some minor narrative stumbles in the ending, with answers that may have better been left unsaid, do detract from the concluding moments, Lost Records: Bloom & Rage is not a story to be missed.
    • 81 Metascore
    • 85 Critic Score
    Stellar Blade bursts out of the gate looking stunning, full of jaw-dropping set pieces, intense action and gory violence, and maintains that pace throughout. Underneath this flashy action game are a lot of systems that we’ve seen before, but despite what can feel like a lack of innovation at times, it never feels stale or unenticing due to its overwhelming sense of style and polished, gratifying combat. For every familiar puzzle or annoying platforming section, there’s a brutal boss battle or incredible over-the-top sequence that pulled me back in. Stellar Blade is a joy, a deliciously crafted adventure jam-packed with dramatic thrills.
    • 84 Metascore
    • 85 Critic Score
    With Trails Through Daybreak, The Legend of Heroes name is the best it’s ever been. With an incredible and sweeping story that pays off by the end, a vibrant cast of characters that will steal your heart, some of the best of turn-based combat, and streamlined mechanics, this is quite simply just a damn good and comfortable RPG well worth your time. It may ask a lot of you with its long runtime, breadth of content, and layered lore to wrap your head around but stick with it and you’re in for one of the best from the genre this year. Job well done.
    • 84 Metascore
    • 85 Critic Score
    ENDER MAGNOLIA: Bloom in the Mist offers an impressive Metroidvania experience, featuring hauntingly beautiful visuals, an evocative soundtrack, a unique story and a wonderfully genuine Homunculi cast that offers an exciting challenge for both seasoned Metroidvania fans and newcomers alike. While Lilac’s fragility and the few navigational issues may hinder your progress temporarily, stay persistent. It’s well worth seeing it through to the end to uncover the secrets of the Land of Fumes.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 70 Metascore
    • Critic Score
    At the time of writing, I can happily say that Amazon’s new foray into the world of massively multiplayer role-playing is a tentative success. There’s the core of a really phenomenal experience here that with continuous love and attention can blossom into an experience worthy of standing the test of time. What’s next for New World? I’m not sure. But for the foreseeable future I intend to play along and find out.
    • 74 Metascore
    • Critic Score
    If you are a fan of horde-like games then Warhammer 40,000: Darktide will no doubt scratch that itch. Whilst the gameplay can become repetitive and the grind seems to offer little value at this stage, I cannot deny that I had a blast playing it with a group of friends. Some incredible “oh crap” moments occurred during combat when we were overrun by a horde of enemies and had to work together to stay alive. It’s moments like these that keep you coming back for more. As this is a games-as-a-service title, we expect many more improvements and features to be added with time to enhance the experience and features. [Review in Progress]

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