Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 75 Metascore
    • 70 Critic Score
    It's honourable, in a way, to present the Onimusha 2: Samurai’s Destiny remaster mostly unchanged from its original 2002 PS2 version. The visuals have been given a freshen up, and some smart changes – like weapon switching on the fly, auto-save, and more – definitely make for a more playable experience. But the fixed camera angles and dated production values don’t necessarily show Onimusha in the best light, leaving this remaster as a clunky history lesson for newcomers, and a solid throwback for fans.
    • 68 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master shines in places like the graphics and the cars themselves. Gaming Factory has put a lot of love into this, and it shows. Especially using Polish musicians to fill up their radio stations. There are some issues, though; the story itself doesn’t leave an impact, the difficulty of the AI is inconsistent, and there are some bugs. But it’s all about the drifting, and that’s where it makes up for it. The driving is fluid, and the NPCs can be quite challenging. However, the cars sound amazing, it really sounds like you’re driving a Miata! Fans of Tokyo Drift, Initial D and general drift racing sim fans will have a ball with JDM.
    • tbd Metascore
    • 70 Critic Score
    PEPPERED: An Existential Platformer has created a world and characters that are so silly and weird that it’s a delight to explore. However, some players may find the replayability tedious and therefore won’t be encouraged to continue to explore once they have died. Clocking in at just a few hours, though, if you love your surreal humour and wacky worlds, I’d give PEPPERED a shot.
    • 75 Metascore
    • 70 Critic Score
    Samurai Warriors 5 is an ambitious reboot, removing many features from previous games while emphasising what makes the series tick. There is very little to do outside combat, but the combat is delightful, and the variety between characters makes each one a joy to play. Despite some superfluous systems and clunky camera and AI issues, Samurai Warriors 5 offers fantastic action gameplay. If you’ve been intimidated by the Warriors series in the past, this is a great place to hop on.
    • 62 Metascore
    • 70 Critic Score
    Perish offers a great world to explore and a surprising amount of graphical prowess for an indie roguelike. The setting is intriguing and the combat varied and engaging enough. The game stumbles with framerate drops and a gameplay loop that may not have been finetuned to perfection, though if you have a crew to play with, Perish still offers a good amount of fun that’s worth your time.
    • 75 Metascore
    • 70 Critic Score
    Farming Simulator 25 is a tough experience if you haven’t done farming before. The tutorial is short and only introduces you to the basics of agriculture, so you’ll spend most of your time making mistakes and fumbling around. But if you stay and learn, you get a comprehensive farming experience. It comes at the cost of everything being related to farming, but you’ll gain a better appreciation for the work that farmers do.
    • 82 Metascore
    • 70 Critic Score
    The Elder Scrolls IV: Oblivion Remastered is still a good game, like the original was all those years ago. The excitement of wandering the open world of Cyrodil is still there, getting into shenanigans with goblins in caves, doing away with the undead coming through Oblivion Gates, and getting into thievery and tomfoolery across the great unknown. There are meaningful changes to how skills work and how to read the world, making it the cleanest and smoothest run through Bethesda’s great RPG yet. However, it is bogged down by the change in art style, where fidelity disappointingly removes any colour or substance that was once found. A blemish on one of the greats. Much like an old car that’s been plodding along a little too long, The Elder Scrolls IV: Oblivion Remastered mostly still runs, and a new coat of paint helps some, but don’t be surprised by the sensation of feeling like things are going to fall apart at any moment.
    • 74 Metascore
    • 70 Critic Score
    Highwater is a fun little strategy game about the end of the world, and the struggle of a small group of people trying to survive. The strategy gameplay has some rather creative ideas, albeit ones arguably not exploited to their fullest. Some of the game’s elements, primarily the long, largely uneventful boat trips between combat encounters, may be polarising to those seeking a more densely-packed and fast-paced experience. However, if you can get on its level, sit back and enjoy the music and engaging narrative, you’ll likely have a good time with Highwater.
    • 77 Metascore
    • 70 Critic Score
    Game Builder Garage makes programming fun, with easy-to-follow tutorials and plenty of in-game resources to help you if you get lost. It’s easy on the eyes too, although a lack of visual customisation options was disappointing to see. With so many things it does right, it’s astounding that Nintendo would shoot themselves in their own foot so badly by not including any in-game search function. It may find an audience with some budding game designers, but it’s unlikely to become the phenomenon it could have been.
    • 78 Metascore
    • 70 Critic Score
    Extra Coin is a heartfelt little tale set over a gorgeously colourful video gamey backdrop, and offers an addicting duelling game system that you can play continuously without getting bored. The art direction is beautifully detailed and the potential of the virtual reality of the Arcade is immense, but it seems to have held back on exploring its concept past the surface level. Its small scope doesn’t quite do justice to what the story and world could have been, but it’s still an easy recommendation.
    • 72 Metascore
    • 70 Critic Score
    Despite many issues dragging down the experience, I would not say that I had a bad time overall with The Last Faith. The combat is genuinely thrilling and impressively varied when it functions well, and I was impressed with many of the game’s locations, boss fights, puzzles and enemy designs. However, The Last Faith feels like a particularly inelegant mixture of many different elements from popular Metroidvanias and Soulslikes without quite executing them as neatly. With its obtuse-for-the-sake-of-it narrative, occasionally stodgy combat and platforming elements and a lack of its own identity, Metroidvania fans will have an enjoyable enough time with The Last Faith, but there are better examples of what it has attempted to execute out there.
    • 79 Metascore
    • 70 Critic Score
    While sometimes feeling like a pastiche of better things, Dead Pets still offers some fun jams about the challenges of the contemporary life of a punk and female artist. Its management systems accentuate its otherwise tropey storytelling, its minigames are eclectic and varied, and its music is nicely interwoven into its narrative. It might have been a bit more punk to break some new ground, but as adult slice-of-life videogames go, Dead Pets is still one to chuck on the record player if you’re so inclined.
    • 78 Metascore
    • 70 Critic Score
    Drova – Forsaken Kin is an action CPRG that keeps you on your toes. The action is exhilarating, your decisions have no judgment, and your playstyle is your own. But this is tempered by a difficult beginning, a lack of decent maps, and combat that’s not in your favour. While the game still promises a good time for CRPG fans, it may not be the easiest entry for others. Stay the course and fight through the difficulties to find a game that delivers on its premise.
    • 78 Metascore
    • 70 Critic Score
    Dune: Awakening builds on the solid foundation of Survival gameplay mechanics from Funcom’s prior entry in the genre, Conan Exiles. While aspects of the game, such as combat and questing, are less than great, these flaws don’t prevent players from enjoying the well-executed gathering, crafting and research-advancing progression loop, as well as simply existing in and exploring the world of Arrakis. Those who love survival games OR the Dune franchise will likely have a great time here, though others may have less reason to stick around to the endgame. The solo and group gameplay is distinct from one another, but either approach will allow you plenty of fun time in the sun, the sand, and (if you’re unlucky) the belly of a sandworm.
    • tbd Metascore
    • 70 Critic Score
    Rescue Party: Live! is a chaotic multiplayer game that allows players of all ages to engage in the childhood fantasy of being an everyday hero. Fight fires, rescue civilians, perform CPR, traverse floods, avoid avalanches, build bridges, and more! Problem-solve with your friends and enjoy some light-hearted but challenging fun. Whether your friends are in the room with you or overseas, the flexible multiplayer system means everyone can join in the fray. Despite the lack of friendly UI and lacklustre storytelling, Rescue Party: Live! is still a great addition to the popular co-op party genre and delivers a unique gameplay experience.
    • 80 Metascore
    • 70 Critic Score
    Card Shark’s story, art design, and soundtrack alone make the game a worthwhile experience. What begins as a classic rags-to-riches story quickly evolves into something far more interesting, full of intrigue and betrayal. Progressing the story by cheating the pants off a bunch of pre-revolutionary French dandies in cards is a truly unique and satisfying premise, and it’s largely pulled off well apart from a few imprecise controls. Otherwise, the gameplay might be a little too one-note to hold your engagement for the entire runtime of the game.
    • 83 Metascore
    • 70 Critic Score
    Look Outside is a moody horror RPG that is greater than the sum of its parts. Despite having a frustrating level design at times, a lack of map and being a little too breezy, what’s forefront and centre is the vibes and setting. Francis Coulombe nails this, providing richly detailed pixel art that depicts grotesque beasties and monsters. Amalgams are made of teeth and limbs. Guys with eye clusters poring out of their torso. The designs are the whole nine yards. It’s also a quality little bite-sized RPG with lots of charming systems and tidbits to flesh out the experience. Just, whatever you do, do not think too hard about the flesh monster that is knocking at your door. I promise all is OK.
    • 79 Metascore
    • 70 Critic Score
    Conscript is a good survival horror game but not the fantastic one it should have been destined to be. Its fierce and very apparent survival horror devotion is incredibly admirable, shining best when depicting war in quite simply the best way I’ve seen it in games to date. The sound design, art style and general mood make the vibes palpable like you’re there on the ground in the thick of it. This loyalty to the genre is also a double-edged sword though, not quite having enough quality-of-life additions and progression slowing to a halt when you’re hunting through a labyrinth for that one key to unlock that one door. For better or worse, Conscript is a homage to classic Resident Evil, through and through. Isn’t that enough?
    • tbd Metascore
    • 70 Critic Score
    Murderous Muses is a bite-sized mystery with an entertaining gimmick and a lush background of lore. It’s a taste of what might be the next frontier for FMV; puzzle exploration. The overarching mystery is enough to keep players engaged for the 10-15 hours it takes to unlock everything, though the simplicity of its puzzles otherwise limits its replayability. The video performances are a bit hit-and-miss, but the camp vibe of the entire experience makes it all part of the show.
    • tbd Metascore
    • 70 Critic Score
    Gravitar: Recharged is an arcade staple made fresh for a new generation of fans, re-capturing the essence of what made the original game such a classic. The pixel graphics have been given a modern overhaul that make it look like it fits in the modern gamescape. It’s a pity the controls do not follow this trend, as they are frustrating and feel out of place when compared with their more contemporary counterparts. It will take patience and time to master this game, and while it may not pay off for some, the rewards can definitely be worth your efforts as the accruing score and bonuses make you soar through each planet flawlessly.
    • 87 Metascore
    • 70 Critic Score
    While the core gameplay loop of Pipistrello and the Cursed Yoyo feels dated, there’s a lot to enjoy in the retro-inspired experience that Pocket Trap have crafted. The level design and puzzles, badge and upgrade system, and art design make it worth a look if you’re craving an old-school adventure. There’s a great game in here, but it’s sometimes held back from shining through.
    • 74 Metascore
    • 70 Critic Score
    Warhammer 40,000: Dawn of War – Definitive Edition sits on the edge of what defines a remake. The audio, UI improvements, and inclusion of all its DLC make it an appealing entry point for newcomers and a nostalgic return for longtime fans. Yet, its dated animations, controls, and art style struggle to hold up against today’s standards. Still, with its sheer amount of content and strategic gameplay, it remains a worthy experience for anyone ready to dive into this gigantic universe.
    • 68 Metascore
    • 70 Critic Score
    SWORD ART ONLINE Fractured Daydream is a love letter to the Sword Art Online franchise. You get to play your favourite characters from both Sword Art Online and Sword Art Online Alternative Gun Gale Online, in a story that unites both worlds. It’s compelling and it adds shock value, especially if you follow the anime or light novel. In addition, the multiplayer campaign is well-built as it encourages teamwork and knowledge of your chosen character. Lastly, there is an incentive to play the game over and over as the in-game achievements challenge you to achieve the highest score and learn what happens to your favourite characters.
    • 63 Metascore
    • 70 Critic Score
    The DioField Chronicle is an enjoyable experience for players who are interested in games with political drama and intrigue. It thrives on being vague and secretive, which fits the themes encountered in the game. Combat can also be fun to play around with, and it forces you to think differently when enemies can move around. Unfortunately, the game can take complexity too far, and it isn’t a game for casual players. The battle system can feel repetitive with a lack of variety, and the only thing propelling you forward is your desire to know how it all ends. But if you are willing to put some time into the game and understand it, you will walk away with a decent experience that is enjoyable in its own right.
    • 79 Metascore
    • 70 Critic Score
    Crysis Remastered Trilogy is a collection of games that is a hell of a lot of fun and really is an important moment in video game history. For a while there, it was the benchmark for graphics in games, and it’s important that games like this are preserved and released in their remastered form not just on PC but for modern consoles as well. It’s a bundle for those who love their games to look gorgeous, have the autonomy to blow up stuff in a number of different and creative ways, and love FPS vibes. With all three games remastered and in one collection, Crysis Remastered Trilogy is a lot of big bangs for your buck, despite some shortfalls.
    • 68 Metascore
    • 70 Critic Score
    Overall, Kiln is a fun little party brawler offering all the tools to make your own unique, custom pots to do battle in. It also features surprisingly deep and well-thought-out battle mechanics, mixing pros and cons of pottery size and class with unique maps to do battle in. Players who stick with it and form their own squads will do well in future, but I do wonder if there is enough here to keep players hooked long term.
    • 76 Metascore
    • 70 Critic Score
    Party Animals is a fantastic game to get everyone in the mood. Not only is the art design enriching, but the sound design really makes an impact as well. Each match will have you in hysterics as you fight for the crown. There are some serious concerns surrounding the microtransaction economy found within as well as a lack of accessibility options for people who need them. However, at the very least, the game does prove to be a fun time with friends and an easy way to lose track of the hours.
    • 77 Metascore
    • 70 Critic Score
    At the end of the day, Foretales offers a broad and delightful journey all within a digital tabletop setting. Its card art and party are diverse. Clever and varied card mechanics, along with party members’ abilities, make for a fun suite of solution tools to use against some tough and fantastical narrative-based obstacles. However, with a lack of checkpoints, players may at times feel like they have bitten off more than they can chew in a run. Still, this remains a funky, unique little indie worth checking out for ambition and coziness alone. Carry on.
    • 72 Metascore
    • 70 Critic Score
    Legend of Mana Remastered rounds out the 90s Mana titles to be brought onto modern consoles in a true-to-form remaster. Updated visuals and new features are certainly a nice touch, even if the narrative can be a challenge to earn. While the game shows its age in places, fans of the genre and Mana series as a whole will love returning to the world of Fa’Diel, or experience it for the first time.
    • 83 Metascore
    • 70 Critic Score
    Beacon Pines effectively creates an uneasy atmosphere through contrast. The branching story helps build the exposition as you peer into the lives of the other townspeople. It’s a simple game that is on the shorter side with a few seemingly unnecessary features, but all loose ends are wrapped up by the end, leaving an enjoyable story that doesn’t overstay its welcome.

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