CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 55 Metascore
    • 40 Critic Score
    Exhaustingly trite and mechanically shallow, A.W. Phoenix Festa is a waste of memory card space better occupied by something like Steins;Gate.
    • 66 Metascore
    • 40 Critic Score
    Shadows of Doubt as an idea is incredible; even the PC version of the game is fantastic; the console version, however, is riddled with issues that make it almost unplayable in its current state.
    • 71 Metascore
    • 40 Critic Score
    Miitopia is whimsical in its opening hours, but becomes repetitive far too quickly.
    • 55 Metascore
    • 40 Critic Score
    Remothered: Tormented Fathers on Switch needs to have CPS called on it.
    • 65 Metascore
    • 40 Critic Score
    The core problem Trove suffers from is that Minecraft doesn’t work as an MMO. Minecraft is an open world survival game that inspires its players to create huge structures and towns. It was never the gameplay that got people hooked, it was the stories about what they created. Trove limits this ability severely, leaving players with a shallow and characterless MMO that quickly becomes boring after just a few hours. Even if players were to invest money into the game, Trove still has nothing of substance to offer except cosmetics and progress fasteners. Stay away from this greedy cash cow, MMO players deserve better.
    • 70 Metascore
    • 40 Critic Score
    Joggernauts is a stirred mess throughout, and while most of its current issues could be resolved through patches, updates, and perhaps a new platform of choice, it’s current Switch version is simply not there yet.
    • tbd Metascore
    • 40 Critic Score
    Stride Fates is one of the most nauseating games I have played in VR. It would be worth it if the gameplay, story, and world weren’t so bland at best.
    • 53 Metascore
    • 40 Critic Score
    Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.
    • tbd Metascore
    • 40 Critic Score
    Morkull Ragast’s Rage wants desperately to be Hollow Knight but is ultimately unfun and unfinished.
    • 63 Metascore
    • 40 Critic Score
    Call of Cthulhu tries to make the Great Old One awaken from his slumber, but fails to make an engaging game in the process.
    • 64 Metascore
    • 40 Critic Score
    It’s just not sure what kind of game it wants to be. It either needed to fully commit to the style of past games or or embrace its new tactical combat wholeheartedly, and it’s disappointing to see it embrace neither. Far from being a triumphant return, Darksiders 3 is easily the low point for the series.
    • 64 Metascore
    • 40 Critic Score
    Atlas Fallen is a hard game to recommend. Between janky controls and a really rough-feeling platforming system, it feels like it fights you every step of the way.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon Breakpoint is a messy game that half-heartedly tries to do too many things, resulting in a game that lacks a firm identity as to what it wants to be.
    • 64 Metascore
    • 40 Critic Score
    Biomutant is the least fun I’ve had with a game in a while. Broken, shallow, and above all, BORING. This mutant should’ve stayed in the Ooze.
    • 58 Metascore
    • 40 Critic Score
    Princess Maker 2 Regeneration was a prime reminder that some things do not need a re-release, despite some artistic additions.
    • 73 Metascore
    • 40 Critic Score
    One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.
    • 68 Metascore
    • 40 Critic Score
    The Charnel House Trilogy takes too long to get going and doesn't go very far when it does. Most of it is a dead bore.
    • 57 Metascore
    • 40 Critic Score
    Fossil Fighters is essentially a younger brother looking up to an older one; it clearly admires everything Pokemon does and tries to emulate it in every way possible, but never manages to do so in any clever or inventive ways.
    • 66 Metascore
    • 40 Critic Score
    State of Decay 2 feels more like a buggy expansion of the original game than a proper sequel.
    • 38 Metascore
    • 40 Critic Score
    A pile of fresh garbage.
    • 58 Metascore
    • 40 Critic Score
    One Piece: World Seeker, apart from a select few elements, is tedious. The basic gameplay loop has nothing special going for it, and none of the elements that make One Piece special do anything other than highlight just how bland the game is as a whole. One Piece at its best is full of joy, surprises, and most of all, a sense of adventure, all of which are sorely lacking here. Trust me when I say that even the most die-hard One Piece fans should look elsewhere.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3’s ample potential for greatness is squandered by an awkward translation, poor design, and a heaping helping of technical issues.
    • 57 Metascore
    • 40 Critic Score
    Mobile Suit Gundam: Extreme VS-Force tries a million different things, then botches all of them. Import Gundam Breaker 3 and skip this insipid timesink.
    • tbd Metascore
    • 40 Critic Score
    Pridefest probably seemed like a very good idea, and it certainly is a game that represents not only LGBT culture, but one of its most prominent events. Instead, what’s been delivered is a boring, stale, derivative free-to-play game that isn’t even free. It’s a game that fails to accurately depict the LGBT community outside of rainbow flags and outdated ideals, and fails harder at being fun.
    • 66 Metascore
    • 40 Critic Score
    WWE 2K18 makes only a modest attempt to improve on last year’s offering, which means this game is still not very good.
    • 41 Metascore
    • 35 Critic Score
    About as exhilarating as frying an ant with a magnifying glass, and about as cruel to people who play it.
    • 47 Metascore
    • 35 Critic Score
    In contrast to its source material, Paranoia: Happiness is Mandatory is a bland RPG that is as slow as it is forgettable.
    • 51 Metascore
    • 35 Critic Score
    If you're looking for a tech demo posing as a dull shooting gallery with brain-dead enemies and repetitive music, then Pixel Gear is the shovelware game for you.
    • 54 Metascore
    • 35 Critic Score
    The Tomorrow Children is one of the most boring, pointless games I’ve ever played, and even the thirstiest mining and crafting fans will surely be bored to tears.
    • 66 Metascore
    • 35 Critic Score
    PUNCH LINE fails to engage the player in any way, its play and story lifeless.

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