CGMagazine's Scores

  • Games
For 2,617 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2629 game reviews
    • 68 Metascore
    • 60 Critic Score
    Mafia III’s ambitions are large and its narrative vital, but ultimately this satisfying revenge yarn is hampered by dated mechanics and progression systems that belong in a 2007 GTA knock-off.
    • 77 Metascore
    • 60 Critic Score
    Gameplay is serviceable, and somewhat fun, though it is hampered by unresponsive controls and annoying pathfinding which leads to your troops wandering in the most convoluted way.
    • 53 Metascore
    • 60 Critic Score
    While it’s very easy to see the elements that inspired SolSeraph, the game fails to capture why any of these memorable mechanics are worth revisiting or reinventing.
    • 68 Metascore
    • 60 Critic Score
    GreedFall: The Dying World, unfortunately, misses the mark with an incredibly buggy experience and lacklustre combat, despite a story and world that could have been worth exploring.
    • 70 Metascore
    • 60 Critic Score
    Until Dawn Remake is a painful reminder that change isn’t always good. A poor totem system, bad performance and clunky controls really hold it back from joining other great remakes of late.
    • 69 Metascore
    • 60 Critic Score
    While Space Marine remains a must-play for WH40K fans, the Master Crafted Edition would've been better off as a paid upgrade to the existing Steam edition.
    • 73 Metascore
    • 60 Critic Score
    Dragon Ball Z: Kakarot focuses more on pleasing hardcore fans with a beautiful nostalgia reel than trying to be an RPG with substance.
    • tbd Metascore
    • 60 Critic Score
    A quiz variant that does some interesting things, but doesn't provide enough content to keep the party going.
    • 88 Metascore
    • 60 Critic Score
    Devil May Cry 5’s risk-averse approach grounds it as other games in the genre are reaching for the sky.
    • 54 Metascore
    • 60 Critic Score
    Harvest Island is too drawn out in its game mechanics to make for a relaxing farm sim, and with so many other options out there its better to scratch that itch elsewhere.
    • 78 Metascore
    • 60 Critic Score
    Pinball M is perfectly fine, as far as pinball games go—but its lack of content and potential over-monetization keep me from recommending it.
    • 66 Metascore
    • 60 Critic Score
    Racing in VR is a thrill, but playing Driveclub again isn’t, which makes Driveclub VR a pretty unenticing offer despite the game housing more content than other VR titles so far.
    • 57 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 is a significant departure from past titles, but a poorly implemented open world leaves much to be desired.
    • 76 Metascore
    • 60 Critic Score
    Honestly, I can’t think of a single moment I was having fun playing Top Spin 2K25 even when I was winning. Every victory felt hollow in the face of awkward controls, mindless gameplay—that somehow finds a way to be overindulgent—and outdated visuals. I know I implied that Mario Tennis prioritizes fun over technicality, but after replaying it during this review, not only is it incredibly fun, but there really is a surprising amount of nuance to not just the N64 version but newer versions like Mario Tennis Aces.
    • 61 Metascore
    • 60 Critic Score
    Layers of Fear: Inheritance far too reliant on jump-scares, while somehow not even fully understanding what makes those scares effective.
    • tbd Metascore
    • 60 Critic Score
    Weighed down by a weak and predictable revenge plot, impossible-to-miss visual glitches and gameplay bugs, and stingy restrictions that prevent players from using any their owned equipment in matches, the Bloody Ties DLC drains much of the fun out of what makes Dying Light 2 great.
    • 73 Metascore
    • 60 Critic Score
    Koa and the Five Pirates of Mara is a decent, albeit very basic platformer that does enough to be mildly entertaining, but not enough to have a lasting presence.
    • 51 Metascore
    • 60 Critic Score
    Bannermen feels half baked and underfunded. It takes ideas from classics, but you’re really better off playing those again.
    • 72 Metascore
    • 60 Critic Score
    Empire of the Ants is visually beautiful and narratively fascinating but isn’t consistently fun to play.
    • 65 Metascore
    • 60 Critic Score
    Dexed is one of the most boring virtual reality experiences I've had.
    • tbd Metascore
    • 60 Critic Score
    Glitch Busters is visually charming but it lacks too many basic characteristics that are expected from team-based shooters.
    • 48 Metascore
    • 60 Critic Score
    It plays like a classic twitch platformer of old, with wall climbing and dashing to boot. It hits all the right notes in theory, but it needed more time in the oven to truly take shape.
    • 72 Metascore
    • 60 Critic Score
    While there’s nothing here that will cure Telltale fatigue, Guardians of the Galaxy also manages to stumble in its writing and visual style where the studio typically succeeds.
    • tbd Metascore
    • 60 Critic Score
    If, for some reason, you’re in a situation where you love JRPGs, but somehow only have access to a PC, then Re;Birth 2 is a budget alternative that will scratch that itch.
    • 78 Metascore
    • 60 Critic Score
    Hatsune Miku Project Diva X is a complete retooling of a series that didn’t need it, hobbled by a sub-par tracklist and an overall lack of substantial content.
    • tbd Metascore
    • 60 Critic Score
    The Renovator: Origins is as bargain basement as they come for horror games that aren’t remotely scary. I’d be more upset if it wasn’t so commonplace.
    • 82 Metascore
    • 60 Critic Score
    Tekken 7 has the barebones basics for a good fighter, but it’s missing the trimmings that make it worth recommending over bigger, and cheaper competition.
    • 66 Metascore
    • 60 Critic Score
    Mirthwood fails to inspire any feelings similar to its namesake.
    • 78 Metascore
    • 60 Critic Score
    Star Wars Dark Forces is a product of its time, with decent visual remastering, but the gameplay sadly doesn’t hold up.
    • 58 Metascore
    • 60 Critic Score
    It’s a simple enough formula consisting of shooting and completing objectives—usually by shooting.

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