CGMagazine's Scores

  • Games
For 2,617 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2629 game reviews
    • 57 Metascore
    • 60 Critic Score
    OK K.O.! Let's Play Heroes sounds and looks good, but dull repetitive combat and a story that doesn't go anywhere. But if you're already a fan of the show, you'll probably be okay with its shortcomings, newcomers need not apply.
    • 62 Metascore
    • 60 Critic Score
    It took four episodes, but things finally happened and are at least mildly interesting.
    • 70 Metascore
    • 60 Critic Score
    Unfortunately, what’s new is simply the blending of two old parts that don’t work well enough in conjunction.
    • 59 Metascore
    • 60 Critic Score
    Every time you copy something it becomes less like the original.
    • 68 Metascore
    • 60 Critic Score
    Sniper Elite VR fails to take full advantage of its platform and deviates too far from console quality, but puts up a fight to offer non stop frenetic action.
    • 62 Metascore
    • 60 Critic Score
    While Hokko Life isn’t terrible, it fails to rise above its Animal Crossing inspiration.
    • 56 Metascore
    • 60 Critic Score
    Where Syndrome should have been a love letter to classic sci-fi horror games, it instead feels like a drunken, rambling text sent at three in the morning.
    • 72 Metascore
    • 60 Critic Score
    Need For Speed Heat is a fun racing game that is still held back by a weak, multiplayer, story, and lack of event variety.
    • 60 Metascore
    • 60 Critic Score
    Synduality Echo of Ada has an addictive value at first, but needs to add more content and customizability to maintain concurrent player base.
    • 74 Metascore
    • 60 Critic Score
    Slime Heroes is a decent enough “Babies First Dark Souls” but fails to do anything interesting with the core concept of being a Slime.
    • 80 Metascore
    • 60 Critic Score
    Telltale has definitely gotten so comfortable that their latest zombie game lacks any teeth.
    • 80 Metascore
    • 60 Critic Score
    Telltale has definitely gotten so comfortable that their latest zombie game lacks any teeth.
    • 64 Metascore
    • 60 Critic Score
    Tribe: Primitive Builder is a bland builder at best. The story does nothing but bog down the building mechanics, and even then, they are not presented in a way that is appealing.
    • 77 Metascore
    • 60 Critic Score
    Master Detective Archives: RAINCODE has some interesting ideas in isolation, but they never fully come together in a way that’s fun or fluid.
    • 73 Metascore
    • 60 Critic Score
    Jackbox Party Pack Vol. 8 is a rare miss, the most mixed bag for the series since its second entry.
    • 59 Metascore
    • 60 Critic Score
    The Inpatient is a psychological horror that, while technically above standard, is devoid of anything noteworthy.
    • 76 Metascore
    • 60 Critic Score
    A reductionist shooter that maintains the over-the-top spirit of Serious Sam, for the most part.
    • 64 Metascore
    • 60 Critic Score
    Earth Defense Force 4.1 is the videogame equivalent of a ‘so-bad-it’s-good’ B-movie.
    • 64 Metascore
    • 60 Critic Score
    Blanc is a beautiful-looking game that would’ve been a better movie.
    • 76 Metascore
    • 60 Critic Score
    En Garde! has plenty of style and looks and controls well enough, but the extremely tedious gameplay focusing more on tricks than swordplay quickly starts to wear thin.
    • 71 Metascore
    • 60 Critic Score
    No Man’s Sky is a shallow package of undercooked ideas that will ultimately go forgotten in a year full of other, better releases.
    • 66 Metascore
    • 60 Critic Score
    I’m of mixed feelings about this game. I stuck with it for the long-haul without feeling like it was chore, but there’s a whole new-game-plus section to the game I’ve not tried, and I’m not sure I want to see how it changes things, even though the Steam Achievements spoil some intriguing ideas.
    • 66 Metascore
    • 60 Critic Score
    Scorn is a visual atmospheric feast, but the focus on atmosphere left the title without solid gameplay and a narrative, making it as confusing as the conclusion.
    • 63 Metascore
    • 60 Critic Score
    SPYxANYA: Operation Memories leaned heavy into Anya’s cuteness, the minigames were pretty detailed but everything else was monotonous.
    • 69 Metascore
    • 60 Critic Score
    You won’t build all that much in the initial hours of LEGO Worlds.
    • 64 Metascore
    • 60 Critic Score
    If you like those days-long Civilization sessions going through thousands of years of human development, the brief sessions of Starships leave you feeling like there's something missing – like you're eating a salad when you really want a hamburger.
    • 63 Metascore
    • 60 Critic Score
    Panzer Dragoon: Remake is a flawed remaster of a cult classic that adds little worthwhile, but still retains what made the original enjoyable.
    • 63 Metascore
    • 60 Critic Score
    Curiously lean[ing] on the magic that made Secret of Mana a seminal classic, this remake is serviceable in a pinch, but revisiting the original is probably a better use of time.
    • 57 Metascore
    • 60 Critic Score
    Foamstars isn’t terrible, but its uninspired gameplay, deficit of content, and obscene monetization make it a forgettable experience.
    • 50 Metascore
    • 60 Critic Score
    It's bringing back some old school PC sensibilities and I can respect that effort, but it doesn't go far enough. The entire experience is short-lived, clocking in at just a few hours, which is only enough time to get marginally invested before the curtains close.

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