CGMagazine's Scores
- Games
For 2,616 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | SUPERHOT | |
|---|---|---|
| Lowest review score: | Vroom in the Night Sky |
Score distribution:
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Positive: 1,690 out of 2616
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Mixed: 845 out of 2616
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Negative: 81 out of 2616
2628
game
reviews
- By Date
- By Critic Score
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- Critic Score
7 Days To Die is a retail release of an alpha build of an Early Access game, and a downright scummy thing for Telltale to market as a finished product.- CGMagazine
- Posted Jul 8, 2016
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Rhythm Heaven Megamix is a bright, colourful collection of zany rhythm-based minigames for the 3DS that is easily recommendable to fans of the genre and newcomers to the series.- CGMagazine
- Posted Jul 7, 2016
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- CGMagazine
- Posted Jul 6, 2016
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A painfully bland story and dull characters don’t stop Tokyo Mirage Sessions #FE from being a novel and fun role-playing experience for fans of the genre.- CGMagazine
- Posted Jul 6, 2016
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K Station is an intriguing sci-fi mystery that uses archaic mechanics to say something important about the fickleness of human memory.- CGMagazine
- Posted Jul 5, 2016
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Zero Time Dilemma is a satisfying conclusion to the Zero Escape series, but I feel it’s missing a final challenge room to test my wits.- CGMagazine
- Posted Jul 4, 2016
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If you’re not a gigantic fan of the genre, I can’t really recommend The Technomancer.- CGMagazine
- Posted Jun 28, 2016
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While Star Ocean: Integrity and Faithlessness pulls together a strong story and great gameplay, it's plauged by technical issues.- CGMagazine
- Posted Jun 27, 2016
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- Critic Score
Its main saving grace is a co-op mode (both local and online, which is a rarity in indie games like this) that significantly improves the pacing of the game. Having multiple allies in tandem with extra firepower and different abilities mixes things up and gives you a better response to what the game throws at you, but as usual, co-op is certainly a crutch for what should be a better solo experience.- CGMagazine
- Posted Jun 24, 2016
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A clever take on two worn genres, Wasted is a funny and addictive genre hybrid that has scores of content at a low price point.- CGMagazine
- Posted Jun 23, 2016
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- Critic Score
This boring and bland game isn't the spiritual sequel to Mega Man we were hoping for.- CGMagazine
- Posted Jun 22, 2016
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VA-11 Hall-A is a funny, thought-provoking, and sometimes tragic work of art, with truly original gameplay and a beautiful aesthetic unlike anything else on the market.- CGMagazine
- Posted Jun 20, 2016
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Battlecast feels like the card-game equivalent of two kids smashing Skylander figurines together until one of them is declared the winner.- CGMagazine
- Posted Jun 17, 2016
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Overall, Blood and Wine is a worthy addition to the Witcher 3 experience. While it may not be perfect, it provides enough wonder, excitement, and adventure to keep the player invested.- CGMagazine
- Posted Jun 15, 2016
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- CGMagazine
- Posted Jun 15, 2016
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I had a blast with this game, and it might challenge for my favourite in the series. It’s crazy, it’s fun, it’s satisfying, and it’s badass. I am shocked at how much fun I had with Kirby: Planet Robobot.- CGMagazine
- Posted Jun 14, 2016
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Much like Vermintide itself, it may not be groundbreaking in any one way, but it’s reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.- CGMagazine
- Posted Jun 10, 2016
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If you’re a dedicated fan of all things One Piece, including its previous videogame incarnations, this game will likely satisfy your itch.- CGMagazine
- Posted Jun 10, 2016
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While Dungeons 2 doesn’t offer anything groundbreaking in the world of RTS games, managing two different gameplay areas can be both challenging and fun.. It plays similarly to classics like Dungeon Keeper, and some of its forced humour and boring plot could definitely use a bit of work. But those looking for an old-school experience with some modern changes, look no further.- CGMagazine
- Posted Jun 10, 2016
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Mirror’s Edge Catalyst represents a compromised vision. It’s one part exhilarating first-person platformer, one part bland open-world title. In a year crowded with great releases, not to mention last year’s Dying Light representing a much better open-world parkour experience, that’s a vision many people won’t want to put their money on the line for.- CGMagazine
- Posted Jun 8, 2016
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Afterbirth is basically a love letter to the base game, introducing items and mechanics that perfectly entwine themselves with the main game to improve and compliment the already unforgettable experience that is The Binding of Isaac. If you liked Rebirth, you’d be doing yourself a major disservice by not treating yourself to Afterbirth.- CGMagazine
- Posted Jun 5, 2016
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Koihime Enbu is a solid, old school fighter with a strong foundation that taps into the nostalgia of a bygone era.- CGMagazine
- Posted Jun 4, 2016
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Collider 2 really isn’t content with provided any surprises—it knows what it is, and for the most part, it does that job well.- CGMagazine
- Posted Jun 3, 2016
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Postal Redux is a mediocre letdown for series fans, with nothing to say and very little incentive to play it.- CGMagazine
- Posted Jun 2, 2016
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Dead Island: Definitive Collection is a symbol of the franchise’s great ideas, hampered by what is merely an okay execution.- CGMagazine
- Posted Jun 2, 2016
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The Magic Circle is a delightful puzzler brimming with creativity.- CGMagazine
- Posted Jun 2, 2016
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- Critic Score
Mutants in Manhattan does just enough fan service to make TMNT fans almost forget how mediocre this game is.- CGMagazine
- Posted May 31, 2016
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For $20 FATED: The Silent Oath is a two-hour long snooze-fest that serves as the first part of an episodic game that consists of mostly walking, and talking, neither of which are entertaining.- CGMagazine
- Posted May 26, 2016
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Shadow of the Beast has impressive production values and combat mechanics that improve over the original, but weak platforming and poor design decisions greatly hamper the experience.- CGMagazine
- Posted May 26, 2016
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Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.- CGMagazine
- Posted May 25, 2016
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