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Metascore
79

Generally favorable reviews - based on 9 Critic Reviews What's this?

User Score
6.6

Mixed or average reviews- based on 126 Ratings

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  • Summary: Players choose from a selection of mythical gods, join session-based arena combat, and use custom powers and team tactics against other player-controlled gods and non-player controlled minions.

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SMITE - 3.19 Console Patch Overview: Terror of the Night
Score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. Jun 27, 2016
    85
    While the tutorials could see some work, and the tooltip text and other UI elements of the PlayStation 4 version are inconsistent in their size, this doesn’t detract from the game’s solid foundation.
  2. Jun 6, 2016
    85
    SMITE is a fantastic third person MOBA that reaches PS4 accompanied by more than 70 gods and various game modes. If you are a fan of MOBA games, you can't miss Smite: Battleground of the Gods.
  3. 80
    With good presentation, deceptively easy to pick up combat, and great team mechanics, SMITE will be one to invest time and money into.
  4. Mar 27, 2016
    80
    SMITE has excelled in terms of online gaming and has definitely encouraged me to explore this genre more. Very interactive, very entertaining and definitely a game I will come back to in the near future.
  5. Jun 6, 2016
    80
    Smite is a peculiar and accessible MOBA, whose gameplay is quite suitable to a gamepad. On PS4 the launch wasn't perfect, but as of now most problems have disappeared, and what remains is a pretty good DotA-like with a massive roster of heroes.
  6. Jun 30, 2016
    80
    It's tough to get into, but once you crossed that threshold, this PC port will grab you by the throat and not let go any time soon.
  7. Jun 9, 2016
    65
    Smite has been a revolution in the MOBA genre on PC, and now on consoles. The atmosphere and the lore are very well carried out and this game truly achieves its goals as a MOBA.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 9 out of 34
  2. Negative: 12 out of 34
  1. May 16, 2016
    10
    I have downloaded Smite on PS4 because it's free and my friend referred me. As soon as i started playing it, i realised it's so much funI have downloaded Smite on PS4 because it's free and my friend referred me. As soon as i started playing it, i realised it's so much fun especially when playing with friends. I did not even know what to expect from this game when i was downloading it as it is my first MOBA but i have had my great moments to cherish from the game. Expand
  2. Apr 5, 2017
    10
    This game is the perfect mix between a MOBA and a shooter(because of it's skill shots). This game has taken over my life and I can't stopThis game is the perfect mix between a MOBA and a shooter(because of it's skill shots). This game has taken over my life and I can't stop playing it. If you play you should learn conquest. People hating on the game because of unbalanced gods don't realize that they are most balanced in conquest. You need to play at a high level far up in ranked to get the gameplay smite offers. I know a lot of people that have played one arena match and then decided that it wasn't a fun game. This game is fun, you just need to get to that high level of gameplay. Trust me, weather the storm, and you will reap rewards. Expand
  3. Jun 20, 2020
    8
    Ta bastante chido para ser un MOBA, que no es un género que me guste mucho, es divertido aunque los servidores a veces caen y elTa bastante chido para ser un MOBA, que no es un género que me guste mucho, es divertido aunque los servidores a veces caen y el emparejamiento es un asco. Expand
  4. Feb 3, 2019
    6
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  5. Nov 23, 2019
    5
    Smite is ... not fun. I say this as someone that has a very rocky relationship with MOBAs in general, having only started to play League ofSmite is ... not fun. I say this as someone that has a very rocky relationship with MOBAs in general, having only started to play League of Legends a few months ago. I heard that Smite was a good console MOBA, and all the Smite fans brag about it being much more fun, that the graphics are great, and the third person camera makes things exciting. So, naturally, I tried it out. Boy, are those people brain damaged.

    First off, the MOBA aspect almost feels secondary to the Arena mode where you start at level 3 (having all of your basic abilities) and just brawl with other players. The whole defending turrets and killing minions stuff isn't even covered by the opening tutorial. You have to learn about that all on your own. Which I did by firing up a few training matches, just me vs the AI. In both games I played, my teammates, who are the same AI we're fighting against, died twice as much as I did leading to ridiculous enemy attacks. I didn't do well either, but the fact the GAME played worse than itself speaks volumes.

    The second thing is that the game is terribly balanced compared to something like League. See, you defend these things that shoot enemies if they get close, and they're kinda like safe spaces. If the enemy decides to fight you while you're near one, they're almost guaranteed to lose unless they kill you very fast. In my two matches playing as a Warrior in the solo lane, my opponent would engage me under my turret, and lived for dozens of seconds. In my first match it was Odin, whose constant shielding prevented him from taking any damage ever. That's not fair. In no universe of MOBA should a character be able to stand on top of an objective and survive for half a minute and still have HP left to lane. This was with me and the turret attacking, mind you.

    I could write this off as a one off issue, maybe Odin's too powerful in this current patch, I don't know. Games like these are always changing. What I do know is that at no point in my hour of playing did I have any kind of fun, which is what I had when I started League of Legends. League of Legends gives you a bunch of well placed items, "Take these first, then these, and maybe these." It's all laid out easy for you. In Smite I was spending minutes at the start of a match reading what items did what because the game just kinda throws this list at you without organizing it. You have a couple rows of items with "Core" and "Situational" over them. League? Starting items you take when the match starts, those go into the second tier, and then the final tier, with some extra ones below that. It was impossible to understand, and the way everything was displayed it took me literal minutes to sit there and read item descriptions and learn what did what. And to top it all off, I didn't find a way to see what they enemy had, so I never knew what the hell to build to counter them. In League you hold down Tab. In Smite on PS4... I have no idea, I tried every button that wasn't labeled, and even then, if I found it, there's no way scrolling through the entire enemy's gear is as fast with a controller as it would be with a mouse. Controllers are just no way to play MOBAs.

    Finally, and most importantly, during the early lane phase, where you sit around and fight minions and try to get more gold than the enemy? Every melee champ I played was awkwardly floaty, sliding around as I attacked, meaning you started attacks and then moved into position most of the time. It felt weird and like I had much less control than I really did. It made the simple process of holding down R2 to swing repeated feel uneasy. And this comes from someone that's only barely gotten used to clicking four or five different things to attack them in a top down PC game. I've played more console games than PC, but somehow Smite just feels awkward and unfinished. Which really came into play with hitting things. In League there's a cacophony of sounds that accompany hitting things. I've never adjusted the volume. When I shoot it makes a loud noise, when I hit something there's a satisfying pop, when they die I hear coins clinking, and all of my abilities make good sounds to let me know I'm using them. Smite? I could hammer every button and not tell you if something came out or not because they're almost no sound, enemies just stand there and take damage without flinching, again, it feels unfinished compared to League, and Smite is like six years old now. It shouldn't feel THIS BAD to HIT THINGS. But it does, plain and simple.

    Sorry for all the fans that think clicking is too much work and top down "cartoonish" graphics suck, but Smite fails to be engaging on the most basic level. Fricking Mario has better sounds when he hits a goomba than my character did hitting 8 guys with a hammer. That's a problem, people. Nothing was broken, but it wasn't fun.
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  6. Aug 21, 2018
    1
    THX Hirez you killed game for CIS. Realy nice X2 price. When your`s servers unstable, useless and garbage MM you doubled gems price.
    F6 Hirez!!!
  7. Apr 10, 2016
    0
    Game is unplayable on eu region too much lag and fps drop..hereos looks the same no special things in skills... Low support hirez is a failGame is unplayable on eu region too much lag and fps drop..hereos looks the same no special things in skills... Low support hirez is a fail company.... Expand

See all 34 User Reviews

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