CGMagazine's Scores
- Games
For 2,616 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | SUPERHOT | |
|---|---|---|
| Lowest review score: | Vroom in the Night Sky |
Score distribution:
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Positive: 1,690 out of 2616
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Mixed: 845 out of 2616
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Negative: 81 out of 2616
2628
game
reviews
- By Date
- By Critic Score
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- Critic Score
On one hand I had a lot of fun, but on the other, there are some serious questions about the sexual objectification of the characters, and where the line is drawn between fun and overkill.- CGMagazine
- Posted Mar 19, 2016
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- Critic Score
A colourful vertical bullet hell that coasts along until finale where the difficulty spikes abruptly. Some decent ideas can be found here, but overall an average experience.- CGMagazine
- Posted Mar 18, 2016
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- Critic Score
The biggest issue for me is how dense the complexity makes the game. Crafting, particularly cooking, requires a lot of experimentation or wiki-diving, and finding out the game’s systems isn’t always represented, even in the quests. There are always quests that give you reasons to gather or play the many mini-games—moving a wheel-barrow requires you keep a cursor in between two points, and the fishing system is actually rather fun.- CGMagazine
- Posted Mar 15, 2016
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- Critic Score
I may wish a plague of locusts on Ubisoft support, but I tip my hat to the masters over at Massive Entertainment.- CGMagazine
- Posted Mar 15, 2016
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- Critic Score
While it is a little rough around the edges, it’s an interesting fighter and a welcomed addition to Nintendo’s collection of one first-party fighting games.- CGMagazine
- Posted Mar 15, 2016
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- Critic Score
Deathsmiles on PC is arguably the definitive version of the classic bullet hell, and worth every cent. Bullet heaven.- CGMagazine
- Posted Mar 14, 2016
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- Critic Score
A pixelated Diablo-like with a beautiful presentation and an unfortunate lack of content, Moon Hunters is hard to recommend to anyone other than people with three friends locally.- CGMagazine
- Posted Mar 10, 2016
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- Critic Score
The game is just fun to play as a whole. Matches don’t drag on for longer than they should, and firefights happen frequently with a large degree of nuance to the action. While top-end players will revel in the opportunity to theorycraft the current meta and its propensity for counterplay, casual fans will have no trouble acclimating to most of the characters on offer- CGMagazine
- Posted Mar 10, 2016
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- Critic Score
While there’s plenty more that a true fan would get out of this experience, as a bystander, there’s not much of a draw here for me.- CGMagazine
- Posted Mar 10, 2016
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- Critic Score
With no reason to play it alone, and very little reason to play with friends when better couch co-op games exist, well, there’s pretty much no reason to buy In Space We Brawl when all is said and done.- CGMagazine
- Posted Mar 9, 2016
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- Critic Score
Stardew Valley has been the most rich and heartwarming experience I’ve had in a game in years.- CGMagazine
- Posted Mar 7, 2016
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- Critic Score
Hitman Go is a unique take on the long-running Hitman franchise, breaking down the series to its core mechanics and delivering an enjoyable adventure.- CGMagazine
- Posted Mar 7, 2016
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- Critic Score
In Too Deep is yet another solid addition to Telltale’s growing portfolio.- CGMagazine
- Posted Mar 7, 2016
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- Critic Score
The hardcore difficulty and lack of menus will be enough to turn some players off, but for those that stick it out, you’re in for a Hell of a good time.- CGMagazine
- Posted Mar 7, 2016
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- Critic Score
If Rainbow Moon was a free browser game, I would say it was an acceptable first attempt. As a console release costing actual money, I cannot recommend it. It’s slow, dull, uninteresting, has no memorable moments or characters and is derivative of better games. This game should have stayed on the dark side of the Rainbow Moon.- CGMagazine
- Posted Mar 7, 2016
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- Critic Score
Thanks to numerous modern conveniences and relatively easy and linear puzzle designs, Heaven’s Hope is an enjoyable, light-hearted adventure. Characters are funny, puzzles are satisfying, and the world is fun to explore.- CGMagazine
- Posted Mar 4, 2016
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- CGMagazine
- Posted Mar 2, 2016
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- Critic Score
It’s still a halfway entertaining game and one of the better uses of the license.- CGMagazine
- Posted Mar 2, 2016
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- Critic Score
Ultimate Edition doesn’t represent a drastic change from the Xbox 360 original.- CGMagazine
- Posted Mar 1, 2016
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- Critic Score
The reason you’ll purchase this game is because it’s still a classic, even with its flaws.- CGMagazine
- Posted Mar 1, 2016
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- CGMagazine
- Posted Feb 29, 2016
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- CGMagazine
- Posted Feb 25, 2016
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- Critic Score
Far Cry Primal is a fantastic standalone title that also has enough historical research meat to keep history nerds happy.- CGMagazine
- Posted Feb 22, 2016
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- Critic Score
Fortified is a decent first attempt at a wave-based, “tower defence” shooter from a studio that has, until now, made only mobile games.- CGMagazine
- Posted Feb 19, 2016
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- Critic Score
What we have here is a charming little action game with a lot of detail—not every detail matters, but there's solid effort put into making the machine work.- CGMagazine
- Posted Feb 19, 2016
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- Critic Score
The ridiculousness of plants facing off against zombies but the serious controls and competitiveness of any triple AAA shooter,- CGMagazine
- Posted Feb 18, 2016
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- Critic Score
The Following is a stellar, value-packed addition to Dying Light that not only extends and improves upon the solid experience that fans have come to expect, but also enriches the original product to definitive status.- CGMagazine
- Posted Feb 17, 2016
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- Critic Score
You'll either love or hate The Witness as it will either make you feel smart or stupid. If you don't love puzzles and deep philosophical thoughts, perhaps avoid this one.- CGMagazine
- Posted Feb 17, 2016
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- Critic Score
Unravel puts all its cards on being cute and charming while having repetitive, lackluster gameplay. If you're looking for a very casual cute game, you might forgive its shortcomings- CGMagazine
- Posted Feb 17, 2016
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- Critic Score
Though Rise of the Tomb Raider wastes little time in getting Lara into the thick of a brand new adventure, it’s still burdened by much of its predecessor’s baggage.- CGMagazine
- Posted Feb 17, 2016
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