CGMagazine's Scores

  • Games
For 2,615 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Animal Crossing: New Horizons - Nintendo Switch 2 Edition
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2627 game reviews
    • tbd Metascore
    • Critic Score
    I did not know what to think when I first heard IOI was working on a James Bond game, but having played 007 First Light, I can think of no studio better for this. It nailed the experience and the tone, and used its expertise in a way that feels fresh, engaging and fun. The team knows what it is doing and has gone all out to build a game that is unmistakably James Bond while feeling like a natural evolution for the studio. [3-Hour Hands-On Impressions]
    • tbd Metascore
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    The big differentiator in Masters of Albion is its focus on industry: the game is one part city-builder and one part god game, smashed together. [Early Access Impressions]
    • tbd Metascore
    • Critic Score
    Blightstone brings a charming roguelike strategy game to the forefront of early access, an easy recommendation to fans of the genre. [Early Access Score = 80]
    • tbd Metascore
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    As it stands, big caveats aside, inZOI is an interesting experiment but not one that I would readily recommend, at least not at the launch of Early Access. What is here is, again, intriguing, yes, but far from feature-complete and optimized for performance. [Pre-Early Access Impressions]
    • tbd Metascore
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    There is a certain sense of feeling like a wandering soul in 33 Immortals that the title captures in a way that I haven’t experienced in a game before, making the experience truly feel unique yet familiar within the roguelike genre. [Early Access Impressions]
    • tbd Metascore
    • 40 Critic Score
    Morkull Ragast’s Rage wants desperately to be Hollow Knight but is ultimately unfun and unfinished.
    • tbd Metascore
    • 45 Critic Score
    The sky was definitely not the limit for Sky Oceans: Wings for Hire.
    • 66 Metascore
    • 40 Critic Score
    Shadows of Doubt as an idea is incredible; even the PC version of the game is fantastic; the console version, however, is riddled with issues that make it almost unplayable in its current state.
    • 58 Metascore
    • 40 Critic Score
    Princess Maker 2 Regeneration was a prime reminder that some things do not need a re-release, despite some artistic additions.
    • tbd Metascore
    • 40 Critic Score
    Stride Fates is one of the most nauseating games I have played in VR. It would be worth it if the gameplay, story, and world weren’t so bland at best.
    • 60 Metascore
    • 40 Critic Score
    Suicide Squad: Kill the Justice League falls significantly short of the truly fun experience I had hoped for. Despite a story with potential, the game is bogged down by monotonous gameplay and intrusive live service elements, detracting from what little fun there is to be found in the game. This game, unfortunately, represents a missed opportunity to build on the legacy of Rocksteady’s previous successes, leaving much to be desired in both execution and innovation.
    • 52 Metascore
    • 45 Critic Score
    Silent Hill: The Short Message is a boring, contrived, borderline offensive experience.
    • 51 Metascore
    • 45 Critic Score
    Unlike its titular hero, Ebenezer and the Invisible World learned naught from the mistakes of the past.
    • tbd Metascore
    • 30 Critic Score
    Overall, Hellsweeper VR was a big disappointment. Between cumbersome controls and some obnoxious grinding there is little to enjoy in Hellsweeper VR. [Tested on Oculus Quest]
    • 64 Metascore
    • 40 Critic Score
    Atlas Fallen is a hard game to recommend. Between janky controls and a really rough-feeling platforming system, it feels like it fights you every step of the way.
    • 54 Metascore
    • 40 Critic Score
    Ravenbound mixes some great ideas and beautiful scenery to intrigue the player, but fails to come through on many of the promises made.
    • 73 Metascore
    • 40 Critic Score
    One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.
    • tbd Metascore
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    Despite borrowing heavily from other life sims, Disney Dreamlight Valley feels unique and charming enough in its own right. However, the Switch version has some glaring pains at launch. [Early Access Score = 70]
    • tbd Metascore
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    The attention to customizability and accessibility of Galahad 3093 showcased how a mech-shooting game does not need to prioritize great graphics over a game playable for everyone. [Early Access Score = 70]
    • 68 Metascore
    • 45 Critic Score
    While not wholly deviod of quality, that Marvelous released Rune Factory 5 in it's current state, is pretty shameful.
    • 41 Metascore
    • 20 Critic Score
    Babylon’s Fall is an early contender for the worst game of 2022.
    • 54 Metascore
    • 20 Critic Score
    GTA: The Trilogy - The Definitive Edition is a relic of its time. A relic that was better left unearthed.
    • 71 Metascore
    • 40 Critic Score
    Miitopia is whimsical in its opening hours, but becomes repetitive far too quickly.
    • 64 Metascore
    • 40 Critic Score
    Biomutant is the least fun I’ve had with a game in a while. Broken, shallow, and above all, BORING. This mutant should’ve stayed in the Ooze.
    • 38 Metascore
    • 20 Critic Score
    Balan Wonderworld is just plain bad. Apart from its terrible costume system, it does nothing new and just poorly copies things that other 3D platformers have already done better.
    • 75 Metascore
    • 45 Critic Score
    The Medium is a poor game that is rife with bugs, bad ideas, and some nice things to look at.
    • 79 Metascore
    • 30 Critic Score
    Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.
    • 69 Metascore
    • 45 Critic Score
    Nodding Head Games’ Raji: An Ancient Epic tells an interesting story but is simply not functional enough to enjoy.
    • 59 Metascore
    • 40 Critic Score
    Wanting to bring something new to the Blair Witch lore, the game took a giant swing at a story it had no business trying to tell. Though it has some decent scares and mechanics, strip the “yikes” of a story away and you’re left with a basic linear game full up with bugs.
    • 53 Metascore
    • 40 Critic Score
    Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.
    • tbd Metascore
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    SpellPunk VR’s magic fizzles out from barely-working controls and limited engagement to keep players coming back after the first time. [Early Access Score = 50]
    • 68 Metascore
    • 45 Critic Score
    As someone who is a big supporter of ports on the Switch, this game may have me reaching my breaking point with the whole concept. I’m getting tired of publishers using the Switch as a reason to double-dip on games, I’m getting tired of ports that aren’t optimized for the system it’s on, and I’m just getting tired of old games taking precedence over new ones. Why couldn’t we have gotten Star Wars: The Force Unleashed instead?
    • 47 Metascore
    • 35 Critic Score
    In contrast to its source material, Paranoia: Happiness is Mandatory is a bland RPG that is as slow as it is forgettable.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon Breakpoint is a messy game that half-heartedly tries to do too many things, resulting in a game that lacks a firm identity as to what it wants to be.
    • 52 Metascore
    • 20 Critic Score
    Contra: Rogue Corps is a game that is so bad, I can’t recommend anyone buy it for any price.
    • 55 Metascore
    • 40 Critic Score
    Remothered: Tormented Fathers on Switch needs to have CPS called on it.
    • 51 Metascore
    • 20 Critic Score
    Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.
    • 44 Metascore
    • 45 Critic Score
    RollerCoaster Tycoon Joyride is a game that fails in delivering anything that remotely resembles what made the series good in the first place, instead, players are left with a hollow husk of a game that feels unfinished and rushed.
    • 58 Metascore
    • 40 Critic Score
    One Piece: World Seeker, apart from a select few elements, is tedious. The basic gameplay loop has nothing special going for it, and none of the elements that make One Piece special do anything other than highlight just how bland the game is as a whole. One Piece at its best is full of joy, surprises, and most of all, a sense of adventure, all of which are sorely lacking here. Trust me when I say that even the most die-hard One Piece fans should look elsewhere.
    • 37 Metascore
    • 45 Critic Score
    In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
    • 60 Metascore
    • 45 Critic Score
    If you liked the original Crackdown and want basically more of that, then you’ve found your game. If you want a modern first party AAA game, look elsewhere.
    • 70 Metascore
    • 40 Critic Score
    Joggernauts is a stirred mess throughout, and while most of its current issues could be resolved through patches, updates, and perhaps a new platform of choice, it’s current Switch version is simply not there yet.
    • 64 Metascore
    • 40 Critic Score
    It’s just not sure what kind of game it wants to be. It either needed to fully commit to the style of past games or or embrace its new tactical combat wholeheartedly, and it’s disappointing to see it embrace neither. Far from being a triumphant return, Darksiders 3 is easily the low point for the series.
    • 66 Metascore
    • 35 Critic Score
    PUNCH LINE fails to engage the player in any way, its play and story lifeless.
    • 53 Metascore
    • 30 Critic Score
    Fallout 76 has potential. It’s there, past the bugs and glitches that pervade the experience. Past the frequently disappointing quests and the unfulfilling locales. Past the dreary combat and the multiplayer that is as much a focus of the entire game as it is an afterthought in design. Past the sense that war has changed, and that Bethesda will continue to push Fallout further away from the elements that made the franchise so popular in the first place...Past all of that, Fallout 76 can be enjoyable. But to get that enjoyment, you have to put up with far too much.
    • 63 Metascore
    • 40 Critic Score
    Call of Cthulhu tries to make the Great Old One awaken from his slumber, but fails to make an engaging game in the process.
    • 65 Metascore
    • 40 Critic Score
    A bland and repetitive experience, offering almost none of the quality found it the games that inspired it.
    • 66 Metascore
    • 40 Critic Score
    State of Decay 2 feels more like a buggy expansion of the original game than a proper sequel.
    • 69 Metascore
    • 45 Critic Score
    If you were hoping for the new Star Fox or Eve Valkyrie, this isn't it. Instead, its the only game I've ever played that managed to make shooting lasers in space boring.
    • 47 Metascore
    • 30 Critic Score
    The terrible thing is that, on paper, Extinction sounds great.
    • 37 Metascore
    • 20 Critic Score
    Even without the bugs, Past Cure is a bad game that you should pass on. The story is barely there and nonsensical, the voice acting and writing are atrocious, and the gameplay just isn't enjoyable. If anything, Past Cure gave me more respect for the games it tries to imitate, instead of doing any favors for itself.
    • 46 Metascore
    • 30 Critic Score
    Party Planet is 30 awful mini-games, 12 of which can only be played solo. It's really bad.
    • 66 Metascore
    • 40 Critic Score
    I might have been able to get past the mind-numbing monotony of this game, if it weren’t so poorly designed for consoles.
    • 66 Metascore
    • 40 Critic Score
    WWE 2K18 makes only a modest attempt to improve on last year’s offering, which means this game is still not very good.
    • 53 Metascore
    • 30 Critic Score
    A decent action game, but one weighed down by its terrible plot, crummy characters, and off-putting attempts to be racy.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3’s ample potential for greatness is squandered by an awkward translation, poor design, and a heaping helping of technical issues.
    • 58 Metascore
    • 40 Critic Score
    There are far superior alternatives to this game even within the same publisher’s 2017 catalogue, for crying out loud! The few glimmers of creativity beneath The Caligula Effect‘s vapid surface simply aren’t worth the time or effort they take to uncover.
    • 64 Metascore
    • 45 Critic Score
    STRAFE wants to be a shooter from the 1990s, but has worse mechanics than any of the games it hoped to imitate.
    • 17 Metascore
    • 10 Critic Score
    The dialogue might be the most atrocious I’ve seen to date in any game I’ve ever played.
    • 56 Metascore
    • 40 Critic Score
    While Lords of the Fallen isn’t a terrible game, it’s far too pedestrian to justify the asking price, especially when there are identical games that are free-to-play. If you’re genuinely looking to spend the money on a mobile game just get Mario Run, there’s at least $13 worth of fun in there.
    • 66 Metascore
    • 45 Critic Score
    Mr. Shifty is like Nightcrawler from X-men starred in a boring Hotline Miami ripoff.
    • 65 Metascore
    • 40 Critic Score
    The core problem Trove suffers from is that Minecraft doesn’t work as an MMO. Minecraft is an open world survival game that inspires its players to create huge structures and towns. It was never the gameplay that got people hooked, it was the stories about what they created. Trove limits this ability severely, leaving players with a shallow and characterless MMO that quickly becomes boring after just a few hours. Even if players were to invest money into the game, Trove still has nothing of substance to offer except cosmetics and progress fasteners. Stay away from this greedy cash cow, MMO players deserve better.
    • 39 Metascore
    • 40 Critic Score
    I wish I could be more kind to this game, considering it’s an indie title with big ambition, but considering Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild came out only a few weeks ago, and how similar Troll and I is trying to be to those games, there’s really no excusing it.
    • tbd Metascore
    • 20 Critic Score
    In what can only be described as a "chill adventure," Heaven Forest is basically a VR wandering simulator.
    • 60 Metascore
    • 40 Critic Score
    I would totally play a game that is just the audio processing from this game. Everything else is a tedious glitchy mess.
    • 72 Metascore
    • 40 Critic Score
    An unfunny and unfun mess of a game, Dead Rising 4 is a shambling corpse of a once-great franchise. Capcom would be wise to put it out of its misery.
    • 53 Metascore
    • 30 Critic Score
    The Assembly is an ugly, jagged mess that is just plain dull with lengthy load times and nauseating gameplay.
    • 51 Metascore
    • 35 Critic Score
    If you're looking for a tech demo posing as a dull shooting gallery with brain-dead enemies and repetitive music, then Pixel Gear is the shovelware game for you.
    • 66 Metascore
    • 40 Critic Score
    Oceanhorn is a passable-at-best adventure that just made me want to go back and play the games it took everything from, because they did it better.
    • 54 Metascore
    • 35 Critic Score
    The Tomorrow Children is one of the most boring, pointless games I’ve ever played, and even the thirstiest mining and crafting fans will surely be bored to tears.
    • 55 Metascore
    • 40 Critic Score
    Exhaustingly trite and mechanically shallow, A.W. Phoenix Festa is a waste of memory card space better occupied by something like Steins;Gate.
    • 57 Metascore
    • 40 Critic Score
    Mobile Suit Gundam: Extreme VS-Force tries a million different things, then botches all of them. Import Gundam Breaker 3 and skip this insipid timesink.
    • 41 Metascore
    • 35 Critic Score
    About as exhilarating as frying an ant with a magnifying glass, and about as cruel to people who play it.
    • 47 Metascore
    • 20 Critic Score
    7 Days To Die is a retail release of an alpha build of an Early Access game, and a downright scummy thing for Telltale to market as a finished product.
    • 38 Metascore
    • 40 Critic Score
    A pile of fresh garbage.
    • 48 Metascore
    • 45 Critic Score
    Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.
    • 36 Metascore
    • 20 Critic Score
    I cannot recommend this game at all, to anybody, for any reason.
    • 43 Metascore
    • 20 Critic Score
    Bombshell is an overpriced buggy mess of a game, don’t shell out money for this bomb.
    • 63 Metascore
    • 20 Critic Score
    Gemini had so much potential that is squandered by poor execution. With tons of bugs, terrible AI, and a total lack of challenge, I can’t recommend anyone purchase this.
    • 67 Metascore
    • 30 Critic Score
    As a reviewer, I was bored, as a gamer I was confused, and as a fan, I was disappointed. Ubisoft’s indifference for a long-running and beloved series is a problem, and I hope they realize that.
    • tbd Metascore
    • 20 Critic Score
    Cute Things Dying Violently is a boring, frustrating, mediocre physics game that’s been done a hundred before and a hundred times better.
    • tbd Metascore
    • 40 Critic Score
    Pridefest probably seemed like a very good idea, and it certainly is a game that represents not only LGBT culture, but one of its most prominent events. Instead, what’s been delivered is a boring, stale, derivative free-to-play game that isn’t even free. It’s a game that fails to accurately depict the LGBT community outside of rainbow flags and outdated ideals, and fails harder at being fun.
    • 32 Metascore
    • 45 Critic Score
    Tony Hawk Pro Skater 5 fails to recapture the magic of the first four games.
    • 21 Metascore
    • 25 Critic Score
    Afro Samurai 2 is so bad it actually made me physically disheartened to play it. If you’re a fan of the series, and let’s face it, the only reason you’re playing the sequel or reading this review is because you are a fan, do yourself a favor and just play the first Afro Samurai game. Aside from a solid soundtrack, there is nothing likeable about this game.
    • 68 Metascore
    • 40 Critic Score
    The Charnel House Trilogy takes too long to get going and doesn't go very far when it does. Most of it is a dead bore.
    • 57 Metascore
    • 40 Critic Score
    Fossil Fighters is essentially a younger brother looking up to an older one; it clearly admires everything Pokemon does and tries to emulate it in every way possible, but never manages to do so in any clever or inventive ways.
    • 55 Metascore
    • 40 Critic Score
    Even for ten dollars, this is a sparse package, and lacks the polish and substance I expect from a finished product.
    • tbd Metascore
    • 30 Critic Score
    It’s not at all a good game. It’s a janky, lackluster mess arriving twenty years too late.

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