CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 81 Metascore
    • 80 Critic Score
    New game by the developers of Luftrausers and Nuclear Throne is heavily based on 2D Zeldas and although it does not add much to the formula, it removes a lot of distractions, which makes it a compact and very fun little adventure. [06/2018, p.66]
    • CD-Action
    • 71 Metascore
    • 65 Critic Score
    The attempt to tell a more mature story in the Pokémon universe is commendable and Pikachu is really cool as a bitter, hoarse-voiced detective, but the game itself is mediocre and despite its genre never treated me as an intelligent being. [06/2018, p.65]
    • CD-Action
    • tbd Metascore
    • 30 Critic Score
    Give me a minute and I will come up with 17 better ways to spend 10 bucks. Give me two minutes and I will put together a whole list of Steam games both better and cheaper than Enoch, which I wouldn’t recommend getting even for free. [06/2018, p.64]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    With its entertaining combat system, solid story and enjoyable puzzles Masters of Anima would’ve been excellent if it weren’t for small but irritating bugs and occasionally absurdly high difficulty level. [06/2018, p.62]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    The atmosphere alongside with tough moral choices and many other merits makes Frostpunk absurdly engaging. [06/2018, p.58]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    Part an RPG, part a strategy game, part a city builder, as a whole a fairy tale that makes Studio Ghibli and Dragon Quest spring to mind. [06/2018, p.56]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    It’s a poor remaster, but what the game did right five years age (the story, the music, sensible puzzles) it still does right today. [06/2018, p.55]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    A doubtlessly original title that offers a lot of fun through very extensive options of building, customizing and optimizing vehicles but could benefit from faster progression. [06/2018, p.52]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Neverwinter is still a solid game (especially the Hordes of the Underdark expansion is worth the time) but it was remastered so slightly that the originally hideous game became merely ugly. [06/2018, p.50]
    • CD-Action
    • 79 Metascore
    • 60 Critic Score
    The Enemy Within is less unpleasant than Guardians of the Galaxy or Minecraft: Story Mode in the same way catching a cold is less unpleasant than getting a full-blown flu. [06/2018, p.48]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    MechCommanders’ beautiful dream finally came true in a form of a couple dozen hours of excellent tactical gameplay underpinned by good visuals and superb music. [06/2018, p.46]
    • CD-Action
    • 94 Metascore
    • 100 Critic Score
    Cory Barlog and his team achieved what many thought impossible – despite having changed almost everything Santa Monica managed to preserve that elusive spark that makes God of War game feel like a God of War game. They created one of the defining titles of the current generation and a technical marvel whose stunning beauty in motion words cannot describe. And there’s one more thing. Barlog’s touching reaction to his masterpiece’s scores shows that even in the world of huge budgets, micropayments, loot boxes and sales forecasts there still is a place for artists who pour their hearts into their work. We need someone to remind us of that once in a while. [06/2018, p.38]
    • CD-Action
    • tbd Metascore
    • 10 Critic Score
    Yet another proof that Steam Direct failed as a dam that was supposed to keep worthless rubbish from polluting Steam. [05/2018, p.83]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The depth of systems overseeing gameplay is commendable. It’s a shame though that few players will find enough patience to endure poorly balanced pace and experience Surviving Mars’ biggest strength – its inventive endgame. [05/2018, p.82]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    An extraordinary game about ordinary problems, a bit too short, but creative in terms of combat. [05/2018, p.81]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    A collection of varied party minigames, great for kids, too easy for adults with some gaming experience. [05/2018, p.80]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    Due to very basic enemy AI Ghost of a Tale is not a particularly good stealth game, but its fairy tale charm is irresistible and although I worked hard for hours to escape the fortress, I was leaving it with genuine sorrow. [05/2018, p.78]
    • CD-Action
    • 90 Metascore
    • 80 Critic Score
    I’m very happy that FTL’s developer returned with a new game, as I spent almost 30 hours with Into the Breach and I feel like it was just a moment. [05/2018, p.76]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    I felt Northgard’s unintuitive rules of territorial expansion needlessly limit my options but once I got used to them I had fun. Look for this game on Steam sales. [05/2018, p.75]
    • CD-Action
    • 67 Metascore
    • 75 Critic Score
    An audiovisual masterpiece (that water!) which does a decent job at concealing its repetitiveness and shortage of content behind the joy of being a pirate. [05/2018, p.70]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    After all these years Bournout Paradise is still an amazing game with an exceptional sense of speed and some very clever design ideas. It’s not easy for me to understand why Electronic Arts chose Need for Speed over Burnout. [05/2018, p.69]
    • CD-Action
    • 57 Metascore
    • 40 Critic Score
    The remake not only highlights all flaws of the original, making me wonder why I loved the 1993’s Secret of Mana in the first place, but also introduces some new problems. [05/2018, p.68]
    • CD-Action
    • 78 Metascore
    • 85 Critic Score
    A delightfully absurd, genuinely funny tactical game that offers a lot of content, looks and sounds great and is an absolute blast to play in co-op. [05/2018, p.66]
    • CD-Action
    • 63 Metascore
    • 75 Critic Score
    A stylish, engaging game that could use more innovation and a quicker pace. [05/2018, p.65]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The sequel does everything better than the original Q.U.B.E. and is an absolute joy to look at. It is a great game for younger or less experienced players, because the puzzles, while satisfying, are easy and have single solutions. [05/2018, p.64]
    • CD-Action
    • 81 Metascore
    • 90 Critic Score
    Chuchel is Amanita’s crown jewel. The game moved me, but it had nothing to do with its story. My emotions arose from the sense of experiencing something pure, true and delightful. [05/2018, p.62]
    • CD-Action
    • 47 Metascore
    • 70 Critic Score
    Showdown follows the utterly brilliant Unlimited, so the new studio faced a huge challenge. What they came up with is a party spin-off, a decent one but also short-lived, as it offers few minigames (some of which borrow from Asteroids, Elastomania or Flappy Bird). It also features a Sandbox mode, which resembles original Scribblenauts but trails behind it. [05/2018, p.60]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    Far Cry 5 is exactly what you would expect from a Far Cry game and not much more. It does the open world really well, but the bland story drags it down. The game touches a sensitive subject, but doesn’t have guts to actually say something and couldn’t convince me even for a minute that what’s happening could be real. What the franchise obviously needs is a new beginning, a leap of faith Assassin’s Creed Origins was brave enough to take. [05/2018, p.56]
    • CD-Action
    • 35 Metascore
    • 30 Critic Score
    Don’t expect to learn anything from Super Seducer. It’s so dumb and cringey it sometimes gets funny and it’s really hard to view it as anything more than a tasteless parody. [05/2018, p.55]
    • CD-Action
    • 80 Metascore
    • 80 Critic Score
    Guns, Gore & Cannoli 2 does absolutely nothing to evolve the genre, but it’s OK. Not every game needs to be innovative, and this Belgian run’n’gun excels at squeezing every drop of fun out of every minute of gameplay using simple means and it looks amazing while doing it. [05/2018, p.54]
    • CD-Action

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