CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 80 Metascore
    • 70 Critic Score
    Let’s Go, Eevee! is without a doubt a crucial step for the series. Or rather 18 steps back, 19 steps forward, and 15 steps sideways. It’s a remake of classic Pokémon games, although not a nostalgia trip for hardcore fans but rather a bridge for 147 million of Pokémon Go players – hence many elements were cut to simplify the gameplay. [01/2019, p.66]
    • CD-Action
    • 88 Metascore
    • 80 Critic Score
    The best and the most complete of all console editions of Diablo III – and you can play it anywhere. Who needs Diablo Immortal? [01/2019, p.65]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    You will probably enjoy Tsioque if you bear in mind that it’s a two-hour (tops) classic animated film which sometimes needs you to do some light thinking and influence the story. A perfect plan for an evening with a kid. [01/2019, p.64]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Contents of the original Saboteur! (1985) is just a prelude, as the game got about fivefold larger, having been expanded with new levels, enemies and traps. It does a great job at imitating various classic platforms (i.e. ZX Spectrum, Amiga) and although jerky animations and absence of a map get tiresome with time, Saboteur! still kicks ass and I enjoyed this nostalgic return to the first game I have ever finished. [01/2019, p.62]
    • CD-Action
    • 62 Metascore
    • 65 Critic Score
    It’s definitely a great opportunity to get acquainted with The Settlers, if you haven’t had the pleasure yet. TSHC’s main feature is the ability to run all games on Windows 10 effortlessly, but there are also some other improvements, including widescreen support and multiplayer via Uplay. The score I gave is rather low, because after all these years I did not enjoy all the included games and you can separately buy the ones you’re interested in. [01/2019, p.60]
    • CD-Action
    • 76 Metascore
    • 80 Critic Score
    Innovative mechanics designed by Richard Garfield (Magic: The Gathering), rules that you can grasp after just a couple of minutes, clear interface – Artifact is a great game. It’s a shame that it’s huge esports potential can be squandered, because Valve doesn’t seem to care for it enough to implement progression systems, leagues, rankings or means to comfortably communicate with rivals outside an invitation-only friendly tournament. [01/2019, p.58]
    • CD-Action
    • 51 Metascore
    • 40 Critic Score
    The Walking Dead license was wasted on an ugly game that plays crudely, offers little content and trails behind a decade-old Left 4 Dead. [01/2019, p.56]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    Steel Rats is built around a fun, refreshing concept, offers more than meets the eye and is varied enough to keep boredom at bay for the whole duration of the game, but could use better visuals and audio, and more creativity when it comes to enemies’ design. [01/2019, p.55]
    • CD-Action
    • 42 Metascore
    • 35 Critic Score
    If it weren’t for the title related to a real submarine and the horrible tragedy of its crew, no one would care about Kursk – and we would have missed absolutely nothing. It’s a dated, terribly boring (both in terms of gameplay and the story), and generally poorly made game. [01/2019, p.54]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    This is hands down the best Hitman game ever. True, it could’ve been longer and better written, and I would welcome a proper multiplayer mode, but these are just side dishes, while the main course tastes amazing. [01/2019, p.52]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    Reignited Trilogy looks like a Pixar movie and proves that while many other genres have changed significantly over the last 20 years, the recipe for an enjoyable platformer stayed the same, at least in many aspects. Of course nowadays people expect more from any game and Spyro does feel archaic but its wise design stood the test of time, especially if you look at the remake through the eyes of a child (either literally or metaphorically). [01/2019, p.50]
    • CD-Action
    • 52 Metascore
    • 55 Critic Score
    Miracles do happen once in a while and No Man’s Sky proved that sometimes it is possible to get back on your feet even after a terrible failure. Right now though Fallout 76 is botched spectacularly on so many levels that even talking about this game is a waste of time. [01/2019, p.46]
    • CD-Action
    • 68 Metascore
    • 80 Critic Score
    When designing a new game in a long-running franchise, the developers face a fundamental question: go with the tried-and-true or risk trying something new? In this case the former approach was chosen and it was the right decision, because JC4 is as enjoyable as its predecessors. It has some obvious flaws (e.g. uneven visuals and some repetitive mission types) but they are easily outweighed by incredibly fun gameplay. It is simply a well-made, thrilling open world game. [01/2019, p.40]
    • CD-Action
    • 45 Metascore
    • 20 Critic Score
    It turns out that not just the first time with Richard La Ruina is painful. [11/2018, p.85]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    The developers decided not to tamper with core gameplay and most of the additions they introduced feel forced and water down the experience instead of enhancing it. It’s a solid platformer but it failed to surpass the original Guacamelee! [11/2018, p.84]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    Almost perfect gameplay makes PES 2019 the best football simulation ever, but due to stagnation in terms of available modes and the usual scarcity of licences it’s “merely” a good game. [11/2018, p.82]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    A beautiful, creative and incredibly frustrating platformer. It’s a shame that the most interesting gameplay mechanic – the ability to affect the environment by changing the time of day – plays second fiddle while it should have been the foundation of the game. [11/2018, p.80]
    • CD-Action
    • 71 Metascore
    • 65 Critic Score
    The developers took on a difficult subject and tripped. They managed to conjure a proper dystopian setting, but the story is too shallow to make a proper impression. [11/2018, p.79]
    • CD-Action
    • 84 Metascore
    • 80 Critic Score
    Unlike the 2017 edition, F1 2018 failed to surprise me with the scope and depth of changes it introduces to the series. Basically it is the 2017 edition, but a bit fresher, a tad more modern and somewhat more realistic, which makes it a very good game. [11/2018, p.78]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    I feel that with a larger budget and bigger experience XGen Studios could offer us a real treat, but what I got instead was just a snack that left me hungry. [11/2018, p.77]
    • CD-Action
    • 68 Metascore
    • 50 Critic Score
    Strange Brigade is full of dubious design choices, lacks content and gets boring quickly. [11/2018, p.76]
    • CD-Action
    • 70 Metascore
    • 70 Critic Score
    A surprisingly fun game full of nuances related to numerous fishing techniques and choosing gear suitable for specific conditions. [11/2018, p.75]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    There are moments when Death’s Gambit is a really good game that intelligently copies Souls and the likes, but to truly enjoy it you need to accept it as a collage of inspirations which doesn’t allow original ideas to shine. [11/2018, p.74]
    • CD-Action
    • 83 Metascore
    • 80 Critic Score
    It’s a tribute to the original Ninja Gaiden released in 1988, so the game obviously borrows a lot from genre’s progenitors, but it also adds a lot to the mix and its platforming mechanics are superb. Even though it gets less exciting in the second half, I have to recommend it. [11/2018, p.73]
    • CD-Action
    • 77 Metascore
    • 60 Critic Score
    Core gameplay becomes wearisome with time, but fortunately the game is short (3 hours tops) and the developer tried to vary the levels with additional mechanics. If you need something to make you smile and want to escape from your responsibilities by focusing on simple tasks, this little indie game can be fun. [11/2018, p.72]
    • CD-Action
    • 82 Metascore
    • 80 Critic Score
    It’s a very solid game, lacking any surprises or a wow factor, but boasting outstanding level design, very satisfying exploration and beautiful graphics. [11/2018, p.68]
    • CD-Action
    • 86 Metascore
    • 85 Critic Score
    Dragon Quest XI clings to tradition, but when you buy a DQ game, you don’t expect a revolution. You expect vibrant characters and thrilling adventures and that’s exactly what you get, amplified by the level of execution unparalleled not only in the series, but in the whole genre. [11/2018, p.66]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    At first contact Ganbare! Super Strikers is off-putting – it is ugly, sounds awful and the interface is a nightmare. It is a full-fledged tactical soccer game though (more competent than Football, Tactics & Glory, by the way) and that alone makes it an interesting proposal for a soccer fan looking for something other than FIFA, PES or Football Manager. [11/2018, p.65]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    MultiTaskMaster looks like a student’s project assignment, but its fun concept (four minigames that you need to tackle simultaneously on split screen) proves that a good idea still is the most important component of a game. [11/2018, p.64]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    Just like Theme Hospital two decades ago, Two Point Hospital doesn’t take the whole medical stuff seriously, which makes it fun and accessible, but despite all the giggles it still is a simulation deep enough to satisfy those more demanding. [11/2018, p.62]
    • CD-Action

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